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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mrm3ntalist</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<updated>2026-10-17T03:06:50Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Planar_Turning&amp;diff=956</id>
		<title>Planar Turning</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Planar_Turning&amp;diff=956"/>
		<updated>2017-05-07T01:12:09Z</updated>

		<summary type="html">&lt;p&gt;Mrm3ntalist: Adding categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Planar Turning&amp;lt;/b&amp;gt;===&lt;br /&gt;
 Type of Feat: Divine, Epic&lt;br /&gt;
 Prerequisite: Character 21, Charisma 21, Turn Undead&lt;br /&gt;
 Use: Automatic.&lt;br /&gt;
&lt;br /&gt;
This feat allows outsiders to be turned like undead. This is otherwise identical to the Turn Outsider granted by the Evil domain for Clerics.&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Epic]]&lt;br /&gt;
[[Category:Divine feat]]&lt;/div&gt;</summary>
		<author><name>Mrm3ntalist</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Ghost-Faced_Killer&amp;diff=570</id>
		<title>Ghost-Faced Killer</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Ghost-Faced_Killer&amp;diff=570"/>
		<updated>2017-03-15T14:51:49Z</updated>

		<summary type="html">&lt;p&gt;Mrm3ntalist: /* Class Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Description ==&lt;br /&gt;
[[File:Ghost faced killer by brownboot.jpg|thumb|331x331px]]&lt;br /&gt;
From out of nothing the specter of death appears, an armored shadow with a brilliant blade held high. In a flash the blade falls, severing life from limb in a bloody arc. All around, screams of terror and shouts of fear erupt, as quaking hands draw blades to fight the masked murderer. His target dead, the ghost-faced killer walks calmly away as swords and fists pass harmlessly through his nearly transparent body.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&amp;lt;strong&amp;gt;Base Attack Bonus:&amp;lt;/strong&amp;gt; +5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Feats:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Improved_Initiative Improved Initiative], [http://nwn2.wikia.com/wiki/Power_Attack Power Attack].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skills:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Hide Hide] 6, [http://nwn2.wikia.com/wiki/Concentration Concentration] 4, [http://nwn2.wikia.com/wiki/Intimidate Intimidate] 8, [http://nwn2.wikia.com/wiki/Move_Silently Move Silently] 6.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&amp;lt;strong&amp;gt;Hit Die:&amp;lt;/strong&amp;gt; d8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[http://nwn2.wikia.com/wiki/Base_attack_bonus Base Attack Bonus]:&amp;lt;/strong&amp;gt; High.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;High Saves:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Fortitude Fortitude]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Weapon Proficiencies:&amp;lt;/strong&amp;gt; All [http://nwn2.wikia.com/wiki/Weapon_proficiency_%28simple%29 simple] and [http://nwn2.wikia.com/wiki/Weapon_proficiency_%28martial%29 martial] weapons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Armor Proficiencies:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Armor_proficiency_%28light%29 Light], [http://nwn2.wikia.com/wiki/Armor_proficiency_%28medium%29 Medium], [http://nwn2.wikia.com/wiki/Armor_proficiency_%28heavy%29 Heavy], [http://nwn2.wikia.com/wiki/Shield_proficiency Shields&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skill Points:&amp;lt;/strong&amp;gt; 4 + Int [http://nwn2.wikia.com/wiki/Ability_modifier modifier].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Class Skills:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Bluff Bluff],[http://nwn2.wikia.com/wiki/Concentration Concentration], [http://nwn2.wikia.com/wiki/Craft_Weapon Craft Weapon], [http://nwn2.wikia.com/wiki/Craft_Armor Craft Armor], [http://nwn2.wikia.com/wiki/Hide Hide], [http://nwn2.wikia.com/wiki/Intimidate Intimidate], [http://nwn2.wikia.com/wiki/Listen Listen], [http://nwn2.wikia.com/wiki/Lore Lore], [http://nwn2.wikia.com/wiki/Move_Silently Move Silently], [http://nwn2.wikia.com/wiki/Open_Lock Open Lock], [http://nwn2.wikia.com/wiki/Search Search],[http://nwn2.wikia.com/wiki/Spot Spot], [http://nwn2.wikia.com/wiki/Tumble Tumble].&lt;br /&gt;
&lt;br /&gt;
== Class Abilities ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
Level&lt;br /&gt;
!&lt;br /&gt;
Features Gained&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Ghost Step 2/day&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[http://nwn2.wikia.com/wiki/Sneak_Attack Sneak Attack] +1d6&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Frightful Attack 1/day&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Ghost Step 4/day&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[http://nwn2.wikia.com/wiki/Sneak_Attack Sneak Attack] +2d6&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Frightful Attack 2/day, , [http://nwn2.wikia.com/wiki/Cleave Cleave]&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Ghost Step 6/day&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[http://nwn2.wikia.com/wiki/Sneak_Attack Sneak Attack] +3d6&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Frightful Attack 3/day&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Ghost Step 8/day, Ghost Sight 3/Day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ghost Step ====&lt;br /&gt;
Specifics: A ghost-faced killer can become invisible for 3 rounds. At 6th level, a ghost-faced killer can become ethereal when using ghost step instead of becoming invisible. This is an instantly activated ability. The ghost-faced killer can use this ability twice per day at 1st level, 4/day at 4th level, 6/day at 7th level, and 8/day at 10th level.&lt;br /&gt;
&lt;br /&gt;
Use: Selected.&lt;br /&gt;
&lt;br /&gt;
==== Frightful Attack ====&lt;br /&gt;
Specifics: Beginning at 3rd level, a ghost-faced killer can panic onlookers and even frighten his victim to death by making a sudden strike attack. The ghost-faced killer makes a single melee attack and the victim must make a Will save (DC 10 + ghost-faced killer&#039;s class level + Cha modifier).&lt;br /&gt;
&lt;br /&gt;
If the victim succeeds, she is shaken for 1 round per class level; if she fails, she dies instantly of fear. Creatures immune to mind-affecting effects, immune to fear, or with hit dice that exceed the ghost-faced killer&#039;s character level are immune to this frightful attack.&lt;br /&gt;
&lt;br /&gt;
In additional, all creatures within 30 feet who see the frightful attack become shaken for 1 round per class level. A successful Will save (DC 10 + ghost-faced killer&#039;s class level + Cha modifier) negates this effect.&lt;br /&gt;
&lt;br /&gt;
Use: Selected.&lt;br /&gt;
&lt;br /&gt;
==== Ghost Sight ====&lt;br /&gt;
Starting at 10th level, a Ghost Faced Killer can see Ethereal and Invisible objexts as easily as he sees material objects and creatures. This is an instantly activated ability. The Ghost Faced Killer can used this ability 3 times per day, 10 minutes per use.[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>Mrm3ntalist</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Detect_Undead&amp;diff=952</id>
		<title>Detect Undead</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Detect_Undead&amp;diff=952"/>
		<updated>2016-09-16T12:19:08Z</updated>

