<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kitunenotsume</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kitunenotsume"/>
	<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Special:Contributions/Kitunenotsume"/>
	<updated>2026-10-17T02:11:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Greater_Teleport&amp;diff=16598</id>
		<title>Greater Teleport</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Greater_Teleport&amp;diff=16598"/>
		<updated>2023-10-10T23:40:45Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: adding Teleport FAQ link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=7&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Travel (domain)|Travel]] domain 7&lt;br /&gt;
|level_innate=7&lt;br /&gt;
|school=Conjuration &lt;br /&gt;
|descriptor=Teleportation&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Personal and touch &lt;br /&gt;
|area=You and touched objects or other touched willing creatures &lt;br /&gt;
|duration_type=instant&lt;br /&gt;
|save=None and Will negates (object) &lt;br /&gt;
|spell_resistance=No and Yes (object)&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;br /&amp;gt;This spell instantly transports you to a designated destination but interplanar travel is not possible. You can bring along objects as long as their weight doesn’t exceed your maximum load.&amp;lt;br /&amp;gt;You may also bring one additional willing Medium or smaller creature (carrying gear or objects up to its maximum load) or its equivalent (see below) per three caster levels.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth.&amp;lt;br /&amp;gt;All creatures to be transported must be in contact with one another, and at least one of those creaturesmust be in contact with you. As with all spells where the range is personal and the target is you, you need not make a saving throw, nor is spell resistance applicable to you. Only objects held or in use (attended) by another person receive saving throws and spell resistance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;You must have some clear idea of the location and layout of the destination. The clearer your mental image, the more likely the teleportation works. Areas of strong physical or magical energy may make teleportation more hazardous or even impossible.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;Failing the concentration DC inflicts d8 damage per point the roll was missed. The DC scales with a character&#039;s concentration skill and is diminished by taking feats that increase your Spellcraft, Concentration or Conjuration school casting abilities as well as by possesing a certain amounts of casterlevels. Even experienced mages can make mistakes however and teleporting into unusual terrain has stiff risks. Teleporting to a location often will give your character a familiarity bonus to his DC check when traveling to that spot through Teleportation magic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;This spell has a material component cost of 2000 gold pieces and gives a concentration bonus of 1 + d4 for determining success of the teleport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;(Teleporting into Underground areas is exceptionally dangerous for surface characters, the reverse is true for Underdark characters)&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
Also see [[Teleportation FAQ]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Teleport&amp;diff=16597</id>
		<title>Teleport</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Teleport&amp;diff=16597"/>
		<updated>2023-10-10T23:40:12Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Adding Teleport FAQ link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Travel (domain)|Travel]] domain 5&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Self and other willing touched creatures&lt;br /&gt;
|area=Special&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|save=None and [[Will]] negates(object)&lt;br /&gt;
|spell_resistance=No and yes(object)&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;br /&amp;gt;This spell instantly transports you to a designated destination but interplanar travel is not possible. You can bring along objects as long as their weight doesn’t exceed your maximum load.&amp;lt;br /&amp;gt;You may also bring one additional willing Medium or smaller creature (carrying gear or objects up to its maximum load) or its equivalent (see below) per three caster levels.&amp;lt;br /&amp;gt;A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth.&amp;lt;br /&amp;gt;All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with you. As with all spells where the range is personal and the target is you, you need not make a saving throw, nor is spell resistance applicable to you. Only objects held or in use (attended) by another person receive saving throws and spell resistance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;You must have some clear idea of the location and layout of the destination.&amp;lt;br /&amp;gt;The clearer your mental image, the more likely the teleportation works.&amp;lt;br /&amp;gt;Areas of strong physical or magical energy may make teleportation more hazardous or even impossible.&amp;lt;br /&amp;gt;Failing the concentration DC inflicts d8 damage per point the roll was missed. The DC scales with a character&#039;s concentration skill and is diminished by taking feats that increase your Spellcraft, Concentration or Conjuration school casting abilities as well as by possessing a certain amounts of casterlevels. Even experienced mages can make mistakes however and teleporting into unusual terrain has stiff risks. Teleporting to a location often will give your character a familiarity bonus to his DC check.&amp;lt;br /&amp;gt;This spell has a material component cost of 850 gold pieces.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;(Teleporting into Underground areas is exceptionally dangerous for surface characters, the reverse is true for Underdark characters)&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
&lt;br /&gt;
There is a 5% chance of failure.&lt;br /&gt;
&lt;br /&gt;
Also see [[Teleportation FAQ]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dimensional_Lock&amp;diff=16596</id>
		<title>Dimensional Lock</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dimensional_Lock&amp;diff=16596"/>
		<updated>2023-10-10T23:22:10Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Adding spell-links and Gameplay Notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Dimensionlock.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_sorwiz=8&lt;br /&gt;
|level_cleric=8&lt;br /&gt;
|level_innate=8&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=medium&lt;br /&gt;
|area=Area wide&lt;br /&gt;
|duration_type=medium&lt;br /&gt;
|save=No&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=No&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
You create a shimmering emerald barrier that completely blocks extradimensional travel into and from the entire area. Creatures that enter the dimension lock itself are struck with effects as per the spell [[Dimensional Anchor]] (which may outlast the lock itself). Forms of movement that are barred include astral projection, blink, [[Dimension Door]], [[Ethereal Jaunt]], [[Etherealness]], [[Gate]], maze, plane shift, [[Shadow Walk]], [[Teleport]], and similar spell-like effects or psionic abilities. Once a dimensional lock is in place extradimensional travel into or out of the area map is not possible. A dimensional lock does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, the spell does not prevent summoned creatures from disappearing at the end of a summoning spell.&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
The single-target version is [[Dimensional Anchor]].&lt;br /&gt;
&lt;br /&gt;
Only creatures that enter the spell effect cloud need to save against the persistent [[Dimensional Anchor]] effect, while anyone in the local area will be barred from such travel with no save.&lt;br /&gt;
&amp;lt;br&amp;gt;This means that as long as a creature never entered the green cloud, they can teleport upon transitioning out of the map, while characters who entered the cloud and failed the subsequent save will be unable to teleport for the minute/level that Dimensional Anchor lasts regardless of how many transitions they take.&lt;br /&gt;
&lt;br /&gt;
For more details on the Teleportation system, visit the [[Teleportation FAQ]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dimensional_Anchor&amp;diff=16595</id>
		<title>Dimensional Anchor</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dimensional_Anchor&amp;diff=16595"/>
		<updated>2023-10-10T23:14:06Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Added Gameplay Notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=4&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=One Target&lt;br /&gt;
|duration=1 minute/caster level&lt;br /&gt;
|save=No&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;br /&amp;gt;A green ray springs from your outstretched hand. You must succeed in a ranged touch attack to hit the target. If hit, the target struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel. Forms of movement that are barred by a dimensional anchor include astral projection, blink, [[Dimension Door]], [[Ethereal Jaunt]], [[Etherealness]], [[Gate]], maze, plane shift, [[Shadow Walk]], [[Teleport]], and similar spell-like effects or psionic abilities. The spell also prevents the use of a [[Gate]] or [[Teleportation Circle]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;A dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, a dimensional anchor does not prevent summoned creatures from returning to their native plane at the end of a summoning spell.&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
The area-wide version is [[Dimensional Lock]].&lt;br /&gt;
&lt;br /&gt;
For more details on the Teleportation system, visit the [[Teleportation FAQ]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dimensional_Anchor&amp;diff=16594</id>
		<title>Dimensional Anchor</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dimensional_Anchor&amp;diff=16594"/>
		<updated>2023-10-10T23:11:57Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Added spell links to the description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=4&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=One Target&lt;br /&gt;
|duration=1 minute/caster level&lt;br /&gt;
|save=No&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;br /&amp;gt;A green ray springs from your outstretched hand. You must succeed in a ranged touch attack to hit the target. If hit, the target struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel. Forms of movement that are barred by a dimensional anchor include astral projection, blink, [[Dimension Door]], [[Ethereal Jaunt]], [[Etherealness]], [[Gate]], maze, plane shift, [[Shadow Walk]], [[Teleport]], and similar spell-like effects or psionic abilities. The spell also prevents the use of a [[Gate]] or [[Teleportation Circle]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;A dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, a dimensional anchor does not prevent summoned creatures from returning to their native plane at the end of a summoning spell.&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Main_Page&amp;diff=16590</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Main_Page&amp;diff=16590"/>
		<updated>2023-09-20T18:44:14Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Adding a link to Traps, since the page isn&amp;#039;t viewed that frequently, and can&amp;#039;t be searched directly.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Baldur&#039;s Gate: The Sword Coast Chronicles Wiki!&#039;&#039;&#039;  &lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000;  padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
&amp;lt;h3&amp;gt;Concerning the Community&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[http://bgtscc.net/ BGTSCC Forum]&lt;br /&gt;
*[[Credits]]&lt;br /&gt;
*[[Courtesy in the Realms]]&lt;br /&gt;
*[[Dungeon Masters]]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=7&amp;amp;t=7 For players sharing a router!]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=10774 Forum Rules]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=3170 PvP Rules]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=36831 Server Rules]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;Mechanics&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[:Category:Classes|Classes]]&lt;br /&gt;
*[[Playable Races]]&lt;br /&gt;
*[[:Category:Feats|Feats]]&lt;br /&gt;
*[[:Category:Languages|Languages]]&lt;br /&gt;
*[[:Category:Skills|Skills]]&lt;br /&gt;
*[[Character Background|Character Background]]&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Spells|Spells]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cleric_Domains|Cleric Domains]]&lt;br /&gt;
*[[Deity|Deities]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cursed Items]]&lt;br /&gt;
*[[Fishing]]&lt;br /&gt;
*[[Gathering]]&lt;br /&gt;
*[[Cooking]]&lt;br /&gt;
*[[Polymorphing]]&lt;br /&gt;
*[[Summoning]]&lt;br /&gt;
*[[Death and Dying]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Armors_overview|Armor Overview]]&lt;br /&gt;
*[[Items|Items]]&lt;br /&gt;
*[[Item Storage]]&lt;br /&gt;
*[[Minimum Casterlevels and Craftability]]&lt;br /&gt;
*[[Pack Horses]]&lt;br /&gt;
*[[Readable Books &amp;amp; Writing]]&lt;br /&gt;
*[[Weapons_overview|Weapons Overview]]&lt;br /&gt;
*[[Trap|Traps Overview]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cross server communication]]&lt;br /&gt;
*[[Roleplay Experience Rewards]]&lt;br /&gt;
*[[Spell Swapper]]&lt;br /&gt;
*[[XP Transfering]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;Self-Help&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[Getting Started]]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=49&amp;amp;t=75498&amp;amp;p=915860&amp;amp;hilit=macro#p915860 CE macros]&lt;br /&gt;
*[[Chat Commands]]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=149&amp;amp;t=72708&amp;amp;p=890082&amp;amp;hilit=conditional+examine#p890082 Conditional Examine Guide]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=4&amp;amp;t=75043 Guide to changing hairstyles, tails and head model]&lt;br /&gt;
*[[Guide to PC_Tools]]&lt;br /&gt;
*[[Shops Database]] http://bgtscc.gicker.ca/&lt;br /&gt;
*[http://www.bgtscc.net/viewforum.php?f=49/ Tips &amp;amp; Tricks]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1VgtcdCJq145eRFuImVBvNQvvyH069og39sfIP2p6MQE/edit#gid=492722633 Voiceset]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=49&amp;amp;t=53018 Chatlog Textcrawler guide]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=136&amp;amp;t=54344 AoS Tools: Clip to NWN2 (copy and paste function)]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000;  padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;About the Game&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[Areas_by_CR|Areas by CR]]&lt;br /&gt;
*[[Custom Changes to this World]]&lt;br /&gt;
*[[Design Philosophy]]&lt;br /&gt;
*[[Dynamic Encounters]]&lt;br /&gt;
*[[Locations]]&lt;br /&gt;
*[[Setting Map]]&lt;br /&gt;
*[[Talking Monsters]]&lt;br /&gt;
*[[Timeline]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Trap&amp;diff=16589</id>
		<title>Trap</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Trap&amp;diff=16589"/>
		<updated>2023-09-20T17:50:56Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Formatting Improvements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A trap is a hazard placed on the ground that Will trigger an effect, harming whoever set it off. Traps, if detected with [[Search]] mode, appear as an ominous red overlay in the area. A character can use [[Craft: Engineering]] to place their own trap kits, or use [[Disable Device]] to disable or to recover one set by opponents. The [[Craft: Engineering]] skill allows one to assemble trap kits.&lt;br /&gt;
&lt;br /&gt;
Traps come in a number of varieties such as generic trap kits, projectile traps, alarms and magical spell traps. Traps also have varying power levels, in ascending order: Minor, Average, Strong, and Deadly; with some traps also having Fatal and Epic variants.&lt;br /&gt;
&lt;br /&gt;
Traps can be focused on either Damage or Debilitation.  Traps designed around damage allow a Reflex Save for half-damage, against which [[Evasion]] (and [[Improved Evasion]]) can be applied.  Traps designed around debilitation Will allow a save against some debuff or penalty, but Will always deal the listed damage.  Whether Evasion can defend against each trap is marked in the table below.&lt;br /&gt;
&lt;br /&gt;
The effects of trap kits that can be used by the PC are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Strength&lt;br /&gt;
!Target&lt;br /&gt;
!Damage&lt;br /&gt;
!Special&lt;br /&gt;
!Save&lt;br /&gt;
!Evasion?&lt;br /&gt;
!DC&lt;br /&gt;
|- style=&amp;quot;background:#bbffbb; color:black&amp;quot;&lt;br /&gt;
|rowspan=5|Acid Blob&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|3d6 acid&lt;br /&gt;
|paralysis, 2 rounds&amp;lt;br&amp;gt;(DC15 Fortitude/rnd)&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#bbffbb; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|5d6 acid&lt;br /&gt;
|paralysis, 3 rounds&amp;lt;br&amp;gt;(DC20 Fort/rnd)&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background:#bbffbb; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|12d6 acid&lt;br /&gt;
|paralysis, 4 rounds&amp;lt;br&amp;gt;(DC25 Fort/rnd)&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|25&lt;br /&gt;
|- style=&amp;quot;background:#bbffbb; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|18d6 acid&lt;br /&gt;
|paralysis, 5 rounds&amp;lt;br&amp;gt;(DC25 Fort/rnd)&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|25&lt;br /&gt;
|- style=&amp;quot;background:#bbffbb; color:black&amp;quot;&lt;br /&gt;
|Fatal&lt;br /&gt;
|single creature&lt;br /&gt;
|22d6 acid&lt;br /&gt;
|paralysis, 4 rounds&amp;lt;br&amp;gt;(DC25 Fort/rnd)&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|28&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|rowspan=4|Acid Splash&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d8 acid&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|5d8 acid&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|22&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|10d8 acid&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|26&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|20d8 acid&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|rowspan=6|Electrical&lt;br /&gt;
|Minor&lt;br /&gt;
|3 creatures, 15 ft radius&lt;br /&gt;
|8d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|19&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|4 creatures, 15 ft radius&lt;br /&gt;
|15d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|22&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|5 creatures, 15 ft radius&lt;br /&gt;
|20d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|26&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|30d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|28&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|Fatal&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|40d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|Epic&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|60d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|35&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|rowspan=6|Fire&lt;br /&gt;
|Minor&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|5d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|8d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|22&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|15d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|26&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|25d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|Fatal&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|35d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|34&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|50d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|38&lt;br /&gt;
|- style=&amp;quot;background:#bbddff; color:black&amp;quot;&lt;br /&gt;
|rowspan=5|Frost&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d4 cold&lt;br /&gt;
|paralysis, 1 round&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|12&lt;br /&gt;
|- style=&amp;quot;background:#bbddff; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|4d4 cold&lt;br /&gt;
|paralysis, 2 rounds&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|13&lt;br /&gt;
|- style=&amp;quot;background:#bbddff; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|8d4 cold&lt;br /&gt;
|paralysis, 3 rounds&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background:#bbddff; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|16d4 cold&lt;br /&gt;
|paralysis, 4 rounds&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#bbddff; color:black&amp;quot;&lt;br /&gt;
|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|40d4 cold&lt;br /&gt;
|paralysis, 4 rounds&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|rowspan=6|Holy&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|2d4 (4d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|3d4 (5d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|6d4 (8d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|8d4 (12d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|Fatal&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|12d4 (16d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|16d4 (20d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#bbbbbb; color:black&amp;quot;&lt;br /&gt;
|rowspan=4|Negative&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d6 negative&lt;br /&gt;
| -1 strength&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|12&lt;br /&gt;
|- style=&amp;quot;background:#bbbbbb; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|4d6 negative&lt;br /&gt;
| -1 strength&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#bbbbbb; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|8d6 negative&lt;br /&gt;
| -2 strength&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background:#bbbbbb; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|16d6 negative&lt;br /&gt;
| -1 level&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|21&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|rowspan=6|Sonic&lt;br /&gt;
|Minor&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|2d4 sonic&lt;br /&gt;
|stun, 2 rounds&lt;br /&gt;
|Will&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|12&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|4d4 sonic&lt;br /&gt;
|stun, 2 rounds&lt;br /&gt;
|Will&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|8d4 sonic&lt;br /&gt;
|stun, 3 rounds&lt;br /&gt;
|Will&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|17&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|16d4 sonic&lt;br /&gt;
|stun, 4 rounds&lt;br /&gt;
|Will&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|Fatal&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|30d4 sonic&lt;br /&gt;
|stun, 4 rounds&lt;br /&gt;
|Will&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|25&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|40d4 sonic&lt;br /&gt;
|stun, 4 rounds&lt;br /&gt;
|Will&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#ffeeee; color:black&amp;quot;&lt;br /&gt;
|rowspan=5|Spike&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d6 piercing&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#ffeeee; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|4d6 piercing&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#ffeeee; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|8d6 piercing&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#ffeeee; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|25d6 piercing&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#ffeeee; color:black&amp;quot;&lt;br /&gt;
|Epic&amp;lt;br&amp;gt;(Beast trap)&lt;br /&gt;
|single creature&lt;br /&gt;
|??d6 piercing&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:green;color:#99ff99&amp;quot;|✔ Yes&lt;br /&gt;
|??&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|rowspan=4|Tangle&lt;br /&gt;
|Minor&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|slow, 3 rounds&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|slow, 4 rounds&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|25&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|slow, 4 rounds&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|slow, 5 rounds&lt;br /&gt;
|Reflex&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|35&lt;br /&gt;
|- style=&amp;quot;background:#ffddff; color:black&amp;quot;&lt;br /&gt;
|rowspan=4|Gas&lt;br /&gt;
|Minor&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Giant wasp poison&amp;lt;br&amp;gt;(1d6 Dex / 1d6 Dex)&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background:#ffddff; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Deathblade Toxin&amp;lt;br&amp;gt;(1d6 Con / 2d6 Con)&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background:#ffddff; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Black Lotus Extract&amp;lt;br&amp;gt;(1d6 Con / 2d6 Con)&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|22&lt;br /&gt;
|- style=&amp;quot;background:#ffddff; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Dark Reaver Powder&amp;lt;br&amp;gt;(2d3 Con / 2d6 Con)&lt;br /&gt;
|Fortitude&lt;br /&gt;
|style=&amp;quot;background:red;color:#ff9999&amp;quot;|✘ No&lt;br /&gt;
|26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Data sourced from https://bgtscc.net/viewtopic.php?p=900484#p900484&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
*Traps set by players should no longer trigger unless the two characters are hostile with each other. If a PC is killed by a trap, it is treated as a pvp death if the trap was set by a player, rather than a pve death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Trap&amp;diff=16588</id>
		<title>Trap</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Trap&amp;diff=16588"/>
		<updated>2023-09-20T17:18:54Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Updated trap values and descriptions to numbers provided by Valefort on Sept 06, 2020.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A trap is a hazard placed on the ground that will trigger an effect, harming whoever set it off. Traps, if detected with [[Search]] mode, appear as an ominous red overlay in the area. A character can use [[Craft: Engineering]] to place their own trap kits, or use [[Disable Device]] to disable or to recover one set by opponents. The [[Craft: Engineering]] skill allows one to assemble trap kits.&lt;br /&gt;
&lt;br /&gt;
Traps come in a number of varieties such as generic trap kits, projectile traps, alarms and magical spell traps. Traps also have varying power levels, in ascending order: Minor, Average, Strong, and Deadly; with some traps also having Fatal and Epic variants.&lt;br /&gt;
&lt;br /&gt;
Traps can be focused on either Damage or Debilitation.  Traps designed around damage allow a Reflex Save for half-damage, against which [[Evasion]] (and [[Improved Evasion]]) can be applied.  Traps designed around debilitation will allow a save against some debuff or penalty, but will always deal the listed damage.  Whether Evasion can defend against each trap is marked in the table below.&lt;br /&gt;
&lt;br /&gt;
The effects of trap kits that can be used by the PC are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Strength&lt;br /&gt;
!Target&lt;br /&gt;
!Damage&lt;br /&gt;
!Special&lt;br /&gt;
!Save&lt;br /&gt;
!Evasion?&lt;br /&gt;
!DC&lt;br /&gt;
|- style=&amp;quot;background:#bbffbb; color:black&amp;quot;&lt;br /&gt;
|rowspan=5|Acid Blob&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|3d6 acid&lt;br /&gt;
|paralysis, 2 rounds&lt;br /&gt;
|Reflex + Fort/round&lt;br /&gt;
|No&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#bbffbb; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|5d6 acid&lt;br /&gt;
|paralysis, 3 rounds&lt;br /&gt;
|Reflex + Fort/round&lt;br /&gt;
|No&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background:#bbffbb; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|12d6 acid&lt;br /&gt;
|paralysis, 4 rounds&lt;br /&gt;
|Reflex + Fort/round&lt;br /&gt;
|No&lt;br /&gt;
|25&lt;br /&gt;
|- style=&amp;quot;background:#bbffbb; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|18d6 acid&lt;br /&gt;
|paralysis, 5 rounds&lt;br /&gt;
|Reflex + Fort/round&lt;br /&gt;
|No&lt;br /&gt;
|25&lt;br /&gt;
|- style=&amp;quot;background:#bbffbb; color:black&amp;quot;&lt;br /&gt;
|Fatal&lt;br /&gt;
|single creature&lt;br /&gt;
|22d6 acid&lt;br /&gt;
|paralysis, 4 rounds&lt;br /&gt;
|Reflex + Fort/round&lt;br /&gt;
|No&lt;br /&gt;
|28&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|rowspan=4|Acid Splash&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d8 acid&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|5d8 acid&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|22&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|10d8 acid&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|26&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|20d8 acid&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|rowspan=6|Electrical&lt;br /&gt;
|Minor&lt;br /&gt;
|3 creatures, 15 ft radius&lt;br /&gt;
|8d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|19&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|4 creatures, 15 ft radius&lt;br /&gt;
|15d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|22&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|5 creatures, 15 ft radius&lt;br /&gt;
|20d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|26&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|30d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|28&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|Fatal&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|40d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#ddddff; color:black&amp;quot;&lt;br /&gt;
|Epic&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|60d6 electrical&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|35&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|rowspan=6|Fire&lt;br /&gt;
|Minor&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|5d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|8d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|22&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|15d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|26&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|25d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|Fatal&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|35d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|34&lt;br /&gt;
|- style=&amp;quot;background:#440000; color:white&amp;quot;&lt;br /&gt;
|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|50d6 fire&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|38&lt;br /&gt;
|- style=&amp;quot;background:#bbddff; color:black&amp;quot;&lt;br /&gt;
|rowspan=5|Frost&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d4 cold&lt;br /&gt;
|paralysis, 1 round&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|12&lt;br /&gt;
|- style=&amp;quot;background:#bbddff; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|4d4 cold&lt;br /&gt;
|paralysis, 2 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|13&lt;br /&gt;
|- style=&amp;quot;background:#bbddff; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|8d4 cold&lt;br /&gt;
|paralysis, 3 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background:#bbddff; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|16d4 cold&lt;br /&gt;
|paralysis, 4 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#bbddff; color:black&amp;quot;&lt;br /&gt;
|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|40d4 cold&lt;br /&gt;
|paralysis, 4 rounds&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|rowspan=6|Holy&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|2d4 (4d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|3d4 (5d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|6d4 (8d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|8d4 (12d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|Fatal&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|12d4 (16d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#333300; color:white&amp;quot;&lt;br /&gt;
|Epic&lt;br /&gt;
|single creature&lt;br /&gt;
|colspan=2|16d4 (20d10 if undead) divine&lt;br /&gt;
|none&lt;br /&gt;
|No&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background:#bbbbbb; color:black&amp;quot;&lt;br /&gt;
|rowspan=4|Negative&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d6 negative&lt;br /&gt;
| -1 strength&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|12&lt;br /&gt;
|- style=&amp;quot;background:#bbbbbb; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|4d6 negative&lt;br /&gt;
| -1 strength&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#bbbbbb; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|8d6 negative&lt;br /&gt;
| -2 strength&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background:#bbbbbb; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|16d6 negative&lt;br /&gt;
| -1 level&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|21&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|rowspan=6|Sonic&lt;br /&gt;
|Minor&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|2d4 sonic&lt;br /&gt;
|stun, 2 rounds&lt;br /&gt;
|will&lt;br /&gt;
|No&lt;br /&gt;
|12&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|4d4 sonic&lt;br /&gt;
|stun, 2 rounds&lt;br /&gt;
|will&lt;br /&gt;
|No&lt;br /&gt;
|14&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|8d4 sonic&lt;br /&gt;
|stun, 3 rounds&lt;br /&gt;
|will&lt;br /&gt;
|No&lt;br /&gt;
|17&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|16d4 sonic&lt;br /&gt;
|stun, 4 rounds&lt;br /&gt;
|will&lt;br /&gt;
|No&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|Fatal&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|30d4 sonic&lt;br /&gt;
|stun, 4 rounds&lt;br /&gt;
|will&lt;br /&gt;
|No&lt;br /&gt;
|25&lt;br /&gt;
|- style=&amp;quot;background:#003333; color:white&amp;quot;&lt;br /&gt;
|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|40d4 sonic&lt;br /&gt;
|stun, 4 rounds&lt;br /&gt;
|will&lt;br /&gt;
|No&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#ffeeee; color:black&amp;quot;&lt;br /&gt;
|rowspan=5|Spike&lt;br /&gt;
|Minor&lt;br /&gt;
|single creature&lt;br /&gt;
|2d6 piercing&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#ffeeee; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|single creature&lt;br /&gt;
