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	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<updated>2026-10-17T01:10:38Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sorcerer&amp;diff=17277</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sorcerer&amp;diff=17277"/>
		<updated>2026-09-27T09:51:38Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&#039;&#039;&#039;Sorcerers&#039;&#039;&#039; cast [[arcane]] spells through innate power rather than through careful training and study. Their magic is intuitive rather than logical. Sorcerers know fewer spells than [[wizard]]s do and acquire powerful spells more slowly than wizards, but they can cast spells more often and have no need to select and prepare their spells ahead of time. Sorcerers do not specialize in certain [[school of magic|schools of magic]] the way wizards sometimes do. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they don&#039;t have the background of arcane knowledge that most wizards have. However, they do have more time to learn fighting skills, and they are proficient with simple weapons. They cast more spells per day than wizards but have a shorter array of them.&lt;br /&gt;
&lt;br /&gt;
{{Class Feature&lt;br /&gt;
|HD = 4&lt;br /&gt;
|BAB = L&lt;br /&gt;
|Hsave = [[Will]]&lt;br /&gt;
|Lsave = [[Fortitude]] &amp;amp; [[Reflex]]&lt;br /&gt;
|WP = [[Weapon Proficiency (simple)|Simple]]&lt;br /&gt;
|AP = NONE; Armor of any type interferes with a sorcerer&#039;s arcane gestures, which can cause his spells to fail.&lt;br /&gt;
|skill = 2&lt;br /&gt;
|Cskill = [[Bluff]], [[Concentration]], [[Craft]] (all), [[Diplomacy]], [[Intimidate]], [[Lore: Arcana]], [[Lore: Local]], [[Lore: The Planes]], [[Profession]] (all), and [[Spellcraft]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting&#039;&#039;&#039;: [[Arcane]] ([[Charisma]]-based, no need for [[spell preparation]], armor related chance of spell failure is a factor). Must have a Charisma score of 10 + the spell’s level to cast a spell.&lt;br /&gt;
&lt;br /&gt;
===Summon familiar===&lt;br /&gt;
Sorcerers gain [[Summon Familiar|summon familiar]] at 1st level.&lt;br /&gt;
&lt;br /&gt;
===Spellcasting===&lt;br /&gt;
{{class casting synopsis|ability=Charisma|type=arcane|prepared=no}}&lt;br /&gt;
*[[:Category:Sorcerer/wizard spells|Wizard / Sorcerer Spells]]: Sorcerers share the same spell list as [[wizard]]s.&lt;br /&gt;
*[[Spell progression#Sorcerer|Sorcerer spell progression]]&lt;br /&gt;
&lt;br /&gt;
A sorcerer casts arcane spells which are drawn primarily from the sorcerer/wizard spell list.&lt;br /&gt;
&lt;br /&gt;
To learn or cast a spell, a sorcerer must have a Charisma score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a sorcerer’s spell is 10 + the spell level + the sorcerer’s Charisma modifier.&lt;br /&gt;
&lt;br /&gt;
====Initial selection====&lt;br /&gt;
A sorcerer begins play knowing four 0-level spells and two 1st-level spells of your choice.&lt;br /&gt;
&lt;br /&gt;
====Replacing====&lt;br /&gt;
Starting at their 6th class level, and every two levels after, sorcerers can replace one known spell with a new spell of the same level. The spell that can be replaced must be two spell levels below what the sorcerer can currently cast (1st level spell at 6, 1st or 2nd level spell at 8, 1st or 2nd or 3rd level spell at 10, and so forth).&lt;br /&gt;
&lt;br /&gt;
====Casting====&lt;br /&gt;
A sorcerer does not need to prepare his spells in advance. He can cast any spell he knows at any time, assuming he has not yet used up his spells [[per day]] for that spell level. He does not have to decide ahead of time which spells he’ll cast.&lt;br /&gt;
&lt;br /&gt;
Sorcerers can also use [[metamagic]] feats instantly when choosing spells to cast.&lt;br /&gt;
&lt;br /&gt;
==Game Notes==&lt;br /&gt;
&lt;br /&gt;
A sorcerer has to take his epic spells on a sorcerer level otherwise the DC of the spell won&#039;t be calculated correctly.&lt;br /&gt;