		<summary type="html">&lt;p&gt;Mrm3ntalist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Detect Undead&amp;lt;/b&amp;gt;===&lt;br /&gt;
 Casterlevel: Sor / Wiz 1&lt;br /&gt;
 Innate Level: 1&lt;br /&gt;
 School: Divination&lt;br /&gt;
 Components: Verbal, Somatic&lt;br /&gt;
 Range: 60 ft&lt;br /&gt;
 Area of Effect / Target: Personnal&lt;br /&gt;
 Duration: 60 Seconds / Level&lt;br /&gt;
 Saving Throw: No&lt;br /&gt;
 Spell Resistance: No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can detect the aura that sourrounds undead creatures. causing all undead within 60ft to appear on your minimap&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Spell lists]]&lt;br /&gt;
[[Category:Sor / Wiz 1]]&lt;br /&gt;
[[Category:Innate 1]]&lt;br /&gt;
[[Category:Divination]]&lt;/div&gt;</summary>
		<author><name>Mrm3ntalist</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dancing_Lights&amp;diff=1070</id>
		<title>Dancing Lights</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dancing_Lights&amp;diff=1070"/>
		<updated>2016-09-16T12:15:42Z</updated>

		<summary type="html">&lt;p&gt;Mrm3ntalist: Adding categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Dancing Lights&amp;lt;/b&amp;gt;===&lt;br /&gt;
 Casterlevel: Sor / Wiz 1&lt;br /&gt;
 Innate Level: 1&lt;br /&gt;
 School: Evocation&lt;br /&gt;
 Components: Verbal, Somatic&lt;br /&gt;
 Range: Personal&lt;br /&gt;
 Area of Effect / Target: Personnal&lt;br /&gt;
 Duration: Hour / Level&lt;br /&gt;
 Saving Throw: No&lt;br /&gt;
 Spell Resistance: No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The caster creates a number of small lights around his person. These lights are pleasing to the eye, though may blind, light sensitive creatures. For obvious reasons they make it difficult for the caster to hide in the shadows.&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 1]]&lt;br /&gt;
[[Category:Innate 1]]&lt;br /&gt;
[[Category:Evocation]]&lt;/div&gt;</summary>
		<author><name>Mrm3ntalist</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Gaseous_Form&amp;diff=159</id>
		<title>Gaseous Form</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Gaseous_Form&amp;diff=159"/>
		<updated>2016-09-14T15:22:59Z</updated>

		<summary type="html">&lt;p&gt;Mrm3ntalist: /* Gaseous Form */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Gaseous Form&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Caster Level(s): Bard 6, Cleric 6, Druid 7, Wizard / Sorcerer 6&lt;br /&gt;
 Innate Level: 6&lt;br /&gt;
 School: Transmutation [Air]&lt;br /&gt;
 Component(s): Verbal, Somatic&lt;br /&gt;
 Range: Touch&lt;br /&gt;
 Area of Effect / Target: Single or Party&lt;br /&gt;
 Duration: 1 round / level&lt;br /&gt;
 Save: n/a&lt;br /&gt;
 Spell Resistance: n/a&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You alter the substance of your body to a cloudlike vapor and hover through the air, &amp;lt;u&amp;gt;possibly&amp;lt;/u&amp;gt; at great speed. Contrary to myth, the Gaseous form spell does not actually permit the subject to levitate or fly.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Each affected creature in your party can decide for itself when to end the effects of the spell.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 6]]&lt;br /&gt;
[[Category:Clr 6]]&lt;br /&gt;
[[Category:Drd 7]]&lt;br /&gt;
[[Category:Sor / Wiz 6]]&lt;br /&gt;
[[Category:Innate 6]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Air]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>Mrm3ntalist</name></author>
	</entry>
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