|4d6 piercing&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#ffeeee; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|single creature&lt;br /&gt;
|8d6 piercing&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#ffeeee; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|single creature&lt;br /&gt;
|25d6 piercing&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|15&lt;br /&gt;
|- style=&amp;quot;background:#ffeeee; color:black&amp;quot;&lt;br /&gt;
|Epic&amp;lt;br&amp;gt;(Beast trap)&lt;br /&gt;
|single creature&lt;br /&gt;
|??d6 piercing&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|reflex&lt;br /&gt;
|Yes&lt;br /&gt;
|??&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|rowspan=4|Tangle&lt;br /&gt;
|Minor&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|slow, 3 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|No&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|slow, 4 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|No&lt;br /&gt;
|25&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|slow, 4 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|No&lt;br /&gt;
|30&lt;br /&gt;
|- style=&amp;quot;background:#003300; color:white&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|slow, 5 rounds&lt;br /&gt;
|reflex&lt;br /&gt;
|No&lt;br /&gt;
|35&lt;br /&gt;
|- style=&amp;quot;background:#ffddff; color:black&amp;quot;&lt;br /&gt;
|rowspan=4|Gas&lt;br /&gt;
|Minor&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Giant wasp poison&amp;lt;br&amp;gt;(1d6 Dex / 1d6 Dex)&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|18&lt;br /&gt;
|- style=&amp;quot;background:#ffddff; color:black&amp;quot;&lt;br /&gt;
|Average&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Deathblade Toxin&amp;lt;br&amp;gt;(1d6 Con / 2d6 Con)&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|20&lt;br /&gt;
|- style=&amp;quot;background:#ffddff; color:black&amp;quot;&lt;br /&gt;
|Strong&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Black Lotus Extract&amp;lt;br&amp;gt;(1d6 Con / 2d6 Con)&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|22&lt;br /&gt;
|- style=&amp;quot;background:#ffddff; color:black&amp;quot;&lt;br /&gt;
|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Dark Reaver Powder&amp;lt;br&amp;gt;(2d3 Con / 2d6 Con)&lt;br /&gt;
|fortitude&lt;br /&gt;
|No&lt;br /&gt;
|26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Data sourced from https://bgtscc.net/viewtopic.php?p=900484#p900484&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
*Traps set by players should no longer trigger unless the two characters are hostile with each other. If a PC is killed by a trap, it is treated as a pvp death if the trap was set by a player, rather than a pve death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Archmage&amp;diff=16587</id>
		<title>Archmage</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Archmage&amp;diff=16587"/>
		<updated>2023-09-15T18:34:14Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: formatting a linebreak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Description ==&lt;br /&gt;
[[File:280px-Archmage (art).jpg|thumb|247x247px]]&lt;br /&gt;
The highest art is magic, often referred to simply as &#039;the Art&#039;. Its most advanced practitioners are frequently archmages, persons who can weave spells in ways unimaginable to other spellcasters. An archmage gains strange powers and the ability to alter spells in remarkable ways, but must sacrifice some of her spell capability in order to master these arcane secrets. Most archmages are pure wizards or sorcerers rarely multiclassed, choosing instead to concentrate on perfecting their arcane skills. Archmages in urban areas often hold positions of power in magic-focused organisations. Their pursuit of arcane excellence and their familiarity with High Arcana places them above most of their peers. Some archmages choose a more solitary path, often eschewing society to study in solitude.&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&amp;lt;strong&amp;gt;Race:&amp;lt;/strong&amp;gt; Any&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Race:&amp;lt;/strong&amp;gt; Any&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Alignment:&amp;lt;/strong&amp;gt; Any.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skills:&amp;lt;/strong&amp;gt; [[Spellcraft]] 15, [[Lore: Arcana]] 15.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Feats:&amp;lt;/strong&amp;gt; Skill Focus Spellcraft and Two [[Spell Focus]] feats of any school (but not the same school), Once you have the two spell focus feats you will be given a qualifying feat for archmage. You still need to get Skill focus Spellcraft however.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Spellcasting:&amp;lt;/strong&amp;gt; Able to cast 7th-circle arcane spells.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Hit Die:&amp;lt;/strong&amp;gt; d4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[[Base attack bonus]]&amp;lt;/strong&amp;gt;&amp;lt;strong&amp;gt;:&amp;lt;/strong&amp;gt; Low.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;High Saves:&amp;lt;/strong&amp;gt; [[Will]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Weapon Proficiencies:&amp;lt;/strong&amp;gt; Archmages gain no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Armor Proficiencies:&amp;lt;/strong&amp;gt; Archmages gain no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skill Points:&amp;lt;/strong&amp;gt; 2 + Int [[Ability_modifier| modifier]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Class Skills:&amp;lt;/strong&amp;gt; [[Concentration]], [[Lore]] (all), [[Search]] and [[Spellcraft]].&lt;br /&gt;
&lt;br /&gt;
== Class Abilities ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
Level&lt;br /&gt;
!&lt;br /&gt;
Features Gained&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|| &lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|| &lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Spells per day / spells known====&lt;br /&gt;
When a new archmage level is gained, the character gains new spells per day (and spells known, if applicable) as though they had gained a level in whatever arcane spellcasting class gave them picked. If the character has more than one applicable arcane spellcasting class, they must pick one to improve.&lt;br /&gt;
&lt;br /&gt;
High Arcana feats: The Archmage can take high arcana feats. All these feats cost one spellslot each and are sacrificed as you rest.&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spellpower 1 ====&lt;br /&gt;
Specifics: At the cost of one 5th level spell your spellpower increases by one (+1 for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: Automatic&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spellpower 2 ====&lt;br /&gt;
Specifics: At the cost of one 7th level spell your spellpower increases by one. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: Automatic&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spellpower 3 ====&lt;br /&gt;
Requirement : Archmage level 8&lt;br /&gt;
&lt;br /&gt;
Specifics: At the cost of one 9th level spell your spellpower increases by one. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: Automatic&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Mastery of Shaping ====&lt;br /&gt;
Specifics: At the cost of one 6th level spell you gain the ability to shape your spells in such a manner that they only harm hostile creatures. Your understanding of magic has deepend to the point where you can use this ability at will. If no sacrificed spell slot is available the ability cannot be used. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note that this will not work on all AoE spells! Cone spells and Cloud spells will still melt your friends&#039; faces off, mass enchantments will still stop them in their tracks and while this feat is activated, wards cast on others will do nothing and be lost.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use: On / Off&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Mastery of the Elements ====&lt;br /&gt;
Requirement : Archmage level 8&lt;br /&gt;
&lt;br /&gt;
Specifics: At the cost of one 8th level spell you gain the ability convert spells from one element into another. This ability can be used at will. If no sacrficed spell slot is available the ability cannot be used. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell. Note that this won&#039;t enable a Frostmage to use their piercing cold ability on spells that aren&#039;t cold-based to begin with.&lt;br /&gt;
&lt;br /&gt;
Use: On / Off&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Arcane Fire ====&lt;br /&gt;
Specifics: At the cost of one 9th level spell you gain the ability convert spells of any level into Arcane Fire. This ability can be used at will. Arcane fire requires a ranged touch attack to hit and does 1d8 magic damage for every level of the spell converted and an additional 1d8 magic damage for every Archmage level with the possibility of a critical hit. If no sacrificed spell slot is available the ability cannot be used. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: On / Off&lt;br /&gt;
&lt;br /&gt;
In order to use arcane fire, use &amp;quot;spontaneous conversion&amp;quot; from quickcast menu.&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spell-Like Ability ====&lt;br /&gt;
Specifics: An archmage who selects this type of high arcana can use one of her arcane spell slots to permanently prepare one of her arcane spells as a spell-like ability that can be used twice per day (for level 7-9), three times per day (for level 4-6) or four times per day (for level 1-3).&lt;br /&gt;
&lt;br /&gt;
This feat can be taken more than once, up to x5 at level 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes: ===&lt;br /&gt;
&lt;br /&gt;
Spell-like abilities can be picked in this list :&lt;br /&gt;
* [[Analyze Dweomer]]&lt;br /&gt;
* [[Banishment]]&lt;br /&gt;
* [[Chain Lightning]]&lt;br /&gt;
* [[Chaos]]&lt;br /&gt;
* [[Bigby&#039;s_Clenched_Fist]]&lt;br /&gt;
* [[Bigby&#039;s Crushing Hand]]&lt;br /&gt;
* [[Bigby&#039;s Forceful Hand]]&lt;br /&gt;
* [[Bigby&#039;s Grasping Hand]]&lt;br /&gt;
* [[Bigby&#039;s Interposing Hand]]&lt;br /&gt;
* [[Delayed Blast Fireball]]&lt;br /&gt;
* [[Dimensional Anchor]]&lt;br /&gt;
* [[Disintegrate]]&lt;br /&gt;
* [[Dismissal]]&lt;br /&gt;
* [[Dispel Magic]]&lt;br /&gt;
* [[Displacement]]&lt;br /&gt;
* [[Energy Immunity]]&lt;br /&gt;
* [[Enervation]]&lt;br /&gt;
* [[Feeblemind]]&lt;br /&gt;
* [[Fireball]]&lt;br /&gt;
* [[Firebrand]]&lt;br /&gt;
* [[Fireburst]]&lt;br /&gt;
* [[Flame Arrow]]&lt;br /&gt;
* [[Grease]]&lt;br /&gt;
* [[Dispel Magic, Greater|Greater Dispel]]&lt;br /&gt;
* [[Greater Invisibility]]&lt;br /&gt;
* [[Greater Shout]]&lt;br /&gt;
* [[Spell Breach, Greater|Greater Spell Breach]]&lt;br /&gt;
* [[Spell Mantle, Greater|Greater Spell Mantle]]&lt;br /&gt;
* [[Greater Teleport]]&lt;br /&gt;
* [[Haste]]&lt;br /&gt;
* [[Ice Darts]]&lt;br /&gt;
* [[Ice Storm]]&lt;br /&gt;
* [[Improved Mage Armor]]&lt;br /&gt;
* [[Invisibility]]&lt;br /&gt;
* [[Isaac&#039;s Greater Missile Storm]]&lt;br /&gt;
* [[Knock]]&lt;br /&gt;
* [[Spell Mantle, Least|Least Spell Mantle]]&lt;br /&gt;
* [[Spell Breach, Lesser|Lesser Breach]]&lt;br /&gt;
* [[Magic Missile]]&lt;br /&gt;
* [[Mind Blank]]&lt;br /&gt;
* [[Mordenkainen&#039;s Disjunction]]&lt;br /&gt;
* [[Opalescent Glare]]&lt;br /&gt;
* [[Orb of Acid]]&lt;br /&gt;
* [[Orb of Force]]&lt;br /&gt;
* [[Polar Ray]]&lt;br /&gt;
* [[Polymorph]]&lt;br /&gt;
* [[Premonition]]&lt;br /&gt;
* [[Protection from Alignment]]&lt;br /&gt;
* [[Protection from Arrows]]&lt;br /&gt;
* [[Ray of Enfeeblement]]&lt;br /&gt;
* [[Shadow Door]]&lt;br /&gt;
* [[Shadow Shield]]&lt;br /&gt;
* [[Shield (spell)|Shield]]&lt;br /&gt;
* [[Solipsism]]&lt;br /&gt;
* [[Sound Blast]]&lt;br /&gt;
* [[Spell Mantle]]&lt;br /&gt;
* [[Superior Resistance]]&lt;br /&gt;
* [[Teleport]]&lt;br /&gt;
* [[True Seeing]]&lt;br /&gt;
* [[Vampiric Touch]]&lt;br /&gt;
* [[Wail of the Banshee]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WARNING/NOTE:&lt;br /&gt;
&lt;br /&gt;
High Arcana feats cost spellslots to use! Spellslots are memorized / known spells and are sacrificed alphabetically. Not sacrificing a spell slot for an ability incurs a one time 5 casterlevels and 2 DC penalty. Make sure you memorize a non-metamagic spell to lose at the levels you incur a spell slot loss.&lt;br /&gt;
&lt;br /&gt;
Spells modified by Metamagic feats are considered and sacrificed as a spell of their unmodified spell level.&lt;br /&gt;
&amp;lt;br&amp;gt;For example:  Empowered [[Disintegrate]] uses a 8th level spell-slot.  However, it can still be chosen when Mastery of Shaping is activated, which sacrifices a 6th level spell slot.&lt;br /&gt;
&lt;br /&gt;
Spell-like abilities are uninterruptible and cast slightly faster than normal spells.  &lt;br /&gt;
&lt;br /&gt;
SLA Sacrificed Spell Slot example:  If your Level 9 spell selection is Wail, Mords and Sanctuary, if you choose Bigby&#039;s Crushing Hand as an SLA, this means that you lose one Level 9 spell slot, but you have 2 castings of Bigby&#039;s Crushing Hand (thus a net gain of 1 Level 9 casting).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Archmage&amp;diff=16586</id>
		<title>Archmage</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Archmage&amp;diff=16586"/>
		<updated>2023-09-15T18:33:38Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Adding metamagic example.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Description ==&lt;br /&gt;
[[File:280px-Archmage (art).jpg|thumb|247x247px]]&lt;br /&gt;
The highest art is magic, often referred to simply as &#039;the Art&#039;. Its most advanced practitioners are frequently archmages, persons who can weave spells in ways unimaginable to other spellcasters. An archmage gains strange powers and the ability to alter spells in remarkable ways, but must sacrifice some of her spell capability in order to master these arcane secrets. Most archmages are pure wizards or sorcerers rarely multiclassed, choosing instead to concentrate on perfecting their arcane skills. Archmages in urban areas often hold positions of power in magic-focused organisations. Their pursuit of arcane excellence and their familiarity with High Arcana places them above most of their peers. Some archmages choose a more solitary path, often eschewing society to study in solitude.&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&amp;lt;strong&amp;gt;Race:&amp;lt;/strong&amp;gt; Any&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Race:&amp;lt;/strong&amp;gt; Any&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Alignment:&amp;lt;/strong&amp;gt; Any.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skills:&amp;lt;/strong&amp;gt; [[Spellcraft]] 15, [[Lore: Arcana]] 15.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Feats:&amp;lt;/strong&amp;gt; Skill Focus Spellcraft and Two [[Spell Focus]] feats of any school (but not the same school), Once you have the two spell focus feats you will be given a qualifying feat for archmage. You still need to get Skill focus Spellcraft however.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Spellcasting:&amp;lt;/strong&amp;gt; Able to cast 7th-circle arcane spells.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Hit Die:&amp;lt;/strong&amp;gt; d4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[[Base attack bonus]]&amp;lt;/strong&amp;gt;&amp;lt;strong&amp;gt;:&amp;lt;/strong&amp;gt; Low.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;High Saves:&amp;lt;/strong&amp;gt; [[Will]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Weapon Proficiencies:&amp;lt;/strong&amp;gt; Archmages gain no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Armor Proficiencies:&amp;lt;/strong&amp;gt; Archmages gain no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skill Points:&amp;lt;/strong&amp;gt; 2 + Int [[Ability_modifier| modifier]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Class Skills:&amp;lt;/strong&amp;gt; [[Concentration]], [[Lore]] (all), [[Search]] and [[Spellcraft]].&lt;br /&gt;
&lt;br /&gt;
== Class Abilities ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
Level&lt;br /&gt;
!&lt;br /&gt;
Features Gained&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|| &lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|| &lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Spells per day / spells known====&lt;br /&gt;
When a new archmage level is gained, the character gains new spells per day (and spells known, if applicable) as though they had gained a level in whatever arcane spellcasting class gave them picked. If the character has more than one applicable arcane spellcasting class, they must pick one to improve.&lt;br /&gt;
&lt;br /&gt;
High Arcana feats: The Archmage can take high arcana feats. All these feats cost one spellslot each and are sacrificed as you rest.&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spellpower 1 ====&lt;br /&gt;
Specifics: At the cost of one 5th level spell your spellpower increases by one (+1 for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: Automatic&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spellpower 2 ====&lt;br /&gt;
Specifics: At the cost of one 7th level spell your spellpower increases by one. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: Automatic&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spellpower 3 ====&lt;br /&gt;
Requirement : Archmage level 8&lt;br /&gt;
&lt;br /&gt;
Specifics: At the cost of one 9th level spell your spellpower increases by one. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: Automatic&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Mastery of Shaping ====&lt;br /&gt;
Specifics: At the cost of one 6th level spell you gain the ability to shape your spells in such a manner that they only harm hostile creatures. Your understanding of magic has deepend to the point where you can use this ability at will. If no sacrificed spell slot is available the ability cannot be used. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note that this will not work on all AoE spells! Cone spells and Cloud spells will still melt your friends&#039; faces off, mass enchantments will still stop them in their tracks and while this feat is activated, wards cast on others will do nothing and be lost.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use: On / Off&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Mastery of the Elements ====&lt;br /&gt;
Requirement : Archmage level 8&lt;br /&gt;
&lt;br /&gt;
Specifics: At the cost of one 8th level spell you gain the ability convert spells from one element into another. This ability can be used at will. If no sacrficed spell slot is available the ability cannot be used. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell. Note that this won&#039;t enable a Frostmage to use their piercing cold ability on spells that aren&#039;t cold-based to begin with.&lt;br /&gt;
&lt;br /&gt;
Use: On / Off&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Arcane Fire ====&lt;br /&gt;
Specifics: At the cost of one 9th level spell you gain the ability convert spells of any level into Arcane Fire. This ability can be used at will. Arcane fire requires a ranged touch attack to hit and does 1d8 magic damage for every level of the spell converted and an additional 1d8 magic damage for every Archmage level with the possibility of a critical hit. If no sacrificed spell slot is available the ability cannot be used. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: On / Off&lt;br /&gt;
&lt;br /&gt;
In order to use arcane fire, use &amp;quot;spontaneous conversion&amp;quot; from quickcast menu.&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spell-Like Ability ====&lt;br /&gt;
Specifics: An archmage who selects this type of high arcana can use one of her arcane spell slots to permanently prepare one of her arcane spells as a spell-like ability that can be used twice per day (for level 7-9), three times per day (for level 4-6) or four times per day (for level 1-3).&lt;br /&gt;
&lt;br /&gt;
This feat can be taken more than once, up to x5 at level 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes: ===&lt;br /&gt;
&lt;br /&gt;
Spell-like abilities can be picked in this list :&lt;br /&gt;
* [[Analyze Dweomer]]&lt;br /&gt;
* [[Banishment]]&lt;br /&gt;
* [[Chain Lightning]]&lt;br /&gt;
* [[Chaos]]&lt;br /&gt;
* [[Bigby&#039;s_Clenched_Fist]]&lt;br /&gt;
* [[Bigby&#039;s Crushing Hand]]&lt;br /&gt;
* [[Bigby&#039;s Forceful Hand]]&lt;br /&gt;
* [[Bigby&#039;s Grasping Hand]]&lt;br /&gt;
* [[Bigby&#039;s Interposing Hand]]&lt;br /&gt;
* [[Delayed Blast Fireball]]&lt;br /&gt;
* [[Dimensional Anchor]]&lt;br /&gt;
* [[Disintegrate]]&lt;br /&gt;
* [[Dismissal]]&lt;br /&gt;
* [[Dispel Magic]]&lt;br /&gt;
* [[Displacement]]&lt;br /&gt;
* [[Energy Immunity]]&lt;br /&gt;
* [[Enervation]]&lt;br /&gt;
* [[Feeblemind]]&lt;br /&gt;
* [[Fireball]]&lt;br /&gt;
* [[Firebrand]]&lt;br /&gt;
* [[Fireburst]]&lt;br /&gt;
* [[Flame Arrow]]&lt;br /&gt;
* [[Grease]]&lt;br /&gt;
* [[Dispel Magic, Greater|Greater Dispel]]&lt;br /&gt;
* [[Greater Invisibility]]&lt;br /&gt;
* [[Greater Shout]]&lt;br /&gt;
* [[Spell Breach, Greater|Greater Spell Breach]]&lt;br /&gt;
* [[Spell Mantle, Greater|Greater Spell Mantle]]&lt;br /&gt;
* [[Greater Teleport]]&lt;br /&gt;
* [[Haste]]&lt;br /&gt;
* [[Ice Darts]]&lt;br /&gt;
* [[Ice Storm]]&lt;br /&gt;
* [[Improved Mage Armor]]&lt;br /&gt;
* [[Invisibility]]&lt;br /&gt;
* [[Isaac&#039;s Greater Missile Storm]]&lt;br /&gt;
* [[Knock]]&lt;br /&gt;
* [[Spell Mantle, Least|Least Spell Mantle]]&lt;br /&gt;
* [[Spell Breach, Lesser|Lesser Breach]]&lt;br /&gt;
* [[Magic Missile]]&lt;br /&gt;
* [[Mind Blank]]&lt;br /&gt;
* [[Mordenkainen&#039;s Disjunction]]&lt;br /&gt;
* [[Opalescent Glare]]&lt;br /&gt;
* [[Orb of Acid]]&lt;br /&gt;
* [[Orb of Force]]&lt;br /&gt;
* [[Polar Ray]]&lt;br /&gt;
* [[Polymorph]]&lt;br /&gt;
* [[Premonition]]&lt;br /&gt;
* [[Protection from Alignment]]&lt;br /&gt;
* [[Protection from Arrows]]&lt;br /&gt;
* [[Ray of Enfeeblement]]&lt;br /&gt;
* [[Shadow Door]]&lt;br /&gt;
* [[Shadow Shield]]&lt;br /&gt;
* [[Shield (spell)|Shield]]&lt;br /&gt;
* [[Solipsism]]&lt;br /&gt;
* [[Sound Blast]]&lt;br /&gt;
* [[Spell Mantle]]&lt;br /&gt;
* [[Superior Resistance]]&lt;br /&gt;
* [[Teleport]]&lt;br /&gt;
* [[True Seeing]]&lt;br /&gt;
* [[Vampiric Touch]]&lt;br /&gt;
* [[Wail of the Banshee]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WARNING/NOTE:&lt;br /&gt;
&lt;br /&gt;
High Arcana feats cost spellslots to use! Spellslots are memorized / known spells and are sacrificed alphabetically. Not sacrificing a spell slot for an ability incurs a one time 5 casterlevels and 2 DC penalty. Make sure you memorize a non-metamagic spell to lose at the levels you incur a spell slot loss.&lt;br /&gt;
&lt;br /&gt;
Spells modified by Metamagic feats are considered and sacrificed as a spell of their unmodified spell level.&lt;br /&gt;
For example:  Empowered [[Disintegrate]] uses a 8th level spell-slot.  However, it can still be chosen when Mastery of Shaping is activated, which sacrifices a 6th level spell slot.&lt;br /&gt;
&lt;br /&gt;
Spell-like abilities are uninterruptible and cast slightly faster than normal spells.  &lt;br /&gt;
&lt;br /&gt;
SLA Sacrificed Spell Slot example:  If your Level 9 spell selection is Wail, Mords and Sanctuary, if you choose Bigby&#039;s Crushing Hand as an SLA, this means that you lose one Level 9 spell slot, but you have 2 castings of Bigby&#039;s Crushing Hand (thus a net gain of 1 Level 9 casting).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Archmage&amp;diff=16585</id>
		<title>Archmage</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Archmage&amp;diff=16585"/>
		<updated>2023-09-15T18:20:31Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Clarification on Metamagics and spell-slot sacrifice.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Description ==&lt;br /&gt;
[[File:280px-Archmage (art).jpg|thumb|247x247px]]&lt;br /&gt;
The highest art is magic, often referred to simply as &#039;the Art&#039;. Its most advanced practitioners are frequently archmages, persons who can weave spells in ways unimaginable to other spellcasters. An archmage gains strange powers and the ability to alter spells in remarkable ways, but must sacrifice some of her spell capability in order to master these arcane secrets. Most archmages are pure wizards or sorcerers rarely multiclassed, choosing instead to concentrate on perfecting their arcane skills. Archmages in urban areas often hold positions of power in magic-focused organisations. Their pursuit of arcane excellence and their familiarity with High Arcana places them above most of their peers. Some archmages choose a more solitary path, often eschewing society to study in solitude.&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&amp;lt;strong&amp;gt;Race:&amp;lt;/strong&amp;gt; Any&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Race:&amp;lt;/strong&amp;gt; Any&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Alignment:&amp;lt;/strong&amp;gt; Any.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skills:&amp;lt;/strong&amp;gt; [[Spellcraft]] 15, [[Lore: Arcana]] 15.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Feats:&amp;lt;/strong&amp;gt; Skill Focus Spellcraft and Two [[Spell Focus]] feats of any school (but not the same school), Once you have the two spell focus feats you will be given a qualifying feat for archmage. You still need to get Skill focus Spellcraft however.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Spellcasting:&amp;lt;/strong&amp;gt; Able to cast 7th-circle arcane spells.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Hit Die:&amp;lt;/strong&amp;gt; d4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[[Base attack bonus]]&amp;lt;/strong&amp;gt;&amp;lt;strong&amp;gt;:&amp;lt;/strong&amp;gt; Low.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;High Saves:&amp;lt;/strong&amp;gt; [[Will]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Weapon Proficiencies:&amp;lt;/strong&amp;gt; Archmages gain no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Armor Proficiencies:&amp;lt;/strong&amp;gt; Archmages gain no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skill Points:&amp;lt;/strong&amp;gt; 2 + Int [[Ability_modifier| modifier]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Class Skills:&amp;lt;/strong&amp;gt; [[Concentration]], [[Lore]] (all), [[Search]] and [[Spellcraft]].&lt;br /&gt;
&lt;br /&gt;
== Class Abilities ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
Level&lt;br /&gt;
!&lt;br /&gt;
Features Gained&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|| &lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|| &lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|| High Arcana feat selection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Spells per day / spells known====&lt;br /&gt;
When a new archmage level is gained, the character gains new spells per day (and spells known, if applicable) as though they had gained a level in whatever arcane spellcasting class gave them picked. If the character has more than one applicable arcane spellcasting class, they must pick one to improve.&lt;br /&gt;
&lt;br /&gt;
High Arcana feats: The Archmage can take high arcana feats. All these feats cost one spellslot each and are sacrificed as you rest.&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spellpower 1 ====&lt;br /&gt;
Specifics: At the cost of one 5th level spell your spellpower increases by one (+1 for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: Automatic&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spellpower 2 ====&lt;br /&gt;
Specifics: At the cost of one 7th level spell your spellpower increases by one. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: Automatic&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spellpower 3 ====&lt;br /&gt;
Requirement : Archmage level 8&lt;br /&gt;
&lt;br /&gt;
Specifics: At the cost of one 9th level spell your spellpower increases by one. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: Automatic&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Mastery of Shaping ====&lt;br /&gt;
Specifics: At the cost of one 6th level spell you gain the ability to shape your spells in such a manner that they only harm hostile creatures. Your understanding of magic has deepend to the point where you can use this ability at will. If no sacrificed spell slot is available the ability cannot be used. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note that this will not work on all AoE spells! Cone spells and Cloud spells will still melt your friends&#039; faces off, mass enchantments will still stop them in their tracks and while this feat is activated, wards cast on others will do nothing and be lost.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use: On / Off&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Mastery of the Elements ====&lt;br /&gt;
Requirement : Archmage level 8&lt;br /&gt;
&lt;br /&gt;
Specifics: At the cost of one 8th level spell you gain the ability convert spells from one element into another. This ability can be used at will. If no sacrficed spell slot is available the ability cannot be used. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell. Note that this won&#039;t enable a Frostmage to use their piercing cold ability on spells that aren&#039;t cold-based to begin with.&lt;br /&gt;
&lt;br /&gt;
Use: On / Off&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Arcane Fire ====&lt;br /&gt;
Specifics: At the cost of one 9th level spell you gain the ability convert spells of any level into Arcane Fire. This ability can be used at will. Arcane fire requires a ranged touch attack to hit and does 1d8 magic damage for every level of the spell converted and an additional 1d8 magic damage for every Archmage level with the possibility of a critical hit. If no sacrificed spell slot is available the ability cannot be used. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.&lt;br /&gt;
&lt;br /&gt;
Use: On / Off&lt;br /&gt;
&lt;br /&gt;
In order to use arcane fire, use &amp;quot;spontaneous conversion&amp;quot; from quickcast menu.&lt;br /&gt;
&lt;br /&gt;
====High Arcana: Spell-Like Ability ====&lt;br /&gt;
Specifics: An archmage who selects this type of high arcana can use one of her arcane spell slots to permanently prepare one of her arcane spells as a spell-like ability that can be used twice per day (for level 7-9), three times per day (for level 4-6) or four times per day (for level 1-3).&lt;br /&gt;
&lt;br /&gt;
This feat can be taken more than once, up to x5 at level 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes: ===&lt;br /&gt;
&lt;br /&gt;
Spell-like abilities can be picked in this list :&lt;br /&gt;
* [[Analyze Dweomer]]&lt;br /&gt;
* [[Banishment]]&lt;br /&gt;
* [[Chain Lightning]]&lt;br /&gt;
* [[Chaos]]&lt;br /&gt;
* [[Bigby&#039;s_Clenched_Fist]]&lt;br /&gt;
* [[Bigby&#039;s Crushing Hand]]&lt;br /&gt;
* [[Bigby&#039;s Forceful Hand]]&lt;br /&gt;
* [[Bigby&#039;s Grasping Hand]]&lt;br /&gt;
* [[Bigby&#039;s Interposing Hand]]&lt;br /&gt;
* [[Delayed Blast Fireball]]&lt;br /&gt;
* [[Dimensional Anchor]]&lt;br /&gt;
* [[Disintegrate]]&lt;br /&gt;
* [[Dismissal]]&lt;br /&gt;
* [[Dispel Magic]]&lt;br /&gt;
* [[Displacement]]&lt;br /&gt;
* [[Energy Immunity]]&lt;br /&gt;
* [[Enervation]]&lt;br /&gt;
* [[Feeblemind]]&lt;br /&gt;
* [[Fireball]]&lt;br /&gt;
* [[Firebrand]]&lt;br /&gt;
* [[Fireburst]]&lt;br /&gt;
* [[Flame Arrow]]&lt;br /&gt;
* [[Grease]]&lt;br /&gt;
* [[Dispel Magic, Greater|Greater Dispel]]&lt;br /&gt;
* [[Greater Invisibility]]&lt;br /&gt;
* [[Greater Shout]]&lt;br /&gt;
* [[Spell Breach, Greater|Greater Spell Breach]]&lt;br /&gt;
* [[Spell Mantle, Greater|Greater Spell Mantle]]&lt;br /&gt;
* [[Greater Teleport]]&lt;br /&gt;
* [[Haste]]&lt;br /&gt;
* [[Ice Darts]]&lt;br /&gt;
* [[Ice Storm]]&lt;br /&gt;
* [[Improved Mage Armor]]&lt;br /&gt;
* [[Invisibility]]&lt;br /&gt;
* [[Isaac&#039;s Greater Missile Storm]]&lt;br /&gt;
* [[Knock]]&lt;br /&gt;
* [[Spell Mantle, Least|Least Spell Mantle]]&lt;br /&gt;
* [[Spell Breach, Lesser|Lesser Breach]]&lt;br /&gt;
* [[Magic Missile]]&lt;br /&gt;
* [[Mind Blank]]&lt;br /&gt;
* [[Mordenkainen&#039;s Disjunction]]&lt;br /&gt;
* [[Opalescent Glare]]&lt;br /&gt;
* [[Orb of Acid]]&lt;br /&gt;
* [[Orb of Force]]&lt;br /&gt;
* [[Polar Ray]]&lt;br /&gt;
* [[Polymorph]]&lt;br /&gt;
* [[Premonition]]&lt;br /&gt;
* [[Protection from Alignment]]&lt;br /&gt;
* [[Protection from Arrows]]&lt;br /&gt;
* [[Ray of Enfeeblement]]&lt;br /&gt;
* [[Shadow Door]]&lt;br /&gt;
* [[Shadow Shield]]&lt;br /&gt;
* [[Shield (spell)|Shield]]&lt;br /&gt;
* [[Solipsism]]&lt;br /&gt;
* [[Sound Blast]]&lt;br /&gt;
* [[Spell Mantle]]&lt;br /&gt;
* [[Superior Resistance]]&lt;br /&gt;
* [[Teleport]]&lt;br /&gt;
* [[True Seeing]]&lt;br /&gt;
* [[Vampiric Touch]]&lt;br /&gt;
* [[Wail of the Banshee]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WARNING/NOTE:&lt;br /&gt;
&lt;br /&gt;
High Arcana feats cost spellslots to use! Spellslots are memorized / known spells and are sacrificed alphabetically. Spells modified by Metamagic feats are considered and sacrificed as a spell of their unmodified spell level. Not sacrificing a spell slot for an ability incurs a one time 5 casterlevels and 2 DC penalty. Make sure you memorize a non-metamagic spell to lose at the levels you incur a spell slot loss.&lt;br /&gt;
&lt;br /&gt;
Spell-like abilities are uninterruptible and cast slightly faster than normal spells.  &lt;br /&gt;
&lt;br /&gt;
SLA Sacrificed Spell Slot example:  If your Level 9 spell selection is Wail, Mords and Sanctuary, if you choose Bigby&#039;s Crushing Hand as an SLA, this means that you lose one Level 9 spell slot, but you have 2 castings of Bigby&#039;s Crushing Hand (thus a net gain of 1 Level 9 casting).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16577</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16577"/>
		<updated>2023-09-04T07:38:27Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Updating wheat and milk numbers per reset to match new 2das.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Find a cooking image .jpg|thumb]]&lt;br /&gt;
A recent update has added herbalism, gathering, and cooking to Baldur&#039;s Gage: The Sword Coast Chronicles!  Most of thes mechanics are based around the skill [[Craft: Food Preparation]].&lt;br /&gt;
&amp;lt;br&amp;gt; More details can be found here: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=79449&lt;br /&gt;
&lt;br /&gt;