&lt;br /&gt;
Sorcerers are able to [[Attune Staff]]s, such that they use their own caster level (CL) when using Cast Spell: X from staffs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CUSTOM CHANGE:  Sorcerers get +1 known spell per spell level above Vanilla NWN2, via the following table:&lt;br /&gt;
&lt;br /&gt;
Level 8 - one extra 1st level spell&lt;br /&gt;
&lt;br /&gt;
Level 12 - one extra 2nd level spell&lt;br /&gt;
&lt;br /&gt;
Level 12 - one extra 3rd level spell&lt;br /&gt;
&lt;br /&gt;
Level 14 - one extra 4th level spell&lt;br /&gt;
&lt;br /&gt;
Level 16 - one extra 5th level spell&lt;br /&gt;
&lt;br /&gt;
Level 16 - one extra 6th level spell&lt;br /&gt;
&lt;br /&gt;
Level 18 - one extra 7th level spell&lt;br /&gt;
&lt;br /&gt;
Level 20 - one extra 8th level spell&lt;br /&gt;
&lt;br /&gt;
Level 20 - one extra 9th level spell&lt;br /&gt;
&lt;br /&gt;
https://bgtscc.net/viewtopic.php?p=908525&amp;amp;hilit=Level+8+one+extra+1st+level+spell#p908525&lt;br /&gt;
&lt;br /&gt;
==Familiars==&lt;br /&gt;
The character may summon a [[Familiar|familiar]]. A familiar is a magical beast that resembles a small animal and is unusually tough and intelligent. The creature serves as a companion and servant. Familiars retain the appearance, Hit Dice, base attack bonus, base save bonus, skills, and feats of the normal animal it once was, but they gain various bonuses as a result of their bond with their master.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Familiar Basics&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Hit Points&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The familiar has one-half the master&#039;s total hit points (not including temporary hit points), rounded down, unless its own total hit points are higher.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Saving Throws&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For each saving throw, the familiar uses its own base save bonus or the master&#039;s, whichever is better.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Skills&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For each skill, the familiar uses its own skill ranks or the master&#039;s, whichever is better. Regardless of a familiar&#039;s total skill modifiers, some skills may remain beyond the familiar&#039;s ability, such as skills requiring fine motor skills beyond what a paw is capable of.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Familiar Abilities&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Natural Armor Bonus&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Familiars have higher AC than normal animals of their type. This value increases by 1 at every level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Intelligence&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Familiars are smarter than normal creatures of their type. All familiars start at a minimum of 6 Intelligence and receive one additional point of Intelligence at every level. If a familiar naturally has higher than 6 Intelligence, it uses its base score until the master is of a high-enough level to surpass it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Bonus Feats&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All familiars receive the [[Alertness]], [[Improved Evasion]], [[Empathic Link]], and [[Deliver Touch Spells]] feats at level 1, the [[Speak with Master]] feat at level 5, the [[Speak with Like Kind]] feat at level 7, the [[Spell Resistance (familiar)|Spell Resistance]] feat at level 11, and the [[Scry on Familiar]] feat at level 13. The details for these feats are provided on the familiar&#039;s character sheet once the master has reached the appropriate level.&lt;br /&gt;
&lt;br /&gt;
If the familiar dies, the character suffers 1d6 damage, but may summon the familiar again on the following day.&lt;br /&gt;