The cooking system is NOT intended to be a perfect replica of cooking in the real world. It is supposed to approximate cooking in an enjoyable manner. However, a unlike [[Gathering]], Cooking has no associated XP granted for producing goods even if he / she spends weeks on end fishing. The Sword Coast economy doesn&#039;t revolve around adventurer-chefs (mostly).  &lt;br /&gt;
&lt;br /&gt;
Regardless of how skilled they are, a character is limited to what they can cook by their available ingredients, and in this way are tied closely to the gathering mechanics.  An individual will often be limited to amy maximum gathering and processing limits of those ingredients, unless they can obtain supplies from other characters.&lt;br /&gt;
&lt;br /&gt;
==How-To: Cooking!==&lt;br /&gt;
Cooking on BGTSCC is currently a fairly straightforward process:&lt;br /&gt;
#Gather your ingredients, as listed the the recipe you wish to make.&lt;br /&gt;
#Interact with a &amp;quot;Cooking Station&amp;quot; located in many kitchens.&lt;br /&gt;
#Select the type of cooking you wish to do (Baking, grilling, infusing)&lt;br /&gt;
#Select your chosen recipe.  Keep in mind that you may need a minimum [[Craft: Food Preparation]] skill for some recipies to appear.&lt;br /&gt;
#Confirm your choice.  The option to confirm will not appear if you are missing a required ingredient.&lt;br /&gt;
#Enjoy your tasty new treat!&lt;br /&gt;
&lt;br /&gt;
Some recipes have a &amp;quot;Special&amp;quot; ingredient.  According to the release post &amp;quot;Having some cooked items in your inventory can help you reproduce those recipes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Ingredients:==&lt;br /&gt;
*Fresh Water - [[Gathering|Gathered]] in endless quantities from many water-sources.&lt;br /&gt;
*Wheat - [[Gathering|Gathered]] from Crops in many farming communities; Limit 36 per reset&lt;br /&gt;
*Milk - [[Gathering|Gathered]] from Milk Pails near cattle; Limit 20 per reset&lt;br /&gt;
*Flour - Produced at a Windmill near many fields, turning 3 to 5 Wheat into a single bag of Flour (*)&lt;br /&gt;
*Butter - Produced at a Butter Churn in many kitchens, turning 3 Milk into 1 Butter&lt;br /&gt;
*Chocolate - Purchased from some food stores and merchants&lt;br /&gt;
*Fruits - [[Gathering|Gathered]] from many trees, shrubs, and plants across the Coast.&lt;br /&gt;
*Fish - [[Fishing|Fished]] from streams and rivers across the Coast.&lt;br /&gt;
*Meat - Harvested from the carcasses of fallen animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Recipes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bake Pies and Breads&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Bread || Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Rum Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rum&lt;br /&gt;
*Special: Angel&#039;s Rum Cake&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Merielle&#039;s Honey Cake|| Unk. || &lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Butter&lt;br /&gt;
*3 Honey&lt;br /&gt;
*Special: Merielle&#039;s Honey Cake&lt;br /&gt;
|| [[Bless]]&lt;br /&gt;
|-&lt;br /&gt;
| Bread with Rasins|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*4 Grapes&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Apple Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Apples&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Strawberries Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Strawberries&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Box of Chocolate&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Crab Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rock Crab&lt;br /&gt;
*Special: Angel&#039;s Crab Cake&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Pear Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Pears&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Grill Fish&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked Fish || Unk. || &lt;br /&gt;
* 1 Fish (Any)&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Grill Meat&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked [Type] Meat || Unk. || Any 1 of the following:&lt;br /&gt;
*Raw Bat Meat&lt;br /&gt;
*Raw Badger Meat&lt;br /&gt;
*Raw Bear Meat&lt;br /&gt;
*Raw Boar Meat&lt;br /&gt;
*Raw Poultry Meat&lt;br /&gt;
*Raw Felidae Meat&lt;br /&gt;
*Raw Venison Meat&lt;br /&gt;
*Raw Rabbit Meat&lt;br /&gt;
*Raw Rat Meat&lt;br /&gt;
*Raw Weasel Meat&lt;br /&gt;
*Raw Wolf Meat&lt;br /&gt;
*Raw Wolverine Meat&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Infusions&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Green Tea || Unk. || &lt;br /&gt;
*Green Tea &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
|| Unk. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Notes and Considerations==&lt;br /&gt;
&lt;br /&gt;
(*) The conversation for Flour will convert 3 wheat if that is all you have, but will consume up to 5 wheat if you have more.   A patch is in the works (As-of 2023.07.24) to fix this at 3 wheat always.&lt;br /&gt;
&lt;br /&gt;
Anything listed with &amp;quot;Unk.&amp;quot; is unknown, either because I was unable to make it, or because the DC is unclear to my 50+ cooking skill. &lt;br /&gt;
&amp;lt;br&amp;gt;Likewise, there may be other recipes, but I kinda hope that 50-ish skill finds them all.  Please let me know if any are missing. ~ Kitsunenotsume&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gathering and Cooking Implemented through the hard work of Ashenie!&#039;&#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16564</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16564"/>
		<updated>2023-07-29T05:37:02Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Chocolate Cake ability added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Find a cooking image .jpg|thumb]]&lt;br /&gt;
A recent update has added herbalism, gathering, and cooking to Baldur&#039;s Gage: The Sword Coast Chronicles!  Most of thes mechanics are based around the skill [[Craft: Food Preparation]].&lt;br /&gt;
&amp;lt;br&amp;gt; More details can be found here: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=79449&lt;br /&gt;
&lt;br /&gt;
The cooking system is NOT intended to be a perfect replica of cooking in the real world. It is supposed to approximate cooking in an enjoyable manner. However, a unlike [[Gathering]], Cooking has no associated XP granted for producing goods even if he / she spends weeks on end fishing. The Sword Coast economy doesn&#039;t revolve around adventurer-chefs (mostly).  &lt;br /&gt;
&lt;br /&gt;
Regardless of how skilled they are, a character is limited to what they can cook by their available ingredients, and in this way are tied closely to the gathering mechanics.  An individual will often be limited to amy maximum gathering and processing limits of those ingredients, unless they can obtain supplies from other characters.&lt;br /&gt;
&lt;br /&gt;
==How-To: Cooking!==&lt;br /&gt;
Cooking on BGTSCC is currently a fairly straightforward process:&lt;br /&gt;
#Gather your ingredients, as listed the the recipe you wish to make.&lt;br /&gt;
#Interact with a &amp;quot;Cooking Station&amp;quot; located in many kitchens.&lt;br /&gt;
#Select the type of cooking you wish to do (Baking, grilling, infusing)&lt;br /&gt;
#Select your chosen recipe.  Keep in mind that you may need a minimum [[Craft: Food Preparation]] skill for some recipies to appear.&lt;br /&gt;
#Confirm your choice.  The option to confirm will not appear if you are missing a required ingredient.&lt;br /&gt;
#Enjoy your tasty new treat!&lt;br /&gt;
&lt;br /&gt;
Some recipes have a &amp;quot;Special&amp;quot; ingredient.  According to the release post &amp;quot;Having some cooked items in your inventory can help you reproduce those recipes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Ingredients:==&lt;br /&gt;
*Fresh Water - [[Gathering|Gathered]] in endless quantities from many water-sources.&lt;br /&gt;
*Wheat - [[Gathering|Gathered]] from Crops in many farming communities; Limit 12 per reset&lt;br /&gt;
*Milk - [[Gathering|Gathered]] from Milk Pails near cattle; Limit 6 per reset&lt;br /&gt;
*Flour - Produced at a Windmill near many fields, turning 3 to 5 Wheat into a single bag of Flour (*)&lt;br /&gt;
*Butter - Produced at a Butter Churn in many kitchens, turning 3 Milk into 1 Butter&lt;br /&gt;
*Chocolate - Purchased from some food stores and merchants&lt;br /&gt;
*Fruits - [[Gathering|Gathered]] from many trees, shrubs, and plants across the Coast.&lt;br /&gt;
*Fish - [[Fishing|Fished]] from streams and rivers across the Coast.&lt;br /&gt;
*Meat - Harvested from the carcasses of fallen animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Recipes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bake Pies and Breads&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Bread || Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Rum Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rum&lt;br /&gt;
*Special: Angel&#039;s Rum Cake&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Merielle&#039;s Honey Cake|| Unk. || &lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Butter&lt;br /&gt;
*3 Honey&lt;br /&gt;
*Special: Merielle&#039;s Honey Cake&lt;br /&gt;
|| [[Bless]]&lt;br /&gt;
|-&lt;br /&gt;
| Bread with Rasins|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*4 Grapes&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Apple Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Apples&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Strawberries Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Strawberries&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Box of Chocolate&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Crab Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rock Crab&lt;br /&gt;
*Special: Angel&#039;s Crab Cake&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Pear Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Pears&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Grill Fish&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked Fish || Unk. || &lt;br /&gt;
* 1 Fish (Any)&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Grill Meat&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked [Type] Meat || Unk. || Any 1 of the following:&lt;br /&gt;
*Raw Bat Meat&lt;br /&gt;
*Raw Badger Meat&lt;br /&gt;
*Raw Bear Meat&lt;br /&gt;
*Raw Boar Meat&lt;br /&gt;
*Raw Poultry Meat&lt;br /&gt;
*Raw Felidae Meat&lt;br /&gt;
*Raw Venison Meat&lt;br /&gt;
*Raw Rabbit Meat&lt;br /&gt;
*Raw Rat Meat&lt;br /&gt;
*Raw Weasel Meat&lt;br /&gt;
*Raw Wolf Meat&lt;br /&gt;
*Raw Wolverine Meat&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Infusions&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Green Tea || Unk. || &lt;br /&gt;
*Green Tea &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
|| Unk. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Notes and Considerations==&lt;br /&gt;
&lt;br /&gt;
(*) The conversation for Flour will convert 3 wheat if that is all you have, but will consume up to 5 wheat if you have more.   A patch is in the works (As-of 2023.07.24) to fix this at 3 wheat always.&lt;br /&gt;
&lt;br /&gt;
Anything listed with &amp;quot;Unk.&amp;quot; is unknown, either because I was unable to make it, or because the DC is unclear to my 50+ cooking skill. &lt;br /&gt;
&amp;lt;br&amp;gt;Likewise, there may be other recipes, but I kinda hope that 50-ish skill finds them all.  Please let me know if any are missing. ~ Kitsunenotsume&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gathering and Cooking Implemented through the hard work of Ashenie!&#039;&#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hindsight&amp;diff=16563</id>
		<title>Hindsight</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hindsight&amp;diff=16563"/>
		<updated>2023-07-27T18:22:12Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Adding some details for context&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=6&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=9&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Knowledge (domain)|Knowledge]] 9&lt;br /&gt;
|level_innate=6&lt;br /&gt;
|school=Divination&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration_type=M&lt;br /&gt;
|save=&lt;br /&gt;
|save_type=H&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You can see and hear into the past, getting a look at events that happened previously at your current location. The level of detail you see and hear by means of this spell depends on the span of time you wish to observe; concentrating on a span of days renders a more detailed perspective than, say, a span of centuries. Casting this spell has the practical effect of conferring a +10 bonus to [[Lore: History]] checks, increasing by +1 per 2 caster levels.&lt;br /&gt;
&lt;br /&gt;
Gaining knowledge with this spell beyond the bonus to Lore: History checks generally requires supervision by a DM.&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
Casting Time: 10 castings&lt;br /&gt;
&lt;br /&gt;
==Hindsight in P&amp;amp;P==&lt;br /&gt;
From the Spell Compentium, Hindsight targets a 60 foot radius area, takes an hour to cast, and has the following description:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;The rigorous ritual of the spell finally draws to a close. You breathe a sigh of relief even as phantom images appear before your eyes, moving in reverse. Suddenly they cease their movements and seem more real. You watch as the phantom images play out their parts in quick succession, showing you the knowledge of the past you seek.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can see and hear into the past, getting a look at events that happened previously at your current location. The level of detail you see and hear by means of this spell depends on the span of time you wish to observe; concentrating on a span of days renders a more detailed perspective than a span of centuries, for example. You can view only one span of time per casting, chosen from the following options:&lt;br /&gt;
&lt;br /&gt;
* Days: You sense the events of the past, stretching back one day per caster level. You gain detailed knowledge of the people, conversations, and events that transpired.&lt;br /&gt;
&lt;br /&gt;
* Weeks: You gain a summary of the events of the past, stretching back one week per caster level. Exact wording and details are lost, but you know all the participants and the highlights of the conversations and events that took place.&lt;br /&gt;
&lt;br /&gt;
* Years: You gain a general idea of the events of the past, stretching back one year per caster level. You notice only noteworthy events such as deaths, battles, scenes of great emotion, important discoveries, and significant happenings.&lt;br /&gt;
&lt;br /&gt;
* Centuries: You gain a general idea of the events of the past, stretching back one century plus an additional century for every four caster levels beyond 1st. For instance, a 16th-level caster would gain insight into the events of four centuries in the past, and a 17th-level caster would see back across five centuries. You notice only the most remarkable of events: coronations, deaths of important personages, major battles, and other truly historic happenings.&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16562</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16562"/>
		<updated>2023-07-25T23:22:03Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Find a cooking image .jpg|thumb]]&lt;br /&gt;
A recent update has added herbalism, gathering, and cooking to Baldur&#039;s Gage: The Sword Coast Chronicles!  Most of thes mechanics are based around the skill [[Craft: Food Preparation]].&lt;br /&gt;
&amp;lt;br&amp;gt; More details can be found here: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=79449&lt;br /&gt;
&lt;br /&gt;
The cooking system is NOT intended to be a perfect replica of cooking in the real world. It is supposed to approximate cooking in an enjoyable manner. However, a unlike [[Gathering]], Cooking has no associated XP granted for producing goods even if he / she spends weeks on end fishing. The Sword Coast economy doesn&#039;t revolve around adventurer-chefs (mostly).  &lt;br /&gt;
&lt;br /&gt;
Regardless of how skilled they are, a character is limited to what they can cook by their available ingredients, and in this way are tied closely to the gathering mechanics.  An individual will often be limited to amy maximum gathering and processing limits of those ingredients, unless they can obtain supplies from other characters.&lt;br /&gt;
&lt;br /&gt;
==How-To: Cooking!==&lt;br /&gt;
Cooking on BGTSCC is currently a fairly straightforward process:&lt;br /&gt;
#Gather your ingredients, as listed the the recipe you wish to make.&lt;br /&gt;
#Interact with a &amp;quot;Cooking Station&amp;quot; located in many kitchens.&lt;br /&gt;
#Select the type of cooking you wish to do (Baking, grilling, infusing)&lt;br /&gt;
#Select your chosen recipe.  Keep in mind that you may need a minimum [[Craft: Food Preparation]] skill for some recipies to appear.&lt;br /&gt;
#Confirm your choice.  The option to confirm will not appear if you are missing a required ingredient.&lt;br /&gt;
#Enjoy your tasty new treat!&lt;br /&gt;
&lt;br /&gt;
Some recipes have a &amp;quot;Special&amp;quot; ingredient.  According to the release post &amp;quot;Having some cooked items in your inventory can help you reproduce those recipes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Ingredients:==&lt;br /&gt;
*Fresh Water - [[Gathering|Gathered]] in endless quantities from many water-sources.&lt;br /&gt;
*Wheat - [[Gathering|Gathered]] from Crops in many farming communities; Limit 12 per reset&lt;br /&gt;
*Milk - [[Gathering|Gathered]] from Milk Pails near cattle; Limit 6 per reset&lt;br /&gt;
*Flour - Produced at a Windmill near many fields, turning 3 to 5 Wheat into a single bag of Flour (*)&lt;br /&gt;
*Butter - Produced at a Butter Churn in many kitchens, turning 3 Milk into 1 Butter&lt;br /&gt;
*Chocolate - Purchased from some food stores and merchants&lt;br /&gt;
*Fruits - [[Gathering|Gathered]] from many trees, shrubs, and plants across the Coast.&lt;br /&gt;
*Fish - [[Fishing|Fished]] from streams and rivers across the Coast.&lt;br /&gt;
*Meat - Harvested from the carcasses of fallen animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Recipes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bake Pies and Breads&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Bread || Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Rum Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rum&lt;br /&gt;
*Special: Angel&#039;s Rum Cake&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Merielle&#039;s Honey Cake|| Unk. || &lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Butter&lt;br /&gt;
*3 Honey&lt;br /&gt;
*Special: Merielle&#039;s Honey Cake&lt;br /&gt;
|| [[Bless]]&lt;br /&gt;
|-&lt;br /&gt;
| Bread with Rasins|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*4 Grapes&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Apple Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Apples&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Strawberries Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Strawberries&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Box of Chocolate&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Crab Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rock Crab&lt;br /&gt;
*Special: Angel&#039;s Crab Cake&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Pear Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Pears&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Grill Fish&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked Fish || Unk. || &lt;br /&gt;
* 1 Fish (Any)&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Grill Meat&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked [Type] Meat || Unk. || Any 1 of the following:&lt;br /&gt;
*Raw Bat Meat&lt;br /&gt;
*Raw Badger Meat&lt;br /&gt;
*Raw Bear Meat&lt;br /&gt;
*Raw Boar Meat&lt;br /&gt;
*Raw Poultry Meat&lt;br /&gt;
*Raw Felidae Meat&lt;br /&gt;
*Raw Venison Meat&lt;br /&gt;
*Raw Rabbit Meat&lt;br /&gt;
*Raw Rat Meat&lt;br /&gt;
*Raw Weasel Meat&lt;br /&gt;
*Raw Wolf Meat&lt;br /&gt;
*Raw Wolverine Meat&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Infusions&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Green Tea || Unk. || &lt;br /&gt;
*Green Tea &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
|| Unk. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Notes and Considerations==&lt;br /&gt;
&lt;br /&gt;
(*) The conversation for Flour will convert 3 wheat if that is all you have, but will consume up to 5 wheat if you have more.   A patch is in the works (As-of 2023.07.24) to fix this at 3 wheat always.&lt;br /&gt;
&lt;br /&gt;
Anything listed with &amp;quot;Unk.&amp;quot; is unknown, either because I was unable to make it, or because the DC is unclear to my 50+ cooking skill. &lt;br /&gt;
&amp;lt;br&amp;gt;Likewise, there may be other recipes, but I kinda hope that 50-ish skill finds them all.  Please let me know if any are missing. ~ Kitsunenotsume&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gathering and Cooking Implemented through the hard work of Ashenie!&#039;&#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Craft:_Food_Preparation&amp;diff=16561</id>
		<title>Craft: Food Preparation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Craft:_Food_Preparation&amp;diff=16561"/>
		<updated>2023-07-25T23:13:38Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Link to the cooking page!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;A food preparer is skilled at cooking, baking, and brewing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Craft]] [[skills]] are specifically focused on creating something. You can practice your trade and make a decent living, earning 10 times your check result in gold per week of dedicated work. You know how to use the tools of your trade, how to perform the [[craft]]&#039;s daily tasks, how to supervise untrained helpers, and how to handle common problems.&lt;br /&gt;
&lt;br /&gt;
All crafts require artisan&#039;s tools to give best chance of success. If improvised tools are used, the check is made with a -2 penalty. On the other hand, masterwork artisan&#039;s tools provide a +2 circumstance bonus on check.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifying ability&#039;&#039;&#039;: [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Classes&#039;&#039;&#039;: Any&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Requires training&#039;&#039;&#039;: No.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Check&#039;&#039;&#039;: Variable by item. To earn income, you receive a number of gold pieces equal to 10 times your check result. Rolling 5 or less on an income roll represents bad luck and results in no income for that week. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use&#039;&#039;&#039;: Selected.&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
A [[Dwarf|dwarf]] has a +2 racial bonus on Craft checks that are related to stone or metal, because dwarves are especially capable with stonework and metalwork.&lt;br /&gt;
&lt;br /&gt;
A [[Gnome|gnome]] has a +2 racial bonus on [[Craft Alchemy|Craft: Alchemy]] checks, because gnomes have sensitive noses.&lt;br /&gt;
&lt;br /&gt;
==Server Notes==&lt;br /&gt;
Craft: Food Preparation is used extensively in the new [[Cooking]] mechanics!&lt;br /&gt;
&lt;br /&gt;
Several new [[Craft|craft]] skills have been added (Craft: Carving/Sculpting, Craft: Engineering, Craft: Food Preparation, Craft: Metalwork, Craft: Scribe), and Craft: Textiles/Leatherwork. These have no functionality at present beyond RP/DM plots (except for Craft: Engineering, which is used now to set traps), but these will be expanded in a subsequent patch. Old skill Craft: Alchemy remains.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]] | [[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16560</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16560"/>
		<updated>2023-07-25T23:12:33Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Adding instructions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Find a cooking image .jpg|thumb]]&lt;br /&gt;
A recent update has added herbalism, gathering, and cooking to Baldur&#039;s Gage: The Sword Coast Chronicles!  Most of thes mechanics are based around the skill [[Craft: Food Preparation]].&lt;br /&gt;
&amp;lt;br&amp;gt; More details can be found here: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=79449&lt;br /&gt;
&lt;br /&gt;
The cooking system is NOT intended to be a perfect replica of cooking in the real world. It is supposed to approximate cooking in an enjoyable manner. However, a unlike [[Gathering]], Cooking has no associated XP granted for producing goods even if he / she spends weeks on end fishing. The Sword Coast economy doesn&#039;t revolve around adventurer-chefs (mostly).  &lt;br /&gt;
&lt;br /&gt;
Regardless of how skilled they are, a character is limited to what they can cook by their available ingredients, and in this way are tied closely to the gathering mechanics.  An individual will often be limited to amy maximum gathering and processing limits of those ingredients, unless they can obtain supplies from other characters.&lt;br /&gt;
&lt;br /&gt;
==How-To: Cooking!==&lt;br /&gt;
Cooking on BGTSCC is currently a fairly straightforward process:&lt;br /&gt;
#Gather your ingredients, as listed the the recipe you wish to make.&lt;br /&gt;
#Interact with a &amp;quot;Cooking Station&amp;quot; located in many kitchens.&lt;br /&gt;
#Select the type of cooking you wish to do (Baking, grilling, infusing)&lt;br /&gt;
#Select your chosen recipe.  Keep in mind that you may need a minimum [[Craft: Food Preparation]] skill for some recipies to appear.&lt;br /&gt;
#Confirm your choice.  The option to confirm will not appear if you are missing a required ingredient.&lt;br /&gt;
#Enjoy your tasty new treat!&lt;br /&gt;
&lt;br /&gt;
Some recipes have a &amp;quot;Special&amp;quot; ingredient.  According to the release post &amp;quot;Having some cooked items in your inventory can help you reproduce those recipes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Ingredients:==&lt;br /&gt;
*Fresh Water - [[Gathering|Gathered]] in endless quantities from many water-sources.&lt;br /&gt;
*Wheat - [[Gathering|Gathered]] from Crops in many farming communities; Limit 12 per reset&lt;br /&gt;
*Milk - [[Gathering|Gathered]] from Milk Pails near cattle; Limit 6 per reset&lt;br /&gt;
*Flour - Produced at a Windmill near many fields, turning 3 to 5 Wheat into a single bag of Flour (*)&lt;br /&gt;
*Butter - Produced at a Butter Churn in many kitchens, turning 3 Milk into 1 Butter&lt;br /&gt;
*Chocolate - Purchased from some food stores and merchants&lt;br /&gt;
*Fruits - [[Gathering|Gathered]] from many trees, shrubs, and plants across the Coast.&lt;br /&gt;
*Fish - [[Fishing|Fished]] from streams and rivers across the Coast.&lt;br /&gt;
*Meat - Harvested from the carcasses of fallen animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Recipes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bake Pies and Breads&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Bread || Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Rum Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rum&lt;br /&gt;
*Special: Angel&#039;s Rum Cake&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Merielle&#039;s Honey Cake|| Unk. || &lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Butter&lt;br /&gt;
*3 Honey&lt;br /&gt;
*Special: Merielle&#039;s Honey Cake&lt;br /&gt;
|| [[Bless]]&lt;br /&gt;
|-&lt;br /&gt;
| Bread with Rasins|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*4 Grapes&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Apple Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Apples&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Strawberries Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Strawberries&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Box of Chocolate&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Crab Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rock Crab&lt;br /&gt;
*Special: Angel&#039;s Crab Cake&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Pear Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Pears&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Grill Fish&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked Fish || Unk. || &lt;br /&gt;
* 1 Fish (Any)&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Grill Meat&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked [Type] Meat || Unk. || Any 1 of the following:&lt;br /&gt;
*Raw Bat Meat&lt;br /&gt;
*Raw Badger Meat&lt;br /&gt;
*Raw Bear Meat&lt;br /&gt;
*Raw Boar Meat&lt;br /&gt;
*Raw Poultry Meat&lt;br /&gt;
*Raw Felidae Meat&lt;br /&gt;
*Raw Venison Meat&lt;br /&gt;
*Raw Rabbit Meat&lt;br /&gt;
*Raw Rat Meat&lt;br /&gt;
*Raw Weasel Meat&lt;br /&gt;
*Raw Wolf Meat&lt;br /&gt;
*Raw Wolverine Meat&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Infusions&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Green Tea || Unk. || &lt;br /&gt;
*Green Tea &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
|| Unk. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Notes and Considerations==&lt;br /&gt;
&lt;br /&gt;
(*) The conversation for Flour will convert 3 wheat if that is all you have, but will consume up to 5 wheat if you have more.   A patch is in the works (As-of 2023.07.24) to fix this at 3 wheat always.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gathering and Cooking Implemented through the hard work of Ashenie!&#039;&#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16559</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16559"/>
		<updated>2023-07-25T22:07:20Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Minot spelling tweaks and clarifications&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Find a cooking image .jpg|thumb]] A recent update has added herbalism, gathering, and cooking to Baldur&#039;s Gage: The Sword Coast Chronicles!&lt;br /&gt;
More details can be found here: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=79449&lt;br /&gt;
&lt;br /&gt;
The cooking system is NOT intended to be a perfect replica of cooking in the real world. It is supposed to approximate cooking in an enjoyable manner. However, a unlike [[Gathering]], Cooking has no associated XP granted for producing goods even if he / she spends weeks on end fishing. The Sword Coast economy doesn&#039;t revolve around adventurer-chefs (mostly).  &lt;br /&gt;
&lt;br /&gt;
Regardless of how skilled they are, a character is limited to what they can cook by their available ingredients, and in this way are tied closely to the gathering mechanics.  An individual will often be limited to amy maximum gathering and processing limits of those ingredients, unless they can obtain supplies from other characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Common Ingredients:&#039;&#039;&#039;&lt;br /&gt;
*Fresh Water - [[Gathering|Gathered]] in endless quantities from many water-sources.&lt;br /&gt;
*Wheat - [[Gathering|Gathered]] from Crops in many farming communities; Limit 12 per reset&lt;br /&gt;
*Milk - [[Gathering|Gathered]] from Milk Pails near cattle; Limit 6 per reset&lt;br /&gt;
*Flour - Produced at a Windmill near many fields, turning 3 to 5 Wheat into a single bag of Flour (*)&lt;br /&gt;
*Butter - Produced at a Butter Churn in many kitchens, turning 3 Milk into 1 Butter&lt;br /&gt;
*Chocolate - Purchased from some food stores and merchants&lt;br /&gt;
*Fruits - [[Gathering|Gathered]] from many trees, shrubs, and plants across the Coast.&lt;br /&gt;
*Fish - [[Fishing|Fished]] from streams and rivers across the Coast.&lt;br /&gt;
*Meat - Harvested from the carcasses of fallen animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Common Recipes&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bake Pies and Breads&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Bread || Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Rum Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rum&lt;br /&gt;
*Special: Angel&#039;s Rum Cake&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Merielle&#039;s Honey Cake|| Unk. || &lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Butter&lt;br /&gt;
*3 Honey&lt;br /&gt;
*Special: Merielle&#039;s Honey Cake&lt;br /&gt;
|| [[Bless]]&lt;br /&gt;
|-&lt;br /&gt;
| Bread with Rasins|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*4 Grapes&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Apple Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Apples&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Strawberries Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Strawberries&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Box of Chocolate&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Crab Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rock Crab&lt;br /&gt;
*Special: Angel&#039;s Crab Cake&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Pear Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Pears&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cook Fish&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked Fish || Unk. || &lt;br /&gt;
* 1 Fish (Any)&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cook Meat&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked [Type] Meat || Unk. || Any 1 of the following:&lt;br /&gt;
*Raw Bat Meat&lt;br /&gt;
*Raw Badger Meat&lt;br /&gt;
*Raw Bear Meat&lt;br /&gt;
*Raw Boar Meat&lt;br /&gt;
*Raw Poultry Meat&lt;br /&gt;
*Raw Felidae Meat&lt;br /&gt;
*Raw Venison Meat&lt;br /&gt;
*Raw Rabbit Meat&lt;br /&gt;
*Raw Rat Meat&lt;br /&gt;
*Raw Weasel Meat&lt;br /&gt;
*Raw Wolf Meat&lt;br /&gt;
*Raw Wolverine Meat&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Infusions&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Green Tea || Unk. || &lt;br /&gt;
*Green Tea &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
|| Unk. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
(*) The conversation for Flour will convert 3 wheat if that is all you have, but will consume up to 5 wheat if you have more.   A patch is in the works (As-of 2023.07.24) to fix this at 3 wheat always.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Implemented through the hard work of Ashenie!&#039;&#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16558</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16558"/>
		<updated>2023-07-25T21:49:41Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Hey, look, Tables of food!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Find a cooking image .jpg|thumb]] A recent update has added herbalism, gathering, and cooking to Baldur&#039;s Gage: The Sword Coast Chronicles!&lt;br /&gt;
More details can be found here: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=79449&lt;br /&gt;
&lt;br /&gt;
The cooking system is NOT intended to be a perfect replica of cooking in the real world. It is supposed to approximate cooking in an enjoyable manner. However, a unlike [[Gathering]], Cooking has no associated XP granted for producing goods even if he / she spends weeks on end fishing. The Sword Coast economy doesn&#039;t revolve around adventurer-chefs (mostly).  &lt;br /&gt;
&lt;br /&gt;
Regardless of how skilled they are, a character is limited to what they can cook by their available ingredients, and in this way are tied closely to the gathering mechanics.  An individual will often be limited to amy maximum gaterhing and processing limits of those ingredients, unless they can obtain supplies from other characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Common Ingredients:&#039;&#039;&#039;&lt;br /&gt;
*Fresh Water - [[Gathering|Gathered]] in endless quantities from many water-sources.&lt;br /&gt;
*Wheat - [[Gathering|Gathered]] from Crops in many farming communities; Limit 12 per reset&lt;br /&gt;
*Milk - [[Gathering|Gathered]] from Milk Pails near cattle; Limit 6 per reset&lt;br /&gt;
*Flour - Produced at a Windmill near many fields, turning 3 to 5 Wheat into a single bag of Flour (*)&lt;br /&gt;
*Butter - Produced at a Butter Churn in many kitchens, turning 3 Milk into 1 Butter&lt;br /&gt;
*Chocolate - Available from some food stores and merchants&lt;br /&gt;
*Fruits - [[Gathering|Gathered]] from many trees, shrubs, and plants across the Coast.&lt;br /&gt;
*Fish - [[Fishing|Fished]] from streams and rivers across the Coast.&lt;br /&gt;
*Meat - Harvested from the carcasses of fallen animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Common Recipes&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bake Pies and Breads&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Bread || Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Rum Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rum&lt;br /&gt;
*Special: Angel&#039;s Rum Cake&lt;br /&gt;
|| [[Bless]] (CL 2)&lt;br /&gt;
|-&lt;br /&gt;
| Merielle&#039;s Honey Cake|| Unk. || &lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Butter&lt;br /&gt;
*3 Honey&lt;br /&gt;
*Special: Merielle&#039;s Honey Cake&lt;br /&gt;
|| [[Bless]] (CL 2)&lt;br /&gt;
|-&lt;br /&gt;
| Bread with Rasins|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*4 Grapes&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|-&lt;br /&gt;
| Apple Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Grapes&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Strawberries Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Grapes&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|-&lt;br /&gt;
| Choclate Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Box of Chocolate&lt;br /&gt;
|| Unk.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Crab Cake|| Unk. || &lt;br /&gt;
*1 Milk&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*1 Rock Crab&lt;br /&gt;
*Special: Angel&#039;s Crab Cake&lt;br /&gt;
|| [[Bless]] (CL 2)&lt;br /&gt;
|-&lt;br /&gt;
| Pear Pie|| Unk. || &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
*1 Flour&lt;br /&gt;
*1 Butter&lt;br /&gt;
*4 Pears&lt;br /&gt;
|| [[Virtue]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cook Fish&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked Fish || Unk. || &lt;br /&gt;
* 1 Fish (Any)&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Cook Meat&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Cooked [Type] Meat || Unk. || Any 1 of the following:&lt;br /&gt;
*Raw Bat Meat&lt;br /&gt;
*Raw Badger Meat&lt;br /&gt;
*Raw Bear Meat&lt;br /&gt;
*Raw Boar Meat&lt;br /&gt;
*Raw Poultry Meat&lt;br /&gt;
*Raw Felidae Meat&lt;br /&gt;
*Raw Venison Meat&lt;br /&gt;
*Raw Rabbit Meat&lt;br /&gt;
*Raw Rat Meat&lt;br /&gt;
*Raw Weasel Meat&lt;br /&gt;
*Raw Wolf Meat&lt;br /&gt;
*Raw Wolverine Meat&lt;br /&gt;
|| [[Lesser Vigor]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Infusions&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! DC/Skill !! Ingredients !! Consumption Effects&lt;br /&gt;
|-&lt;br /&gt;
| Green Tea || Unk. || &lt;br /&gt;
*Green Tea &lt;br /&gt;
*1 Refreshing Water&lt;br /&gt;
|| Unk. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
(*) The conversation for Flour will convert 3 wheat if that is all you have, but will consume up to 5 wheat if you have more.   A patch is in the works to fix this at 3 wheat always.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Implemented through the hard work of Ashenie!&#039;&#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16557</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16557"/>
		<updated>2023-07-25T09:00:05Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Number change on Wheat, based on Discord discussion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Find a cooking image .jpg|thumb]] A recent update has added herbalism, gathering, and cooking to Baldur&#039;s Gage: The Sword Coast Chronicles!&lt;br /&gt;
More details can be found here: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=79449&lt;br /&gt;
&lt;br /&gt;
The cooking system is NOT intended to be a perfect replica of cooking in the real world. It is supposed to approximate cooking in an enjoyable manner. However, a unlike [[Gathering]], Cooking has no associated XP granted for producing goods even if he / she spends weeks on end fishing. The Sword Coast economy doesn&#039;t revolve around adventurer-chefs (mostly).  &lt;br /&gt;
&lt;br /&gt;
Regardless of how skilled they are, a character is limited to what they can cook by their available ingredients, and in this way are tied closely to the gathering mechanics.  An individual will often be limited to amy maximum gaterhing and processing limits of those ingredients, unless they can obtain supplies from other characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Common Ingredients:&#039;&#039;&#039;&lt;br /&gt;
*Fresh Water - [[Gathering|Gathered]] in endless quantities from many water-sources.&lt;br /&gt;
*Wheat - [[Gathering|Gathered]] from Crops in many farming communities; Limit 12 per reset&lt;br /&gt;
*Milk - [[Gathering|Gathered]] from Milk Pails near cattle; Limit 6 per reset&lt;br /&gt;
*Flour - Produced at a Windmill near many fields, turning 3 to 5 Wheat into a single bag of Flour (*)&lt;br /&gt;
*Butter - Produced at a Butter Churn in many kitchens, turning 3 Milk into 1 Butter&lt;br /&gt;
*Chocolate - Available from some food stores and merchants&lt;br /&gt;
*Fruits - [[Gathering|Gathered]] from many trees, shrubs, and plants across the Coast.&lt;br /&gt;
*Fish - [[Fishing|Fished]] from streams and rivers across the Coast.&lt;br /&gt;
*Meat - Harvested from the carcasses of fallen animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Common Recipes&#039;&#039;&#039;&lt;br /&gt;
*[ A table is going here once I get my list built out -Kit ]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
(*) The conversation for Flour will convert 3 wheat if that is all you have, but will consume up to 5 wheat if you have more.   A patch is in the works to fix this at 3 wheat always.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Implemented through the hard work of Ashenie!&#039;&#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16556</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Cooking&amp;diff=16556"/>
		<updated>2023-07-24T22:24:24Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Starting to make the Cooking page.   It needs a recipes table, that I will add later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Find a cooking image .jpg|thumb]] A recent update has added herbalism, gathering, and cooking to Baldur&#039;s Gage: The Sword Coast Chronicles!&lt;br /&gt;
More details can be found here: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=79449&lt;br /&gt;
&lt;br /&gt;
The cooking system is NOT intended to be a perfect replica of cooking in the real world. It is supposed to approximate cooking in an enjoyable manner. However, a unlike [[Gathering]], Cooking has no associated XP granted for producing goods even if he / she spends weeks on end fishing. The Sword Coast economy doesn&#039;t revolve around adventurer-chefs (mostly).  &lt;br /&gt;
&lt;br /&gt;
Regardless of how skilled they are, a character is limited to what they can cook by their available ingredients, and in this way are tied closely to the gathering mechanics.  An individual will often be limited to amy maximum gaterhing and processing limits of those ingredients, unless they can obtain supplies from other characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Common Ingredients:&#039;&#039;&#039;&lt;br /&gt;
*Fresh Water - [[Gathering|Gathered]] in endless quantities from many water-sources.&lt;br /&gt;
*Wheat - [[Gathering|Gathered]] from Crops in many farming communities; Limit 12 per reset&lt;br /&gt;
*Milk - [[Gathering|Gathered]] from Milk Pails near cattle; Limit 6 per reset&lt;br /&gt;
*Flour - Produced at a Windmill near many fields, turning 5 Wheat into a single bag of Flour&lt;br /&gt;
*Butter - Produced at a Butter Churn in many kitchens, turning 3 Milk into 1 Butter&lt;br /&gt;
*Chocolate - Available from some food stores and merchants&lt;br /&gt;
*Fruits - [[Gathering|Gathered]] from many trees, shrubs, and plants across the Coast.&lt;br /&gt;
*Fish - [[Fishing|Fished]] from streams and rivers across the Coast.&lt;br /&gt;
*Meat - Harvested from the carcasses of fallen animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Common Recipes&#039;&#039;&#039;&lt;br /&gt;
*[ A table is going here once I get my list built out -Kit ]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Implemented through the hard work of Ashenie!&#039;&#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Main_Page&amp;diff=16555</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Main_Page&amp;diff=16555"/>
		<updated>2023-07-22T22:54:13Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Adding links for Gathering and Cooking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Baldur&#039;s Gate: The Sword Coast Chronicles Wiki!&#039;&#039;&#039;  &lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000;  padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
&amp;lt;h3&amp;gt;Concerning the Community&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[http://bgtscc.net/ BGTSCC Forum]&lt;br /&gt;
*[[Credits]]&lt;br /&gt;
*[[Courtesy in the Realms]]&lt;br /&gt;
*[[Dungeon Masters]]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=7&amp;amp;t=7 For players sharing a router!]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=10774 Forum Rules]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=3170 PvP Rules]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=36831 Server Rules]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;Mechanics&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[:Category:Classes|Classes]]&lt;br /&gt;
*[[Playable Races]]&lt;br /&gt;
*[[:Category:Feats|Feats]]&lt;br /&gt;
*[[:Category:Languages|Languages]]&lt;br /&gt;
*[[:Category:Skills|Skills]]&lt;br /&gt;
*[[Character Background|Character Background]]&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Spells|Spells]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cleric_Domains|Cleric Domains]]&lt;br /&gt;
*[[Deity|Deities]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cursed Items]]&lt;br /&gt;
*[[Fishing]]&lt;br /&gt;
*[[Gathering]]&lt;br /&gt;
*[[Cooking]]&lt;br /&gt;
*[[Polymorphing]]&lt;br /&gt;
*[[Summoning]]&lt;br /&gt;
*[[Death and Dying]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Armors_overview|Armor Overview]]&lt;br /&gt;
*[[Items|Items]]&lt;br /&gt;
*[[Item Storage]]&lt;br /&gt;
*[[Minimum Casterlevels and Craftability]]&lt;br /&gt;
*[[Pack Horses]]&lt;br /&gt;
*[[Readable Books &amp;amp; Writing]]&lt;br /&gt;
*[[Weapons_overview|Weapons Overview]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cross server communication]]&lt;br /&gt;
*[[Roleplay Experience Rewards]]&lt;br /&gt;
*[[Spell Swapper]]&lt;br /&gt;
*[[XP Transfering]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;Self-Help&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[Getting Started]]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=49&amp;amp;t=75498&amp;amp;p=915860&amp;amp;hilit=macro#p915860 CE macros]&lt;br /&gt;
*[[Chat Commands]]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=149&amp;amp;t=72708&amp;amp;p=890082&amp;amp;hilit=conditional+examine#p890082 Conditional Examine Guide]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=4&amp;amp;t=75043 Guide to changing hairstyles, tails and head model]&lt;br /&gt;
*[[Guide to PC_Tools]]&lt;br /&gt;
*[[Shops Database]] http://bgtscc.gicker.ca/&lt;br /&gt;
*[http://www.bgtscc.net/viewforum.php?f=49/ Tips &amp;amp; Tricks]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1VgtcdCJq145eRFuImVBvNQvvyH069og39sfIP2p6MQE/edit#gid=492722633 Voiceset]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=49&amp;amp;t=53018 Chatlog Textcrawler guide]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=136&amp;amp;t=54344 AoS Tools: Clip to NWN2 (copy and paste function)]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000;  padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;About the Game&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[Areas_by_CR|Areas by CR]]&lt;br /&gt;
*[[Custom Changes to this World]]&lt;br /&gt;
*[[Design Philosophy]]&lt;br /&gt;
*[[Dynamic Encounters]]&lt;br /&gt;
*[[Locations]]&lt;br /&gt;
*[[Setting Map]]&lt;br /&gt;
*[[Talking Monsters]]&lt;br /&gt;
*[[Timeline]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dismissal&amp;diff=16554</id>
		<title>Dismissal</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dismissal&amp;diff=16554"/>
		<updated>2023-07-22T20:18:52Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Removing Bard from list, as it is not actually a bard spell&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_dismissal.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_cleric=4&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=Large&lt;br /&gt;
|duration_type=instant&lt;br /&gt;
|save=[[Will]] Negates&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No|save_type = w}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
All [[summon]]ed creatures, animal companions, and familiars belonging to enemy spellcasters are unsummoned within the area of effect.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
*Although not mentioned in description, this spell also affects elementals and outsiders. It will also kill druids in elemental shape if they fail their saving throws. Also affects the Qara elemental in the OC during the Sydney Meeting, but since the elemental is immortal, it cannot be dismissed for technical reasons.&lt;br /&gt;
&lt;br /&gt;
*The DC of this spell is calculated like this: (caster DC+caster level)-HD of the affected target. When used on low-level targets, the DC is extremely high.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
*It seems that due to an error in spells.2da bards do not actually get this spell.&lt;br /&gt;
*The in-game description states the radius size is colossal, but it&#039;s actually large, so it&#039;s actually half the size of the Banishment spell radius.&lt;br /&gt;
*Some of the outsiders in the original campaign have their racial type set to a wrong number, so this spell simply ignores them. The proper way to fix this would be to fix their templates, but an easier way is to include creatures based on appearance. nw_s0_dismissal.nss:&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
GetAppearanceType(oTarget)==483 //Githyanki&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Greater_Grapple_Focus&amp;diff=16541</id>
		<title>Greater Grapple Focus</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Greater_Grapple_Focus&amp;diff=16541"/>
		<updated>2023-06-17T22:51:08Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=General&lt;br /&gt;
|Prereq=[[Fighter]] level 8, [[Grapple Focus]]&lt;br /&gt;
|Req=[[Epic Grapple Focus]]&lt;br /&gt;
&lt;br /&gt;
|Specifics=This feat grants an additional +1 bonus on [[grapple]] checks (regardless of whether you started the [[grapple]]). This stacks with all other bonuses to [[grapple]] checks (including [[Grapple Focus]] for a total of +2).&lt;br /&gt;
|Use=Automatic&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Feats]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dual-wield&amp;diff=16512</id>
		<title>Dual-wield</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dual-wield&amp;diff=16512"/>
		<updated>2023-05-14T22:45:41Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Added a size-clarifing statytement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Any [[character]] can use two [[weapon]]s simultaneously. This is known as &#039;&#039;&#039;dual-wielding&#039;&#039;&#039;. This allows the character to gain additional attacks from a weapon in their [[off-hand]] at the cost of a penalty to her [[attack bonus]]. The penalties depend on a number of conditions.&lt;br /&gt;
&lt;br /&gt;
==Dual-wielding==&lt;br /&gt;
If a character wields a second weapon in his off hand, he can get one extra [[attacks per round|attack per round]] with that weapon. &lt;br /&gt;
&lt;br /&gt;
He suffers a –6 penalty with his regular attack or attacks with the [[primary hand]] and a –10 penalty to attacks with the off hand when fighting this way. Also, off-hand weapons only add half of the Strength modifier to [[damage roll]]; however, for [[Insightful Strike]], the full Intelligence modifier applies to both weapons.&lt;br /&gt;
&lt;br /&gt;
These penalties can be reduced in two ways:&lt;br /&gt;
*If the off-hand weapon is [[light weapon|light]] for a creature of your size category, the penalties are reduced by 2 each.&lt;br /&gt;
*The [[Two-Weapon Fighting]] [[feat]] lessens the primary hand penalty by 2, and the off-hand penalty by 6.&lt;br /&gt;
&lt;br /&gt;
{| {{table 1}} &lt;br /&gt;
|-&lt;br /&gt;
!Circumstances!!Primary&amp;lt;br&amp;gt;hand!!Off-hand&lt;br /&gt;
|-&lt;br /&gt;
|Normal penalties||–6||–10&lt;br /&gt;
|-&lt;br /&gt;
|Off-hand weapon is light||–4||–8&lt;br /&gt;
|-&lt;br /&gt;
|Two-Weapon Fighting feat||–4||–4&lt;br /&gt;
|-&lt;br /&gt;
|Off-hand weapon is light and Two-Weapon Fighting feat||–2||–2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional off-hand attacks==&lt;br /&gt;
Additional off-hand attacks may be gained by selecting further two weapon fighting feats. &lt;br /&gt;
*[[Improved Two-Weapon Fighting]] provides an additional attack with a -5 penalty AB, for a total of 2 off-hand attacks.&lt;br /&gt;
*[[Greater Two-Weapon Fighting]] provides an additional attack with a -10 penalty AB, for a total of 3 off-hand attacks.&lt;br /&gt;
*[[Perfect Two-Weapon Fighting]] provides the same progression for off-hand attacks as the character&#039;s primary hand attacks.&lt;br /&gt;
&lt;br /&gt;
==Other Modifiers==&lt;br /&gt;
*[[Monkey Grip]] allows the use of two handed weapons in one hand at a -2 penalty to AB. If using an oversize weapon in each hand, subtract 2 from each.&lt;br /&gt;
*[[Haste]] effect adds an extra attack to the main hand only.&lt;br /&gt;
*[[Two-Weapon Defense]] gives a +1 shield bonus to [[AC]] when dual-wielding.&lt;br /&gt;
*[[Improved Two-Weapon Defense]] gives a +2 shield bonus to AC when dual-wielding.&lt;br /&gt;
*[[Whirlwind Attack]] ignores the off-hand weapon and behaves as if the character is single-wielding.&lt;br /&gt;
&lt;br /&gt;
==Double weapons==&lt;br /&gt;
There are no double weapons in NWN2.&lt;br /&gt;
&lt;br /&gt;
==Thrown weapons==&lt;br /&gt;
In NWN2, Thrown and Ranged Weapons &#039;&#039;&#039;CANNOT&#039;&#039;&#039; be dual wielded.&lt;br /&gt;
&lt;br /&gt;
==Rangers==&lt;br /&gt;
[[Ranger]]s who choose the two-weapon fighting combat style gain dual-wielding feats as they level, even if they do not meet the prerequisites. However these are only active if a ranger is wearing light or no [[armor]].&lt;br /&gt;
*Ranger level 2: Two-Weapon Fighting&lt;br /&gt;
*Ranger level 6: Improved Two-Weapon Fighting&lt;br /&gt;
*Ranger level 11: Greater Two-Weapon Fighting&lt;br /&gt;
*Ranger level 21: Perfect Two-Weapon Fighting&lt;br /&gt;
&lt;br /&gt;
==3.5E Rules Comparison==&lt;br /&gt;
[[Unarmed strike]] cannot be used as either the primary or off-hand attack in two-weapon fighting in NWN2.&lt;br /&gt;
[[Category:Game rules]]&lt;br /&gt;
[[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hierophant&amp;diff=16506</id>
		<title>Hierophant</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hierophant&amp;diff=16506"/>
		<updated>2023-05-04T15:45:56Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:396_hierophant_druid.jpg|thumb|300px]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A divine spellcaster who rises high in the service of his deity gains access to spells and abilities of which lesser faithful can only dream.&lt;br /&gt;
&lt;br /&gt;
The hierophant is a prestige class of clerics and druids. Hierophants are higher members of clergy and druidic circles who decide to temporarily forgo gaining the highest levels of divine magic in order to concentrate on the mastery of what they already possess. This has the chief consequence of having spells that are much more potent than normal, allowing hierophants to heal and damage much more efficiently and powerfully through understanding rather than calling on more involved prayers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Race: Any&lt;br /&gt;
&lt;br /&gt;
Alignment: Any&lt;br /&gt;
&lt;br /&gt;
Skills: Lore ( Religion ) 15 ranks OR Lore ( Nature ) 15 ranks&lt;br /&gt;
&lt;br /&gt;
Feats: Any metamagic feat&lt;br /&gt;
&lt;br /&gt;
Spell level: Able to cast 7th Circle Divine spells or higher&lt;br /&gt;
&lt;br /&gt;
Druid, Cleric and Favored Soul 19 Wisdom, Spirit Shaman 19 Wisdom OR 19 Charisma.&lt;br /&gt;
&lt;br /&gt;
Class: Cleric, Druid, Spirit Shaman, Favored Soul.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
- Hit Die: d8&lt;br /&gt;
&lt;br /&gt;
- Base Attack Bonus: Medium&lt;br /&gt;
&lt;br /&gt;
- High Saves: Fortitude, Will&lt;br /&gt;
&lt;br /&gt;
- Weapon Proficiencies: A hierophant gains no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Armor Proficiencies: A hierophant gains no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Skill Points: 2 + Int Modifier.&lt;br /&gt;
&lt;br /&gt;
- Class Skills:  [[Concentration]], [[Heal (skill)|Heal]], [[Lore: Arcana]], [[Lore: History]], [[Lore: Local]], [[Lore: Nature]], [[Lore: Religion]], [[Spellcraft]]. &lt;br /&gt;
&lt;br /&gt;
- Spells per Day/Spells Known: The Hierophant gains more spells per day at every level. If a character had more than one spellcasting class before becoming a hierophant, he must decide which class he adds the new level for purposes of determining spells per day. &lt;br /&gt;
&lt;br /&gt;
- Hierophant Levels stack with Cleric (+ Morninglord of Lathander) Levels for [[Turn_Undead| Turning Undead]].&lt;br /&gt;
&lt;br /&gt;
- Class Feats&lt;br /&gt;
&lt;br /&gt;
1:&amp;lt;br /&amp;gt;2: Special Ability&amp;lt;br /&amp;gt;3:&amp;lt;br /&amp;gt;4: Special Ability&amp;lt;br /&amp;gt;5:&amp;lt;br /&amp;gt;6: Special Ability&amp;lt;br /&amp;gt;7:&amp;lt;br /&amp;gt;8: Special Ability&amp;lt;br /&amp;gt;9:&amp;lt;br /&amp;gt;10: Special Ability&lt;br /&gt;
&lt;br /&gt;
No bonus feats.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Blast Infidel&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: The Hierophant now deals double the damage for any negative energy spells that he casts (inflict wounds series, death knell, harm, slay living and negative energy ray). This does not apply to Vampiric Feast or Spell-like abilities.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Faith Healing&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: The Hierophant now heals for double the amount when casting any of the cure wounds spells (applies to all cure wounds or mass cure wounds spells).&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Mastery of Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: Available only to hierophants with cleric levels, this ability allows a hierophant to channel positive or negative energy much more effectively, increasing his ability to affect undead. Add a +4 bonus to the hierophant’s turning checks, turning damage rolls, and damage and DCs for [[Sacred Purification]] and [[Profane Corruption]]. This ability affects other creatures than undead if the hierophant can turn other creatures, such as with a domain power.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Advanced Divine Spell Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1, Divine Spellpower&amp;lt;br /&amp;gt;Specifics: Available only to hierophants with the feat Divine Spell Power, the feat now uses your full turning roll to complement casterlevel and progress DC&#039;s (You can go beyond +4). You no longer suffer negative effects from rolling poorly. &amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Metamagic Feat&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: A hierophant can choose a metamagic feat in place of one of the special abilities described here if desired. This does not include improved metamagic feats.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Gift of the Deity&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 9&amp;lt;br /&amp;gt;Specifics: Your visage of the deity line of spells are now automatically empowered by your deity.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Inscribe Rune&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 6 or Dwarven Runesmith&amp;lt;br /&amp;gt;Specifics: A 6th level Hierophant can learn to channel his power into runes, storing the spell for later use. He may store one spell per spell level, &#039;&#039;&#039;to a maximum of six runes&#039;&#039;&#039;, creating and imbuing the rune at modest expense compared to scribing a scroll of similar level. &amp;lt;br /&amp;gt;Rune cost = Caster Level x Spell Level x 10, per Rune.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Spellpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: This special ability increases a hierophant’s effective caster level by 1 for purposes of determining dependent spell variables (such as damage and DC calculation). This ability can be selected more than once up to a maximum of 3 times, for a total casterlevel bonus of +3.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Toll of Nature&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: The Hierophant excels with spells that attack the nerve system of living creatures, being able to alter their lethality further. The following spells recieve a +2 DC bonus; Contagion, Infestation of Maggots, Poison, Quillfire (the DC is set right now), Mass Contagion, Swamp Lung, Blood to Water, Dehydrate, Hypothermia and Cascading Plague.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Oak Friend&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1, [[Oaken Resilience]]&amp;lt;br /&amp;gt;Specifics: A druid who has the feat oaken resilience may learn to grant the benefits of that feat to a friendly creature. This creature becomes immune to poison, sleep, paralysis, stunning and critical hits for ten minutes. Using Oak Friend costs one wildshape use.&amp;lt;br /&amp;gt;Use: Selected&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Animal Companion Progression&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1, Animal Companion&amp;lt;br /&amp;gt;Specifics: Your levels of Hierophant count towards your animal companion progression. You must have an Animal Companion already to profit from this feat.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Mastery of Energy will give you also a +4 bonus to Turning check of the feats [[Divine Spell Power]], [[Sacred Purification]], and [[Profane Corruption]] as though the character&#039;s Charisma were +8 higher than normal.&lt;br /&gt;
[[https://wiki.bgtscc.net/index.php?title=Divine_Spell_Power#Gameplay_Notes]].&lt;br /&gt;
&lt;br /&gt;
==Server Notes==&lt;br /&gt;
You have to choose which spell progression to take on the first level even though there are meta magic options available. This is not automatic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class courtesy of Rasael and Karond, thorough testing by the Quality Control Team. Implementation on the server by Luna.&#039;&#039;&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hierophant&amp;diff=16505</id>
		<title>Hierophant</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hierophant&amp;diff=16505"/>
		<updated>2023-05-04T15:43:39Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:396_hierophant_druid.jpg|thumb|300px]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A divine spellcaster who rises high in the service of his deity gains access to spells and abilities of which lesser faithful can only dream.&lt;br /&gt;
&lt;br /&gt;
The hierophant is a prestige class of clerics and druids. Hierophants are higher members of clergy and druidic circles who decide to temporarily forgo gaining the highest levels of divine magic in order to concentrate on the mastery of what they already possess. This has the chief consequence of having spells that are much more potent than normal, allowing hierophants to heal and damage much more efficiently and powerfully through understanding rather than calling on more involved prayers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Race: Any&lt;br /&gt;
&lt;br /&gt;
Alignment: Any&lt;br /&gt;
&lt;br /&gt;
Skills: Lore ( Religion ) 15 ranks OR Lore ( Nature ) 15 ranks&lt;br /&gt;
&lt;br /&gt;
Feats: Any metamagic feat&lt;br /&gt;
&lt;br /&gt;
Spell level: Able to cast 7th Circle Divine spells or higher&lt;br /&gt;
&lt;br /&gt;
Druid, Cleric and Favored Soul 19 Wisdom, Spirit Shaman 19 Wisdom OR 19 Charisma.&lt;br /&gt;
&lt;br /&gt;
Class: Cleric, Druid, Spirit Shaman, Favored Soul.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
- Hit Die: d8&lt;br /&gt;
&lt;br /&gt;
- Base Attack Bonus: Medium&lt;br /&gt;
&lt;br /&gt;
- High Saves: Fortitude, Will&lt;br /&gt;
&lt;br /&gt;
- Weapon Proficiencies: A hierophant gains no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Armor Proficiencies: A hierophant gains no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Skill Points: 2 + Int Modifier.&lt;br /&gt;
&lt;br /&gt;
- Class Skills:  [[Concentration]], [[Heal (skill)|Heal]], [[Lore: Arcana]], [[Lore: History]], [[Lore: Local]], [[Lore: Nature]], [[Lore: Religion]], [[Spellcraft]]. &lt;br /&gt;
&lt;br /&gt;
- Spells per Day/Spells Known: The Hierophant gains more spells per day at every level. If a character had more than one spellcasting class before becoming a hierophant, he must decide which class he adds the new level for purposes of determining spells per day. &lt;br /&gt;
&lt;br /&gt;
- Hierophant Levels stack with Cleric (+ Morninglord of Lathander) Levels for [[Turn_Undead| Turning Undead]].&lt;br /&gt;
&lt;br /&gt;
- Class Feats&lt;br /&gt;
&lt;br /&gt;
1:&amp;lt;br /&amp;gt;2: Special Ability&amp;lt;br /&amp;gt;3:&amp;lt;br /&amp;gt;4: Special Ability&amp;lt;br /&amp;gt;5:&amp;lt;br /&amp;gt;6: Special Ability&amp;lt;br /&amp;gt;7:&amp;lt;br /&amp;gt;8: Special Ability&amp;lt;br /&amp;gt;9:&amp;lt;br /&amp;gt;10: Special Ability&lt;br /&gt;
&lt;br /&gt;
No bonus feats.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Blast Infidel&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: The Hierophant now deals double the damage for any negative energy spells that he casts (inflict wounds series, death knell, harm, slay living and negative energy ray). This does not apply to Vampiric Feast or Spell-like abilities.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Faith Healing&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: The Hierophant now heals for double the amount when casting any of the cure wounds spells (applies to all cure wounds or mass cure wounds spells).&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Mastery of Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: Available only to hierophants with cleric levels, this ability allows a hierophant to channel positive or negative energy much more effectively, increasing his ability to affect undead. Add a +4 bonus to the hierophant’s turning checks, turning damage rolls, and damage and DCs for [[Sacred Purification]] and [[Profane Corruption]] as though his charisma were 8 points higher than they are. This ability affects other creatures than undead if the hierophant can turn other creatures, such as with a domain power.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Advanced Divine Spell Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1, Divine Spellpower&amp;lt;br /&amp;gt;Specifics: Available only to hierophants with the feat Divine Spell Power, the feat now uses your full turning roll to complement casterlevel and progress DC&#039;s (You can go beyond +4). You no longer suffer negative effects from rolling poorly. &amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Metamagic Feat&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: A hierophant can choose a metamagic feat in place of one of the special abilities described here if desired. This does not include improved metamagic feats.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Gift of the Deity&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 9&amp;lt;br /&amp;gt;Specifics: Your visage of the deity line of spells are now automatically empowered by your deity.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Inscribe Rune&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 6 or Dwarven Runesmith&amp;lt;br /&amp;gt;Specifics: A 6th level Hierophant can learn to channel his power into runes, storing the spell for later use. He may store one spell per spell level, &#039;&#039;&#039;to a maximum of six runes&#039;&#039;&#039;, creating and imbuing the rune at modest expense compared to scribing a scroll of similar level. &amp;lt;br /&amp;gt;Rune cost = Caster Level x Spell Level x 10, per Rune.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Spellpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: This special ability increases a hierophant’s effective caster level by 1 for purposes of determining dependent spell variables (such as damage and DC calculation). This ability can be selected more than once up to a maximum of 3 times, for a total casterlevel bonus of +3.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Toll of Nature&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: The Hierophant excels with spells that attack the nerve system of living creatures, being able to alter their lethality further. The following spells recieve a +2 DC bonus; Contagion, Infestation of Maggots, Poison, Quillfire (the DC is set right now), Mass Contagion, Swamp Lung, Blood to Water, Dehydrate, Hypothermia and Cascading Plague.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Oak Friend&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1, [[Oaken Resilience]]&amp;lt;br /&amp;gt;Specifics: A druid who has the feat oaken resilience may learn to grant the benefits of that feat to a friendly creature. This creature becomes immune to poison, sleep, paralysis, stunning and critical hits for ten minutes. Using Oak Friend costs one wildshape use.&amp;lt;br /&amp;gt;Use: Selected&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Animal Companion Progression&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1, Animal Companion&amp;lt;br /&amp;gt;Specifics: Your levels of Hierophant count towards your animal companion progression. You must have an Animal Companion already to profit from this feat.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Mastery of Energy will give you also a +4 bonus to Turning check of the feat [[Divine Spell Power]][[https://wiki.bgtscc.net/index.php?title=Divine_Spell_Power#Gameplay_Notes]].&lt;br /&gt;