&lt;br /&gt;
===Bind Familiar===&lt;br /&gt;
Sorcerers and Wizards can change their familiar at any time by using the Bind Familiar feat. This allows you to change the type of familiar and its name, though the bonus ability the familiar provides remains the same. After using the Bind Familiar feat, you must wait a week before you can use it again.&lt;br /&gt;
&lt;br /&gt;
When you reach epic level and epic caster level your familiar becomes able to cast a spell like ability that you can pick from a list of level 1-3 spells. The list extends to level 1-8 spells if you have the [[Improved_Familiar|Improved Familiar]] feat. The Improved Familiar feat also gives additional choices.&lt;br /&gt;
&lt;br /&gt;
===List of Familiars===&lt;br /&gt;
* [[Bat]]: Master gains +3 to [[Listen]] checks.&lt;br /&gt;
* [[Beetle]]: Master gains +1 [[hit point]] per level.&lt;br /&gt;
* [[Cat]]: Master gains +2 to [[Move Silently|move silently]] and [[hide]] checks.&lt;br /&gt;
* [[Chicken]]: Master gains +1 [[hit point]] per level.&lt;br /&gt;
* [[Hawk]]: Master gains +3 to [[Listen]] checks.&lt;br /&gt;
* [[Pig]]: Master gains +3 to [[diplomacy]] checks.&lt;br /&gt;
* [[Rabbit]]: Master gains +1 bonus to all [[saving throw|saves]].&lt;br /&gt;
* [[Raven]]: Master gains +3 to [[diplomacy]] checks. Ravens also gain the [[Language (familiar)|Language]] feat.&lt;br /&gt;
* [[Rat]]: Master gains +2 to [[fortitude]] saves.&lt;br /&gt;
* [[Snake]]: Master gains +3 to [[bluff]] checks.&lt;br /&gt;
* [[Spider]]: Master gains +3 to [[bluff]] checks. Other types of spiders are available with Bind Familiar.&lt;br /&gt;
* [[Weasel]]: Master gains +2 to [[reflex]] saves.&lt;br /&gt;
* Other familiar options are available through [[Improved Familiar]].&lt;br /&gt;
[[Category:Playable Class]]&lt;br /&gt;
[[Category:Base classes]]&lt;br /&gt;
[[Category:Spellcasting classes]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Wizard&amp;diff=17276</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Wizard&amp;diff=17276"/>
		<updated>2026-09-27T09:50:44Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Wizards are [[arcane]] spellcasters who depend on intensive study to create their magic. To Wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, Wizards can use their [[spell]]s to devastating effect. When caught by surprise, they are vulnerable. The Wizard&#039;s strength is his spells. Everything else is secondary. He learns new spells as he experiments and grows in experience, and he can also learn them from other Wizards. In addition to learning new spells, a Wizard can, over time, learn to manipulate the spells so they go farther, work better, or are improved in some other way. Some Wizards prefer to specialize in a certain type of magic. Specialization makes a Wizard more powerful in his chosen field, but it denies him access to some of the spells that lie outside that field.&lt;br /&gt;
{{Class Feature&lt;br /&gt;
|HD = 4&lt;br /&gt;
|BAB = L&lt;br /&gt;
|Hsave = [[Will]]&lt;br /&gt;
|Lsave = [[Fortitude]] &amp;amp; [[Reflex]]&lt;br /&gt;
|WP = [[Weapon Proficiency (wizard)|Wizard]] ~ [[club]], [[dagger]], [[crossbow, heavy|heavy crossbow]], [[crossbow, light|light crossbow]], and [[quarterstaff]].&lt;br /&gt;
|AP = NONE; Armor of any type interferes with a Wizard&#039;s movements, which can cause his spells to fail.&lt;br /&gt;
|skill = 2&lt;br /&gt;
|Cskill = [[Concentration]], [[Craft]] (all), [[Linguistics]], [[Lore]] (all), [[Profession]] (all), [[Spellcraft]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Additional features===&lt;br /&gt;
Wizards gain [[Scribe Scroll]] and [[Summon Familiar]] at 1st level.&lt;br /&gt;
&lt;br /&gt;
Wizards are able to [[Attune Staff]]s, such that they use their own caster level (CL) when using Cast Spell: X from staffs.&lt;br /&gt;
&lt;br /&gt;
===Bonus feats===&lt;br /&gt;