&lt;br /&gt;
==Server Notes==&lt;br /&gt;
You have to choose which spell progression to take on the first level even though there are meta magic options available. This is not automatic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class courtesy of Rasael and Karond, thorough testing by the Quality Control Team. Implementation on the server by Luna.&#039;&#039;&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Profane_Corruption&amp;diff=16504</id>
		<title>Profane Corruption</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Profane_Corruption&amp;diff=16504"/>
		<updated>2023-05-04T15:42:07Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: adding class links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Divine&lt;br /&gt;
&lt;br /&gt;
|Prereq=[[Turn Undead]], [[Extra Turning]], Non-Good Alignment&lt;br /&gt;
&lt;br /&gt;
|Specifics=The divine caster is now able to channel the sacred powers bestowed upon him by his dark Deity.  The character can spend one of his daily [[Turn Undead]] attempts in order to unleash a wave of negative energy that will deal damage equal to (1d6 damage per two turning levels [max 15]) + Charisma Modifier.  The negative energy relentlessly attacks any living being, forcing them to make a Fortitude Save for half damage.  Any undead creature caught within range is healed for the same amount of damage.&lt;br /&gt;
|Req= None.&lt;br /&gt;
|Use=Selected&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The area affects a Colossal radius and deal Negative Energy damage any non-undead within the radius.&lt;br /&gt;
Undead are healed, though Incorporeal are damaged as non-Undead.&lt;br /&gt;
&lt;br /&gt;
The Save-DC is: 10 + half of Turning Levels + Charisma Modifier.&lt;br /&gt;
&lt;br /&gt;
Effective turning level only considers the following classes: [[Cleric]], [[Morninglord of Lathander]], [[Hierophant]], [[Silverstar of Selûne]], [[Warpriest]], [[Techsmith of Gond]], [[Harper Priest]] with the Selune&#039;s Radiance feat, [[Solar Channeler]], [[Paladin]], and [[Blackguard]].&lt;br /&gt;
The [[Improved Turning]] feat increases your turning level by 1.&lt;br /&gt;
&lt;br /&gt;
The Good variant is [[Sacred Purification]].}}&lt;br /&gt;
[[Category:Divine feats]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sacred_Purification&amp;diff=16503</id>
		<title>Sacred Purification</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sacred_Purification&amp;diff=16503"/>
		<updated>2023-05-04T15:41:42Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: adding class links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Divine&lt;br /&gt;
&lt;br /&gt;
|Prereq=[[Turn Undead]], [[Extra Turning]], Non-Evil Alignment&lt;br /&gt;
&lt;br /&gt;
|Specifics=The divine caster is now able to channel the sacred powers bestowed upon him by his holy Deity.  The character can spend one of his daily [[Turn Undead]] attempts in order to unleash a wave of positive energy that will heal all allies for damage equal to (1d6 damage per two turning levels [max 15]) + [[Charisma]] Modifier.  The positive energy, at the same time, attacks any undead creature caught within range, forcing them to perform a Will Save for half-damage. &lt;br /&gt;
|Req= None.&lt;br /&gt;
|Use=Selected&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The area affects a Colossal radius and heals any non-undead within the radius.  This does include hostiles.&lt;br /&gt;
Undead are dealt Divine damage of equal dice, with a Will save for half.  Incorporeal creatures are treated as Non-Undead, and subsequently healed.&lt;br /&gt;
&lt;br /&gt;
The Save-DC is: 10 + half of Turning Levels + Charisma Modifier.&lt;br /&gt;
&lt;br /&gt;
Effective turning level only considers the following classes: [[Cleric]], [[Morninglord of Lathander]], [[Hierophant]], [[Silverstar of Selûne]], [[Warpriest]], [[Techsmith of Gond]], [[Harper Priest]] with the Selune&#039;s Radiance feat, [[Solar Channeler]], [[Paladin]], and [[Blackguard]].&lt;br /&gt;
The [[Improved Turning]] feat increases your turning level by 1.&lt;br /&gt;
&lt;br /&gt;
The Evil variant is [[Profane Corruption]].&lt;br /&gt;
&lt;br /&gt;
This is significantly more powerful than the Vanilla (1d8+Cha) for reasons outlined in the forum thread: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=69602}}&lt;br /&gt;
[[Category:Divine feats]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Profane_Corruption&amp;diff=16502</id>
		<title>Profane Corruption</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Profane_Corruption&amp;diff=16502"/>
		<updated>2023-05-04T15:37:32Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: New Profane Corruption calculation (Thanks Dalo)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Divine&lt;br /&gt;
&lt;br /&gt;
|Prereq=[[Turn Undead]], [[Extra Turning]], Non-Good Alignment&lt;br /&gt;
&lt;br /&gt;
|Specifics=The divine caster is now able to channel the sacred powers bestowed upon him by his dark Deity.  The character can spend one of his daily [[turn undead]] attempts in order to unleash a wave of negative energy that will deal damage equal to (1d6 damage per two turning levels [max 15]) + Charisma Modifier.  The negative energy relentlessly attacks any living being, forcing them to make a Fortitude Save for half damage.  Any undead creature caught within range is healed for the same amount of damage.&lt;br /&gt;
|Req= None.&lt;br /&gt;
|Use=Selected&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The area affects a Colossal radius and deal Negative Energy damage any non-undead within the radius.&lt;br /&gt;
Undead are healed, though Incorporeal are damaged as non-Undead.&lt;br /&gt;
&lt;br /&gt;
The Save-DC is: 10 + half of Turning Levels + Charisma Modifier.&lt;br /&gt;
&lt;br /&gt;
Effective turning level only considers the following classes: Cleric, Morninglord, Hierophant, Silverstar, Warpriest, Techsmith of Gond, Harper Priest with the Selune&#039;s Radiance feat, Solar Channeler, Paladin, and Blackguard. The Improved Turning feat increases your turning level by 1.&lt;br /&gt;
&lt;br /&gt;
The Good variant is [[Sacred Purification]].}}&lt;br /&gt;
[[Category:Divine feats]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sacred_Purification&amp;diff=16501</id>
		<title>Sacred Purification</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sacred_Purification&amp;diff=16501"/>
		<updated>2023-05-04T15:36:14Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: New Sacred Purification calculations (Thanks Dalo)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Divine&lt;br /&gt;
&lt;br /&gt;
|Prereq=[[Turn Undead]], [[Extra Turning]], Non-Evil Alignment&lt;br /&gt;
&lt;br /&gt;
|Specifics=The divine caster is now able to channel the sacred powers bestowed upon him by his holy Deity.  The character can spend one of his daily [[turn undead]] attempts in order to unleash a wave of positive energy that will heal all allies for damage equal to (1d6 damage per two turning levels [max 15]) + [[Charisma]] Modifier.  The positive energy, at the same time, attacks any undead creature caught within range, forcing them to perform a Will Save for half-damage. &lt;br /&gt;
|Req= None.&lt;br /&gt;
|Use=Selected&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The area affects a Colossal radius and heals any non-undead within the radius.  This does include hostiles.&lt;br /&gt;
Undead are dealt Divine damage of equal dice, with a Will save for half.  Incorporeal creatures are treated as Non-Undead, and subsequently healed.&lt;br /&gt;
&lt;br /&gt;
The Save-DC is: 10 + half of Turning Levels + Charisma Modifier.&lt;br /&gt;
&lt;br /&gt;
Effective turning level only considers the following classes: Cleric, Morninglord, Hierophant, Silverstar, Warpriest, Techsmith of Gond, Harper Priest with the Selune&#039;s Radiance feat, Solar Channeler, Paladin, and Blackguard.&lt;br /&gt;
The Improved Turning feat increases your turning level by 1.&lt;br /&gt;
&lt;br /&gt;
The Evil variant is [[Profane Corruption]].&lt;br /&gt;
&lt;br /&gt;
This is significantly more powerful than the Vanilla (1d8+Cha) for reasons outlined in the forum thread: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=69602}}&lt;br /&gt;
[[Category:Divine feats]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hierophant&amp;diff=16500</id>
		<title>Hierophant</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hierophant&amp;diff=16500"/>
		<updated>2023-05-04T15:29:13Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:396_hierophant_druid.jpg|thumb|300px]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A divine spellcaster who rises high in the service of his deity gains access to spells and abilities of which lesser faithful can only dream.&lt;br /&gt;
&lt;br /&gt;
The hierophant is a prestige class of clerics and druids. Hierophants are higher members of clergy and druidic circles who decide to temporarily forgo gaining the highest levels of divine magic in order to concentrate on the mastery of what they already possess. This has the chief consequence of having spells that are much more potent than normal, allowing hierophants to heal and damage much more efficiently and powerfully through understanding rather than calling on more involved prayers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Race: Any&lt;br /&gt;
&lt;br /&gt;
Alignment: Any&lt;br /&gt;
&lt;br /&gt;
Skills: Lore ( Religion ) 15 ranks OR Lore ( Nature ) 15 ranks&lt;br /&gt;
&lt;br /&gt;
Feats: Any metamagic feat&lt;br /&gt;
&lt;br /&gt;
Spell level: Able to cast 7th Circle Divine spells or higher&lt;br /&gt;
&lt;br /&gt;
Druid, Cleric and Favored Soul 19 Wisdom, Spirit Shaman 19 Wisdom OR 19 Charisma.&lt;br /&gt;
&lt;br /&gt;
Class: Cleric, Druid, Spirit Shaman, Favored Soul.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
- Hit Die: d8&lt;br /&gt;
&lt;br /&gt;
- Base Attack Bonus: Medium&lt;br /&gt;
&lt;br /&gt;
- High Saves: Fortitude, Will&lt;br /&gt;
&lt;br /&gt;
- Weapon Proficiencies: A hierophant gains no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Armor Proficiencies: A hierophant gains no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Skill Points: 2 + Int Modifier.&lt;br /&gt;
&lt;br /&gt;
- Class Skills:  [[Concentration]], [[Heal (skill)|Heal]], [[Lore: Arcana]], [[Lore: History]], [[Lore: Local]], [[Lore: Nature]], [[Lore: Religion]], [[Spellcraft]]. &lt;br /&gt;
&lt;br /&gt;
- Spells per Day/Spells Known: The Hierophant gains more spells per day at every level. If a character had more than one spellcasting class before becoming a hierophant, he must decide which class he adds the new level for purposes of determining spells per day. &lt;br /&gt;
&lt;br /&gt;
- Hierophant Levels stack with Cleric (+ Morninglord of Lathander) Levels for [[Turn_Undead| Turning Undead]].&lt;br /&gt;
&lt;br /&gt;
- Class Feats&lt;br /&gt;
&lt;br /&gt;
1:&amp;lt;br /&amp;gt;2: Special Ability&amp;lt;br /&amp;gt;3:&amp;lt;br /&amp;gt;4: Special Ability&amp;lt;br /&amp;gt;5:&amp;lt;br /&amp;gt;6: Special Ability&amp;lt;br /&amp;gt;7:&amp;lt;br /&amp;gt;8: Special Ability&amp;lt;br /&amp;gt;9:&amp;lt;br /&amp;gt;10: Special Ability&lt;br /&gt;
&lt;br /&gt;
No bonus feats.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Blast Infidel&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: The Hierophant now deals double the damage for any negative energy spells that he casts (inflict wounds series, death knell, harm, slay living and negative energy ray). This does not apply to Vampiric Feast or Spell-like abilities.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Faith Healing&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: The Hierophant now heals for double the amount when casting any of the cure wounds spells (applies to all cure wounds or mass cure wounds spells).&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Mastery of Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: Available only to hierophants with cleric levels, this ability allows a hierophant to channel positive or negative energy much more effectively, increasing his ability to affect undead. Add a +4 bonus to the hierophant’s turning checks, turning damage rolls, and damage and DCs for [[Sacred Purification]] and [[Profane Corruption]]. This ability affects other creatures than undead if the hierophant can turn other creatures, such as with a domain power.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Advanced Divine Spell Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1, Divine Spellpower&amp;lt;br /&amp;gt;Specifics: Available only to hierophants with the feat Divine Spell Power, the feat now uses your full turning roll to complement casterlevel and progress DC&#039;s (You can go beyond +4). You no longer suffer negative effects from rolling poorly. &amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Metamagic Feat&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: A hierophant can choose a metamagic feat in place of one of the special abilities described here if desired. This does not include improved metamagic feats.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Gift of the Deity&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 9&amp;lt;br /&amp;gt;Specifics: Your visage of the deity line of spells are now automatically empowered by your deity.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Inscribe Rune&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 6 or Dwarven Runesmith&amp;lt;br /&amp;gt;Specifics: A 6th level Hierophant can learn to channel his power into runes, storing the spell for later use. He may store one spell per spell level, &#039;&#039;&#039;to a maximum of six runes&#039;&#039;&#039;, creating and imbuing the rune at modest expense compared to scribing a scroll of similar level. &amp;lt;br /&amp;gt;Rune cost = Caster Level x Spell Level x 10, per Rune.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Spellpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: This special ability increases a hierophant’s effective caster level by 1 for purposes of determining dependent spell variables (such as damage and DC calculation). This ability can be selected more than once up to a maximum of 3 times, for a total casterlevel bonus of +3.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Toll of Nature&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1&amp;lt;br /&amp;gt;Specifics: The Hierophant excels with spells that attack the nerve system of living creatures, being able to alter their lethality further. The following spells recieve a +2 DC bonus; Contagion, Infestation of Maggots, Poison, Quillfire (the DC is set right now), Mass Contagion, Swamp Lung, Blood to Water, Dehydrate, Hypothermia and Cascading Plague.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Oak Friend&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1, [[Oaken Resilience]]&amp;lt;br /&amp;gt;Specifics: A druid who has the feat oaken resilience may learn to grant the benefits of that feat to a friendly creature. This creature becomes immune to poison, sleep, paralysis, stunning and critical hits for ten minutes. Using Oak Friend costs one wildshape use.&amp;lt;br /&amp;gt;Use: Selected&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Animal Companion Progression&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Hierophant 1, Animal Companion&amp;lt;br /&amp;gt;Specifics: Your levels of Hierophant count towards your animal companion progression. You must have an Animal Companion already to profit from this feat.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Mastery of Energy will give you also a +4 bonus to Turning check of the feat [[Divine Spell Power]][[https://wiki.bgtscc.net/index.php?title=Divine_Spell_Power#Gameplay_Notes]].&lt;br /&gt;
&lt;br /&gt;
==Server Notes==&lt;br /&gt;
You have to choose which spell progression to take on the first level even though there are meta magic options available. This is not automatic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class courtesy of Rasael and Karond, thorough testing by the Quality Control Team. Implementation on the server by Luna.&#039;&#039;&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Fishing&amp;diff=16478</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Fishing&amp;diff=16478"/>
		<updated>2023-03-22T15:12:23Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Explaining daily fishing XP limit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fishing.jpg|thumb]]There is a fishmonger merchant in Ulgoth&#039;s Beard who sells the fishing gear and buys the catch through use of a store. You can fish at various places along the Sword Coast!&lt;br /&gt;
&lt;br /&gt;
The fishing system is NOT intended to be a perfect replica of fishing in the real world. It is supposed to approximate fishing in an enjoyable manner. A player could spend 10 minutes here or there fishing, or could spend hours on end. However, a character won&#039;t be able to reap huge rewards in experience or gold even if he / she spends weeks on end fishing. The Sword Coast economy doesn&#039;t revolve around adventurer-fishermen.  &lt;br /&gt;
&lt;br /&gt;
Regardless of how skilled they are, once a character has received a total of 1250 Experience points from fishing that reset, and subsequent fish will grant no XP.  The last fish caught that causes the player to exceed the limit will always grant its full experience, so per-reset rewards may vary by up to 500xp (the maximum achievable per catch).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
*Freshwater and saltwater fishing available.&lt;br /&gt;
*24 fish types to be caught -- 12 freshwater and 12 saltwater.&lt;br /&gt;
*Environmental conditions, player qualities and fishing location can affect the catch chance and outcome.&lt;br /&gt;
*Small XP awards for catching a rare fish.&lt;br /&gt;
*Chance of catching a &amp;quot;prized&amp;quot; specimen (larger than usual).&lt;br /&gt;
*Custom special effect for the cast, custom icons, custom equippable fishing rod.&lt;br /&gt;
*Variable cast times and cast locations.&lt;br /&gt;
*Text and visual feedback during a cast.&lt;br /&gt;
*Stackable bait and stackable fish -- 10 per stack.&lt;br /&gt;
*Fishing line and hook to be used on your fishing rod if your line snaps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chances of a Catch:&#039;&#039;&#039;&lt;br /&gt;
*Every 3 ranks in [[Survival]] +1% chance.&lt;br /&gt;
*Every rank in [[Profession (Hunting/Fishing)]] +1% chance.&lt;br /&gt;
*Rain gives +10%&lt;br /&gt;
*dusk/dawn gives a +5%&lt;br /&gt;
*A &amp;quot;good&amp;quot; spot gives +5% (though this is sort of random for salt water. Reeds/rocks etc are good for freshwater. There are less &amp;quot;good&amp;quot; spot&#039;s than &amp;quot;average&amp;quot; ones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Implemented through the hard work of IamDeathComeForYou, Luna and the Quality Control testing crew!&#039;&#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Stabilize_Portal&amp;diff=16477</id>
		<title>Stabilize Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Stabilize_Portal&amp;diff=16477"/>
		<updated>2023-03-22T09:53:06Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: New spell text per DaloLorn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=1&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Portal]] domain 1&lt;br /&gt;
|level_innate=1&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=A portal&lt;br /&gt;
|duration=Permanent&lt;br /&gt;
|save=[[Special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You recharge and undo the gradual decay of an active portal, such as those created by the [[Teleportation Circle]] spell. The duration of the portal is reset to 8 days, and the portal is recharged to full teleportation capacity for the current server reset.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Casting this spell costs 1500 gold. Casting Time: 10 castings&lt;br /&gt;
&lt;br /&gt;
The reset duration of 8 days is intended to allow for 7 days of use + 1 day to consistently schedule casting Stabilize Portal.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Stabilize_Portal&amp;diff=16476</id>
		<title>Stabilize Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Stabilize_Portal&amp;diff=16476"/>
		<updated>2023-03-22T09:50:34Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=1&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Portal]] domain 1&lt;br /&gt;
|level_innate=1&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=A portal&lt;br /&gt;
|duration=Permanent&lt;br /&gt;
|save=[[Special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You recharge and undo the gradual decay of an active portal or [[Teleportation Circle]]. The expiration date of the portal is reset to 8 days, and the portal is recharged to full teleportation capacity for the current 9 hour period.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Casting this spell costs 1500 gold. Casting Time: 10 castings&lt;br /&gt;
&lt;br /&gt;
The reset duration of 8 days is intended to allow for 7 days of use + 1 day to consistently schedule casting Stabilize Portal.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Stabilize_Portal&amp;diff=16475</id>
		<title>Stabilize Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Stabilize_Portal&amp;diff=16475"/>
		<updated>2023-03-22T09:50:12Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=1&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Portal]] domain 1&lt;br /&gt;
|level_innate=1&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=A portal&lt;br /&gt;
|duration=Permanent&lt;br /&gt;
|save=[[Special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You recharge and undo the gradual decay of an active portal or [[Teleportation Circle]]. The expiration date of the portal is reset to 8 days, and the portal is recharged to full teleportation capacity for the current 9 hour period.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Casting this spell costs 1500 gold. Casting Time: 10 castings&lt;br /&gt;
The reset duration of 8 days is intended to allow for 7 days of use + 1 day to consistently schedule casting Stabilize Portal.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Teleportation_Circle&amp;diff=16474</id>
		<title>Teleportation Circle</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Teleportation_Circle&amp;diff=16474"/>
		<updated>2023-03-22T09:47:46Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=9&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Portal (domain)|Portal]] domain 9&lt;br /&gt;
|level_innate=9&lt;br /&gt;
|school=Conjuration &lt;br /&gt;
|descriptor=Teleportation&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Rune&lt;br /&gt;
|duration=8 Days&lt;br /&gt;
|save=&lt;br /&gt;
|spell_resistance=&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=No&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No|save_type = }}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You create a circle on the floor or other horizontal surface that teleports, as greater teleport, any creature who stands on it to a designated spot. The circle itself is subtle and nearly impossible to notice. If you intend to keep creatures from activating it accidentally, you need to mark the circle in some way, such as by placing it on a raised platform. &lt;br /&gt;
&lt;br /&gt;
The circle can only teleport a limited number of creatures or objects every eight hours, the precise amount depending on the spell&#039;s casterlevel. A Teleportation Circle may teleport one creature for every three casterlevels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. This severely limits the use of teleportation for the purposes of transporting volumes of goods and items. Creating a Teleportation Circle costs 10.000 gold. Creating a double portal (to-and-from) costs 20.000 gold.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
The ingame spell lists an incorrect duration of 1-month.  The actual duration is 8 days: 1 week duration + 1 day to permit  [[Stabilize Portal]] on a regular schedule.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Teleportation_Circle&amp;diff=16473</id>
		<title>Teleportation Circle</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Teleportation_Circle&amp;diff=16473"/>
		<updated>2023-03-22T09:47:16Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=9&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Portal (domain)|Portal]] domain 9&lt;br /&gt;
|level_innate=9&lt;br /&gt;
|school=Conjuration &lt;br /&gt;
|descriptor=Teleportation&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Rune&lt;br /&gt;
|duration=8 Days&lt;br /&gt;
|save=&lt;br /&gt;
|spell_resistance=&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=No&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No|save_type = }}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You create a circle on the floor or other horizontal surface that teleports, as greater teleport, any creature who stands on it to a designated spot. The circle itself is subtle and nearly impossible to notice. If you intend to keep creatures from activating it accidentally, you need to mark the circle in some way, such as by placing it on a raised platform. &lt;br /&gt;
&lt;br /&gt;
The circle can only teleport a limited number of creatures or objects every eight hours, the precise amount depending on the spell&#039;s casterlevel. A Teleportation Circle may teleport one creature for every three casterlevels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. This severely limits the use of teleportation for the purposes of transporting volumes of goods and items. Creating a Teleportation Circle costs 10.000 gold. Creating a double portal (to-and-from) costs 20.000 gold.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
The ingame spell lists an incorrect duration of 1-month.  The actual duration is 8 days: 1 week duration + 1 day to permit Stabilize Portal on a regular schedule.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Greater_Reflect_Pain&amp;diff=16471</id>
		<title>Greater Reflect Pain</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Greater_Reflect_Pain&amp;diff=16471"/>
		<updated>2023-03-19T05:04:29Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=is_symbolpain.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_cleric=8&lt;br /&gt;
|level_innate=8&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Large&lt;br /&gt;
|area=8 ft.&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=[[Fortitude]] negates&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=No&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No|save_type = F}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Each round the total damage the caster sustained (hit points lost) during that round is reflected back at his attacker(s). Each attacker must make a Fortitude save or take up to the full total damage the caster sustained. The damage is divided evenly between all attackers that failed their saving throw. Further, the attackers that fail their saving throw suffer a -2 penalty on their attacks against the caster for the next round.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Healing will reduce or nullify the amount of damage reflected in a round.&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Mass_Reflect_Pain&amp;diff=16470</id>
		<title>Mass Reflect Pain</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Mass_Reflect_Pain&amp;diff=16470"/>
		<updated>2023-03-19T05:03:35Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_symbolpain.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=9&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=9&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Self&lt;br /&gt;
|area=15 ft.&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=[[Fortitude]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|empower=Yes&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=Yes&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No|save_type = W}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Each round the total damage the caster/ally sustained (hit points lost) during that round is reflected back at his attacker(s). Each attacker must make a Fortitude save or take up to half the total damage the caster/ally sustained. The damage is divided evenly between all attackers that failed their saving throw. Further, the attackers that fail their saving throw suffer a -2 penalty on their attacks against the caster/ally for the next round.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Healing will reduce or nullify the amount of damage reflected in a round.&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Mass_Reflect_Pain&amp;diff=16469</id>
		<title>Mass Reflect Pain</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Mass_Reflect_Pain&amp;diff=16469"/>
		<updated>2023-03-19T05:03:21Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_symbolpain.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=9&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=9&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=personal&lt;br /&gt;
|area=15 ft.&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=[[Fortitude]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|empower=Yes&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=Yes&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No|save_type = W}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Each round the total damage the caster/ally sustained (hit points lost) during that round is reflected back at his attacker(s). Each attacker must make a Fortitude save or take up to half the total damage the caster/ally sustained. The damage is divided evenly between all attackers that failed their saving throw. Further, the attackers that fail their saving throw suffer a -2 penalty on their attacks against the caster/ally for the next round.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Healing will reduce or nullify the amount of damage reflected in a round.&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Mass_Reflect_Pain&amp;diff=16468</id>
		<title>Mass Reflect Pain</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Mass_Reflect_Pain&amp;diff=16468"/>
		<updated>2023-03-19T05:02:57Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_symbolpain.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=9&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=9&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=personla&lt;br /&gt;
|area=15 ft.&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=[[Fortitude]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|empower=Yes&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=Yes&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No|save_type = W}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Each round the total damage the caster/ally sustained (hit points lost) during that round is reflected back at his attacker(s). Each attacker must make a Fortitude save or take up to half the total damage the caster/ally sustained. The damage is divided evenly between all attackers that failed their saving throw. Further, the attackers that fail their saving throw suffer a -2 penalty on their attacks against the caster/ally for the next round.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Healing will reduce or nullify the amount of damage reflected in a round.&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Mass_Reflect_Pain&amp;diff=16467</id>
		<title>Mass Reflect Pain</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Mass_Reflect_Pain&amp;diff=16467"/>
		<updated>2023-03-19T05:02:40Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_symbolpain.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=9&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=9&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=personla&lt;br /&gt;
|area=15 ft.&lt;br /&gt;
|duration_type=1 round/level&lt;br /&gt;
|save=[[Fortitude]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|empower=Yes&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=Yes&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No|save_type = W}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Each round the total damage the caster/ally sustained (hit points lost) during that round is reflected back at his attacker(s). Each attacker must make a Fortitude save or take up to half the total damage the caster/ally sustained. The damage is divided evenly between all attackers that failed their saving throw. Further, the attackers that fail their saving throw suffer a -2 penalty on their attacks against the caster/ally for the next round.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Healing will reduce or nullify the amount of damage reflected in a round.&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Acid_Storm&amp;diff=16465</id>
		<title>Acid Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Acid_Storm&amp;diff=16465"/>
		<updated>2023-03-17T10:20:10Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Acid Storm isn&amp;#039;t battery-acid, correcting descriptor.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_sorwiz=6&lt;br /&gt;
|level_innate=6&lt;br /&gt;
|school=Evocation&lt;br /&gt;
|descriptor=Acid&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=Huge&lt;br /&gt;
|duration_type=instant&lt;br /&gt;
|save=None&lt;br /&gt;
|save_type=&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|empower=Yes&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=Yes&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
You cause acid to rain downwards. The acid deals 1D8 points of acid damage per level (maximum 15D8.)&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Wall_of_Greater_Dispel_Magic&amp;diff=16451</id>
		<title>Wall of Greater Dispel Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Wall_of_Greater_Dispel_Magic&amp;diff=16451"/>
		<updated>2023-02-09T05:01:23Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: fixing redlink&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_walldispelgreat.png&lt;br /&gt;
|level_cleric=8&lt;br /&gt;
|level_sorwiz=8&lt;br /&gt;
|level_innate=8&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=A straight wall 10-ft. by 1-ft.&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=None&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Creatures passing through a Wall of Greater Dispel Magic are subject to a [[Dispel Magic, Greater]] spell at the [[caster level]] of the creator of the wall.&lt;br /&gt;
==Bug Notes==&lt;br /&gt;
This spell&#039;s duration description is inaccurate. The actual scripted duration is 1 round per caster level.&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Deity&amp;diff=16043</id>
		<title>Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Deity&amp;diff=16043"/>
		<updated>2022-08-11T16:17:31Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: /* Faerun deities */  Fixing Bane link to no longer point to the spell.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;deity&#039;&#039;&#039; is a member of a pantheon (or other demigod or entity) that is worshiped on [[Faerun]] (and other worlds).&lt;br /&gt;
&lt;br /&gt;
At character creation, one must choose a deity from a list [[Forgotten Realms]] deities. These are common deities worshiped and include pantheons from remote areas like [[Mulhorand]] and [[Chult]]. If a character&#039;s current deity is not compatible with his current alignment or class, the deity will need to be changed to one that actually fits the character.&lt;br /&gt;
&lt;br /&gt;
==Heterodox Domains==&lt;br /&gt;
Aside from their normal, canon domains, some deities on Baldur&#039;s Gate: The Sword Coast Chronicles also have access to several extra domains. These domains are considered heterodox domains - they are at odds with the traditional worship of that god, representing independent interpretations of that god&#039;s doctrine. In some cases, these domains represent outright heretical beliefs, and they are opposed, sometimes violently, by the mainstream church. In other cases, heterodox followers are accepted as a valid interpretation of their god&#039;s doctrine, even if more traditional priests do not agree that they &amp;quot;have the right of it.&amp;quot; The Luck domain is a particularly common heterodox domain, representing a more free form interpretation of that god&#039;s will - Luck heterodox clerics differ from mainstream beliefs typically by believing one should allow the whims of the world and their god to guide them. Luck heterodox clerics are often much less attached to the dogma of their god than more traditional clerics, believing that their god&#039;s message can be found in many different ways.&lt;br /&gt;
&lt;br /&gt;
How a god is able to bestow the powers of domains they do not normally grant is unclear. In some cases, another god or entity may be granting the domain&#039;s powers in place of the god the priest thinks they are venerating, while some gods may actively seek to foster conflict and debate within their worshipers.&lt;br /&gt;
&lt;br /&gt;
Heterodox Domains are marked in italics on the deity list. &lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
Every heterodox cleric has their own reasons for believing the way they do. Some examples of why priests of a certain god might have these uncommon domains include the following.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Myrkul&#039;&#039;&#039; &#039;&#039;(Travel, War)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clerics of Myrkul with the Travel domain focus on Myrkul&#039;s role as a god of transition and new beginnings. He is the ferryman that brings souls from one life and into the next, and so should not be feared. &lt;br /&gt;
&lt;br /&gt;
Clerics with the War domain believe Myrkul to be the king of war, that the truth of war is death, not honor, glory, freedom, conquest, or any of the other hollow causes claimed by those who fight. In the end, the only kingdom that ever wins in war is Myrkul&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selûne&#039;&#039;&#039; &#039;&#039;(Darkness)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clerics of Selûne with the Darkness domain often come from the Dark Moon heresy, the idea that Selûne and Shar are two sides of the same goddess. Others favor the outcast and the lost, and believe strongly in the importance of internal judgment over external judgment, that what is hidden is private and that personal truths are more valuable than absolute truths.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Siamorphe&#039;&#039;&#039; &#039;&#039;(Luck, Magic)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clerics of Siamorphe with the Luck domain believe that there is no divine right in blood - kings can produce incompetent fools while the simplest peasant can give birth to the wisest rulers of men. These clerics place little value in the aristocracy and do not care about heritage or lineage. They seek out rulers from whereever they can find them, such as among the common folk or local minority groups. &lt;br /&gt;
&lt;br /&gt;
Clerics of Siamorphe with the Magic domain often come from or advocate for magocratic societies where the ruling class is comprised of spellcasters. These clerics believe that those with magic have been blessed directly by the gods, or else that their arcane knowledge makes them wiser than non-magical rulers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Gods of Fury&#039;&#039;&#039; &#039;&#039;(Fury)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Though the Gods of Fury is not an uncommon belief, representing the alliance between Talos, Auril, Malar, and Umberlee, some priests take this belief further and worship Fury as a whole. This is most commonly represented by expanding which gods are considered a &amp;quot;god of fury.&amp;quot; They often believe that the entire orcish pantheon is an aspect of the Gods of Fury (and that Gruumsh is Talos, or vice versa), as well as various other gods of pain and destruction like Loviatar and Urdlen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Gods of Renewal&#039;&#039;&#039; &#039;&#039;(Healing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Healing and Renewal domains represent two sides to rejuvenation. To renew is to accelerate or empower natural growth, to purge the body of poisons and toxic elements (physically, mentally, and spiritually) and emerge on the other side as a better, cleaner person. To heal, on the other hand, is to impose one&#039;s holy power on another. It is the divine miracle, the grace of the cleric and their god bestowed upon the subject to restore them to strength. Heterodox Healing clerics serving Renewal gods - who tend to be gods of nature - are often priests in civilized communities, rather than rural ones, and are typically more self-sure than the traditional priests of that god. They usually come from two extremes: those very new to the faith, impatient and eager, and those elder members of it - where long years of power and leadership has lead to arrogance.&lt;br /&gt;
&lt;br /&gt;
==Deity List==&lt;br /&gt;
The following deities are used in NWN2. Player characters may also opt to worship no deity at all (unless class requires one). If the character is a cleric or favored soul, they must have one of the god&#039;s provided alignments. If the character is a druid or spirit shaman, they must have an neutral alignment that is within one step of the deity&#039;s alignment. If the character is a cleric, they must choose domains associated with their deity.&lt;br /&gt;
&lt;br /&gt;
===Faerun deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Ao]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The [[Overgod]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord Ao&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hidden One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One Who is Hidden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Watcher&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|None&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Akadi]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Queen of Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady of Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of the Winds&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Queen of Air Elementals&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|TN, NE, LN, CN&lt;br /&gt;
|Air, Illusion, &#039;&#039;Magic&#039;&#039;, Travel, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Auril]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Frostmaiden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Icedawn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Cold Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Frostkiss&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|NE, LE, CE&lt;br /&gt;
|Air, Cold, Evil, &#039;&#039;Fury&#039;&#039;, Storm, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Azuth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The High One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patron of Wizards&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of Spells&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hand of Sorcery&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of Spellcraft&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|LE, LN, LG&lt;br /&gt;
|Illusion, Knowledge, Law, Magic, &#039;&#039;Protection&#039;&#039;, Spell&lt;br /&gt;
|-&lt;br /&gt;
|[[Bane (deity)|Bane]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Black Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord Bane&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of Darkness&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Black Hand&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dark One&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|LE, LN, NE&lt;br /&gt;
|Evil, Destruction, Hatred, Law, Tyranny, &#039;&#039;War&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshaba]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Maid of Misfortune&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Black Bess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Doom&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Maid of Misrule&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Whip]]&lt;br /&gt;
|CN, CE, NE&lt;br /&gt;
|Chaos, Evil, Fate, Luck, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhaal]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Murder&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bale&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Niynjushigampo&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|LN, LE, NE&lt;br /&gt;
|Death, Destruction, Evil, Law, Retribution, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Chauntea]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Great Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Grain Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Golden Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She Who Shapes All&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Scythe]]&lt;br /&gt;
|CG, LG, NG, N&lt;br /&gt;
|Animal, Earth, Good, Plant, Protection, Renewal&lt;br /&gt;
|-&lt;br /&gt;
|[[Deneir]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of All Glyphs and Images&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Scribe of Oghma&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|CG, LG, NG&lt;br /&gt;
|Good, Knowledge, &#039;&#039;Luck&#039;&#039;, Protection, Rune&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldath]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Goddess of Singing Waters&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Quiet One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother Guardian of Groves&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Green Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mother of the Waters&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|NG, CG, CN&lt;br /&gt;
|Community, Family, Good, Plant, Protection, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Gond]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Wonderbringer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of All Smiths&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Inspiration Divine&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Holy Maker of All Things&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Gearsmith&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nebelun (Gnomes)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zionil (in the Shining Lands)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|Any&lt;br /&gt;
|Earth, Fire, Knowledge, &#039;&#039;Luck&#039;&#039;, Metal, Planning&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumbar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Boss of Earth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Earthlord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gnarly One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of the Land Below the Roots&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Boss of the Earth Elementals&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|TN, NG, NE, LN, CN&lt;br /&gt;
|Balance, Cavern, &#039;&#039;Darkness&#039;&#039;, Earth, &#039;&#039;Endurance&#039;&#039;, &#039;&#039;Luck&#039;&#039;, Metal&lt;br /&gt;
|-&lt;br /&gt;
|[[Helm]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;He of the Unsleeping Eyes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Watcher&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Vigilant&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Vigilant One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Great Guard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The God of Guardians&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Bastard sword]]&lt;br /&gt;
|LG, LN, LE&lt;br /&gt;
|Law, Planning, Protection, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Ibrandul]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Dry Depths&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Skulking God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lurker in Darkness&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|CG, CN, CE, N, NE&lt;br /&gt;
|Cavern, Chaos, Darkness, Scalykind, Travel, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ilmater]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Crying God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord on the Rack&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One Who Endures&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Broken One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One Who Endures&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rack-Broken Lord&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|LG, LN, NG&lt;br /&gt;
|Endurance, Good, Healing, Law, Strength, Suffering&lt;br /&gt;
|-&lt;br /&gt;
|[[Istishia]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Water Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God-King of Water Elementals&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|TN, NG, NE, LN, CN&lt;br /&gt;
|Destruction, Ocean, Storm, Travel, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Kossuth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Lord of Flames&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Firelord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tyrant-King&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tyrant Among Fire Elementals&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|TN, NG, NE, LN, CN, LG, LE&lt;br /&gt;
(Kossuth has Lawful tendencies)&lt;br /&gt;
|Destruction, Fire, &#039;&#039;Fury&#039;&#039;, &#039;&#039;Healing&#039;&#039;, Renewal, Suffering&lt;br /&gt;
|-&lt;br /&gt;
|[[Lathander]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Morninglord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Commander of Creativity&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Inspiration&#039;s Dawn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rose-and-Gold God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bringer of the Dawn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Birth and Renewal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patron to Spring and Eternal Youth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mentor of Self-Perfection&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Amaunator&#039;&#039;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|CG, LG, NG&lt;br /&gt;
|Good, Nobility, Protection, Renewal, Strength, Sun&lt;br /&gt;
|-&lt;br /&gt;
|[[Leira]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of the Mists&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother of Illusionists&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Guardian of Liars&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mistshadow&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Kukri]]&lt;br /&gt;
|CG, CN, CE, N&lt;br /&gt;
|&#039;&#039;Air&#039;&#039;, Charm, Darkness, Illusion, &#039;&#039;Magic&#039;&#039;, Spell, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Lliira]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Our Lady of Joy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Joybringer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Goddess of Joy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mistress of the Revels&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Shuriken]]&lt;br /&gt;
|CN, NG, CG&lt;br /&gt;
|Chaos, Charm, Family, Good, &#039;&#039;Magic&#039;&#039;, Travel, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Loviatar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Maiden of Pain&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Willing Whip&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patroness of Torturers&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Whip]]&lt;br /&gt;
|LN, NE, LE&lt;br /&gt;
|Evil, &#039;&#039;Fury&#039;&#039;, Law, Retribution, Strength, Suffering&lt;br /&gt;
|-&lt;br /&gt;
|[[Malar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Beastlord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Beasts&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Black-Blooded Pard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Ravaging Bear&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Animal, Chaos, Evil, &#039;&#039;Fury&#039;&#039;, Strength, Moon&lt;br /&gt;
|-&lt;br /&gt;
|[[Mask]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Master of All Thieves&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shadowlord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Shadows&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|LE, NE, CE&lt;br /&gt;
|Darkness, Evil, Luck, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Mielikki]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Our Lady of the Forest&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Supreme Ranger&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Daughter to Silvanus&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Scimitar]]&lt;br /&gt;
|LG, NG, CG&lt;br /&gt;
|Animal, Fey, Good, &#039;&#039;Luck&#039;&#039;, Plant, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Milil]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Song&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of All Songs&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Guardian of Singers and Troubadours&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One True Hand of All-Wise Oghma&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Rapier]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Charm, Good, Knowledge, &#039;&#039;Luck&#039;&#039;, Nobility&lt;br /&gt;
|-&lt;br /&gt;
|[[Myrkul]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Bones&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Old Lord Skull&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Reaper&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Dead&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Scythe]]&lt;br /&gt;
|LE, NE, CE&lt;br /&gt;
|Darkness, Death, Evil, Suffering, &#039;&#039;Travel&#039;&#039;, Undeath, &#039;&#039;War&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Mystra]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Lady of Mysteries&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mother of All Magic&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Our Lady of Spells&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Shuriken]]&lt;br /&gt;
|LN, LG, NG, CG&lt;br /&gt;
(LE unavailable due to bugs)&lt;br /&gt;
|Illusion, Knowledge, Law, Magic, Rune, Spell&lt;br /&gt;
|-&lt;br /&gt;
|[[Oghma]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Binder of What is Known&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patron of Bards&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wise God&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|Any&lt;br /&gt;
|Balance, Charm, Knowledge, Luck, Travel, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Selûne]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Our Lady of Silver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Moonmaiden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Night White Lady&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, &#039;&#039;Darkness&#039;&#039;, &#039;&#039;Dream&#039;&#039;, Good, Moon, Protection, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Shar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Mistress of the Night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady of Loss&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nightsinger&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dark Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dark Goddess&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CE, NE, LE&lt;br /&gt;
|Darkness, Evil, &#039;&#039;Illusion&#039;&#039;, Knowledge, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Shaundakul]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Rider of the Winds&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Helping Hand&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Greatsword]]&lt;br /&gt;
|CG, CN, CE&lt;br /&gt;
|Air, Chaos, &#039;&#039;Luck&#039;&#039;, Portal, Protection, Trade, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Silvanus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Oak Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Forest Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Old Oak&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Treefather&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Old Father Tree&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Warmace]]&lt;br /&gt;
|TN, NG, NE, LN, CN&lt;br /&gt;
|Animal, &#039;&#039;Balance&#039;&#039;, &#039;&#039;Healing&#039;&#039;, Plant, Protection, Renewal, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Sune]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Firehair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Firehair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady of Love&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Princess of Passion&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Whip]]&lt;br /&gt;
|CN, CG, NG, LG&lt;br /&gt;
|Chaos, Charm, Good, &#039;&#039;Luck&#039;&#039;, Pleasure, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Talona]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of Poison&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mistress of Disease&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She of the Deadly Kiss&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother of All Plagues&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|CN, CE, NE&lt;br /&gt;
|Blightbringer, Chaos, &#039;&#039;Death&#039;&#039;, Destruction, Evil, Suffering&lt;br /&gt;
|-&lt;br /&gt;
|[[Talos]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Destroyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Raging One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Stormstar&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Storm Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wildfire&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kozah (Bedine, Netheril)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bhaelros (Calimshan)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Malyk (Underdark)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|CE, NE, CN&lt;br /&gt;
|&#039;&#039;Air&#039;&#039;, Chaos, Destruction, Evil, Fire, &#039;&#039;Fury&#039;&#039;, Storm&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Battles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Foehammer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tempos (Uthgardt)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|CN, CG, CE&lt;br /&gt;
|Chaos, Protection, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Torm]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The True&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The True God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Brave&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loyal Fury&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Greatsword]]&lt;br /&gt;
|NG, LG, LN&lt;br /&gt;
|Good, Healing, Law, Protection, Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Tymora]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady Luck&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady Who Smiles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Our Smiling Lady&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Shuriken]]&lt;br /&gt;
|CN, CG, NG&lt;br /&gt;
|Chaos, Good, Luck, Protection, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Tyr]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Even-Handed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grimjaws&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Maimed God&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wounded One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Just God&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|LG, LN, NG&lt;br /&gt;
|Good, Knowledge, Law, Retribution, War, Wrath&lt;br /&gt;
|-&lt;br /&gt;
|[[Ubtao]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Creator of Chult&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Founder of Mezro&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of the Dinosaurs&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Sickle]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|&#039;&#039;Animal&#039;&#039;, Balance, &#039;&#039;Knowledge&#039;&#039;, Planning, Plant, Protection, Scalykind&lt;br /&gt;
|-&lt;br /&gt;
|[[Umberlee]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Bitch Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sea Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of the Deeps&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Halberd]]&lt;br /&gt;
|CN, CE, NE&lt;br /&gt;
|Chaos, Destruction, Evil, &#039;&#039;Fury&#039;&#039;, Ocean, Storm, Water, Watery Death&lt;br /&gt;
|-&lt;br /&gt;
|[[Uthgar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Battle Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of the Uthgardt&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|CN, CG, CE, NG, N&lt;br /&gt;
|Animal, Chaos, Retribution, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Waukeen]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Merchants&#039; Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Liberty&#039;s Maiden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Golden Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Merchant&#039;s Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Our Lady of Gold&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Coinmaiden&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Club]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Balance, Knowledge, &#039;&#039;Luck&#039;&#039;, Protection, Travel, Trade, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elven deities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Aerdrie Faenya]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Winged Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Air and Wind&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of the Avariel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She of the Azure Plumage&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bringer of Rain and Storms&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Air, Animal, Chaos, Elf, Good, Storm&lt;br /&gt;
|-&lt;br /&gt;
|[[Angarradh]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Triune Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One and the Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Union of the Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of Arvandor&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Elf, Good, &#039;&#039;Healing&#039;&#039;, Knowledge, Plant, Protection, Renewal&lt;br /&gt;
|-&lt;br /&gt;
|[[Corellon Larethian]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Creator of the Elves, The Protector&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;First of the Seldarine&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Protector and Preserver of Life&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ruler of All Elves&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Coronal of Arvandor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[sun elf|Sun Elves]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Elf, Good, Magic, Protection, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Deep Sashelas]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Undersea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dolphin Prince&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Knowledgeable One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sailor&#039;s Friend&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|NG, CG, CN&lt;br /&gt;
|Chaos, Elf, Good, Knowledge, Ocean, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Erevan Ilesere]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Trickster&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Chameleon&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Green Changeling&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Evershifting Shapechanger&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Fey Jester&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Jack of the Seelie Court&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CG, CN, CE&lt;br /&gt;
|Chaos, Elf, Luck, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenmarel Mestarine]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Lone Wolf&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|CG, CN, CE&lt;br /&gt;
|Animal, Chaos, Elf, Plant, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Hanali Celanil]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Heart of Gold&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Winsome Rose&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archer of Love&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kiss of Romance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Goldheart&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Charm, Elf, Good, Magic, Pleasure, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Melira Taralen]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Songstress&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patron of Bards and Minstrels&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Rapier]]&lt;br /&gt;
|NG, CG, CN&lt;br /&gt;
|Chaos, Charm, Elf, Good&lt;br /&gt;
|-&lt;br /&gt;
|[[Labelas Enoreth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Lifegiver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Continuum&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One-Eyed God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Philosopher&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Sage at Sunset&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Elf, Good, Knowledge, &#039;&#039;Luck&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Rillifane Rallathil]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Leaflord&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wild One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Great Oak&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Many-Branched&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Many-Limbed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Old Man of the Yuirwood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[wild elf|Wild Elves]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Elf, Fey, Good, Plant, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Sehanine Moonbow]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Daughter of the Night Skies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Goddess of Moonlight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lunar Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Moonlit Mystery&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mystic Seer&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Luminous Cloud&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Dreams&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[moon elf|Moon Elves]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, &#039;&#039;Dream&#039;&#039;, Elf, Good, Illusion, Knowledge, &#039;&#039;Magic&#039;&#039;, Moon, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Shevarash]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Black Archer&#039;&#039;&lt;br /&gt;
&#039;&#039;The Night Hunter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Arrow Bringer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Longbow]]&lt;br /&gt;
|CG, CN, CE&lt;br /&gt;
|Chaos, Elf, Retribution, &#039;&#039;Strength&#039;&#039;, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Solonor Thelandira]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Keen-Eye&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Great Archer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Forest Hunter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[wood elf|Wood Elves]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Longbow]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Elf, Good, Plant, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Tethrin Veraldé]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;T&#039;&#039;he Shining One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Master of Blades&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral Good]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Elf, Good, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Vandria Gilmadrith]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Steelheart&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Grief&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Longbow]]&lt;br /&gt;