At level 5 and every five levels after (5, 10, 15, 20), the Wizard may select a bonus [[feat]], chosen from the [[metamagic]], item creation and spell feat lists. The Wizard must still meet all prerequisites for a bonus feat, including caster level minimums. This bonus feat is in addition to the feats every character gains for advancing in character level.&lt;br /&gt;
&lt;br /&gt;
====List of bonus feats &#039;&#039;(v1.23)&#039;&#039;====&lt;br /&gt;
*Spellcasting feats&lt;br /&gt;
**[[Combat Casting]]&lt;br /&gt;
**[[Spell Penetration]]&lt;br /&gt;
***[[Greater Spell Penetration]]&lt;br /&gt;
**[[Spell Focus]]&lt;br /&gt;
***[[Greater Spell Focus]]&lt;br /&gt;
***[[Arcane Defense]]&lt;br /&gt;
**[[Augment Summoning]]&lt;br /&gt;
**[[Augment Healing]]&lt;br /&gt;
* Metamagic&lt;br /&gt;
**[[Still Spell]]&lt;br /&gt;
**[[Silent Spell]]&lt;br /&gt;
**[[Extend Spell]]&lt;br /&gt;
**[[Empower Spell]]&lt;br /&gt;
**[[Maximize Spell]]&lt;br /&gt;
**[[Quicken Spell]]&lt;br /&gt;
* Item Creation&lt;br /&gt;
** [[Brew Potion]]&lt;br /&gt;
** [[Craft Wand]]&lt;br /&gt;
** [[Craft Magical Arms and Armor]]&lt;br /&gt;
** [[Craft Wondrous Item]]&lt;br /&gt;
&lt;br /&gt;
Epic Wizards gain additional bonus feats at level 23,26 and 29.&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
{{class casting synopsis|ability=Intelligence|type=arcane|prepared=yes}}&lt;br /&gt;
*[[:Category:Sorcerer/wizard spells|Wizard / Sorcerer Spells]]: Wizards share the same spell list as [[sorcerer|Sorcerer]]s.&lt;br /&gt;
*[[Spell progression#Wizard|Wizard Spell Progression]]&lt;br /&gt;
&lt;br /&gt;
A Wizard casts [[arcane|Arcane]] spells, which are drawn from the Sorcerer/Wizard Spell List. A Wizard must choose and prepare his spells ahead of time. To learn, prepare, or cast a spell, the Wizard must have an [[Intelligence]] score equal to at least 10 + the spell level (Int 10 for 0-level spells, Int 11 for 1st-level spells, and so forth). &lt;br /&gt;
Wizards learn new spells from Wizard scrolls they find during play.  The Difficulty Class for a saving throw against a Wizard&#039;s spell is 10 + the spell level + the Wizard’s Intelligence modifier.&lt;br /&gt;
&lt;br /&gt;
A Wizard must study his spellbook each day to prepare his spells. He cannot prepare any spell not recorded in his spellbook. A Wizard begins play with a spellbook containing all 0-level Wizard spells (except those from her prohibited school or schools, if any) plus three 1st-level spells of your choice. For each point of Intelligence bonus the Wizard has, the spellbook holds one additional 1st-level spell of your choice. At each new Wizard level, he gains two new spells of any spell level or levels that he can cast (based on his new Wizard level) for her spellbook. For example, when a Wizard attains 5th level, he can cast 3rd-level spells. At this point, he can add two new 3rd-level spells to his spellbook, or one 2nd-level spell and one 3rdlevel spell, or any combination of two spells between 1st and 3rd level. At any time, a Wizard can also add spells found in other Wizards&#039; spellbooks to his own.&lt;br /&gt;
&lt;br /&gt;
===School Specialization===&lt;br /&gt;
A [[School of magic|school]] is one of eight groupings of spells, each defined by a common theme. If desired, a Wizard may specialize in one school of magic (see below), or be a generalist, where there are no bonuses and no penalties.&lt;br /&gt;
&lt;br /&gt;
The eight schools of arcane magic are [[Abjuration]], [[Conjuration]], [[Divination]], [[Enchantment]], [[Evocation]], [[Illusion]], [[Necromancy]], and [[Transmutation]].&lt;br /&gt;
&lt;br /&gt;
The Wizard must choose whether to specialize and, if he does so, choose his specialty at 1st level. At this time, he must also give up another school of magic, specialist wizards can now select their prohibited school of choice by using the opposed school feat granted upon taking the class. A Specialist Wizard then can prepare &#039;&#039;&#039;one additional spell per spell level each day&#039;&#039;&#039;. Unlike in the original DnD rules, the additional spell need not be of the specialist school.&lt;br /&gt;