|LG, NG, LN, N&lt;br /&gt;
|Elf, Law, Protection, War&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Drow deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Eilistraee]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Dark Maiden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of the Dance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Silverhair&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Bastard sword]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Charm, Drow, Elf, Good, &#039;&#039;Luck&#039;&#039;, Moon, Portal, &#039;&#039;Protection&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghaunadaur]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;That Which Lurks&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Elder Eye&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Ancient One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of [[ooze]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Cavern, Chaos, &#039;&#039;Darkness&#039;&#039;, Drow, Evil, &#039;&#039;Fury&#039;&#039;, Hatred, Slime&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiransalee]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Revenancer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Vengeful Banshee&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goddess of [[undead]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Chaos, Drow, Evil, &#039;&#039;Magic&#039;&#039;, Retribution, Undeath&lt;br /&gt;
|-&lt;br /&gt;
|[[Lolth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Spider Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of Spiders&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Queen of Spiders&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Queen of the Abyss&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of the Demonweb Pits&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weaver of Destiny&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;the Mother of Lusts&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dark Mother of All Drow&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Spiders&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patroness of [[drow|Drow]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Whip]]&lt;br /&gt;
|CE, CN, NE    *Female only*&lt;br /&gt;
|Chaos, Darkness, Demonic, Destruction, Drow, Evil, Spider, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Selvetarm]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Champion of Lolth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Thane of Lolth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Spider That Waits&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Spider Demon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of the Aranea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Venomire&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Chaos, Drow, Evil, Spider, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Vhaeraun]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Masked Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Masked God of Night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Shadow&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Masked Mage&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Chaos, &#039;&#039;Darkness&#039;&#039;, Drow, Evil, Travel, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Zinzerena]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Hunted&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Princess of the Outcasts&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CG, CN, CE, N&lt;br /&gt;
|Chaos, &#039;&#039;Death&#039;&#039;, Drow, Luck, Trickery&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dwarven deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity &lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment &lt;br /&gt;
!Favored Weapon &lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Abbathor]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Great Master of Greed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Trove Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Avaricious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wyrm of Avarice&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|NE, LE, CE&lt;br /&gt;
|Dwarf, Evil, &#039;&#039;Fury&#039;&#039;, Greed, Luck, Trade, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Berronar Truesilver]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Revered Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mother Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Matron of Home and Hearth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother of Safety, Truth and Home&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Community, Dwarf, Family, Good, Healing, Law, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Clangeddin Silverbeard]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Father of Battle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Twin Axes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Giantkiller&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Goblinbane&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wyrmslayer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rock of Battle&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Dwarf, Good, Law, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Deep Duerra]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Queen of the Invisible Art&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Axe Princess of Conquest&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Daul of Laduguer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patroness of [[Duergar]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|LE, NE, LN&lt;br /&gt;
|Dwarf, Earth, Evil, Law, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Dugmaren Brightmantle]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Gleam in the Eye&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wandering Tinker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Errant Explorer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Chaos, Dwarf, Good, Knowledge, &#039;&#039;Protection&#039;&#039;, Rune&lt;br /&gt;
|-&lt;br /&gt;
|[[Dumathoin]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Keeper of Secrets under the Mountain&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Silent Keeper&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mountain Shield&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[shield dwarf|Shield Dwarves]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Warmace]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Cavern, Dwarf, Earth, Knowledge, Metal, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Gorm Gulthyn]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Fire Eyes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Golden Guardian&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Sentinel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Bronze Mask&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Eternally Vigilant&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Dwarven waraxe]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Dwarf, Good, Law, Protection, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Haela Brightaxe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of the Fray&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Luckmaiden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hard&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Greatsword]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Chaos, Dwarf, Good, Luck, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Laduguer]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Exile&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Gray Protector&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Crate&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Slave Driver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Taskmaster&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Harsh&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[Duergar]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|LE, NE, LN&lt;br /&gt;
|Dwarf, Evil, Law, Magic, Metal, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Marthammor Duin]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Finder-of-Trails&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Watcher over Wanderers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Watchful Eye&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hammer&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Finder&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wanderer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Dwarf, &#039;&#039;Earth&#039;&#039;, Good, &#039;&#039;Luck&#039;&#039;, Protection, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Moradin]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Soul Forger&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dwarf-Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The All-Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Creator&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Dwarf, Earth, Good, Law, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Sharindlar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of Life&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Mercy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Merciful&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Bountiful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Shining Dancer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Chaos, Charm, Dwarf, Good, Healing, Moon, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thard Harr]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Jungle Deeps&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Disentangler&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Kukri]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Animal, Chaos, Dwarf, Good, Plant&lt;br /&gt;
|-&lt;br /&gt;
|[[Thautam]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Blind God&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral]]&lt;br /&gt;
|[[Light hammer]] (heavy pick)&lt;br /&gt;
|N, LN, CN, NG, NE&lt;br /&gt;
|Dwarf, Earth, Luck, Magic, Metal&lt;br /&gt;
|-&lt;br /&gt;
|[[Vergadain]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Merchant King&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Trickster&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Laughing Dwarf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Short Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of Wealth and Luck&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Dwarf, &#039;&#039;Earth&#039;&#039;, &#039;&#039;Knowledge&#039;&#039;, Luck, Trade, Trickery&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gnome deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Baervan Wildwanderer]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Forest Gnome&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Masked Leaf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of Fish and Fungus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of forests&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Shortspear]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Animal, Gnome, Good, Plant, &#039;&#039;Protection&#039;&#039;, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Baravar Cloakshadow]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Sly One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Illusion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord in Disguise&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bane of Goblinkin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of illusions&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Gnome, Good, Illusion, &#039;&#039;Magic&#039;&#039;, Protection, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Callarduran Smoothhands]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Deep Brother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Stone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Deepearth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of stone, mining, the [[Underdark]], [[svirfneblin]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Cavern, Earth, Gnome, &#039;&#039;Luck&#039;&#039;, &#039;&#039;Protection&#039;&#039;, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Flandal Steelskin]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Master of Metal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Great Steelsmith&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Smiths&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Armorer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Weaponsmith&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Pyromancer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of metallurgy&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|&#039;&#039;Earth&#039;&#039;, &#039;&#039;Fire&#039;&#039;, Gnome, Good, &#039;&#039;Luck&#039;&#039;, Metal&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaerdal Ironhand]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Stern&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shield of the Golden Hills&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of combat&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Gnome, Good, Law, Protection, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Garl Glittergold]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Joker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Priceless Gem&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Sparkling Wit&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Watchful Protector&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of [[gnome]]s&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Gnome, Good, Law, Protection, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Segojan Earthcaller]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Earthfriend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Burrow&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of earth&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|&#039;&#039;Animal&#039;&#039;, Cavern, Earth, Gnome, Good, &#039;&#039;Magic&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Urdlen]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Crawler Below&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of impulse, bloodlust&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|CE, CN, NE, LE&lt;br /&gt;
|Chaos, Earth, Evil, &#039;&#039;Fury&#039;&#039;, Gnome, Greed, Hatred&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Svirfneblin clerics can only select Segojan Earthcaller, Callarduran Smoothhands and Urdlen from the gnomish pantheon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Halfling deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Arvoreen]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Defender&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Vigilant Guardian&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wary Sword&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Good, Halfling, Law, Protection, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Brandobaris]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Irrepressible Scamp&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Stealth&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|&#039;&#039;Darkness&#039;&#039;, Halfling, Luck, &#039;&#039;Magic&#039;&#039;, Travel, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyrrollalee]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Hand of Fellowship&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hearthkeeper&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Faithful&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Club]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Community, Family, Good, Halfling, Law, &#039;&#039;Luck&#039;&#039;, &#039;&#039;Protection&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Sheela Peryroyl]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Green Sister&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wise&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Watchful Mother&#039;&#039;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Sickle]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Air, Charm, &#039;&#039;Earth&#039;&#039;, Halfling, &#039;&#039;Luck&#039;&#039;, Plant&lt;br /&gt;
|-&lt;br /&gt;
|[[Urogalan]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;He Who Must Be&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Black Hound&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord in the Earth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Protector&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Shaper&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|&#039;&#039;Death&#039;&#039;, Earth, Halfling, Law, Protection, Repose&lt;br /&gt;
|-&lt;br /&gt;
|[[Yondalla]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Protector and Provider&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Nurturing Matriarch&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Blessed One&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Family, Good, Halfling, Law, &#039;&#039;Luck&#039;&#039;, Protection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Orcish deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Bahgtru]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Leg Breaker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Strong&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Son of Gruumsh&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Fist of Gruumsh&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Kukri]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Chaos, Evil, &#039;&#039;Fury&#039;&#039;, Orc, Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Gruumsh]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;He Who Never Sleeps&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He Who Watches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One-Eyed God&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Cavern, Chaos, Evil, &#039;&#039;Fury&#039;&#039;, Hatred, Orc, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Ilneval]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The War Maker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Horde Leader&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Crafty Warrior&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lieutenant of Gruumsh&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;War Master&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Son of Strife&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|NE, LE, CE&lt;br /&gt;
|Destruction, Evil, &#039;&#039;Fury&#039;&#039;, Orc, Planning, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Luthic]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Cave Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Great Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother of Bahgtru&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Healer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Blood Moon Witch&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|NE, LE, CE&lt;br /&gt;
|Cavern, &#039;&#039;Darkness&#039;&#039;, Earth, Evil, Family, Healing, Orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Shargaas]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Night Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Blade in the Darkness&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Stalker Below&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Chaos, Darkness, Evil, Orc, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Yurtrus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The White-Handed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;White Hands&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of Maggots&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rotting One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rotting Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rotting Yurtrus&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|NE, CE, LN, CN&lt;br /&gt;
|Corruption, Death, Destruction, Evil, &#039;&#039;Fury&#039;&#039;, Orc, Suffering&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Demideities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Finder Wyvernspur]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Nameless Bard&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Bastard sword]]&lt;br /&gt;
|CN, CG, CE&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Garagos]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of War&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of All Weapons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Reaver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Targus&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|CN, CG, CE&lt;br /&gt;
|Chaos, Destruction, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Gargauth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Tenth Lord of the Nine&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tenth Lord of Nine&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hidden Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hidden Lord of the Shield&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lost Lord of the Pit&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord Who Watches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; The Lord of All&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Outcast&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Exile&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Formerly: Treasurer of Hell&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|LE, LN, NE&lt;br /&gt;
|Charm, Corruption, &#039;&#039;Diabolic&#039;&#039;, Evil, Law, &#039;&#039;Luck&#039;&#039;, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Gwaeron Windstrom]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Master of Tracking&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tracker who Never Goes Astray&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mouth of Mielikki&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master Tracker&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Greatsword]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Animal, Good, Knowledge, Plant, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Herne]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Huntmaster&#039;&#039;&lt;br /&gt;
(worshiped by orcs of the High Forest)&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Animal, Repose, Travel, Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Hoar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Doombringer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God of Revenge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Three Thunders&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Poet of Justice&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Assuran&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Shortspear]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|&#039;&#039;Destruction&#039;&#039;, Fate, Law, &#039;&#039;Luck&#039;&#039;, Retribution, Travel, &#039;&#039;War&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Jergal]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the End of Everything&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Pitiless One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Forgotten One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Final Scribe&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Scribe of the Doomed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Bleak Seneschal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Seneschal of the Crystal Spire&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nakasr&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Bones&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Protector of the Names of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of the Walking Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Guardian of Tombs&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Judge of the Damned&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Grim Reaper&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Scythe]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|&#039;&#039;Death&#039;&#039;, Fate, Law, &#039;&#039;Luck&#039;&#039;, Repose, Rune, Suffering&lt;br /&gt;
|-&lt;br /&gt;
|[[Lurue]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Unicorn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Unicorn Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Queen of Talking Beasts&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Animal, Chaos, Fey, Good, Healing&lt;br /&gt;
|-&lt;br /&gt;
|[[Red Knight]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of Strategy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grandmaster of the Lanceboard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crimson General&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Red Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Red Lord&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|&#039;&#039;Knowledge&#039;&#039;, Law, &#039;&#039;Luck&#039;&#039;, Nobility, Planning, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Savras]]&lt;br /&gt;
|[IS ONLY AVAILABLE FOR HUMANS WITH THE GUR SUBRACE !!!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The All-Seeing&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He of the Third Eye&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Divination&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|Fate, Knowledge, Law, Protection, Spell&lt;br /&gt;
|-&lt;br /&gt;
|[[Sharess]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Dancing Lady&#039;&#039;&lt;br /&gt;
Patroness of Festhalls&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Festhall Madam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother of Cats&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Foe of Set&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lustful Mistress&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Feline of Felicity&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Succubus of Sensation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tawny Temptress&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bast&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bastet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Felidae&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zandilar the Dancer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Chaos, Charm, Good, Pleasure, Travel, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiallia]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Dancer in the Glades&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Daughter of the High Forest&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady of the Woods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sister Goddess&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Animal, Good, &#039;&#039;Healing&#039;&#039;, Plant, Renewal&lt;br /&gt;
|-&lt;br /&gt;
|[[Siamorphe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Divine Right&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|Knowledge, Law, &#039;&#039;Luck&#039;&#039;, &#039;&#039;Magic&#039;&#039;, Nobility, Planning&lt;br /&gt;
|-&lt;br /&gt;
|[[Ulutiu]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Eternal Sleeper&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of the Giants&#039; Kin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord in the Ice&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Shortspear]] (Harpoon)&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|Animal, Cold, Law, Ocean, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Valkur]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Captain of the Waves&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mighty&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Rapier]] (Cutlass)&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Air, Chaos, Good, Ocean, Protection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mulhorandi deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Anhur]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;General of the Gods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Champion of Physical Prowess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Falcon of War&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supreme Marshall of All Armies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God of War, Thunder, Rain, and Storms&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ramathant (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ramman, Ramatep, Rumatep&#039;&#039; (Unther)&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Falchion]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Good, Strength, Storm, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Geb]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;King of the Riches Under the Earth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father Under the Skies and Sands&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord Earth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gebthant (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gebakotep (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Cavern, Earth, Metal, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Hathor]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Nurturing Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Quiet One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dancer of Fortune&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She Who is There for Those in Need&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hatharia (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hathelya (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|LG, NG, CG&lt;br /&gt;
|Community, Family, Fate, Good, Moon&lt;br /&gt;
|-&lt;br /&gt;
|[[Horus-Re]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Sun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Vengeance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ruler of Mulhorand&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pharaoh of the Gods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Helcaliant (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hokatep (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Scimitar]] (Khopesh)&lt;br /&gt;
|LG, LN, NG&lt;br /&gt;
|Good, Law, Nobility, Retribution, Sun&lt;br /&gt;
|-&lt;br /&gt;
|[[Isis]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Bountiful Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of All Love&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mistress of Weather&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Rivers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mistress of Enchantment&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Isharia (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ishtar (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|LG, NG, CG&lt;br /&gt;
|Family, Good, Magic, Storm, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Nephthys]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Guardian of Wealth and Commerce&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Protector of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Devoted Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady of Sands&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Avenging Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nesharia (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Neselthia (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Whip]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Good, Protection, Trade&lt;br /&gt;
|-&lt;br /&gt;
|[[Osiris]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Nature&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Judge of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The White Crown&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Reaper of the Harvest&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Osirant (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ozrikotep (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|LG, LN, NG&lt;br /&gt;
|Good, Law, Plant, Repose, Retribution&lt;br /&gt;
|-&lt;br /&gt;
|[[Sebek]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Crocodiles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Smiling Death&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sebethant (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sebakar (Unther)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sobek&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|LE, NE, CE&lt;br /&gt;
|Animal, Evil, Scalykind, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Set]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Evil&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defiler of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Carrion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of Jackals&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brother of Serpents&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Outcast of the Gods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Malice&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God of Darkness&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God of Desert Storms&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Typhon (Thay, Unther)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gilgeam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zehir&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|LE, LN, NE&lt;br /&gt;
|Air, Darkness, Evil, Hatred, Law, Magic, Scalykind&lt;br /&gt;
|-&lt;br /&gt;
|[[Thoth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Magic&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Scribe of the Gods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Knower of All Secrets&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Keeper of Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Protector of Murghôm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tholaunt (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Thalatos (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Knowledge, Magic, Spell, Rune&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Untheric deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Gilgeam]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Great&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of Victory&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Wars&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God of the Sky and the Cities&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supreme Ruler of Unther, Chessenta, Threskel,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chondath, Turmish, the Shaar, and Yuirwood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tyrant&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gilgamesh&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Warhammer]] (Heavy Mace)&lt;br /&gt;
|LE, LN, NE&lt;br /&gt;
|Air, Strength, Tyranny, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiamat]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Archdevil&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Avaricious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bane of Bahamut&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Creator of Evil Dragonkind&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Chromatic Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dragon Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dark Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nemesis of the Gods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of Chaos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of Evil Dragonkind&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Undying Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Azharul&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Light hammer]] (Heavy Pick)&lt;br /&gt;
|LE, LN, NE&lt;br /&gt;
|Evil, Greed, Law, Scalykind, Tyranny&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kara-Turan deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Celestial Bureaucracy]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Celestial Bureaucracy of Heaven&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Celestial Bureaucracy of Kara-Tur&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Celestial Emperor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ai Ch&#039;ing&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chan Cheng&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ch&#039;en Hsiang&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chih Shih&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fa Kuan&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hsing Yong&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kwan Ying&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nung Chiang&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shu Chia&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|Family, Knowledge, Law, Luck, Metal, Protection, Renewal, Rune, War&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuan-ti deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Sseth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Slitherer Supreme&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Varae&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Merrshaulk&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|Sseth only has serpentine clerics&lt;br /&gt;
|Air, Animal, Chaos, Evil, Knowledge, Magic, Planning, Scalykind, Trickery&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Draconic deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Asgorath]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The World Shaper&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Concordant Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Great Eternal Wheel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Swallower of Shades&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Ninefold Dragon&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Creator of Dragonkind&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral]]&lt;br /&gt;
|[[Scimitar]]&lt;br /&gt;
|Asgorath only has dragon clerics&lt;br /&gt;
|Dragon, Knowledge, Magic, Spell, Strength, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Hlal]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Messenger of Asgorath&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Jester&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Pursued&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Quicksilver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Avachel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aasterinian&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Chaos, Charm, Dragon, Good, Illusion, Luck, Scalykind, Trade, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Lendys]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Scale of Justice&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Balancer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weigher of Lives&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|Lendys only has dragon clerics&lt;br /&gt;
|Balance, Destruction, Law, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Null]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Deathwyrm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Guardian of the Lost&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Night Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Reaver&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]] and [[Lawful evil]]&lt;br /&gt;
|[[Scimitar]]&lt;br /&gt;
|Null only has dragon clerics&lt;br /&gt;
|Death, Fate, Knowledge, Law, Scalykind&lt;br /&gt;
|-&lt;br /&gt;
|[[Tamara]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Her Beneficence&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her Mercy&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Scimitar]]&lt;br /&gt;
|NG, LG, CG, N&lt;br /&gt;
|Dragon, Good, Family, Healing, Strength, Sun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Archdevils===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Asmodeus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Supreme Master of the Ning Hells&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Nessus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of the Ninth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of the Ruby Rod&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Lies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of Evil&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Cloven&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Old Hoof and Horn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Archfiend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Raging Fiend&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Diabolic, Evil, Law&lt;br /&gt;
|-&lt;br /&gt;
|[[Baalzebul]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Seventh&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Flies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Lies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Lies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Triel the Fallen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Fallen One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduke of Maladomini&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Slug Archduke&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Diabolic, Evil, Law, Strength, Trickery, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Belial and Fierna]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Fourth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of the Fourth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Pain and Suffering&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fiery Lady of Phlegethos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Great Belial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduke Belial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduchess Fierna&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Halberd]] (Ranseur) and [[Scimitar]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Evil, Fire, Knowledge, Law, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Dispater]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Second&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Dis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduke of Dis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Iron Duke&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of Strife&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Destruction, Diabolic, Evil, Law, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Glasya]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Queen of the Erinyes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Princess of Hell&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Princess of the Night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dark Prodigy&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Whip]] (Scourge)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Levistus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Fifth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Stygia&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of Stygia&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince Levistus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of Betrayal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Frozen Prince&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rogue Archdevil&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Rapier]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Cold, Evil, Diabolic, Law, Trickery, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Mammon]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Third&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Avarice&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Lust&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Greed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Covetousness&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduke of Minauros&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Viscount of Minauros&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Serpent&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Shortspear]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Diabolic, Evil, Greed, Law, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Mephistopheles]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Eighth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Citadel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of No Mercy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Hellfire&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Cold Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Duke of Brimstone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduke of Cania&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Baron of Cania&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Archdevil of Contradictions&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Halberd]] (Ranseur)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Diabolic, Evil, Fire, Law&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Demon Lords===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Baphomet]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Beasts&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Lord of Minotaurs&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Horned King&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Club]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Animal, Chaos, Evil, Fury, Hatred, Retribution, Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagon]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of the Depths&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of the Darkened Depths&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father Dagon&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Halberd]] (Trident)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Evil, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Demogorgon]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Demons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Deep Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Sibilant Beast&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of the Spiraling Detphs&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of the Mysterious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of the Deviants&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Corruption, Demonic, Evil&lt;br /&gt;
|-&lt;br /&gt;
|[[Fraz-Urb&#039;luu]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Deception&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Lord of Illusions&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Warmace]] (Greatclub)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Demonic, Evil, Trickery, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Graz&#039;zt]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Dark Prince&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dark Man&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Shadow King&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Demonic, Evil&lt;br /&gt;
|-&lt;br /&gt;
|[[Juiblex]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Faceless Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Slime Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of Slime&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patron of Pestilence&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Fetid Prince&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Indescribabe Darkness&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He Who Slithers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Glistener&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Unspeakable&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Unnameable One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Oozing Hunger&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Slick of Foulest Humors&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Lord of Ooze&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Nothing&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Corruption, Evil, Slime&lt;br /&gt;
|-&lt;br /&gt;
|[[Kostchtchie]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Wrath&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Cold, Evil, Fury, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Malcanthet]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Queen of the Succubi&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Whip]] (Scourge)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Evil, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Obox-Ob]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Vermin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Primal Chaos&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Rapier]] (Stinger)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Destruction, Evil&lt;br /&gt;
|-&lt;br /&gt;
|[[Orcus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Undead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of the Undead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of Undeath&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blood Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Specters&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Vampires&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Death, Demonic, Evil&lt;br /&gt;
|-&lt;br /&gt;
|[[Pale Night]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Mother of Demons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The White Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of Night&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Corruption, Evil, Knowledge&lt;br /&gt;
|-&lt;br /&gt;
|[[Pazuzu]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of the Lower Aerial Kingdoms&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dark Angel of the Four Winds&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pazrael&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Air, Chaos, Evil&lt;br /&gt;
|-&lt;br /&gt;
|[[Yeenoghu]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Gnolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gnoll Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Savagery&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Beast of Butchery&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ruler of Ruin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destroyer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Demonic, Evil, Fury&lt;br /&gt;
|-&lt;br /&gt;
|[[Zuggtmoy]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of Fungi&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Queen of Fungi&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Rot and Decay&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Sickle]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Evil, Plant, Slime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sylvan deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Titania]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Tiandra&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Summer Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Faerie Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Queen of Light&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Quarterstaff]] (Wand)&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Chaos, Fey, Good, Magic&lt;br /&gt;
|-&lt;br /&gt;
|[[Oberon]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Lord of Beasts&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King Oberon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Oran&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Green Lord&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Animal, Fey, Good, Plant&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyrsam]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Damh&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Prince of Fools&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Savage&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Club]] (Fiddlestick)&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Chaos, Charm, Fey, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Verenestra]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Oak Princess&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Charm, Fey, Pleasure&lt;br /&gt;
|-&lt;br /&gt;
|[[Queen of Air and Darkness]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Black Diamond&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Air, Chaos, Darkness, Evil, Fey, Illusion&lt;br /&gt;
|-&lt;br /&gt;
|[[Baba Yaga]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Mother of All Witches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bone Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Little Grandmother&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Warmace]] (Greatclub)&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Evil, Fey, Magic, Trickery&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game rules]]&lt;br /&gt;
[[Category:Forgotten Realms deities| ]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Techsmith_of_Gond&amp;diff=16041</id>
		<title>Techsmith of Gond</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Techsmith_of_Gond&amp;diff=16041"/>
		<updated>2022-08-08T22:06:49Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Disable Device was erroneously removed as a class skill.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
[[File:Techsmith.png|thumb|184px]]Faerûn resounds with the measured cadence of blacksmiths hammering out their newest creation, the clitter-clack of tinkerers cobbling together the contents of a bin of junk to create something truly useful, and the fizzling pops of chemicals as alchemists labor to create some heretofore unseen form of artificial life. At the head of this orchestra of technological progress can be found the techsmiths of Gond, men and women devoted to the development of new inventions and the progression of achievement in the name of the Wonderbringer.&lt;br /&gt;
&lt;br /&gt;
Though based in the Lantanese City of Illul, techsmiths can be found throughout the continent as advisers to rulers, as merchants selling fantastic wares, and as builders and operations of small golems tasked with taking care of unsightly municipal duties such as caring for large sewer systems or interring the dead. Theirs is a primarily cosmopolitan pursuit, making techsmiths far more common in cities than in pastoral regions. Most travel widely, however, both to share their own creations and the monitor the creations of folk from all corners of the known world. Because of their skill in building constructs, techsmiths are sometimes called into service to destroy dangerous things of that type before they cause too much harm. Techsmiths tend toward extreme eccentricity, often concerning themselves with the solution of some mathematical formula far more than personal interaction with their companions. Slow to make friends with those who do not share their obsession with mechanics and explosives (in that order), it has often been said that a techsmith&#039;s only true confidante is the golemlike construct known as a gondsman, who serves as the techsmiths servant, assistant and friend.&lt;br /&gt;
&lt;br /&gt;
The techsmitsh draw their ranks almost exclusively from the clergy of Gond, since the High Holy Crafthouse of Inspiration, where the secret of the Techsmiths are imparted to would-be members of the order does not accept applications from followers of other deities. Clerics of other gods who bestow the craft domain upon their followers (such as gnomish or dwarven gods) occasionally convert to Gond worship in order to gain the secrets of the Techsmiths. It is said that this troubles the Wonderbringer but little, as the end result promises interesting creations from headstrong inventors.&lt;br /&gt;
&lt;br /&gt;
Those techsmiths who do not adventure often attempt to profit from their proprietary knowledge by creating smoke powder weapons and bombs and selling them to the highest bidder. Unscrupulous techsmiths seek out conflict that they might profit from both sides. Such individuals are a good source of explosives, firearms and new inventions, and do lucrative business selling their goods to members of the adventuring class. In large cities with a strong Gondian presence, they may form a Guild, but most work alone.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Race: Any&lt;br /&gt;
&lt;br /&gt;
Alignment: Any&lt;br /&gt;
&lt;br /&gt;
Skills: [[Craft: Metalworking]] 6, [[Craft: Engineering]] 6, [[Craft_Alchemy|Craft: Alchemy]] 6 ranks&lt;br /&gt;
&lt;br /&gt;
Feats: Craft wondrous Item, Skill Focus Craft (Metalworking) or Skill focus Craft (Engineering) or Skill Focus Craft Alchemy&lt;br /&gt;
&lt;br /&gt;
Spellcasting: Ability to cast 4th level divine or arcane spells&lt;br /&gt;
&lt;br /&gt;
Deity: Gond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;NOTE: If you aren&#039;t given a qualification feat when you acquire level 4 spells, try casting a level 4 spell and then rest. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**WARNING: Techsmith feats will not work if you have Druid or Ranger/Hunter levels, or have access to the Animal companion.  No workaround available.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
-Hit Die: d6&lt;br /&gt;
&lt;br /&gt;
-Base Attack Bonus: Low&lt;br /&gt;
&lt;br /&gt;
-High Saves: Will and Fortitude&lt;br /&gt;
&lt;br /&gt;
-Weapon Proficiencies: A Techsmith gains no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
-Armor Proficiencies: A Techsmith gains no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
-Skill Points: 4 + Int Modifier.&lt;br /&gt;
&lt;br /&gt;
-Class Skills: [[Appraise]], [[Concentration]], [[Disable Device]], [[Lore: Arcana]], [[Lore: Geography]], [[Lore: Architecture &amp;amp; Engineering]], [[Lore: Local]], [[Lore: Religion]], [[Open Lock]], [[Spellcraft]] &lt;br /&gt;
&lt;br /&gt;
-Spells per Day/Spells Known: When a new Techsmith level is gained, the character gains new spells per day as if she had also gained a level in whatever spellcasting class he belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained. If a character had more than one spellcasting class before she became a Techsmith, he must decide to which class to add the levels of Techsmith to for the purpose of determining spells per day.&lt;br /&gt;
&lt;br /&gt;
-Class Feats&amp;lt;br /&amp;gt;1: Gondsman&amp;lt;br /&amp;gt;2: Technical Knack +2&amp;lt;br /&amp;gt;3:&amp;lt;br /&amp;gt;4: Smoke Powder Bombs&amp;lt;br /&amp;gt;5: Technical Knack +4&amp;lt;br /&amp;gt;6:&amp;lt;br /&amp;gt;7: Improved Critical&amp;lt;br /&amp;gt;8: Technical Knack +6&amp;lt;br /&amp;gt;9: Explosive Obsession&amp;lt;br /&amp;gt;10: Smite Construct&lt;br /&gt;
&lt;br /&gt;
-Bonus Feats: No bonus feats.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Gondsman&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;Prerequisites: Techsmith 1&amp;lt;br /&amp;gt;Specifics: Upon becoming a techsmith the character may construct a gondsman - a loyal mechanical warrior, assistant, bodyguard and friend. This gondsman costs the techsmith nothing, for it is assumed that in the time before becoming a techsmith he has been researching and working on parts of the gondsman in his spare time.&amp;lt;br /&amp;gt;A gondsman is a construct, is made of metal and wood. The Techsmith can create a gondsman in one of two sizes: Small (Str 13, Dex 14, Con 14, Int 4, Wis 13, Cha 6) Or medium: (Str 15, Dex 12, Con 14, Int 4, Wis 13, Cha 6). The gondsman has +5 natural armor, neutral alignment, d10 for hitdice and is equal in level to the techsmith&#039;s classlevel + 3 + the techsmith&#039;s hit dice divided by 3. It has a basic attack which deals 1d8 base damage. It can use any equipment appropriate for it&#039;s size.&amp;lt;br /&amp;gt;As the techsmith gains a level, the gondsman also increases in ability by gaining a hit die. The gondsman gains the normal improvements for a construct that adds a hit die. d10 hitpoints, attack bonus as a cleric, poor base save bonus improvement. In addition, each time the techsmith gains a level, he may add an upgrade to the Gondsman, selecting the following options: +1 Str, +1 Dex, +1 BAB, +1 to one save, +1 natural armor bonus&amp;lt;br /&amp;gt;If a gondsman is reduced 0 hitpoints, it is destroyed. The Gondsman is commanded by the techsmith through a supernatural ability, it does not take initiatve to do anything other than follow it&#039;s creator and must be commanded to do differently.&amp;lt;br /&amp;gt;Use: Selected&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Technical Knack&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;Prerequisites: Techsmith 2&amp;lt;br /&amp;gt;Specifics: Techsmiths of 2nd, 5fth and 8th level pick up a technical knack, an intimate familiarity with the working of mechanical gadgetry and science that allows them a +2 competence bonus on all Alchemy, Appraise, Craft, Disable Device, Lore and Open lock checks .&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Smokepowder Bomb&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;Prerequisites: Techsmith 4&amp;lt;br /&amp;gt;Specifics: At 4th level the Techsmith is inducted into the art of crafting smokepowder weaponry, specifically bomb making. He can now create one smokepowder bomb per day at the cost of 250 gp. These bombs do 12d6 points of damage in a 15 foot radius. 11d6 of this damage is bludgeoning and 1d6 is sonic. &amp;lt;br /&amp;gt;Use: Selected&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Techsmith Improved Critical&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;Prerequisites: Techsmith 7&amp;lt;br /&amp;gt;Specifics: At 7th level the Techsmith&#039;s study of metals and other crafting materials, means he knows how to best utilize any weapon and find the weakspots of any armor. He aquires the Improved Critical feat for any weapon he uses.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Explosive Obsession&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;Prerequisites: Techsmith 9&amp;lt;br /&amp;gt;Specifics: At ninth level a techsmith&#039;s familiarity with the intricacies of smokepowder allows them to create enhanced bombs. These powerful explosives deal 16d6 points of damage and have a blast radius of 15 feet. 15d6 of this damage is bludgeoning and 1d6 is sonic.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Smite Construct&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;Prerequisites: Techsmith 10&amp;lt;br /&amp;gt;Specifics: Techsmith is a lethal foe to any opposing constructs. As a declared attack once per round he can smite an opposing construct. If he rolls 17 or higher and hits the construct it immediately destroyed.&amp;lt;br /&amp;gt;Use: Selected&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class courtesy of Rasael, thorough testing by the Quality Control Team. Implementation on the server by Luna.&#039;&#039;&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Profane_Corruption&amp;diff=16033</id>
		<title>Profane Corruption</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Profane_Corruption&amp;diff=16033"/>
		<updated>2022-08-01T20:30:49Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: divine feat tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Divine&lt;br /&gt;
&lt;br /&gt;
|Prereq=[[Turn Undead]], [[Extra Turning]], Non-Good Alignment&lt;br /&gt;
&lt;br /&gt;
|Specifics=The divine caster is now able to channel the sacred powers bestowed upon him by his dark Deity.  The character can spend one of his daily [[turn undead]] attempts in order to unleash a wave of negative energy that will deal 1d6 damage per Cleric&#039;s CL/2 + [[Charisma]] Modifier.  The negative energy relentlessly attacks any living being, forcing them to make a Fortitude Save for half damage.  Any undead creature caught within range is healed for the same amount of damage.&lt;br /&gt;
|Req= None.&lt;br /&gt;
|Use=Selected&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The area affects a Colossal radius and deal Negative Energy damage any non-undead within the radius.&lt;br /&gt;
Undead are healed, though Incorporeal are damaged as non-Undead.&lt;br /&gt;
&lt;br /&gt;
The Save-DC is: 10 + half of Cleric/Paladin/Blackguard Caster Level + Charisma Modifier.&lt;br /&gt;
&lt;br /&gt;
The Good variant is [[Sacred Purification]].}}&lt;br /&gt;
[[Category:Divine feats]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sacred_Purification&amp;diff=16032</id>
		<title>Sacred Purification</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sacred_Purification&amp;diff=16032"/>
		<updated>2022-08-01T20:30:36Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Divine feat tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Divine&lt;br /&gt;
&lt;br /&gt;
|Prereq=[[Turn Undead]], [[Extra Turning]], Non-Evil Alignment&lt;br /&gt;
&lt;br /&gt;
|Specifics=The divine caster is now able to channel the sacred powers bestowed upon him by his holy Deity.  The character can spend one of his daily [[turn undead]] attempts in order to unleash a wave of positive energy that will heal all allies for 1d6 damage per Cleric&#039;s CL/2 + [[Charisma]] Modifier.  The positive energy, at the same time, attacks any undead creature caught within range, forcing them to perform a Will Save for half-damage. &lt;br /&gt;
|Req= None.&lt;br /&gt;
|Use=Selected&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The area affects a Colossal radius and heals any non-undead within the radius.  This does include hostiles.&lt;br /&gt;
Undead are dealt Divine damage of equal dice, with a Will save for half.  Incorporeal creatures are treated as Non-Undead, and subsequently healed.&lt;br /&gt;
&lt;br /&gt;
The Save-DC is: 10 + half of Cleric/Paladin/Blackguard Caster Level + Charisma Modifier.&lt;br /&gt;
&lt;br /&gt;
The Evil variant is [[Profane Corruption]].&lt;br /&gt;
&lt;br /&gt;
This is significantly more powerful than the Vanilla (1d8+Cha) for reasons outlined in the forum thread: https://bgtscc.net/viewtopic.php?f=496&amp;amp;t=69602}}&lt;br /&gt;
[[Category:Divine feats]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Fishing&amp;diff=16031</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Fishing&amp;diff=16031"/>
		<updated>2022-07-31T21:42:34Z</updated>

		<summary type="html">&lt;p&gt;Kitunenotsume: Added new proffesion modifyer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fishing.jpg|thumb]]There is a fishmonger merchant in Ulgoth&#039;s Beard who sells the fishing gear and buys the catch through use of a store. You can fish at various places along the Sword Coast!&lt;br /&gt;
&lt;br /&gt;
The fishing system is NOT intended to be a perfect replica of fishing in the real world. It is supposed to approximate fishing in an enjoyable manner. A player could spend 10 minutes here or there fishing, or could spend hours on end. However, a character won&#039;t be able to reap huge rewards in experience or gold even if he / she spends weeks on end fishing. The Sword Coast economy doesn&#039;t revolve around adventurer-fishermen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
*Freshwater and saltwater fishing available.&lt;br /&gt;
*24 fish types to be caught -- 12 freshwater and 12 saltwater.&lt;br /&gt;
*Environmental conditions, player qualities and fishing location can affect the catch chance and outcome.&lt;br /&gt;
*Small XP awards for catching a rare fish.&lt;br /&gt;
*Chance of catching a &amp;quot;prized&amp;quot; specimen (larger than usual).&lt;br /&gt;
*Custom special effect for the cast, custom icons, custom equippable fishing rod.&lt;br /&gt;
*Variable cast times and cast locations.&lt;br /&gt;
*Text and visual feedback during a cast.&lt;br /&gt;
*Stackable bait and stackable fish -- 10 per stack.&lt;br /&gt;
*Fishing line and hook to be used on your fishing rod if your line snaps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chances of a Catch:&#039;&#039;&#039;&lt;br /&gt;
*Every 3 ranks in [[Survival]] +1% chance.&lt;br /&gt;
*Every rank in [[Profession (Hunting/Fishing)]] +1% chance.&lt;br /&gt;
*Rain gives +10%&lt;br /&gt;
*dusk/dawn gives a +5%&lt;br /&gt;
*A &amp;quot;good&amp;quot; spot gives +5% (though this is sort of random for salt water. Reeds/rocks etc are good for freshwater. There are less &amp;quot;good&amp;quot; spot&#039;s than &amp;quot;average&amp;quot; ones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Implemented through the hard work of IamDeathComeForYou, Luna and the Quality Control testing crew!&#039;&#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>Kitunenotsume</name></author>
	</entry>
</feed>