&lt;br /&gt;
Spells of the prohibited school or schools are not available to the Wizard, and he can not cast such spells from scrolls.  He can use wands with prohibited school spells though. He may not change his specialization later.&lt;br /&gt;
&lt;br /&gt;
This does not only affect a Wizards spell selection; school specialization takes precedence over other base classes or [[Use Magic Device]] checks. &lt;br /&gt;
&lt;br /&gt;
For instance, a multi-classed Wizard/[[Cleric]] can not cast Clerical spells from the prohibited school. So if that Wizard/Cleric has Conjuration as a prohibited school, he can no longer use [[Resurrection]] scrolls. It also means that the tip from the official rulebooks of taking a level in the Sorcerer class on a Specialist Wizard, to yet gain access to all arcane items from the prohibited school, does not work. (&#039;&#039;However, see [[Talk:Wizard]]&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
Specialist Wizards get +2 on Spellcraft checks when dealing with spells from their own school and can memorize one additional spell per spell level per day(ie. with an 18 int, at 1st level, a wizard normally gets three 1st level spells, a specialist would get four 1st level spells). Other than that, there seems to be no difference between specialists implemented in NWN2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WARNING:  when choosing a new Prohibited School using the In-game Feat, make sure you Rest and log in/out before making the choice.  There seems to exist a Bug where if you try to choose a new Prohibited School at Creation, after RCR and within the Nexus before actually Resting In-game, the bug will allow you to choose a new Prohibitive School, but your Specialized School with bug out to General.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===BGTSCC Study Spell===&lt;br /&gt;
The Wizard can learn spells from scrolls and other casting items by using their Study Spell feat on the item. A message will appear in the combat log, and when the Wizard later uses that item they will attempt to learn the spell being cast. Failing a Spellcraft check against 20 + the spell&#039;s Wizard level (not its innate spell level) means the Wizard will NOT add the spell to their spellbook, but the spell is cast and the item is spent as normal regardless. Taking the Scribe Scroll feat will NOT permit other classes to learn spells; the BGTSCC custom Study Spell feat is only granted with the first Wizard class level taken.&lt;br /&gt;
&lt;br /&gt;
==Familiars==&lt;br /&gt;
The character may summon a [[Familiar|familiar]]. A familiar is a magical beast that resembles a small animal and is unusually tough and intelligent. The creature serves as a companion and servant. Familiars retain the appearance, Hit Dice, base attack bonus, base save bonus, skills, and feats of the normal animal it once was, but they gain various bonuses as a result of their bond with their master.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Familiar Basics&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Hit Points&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The familiar has one-half the master&#039;s total hit points (not including temporary hit points), rounded down, unless its own total hit points are higher.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Saving Throws&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For each saving throw, the familiar uses its own base save bonus or the master&#039;s, whichever is better.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Skills&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For each skill, the familiar uses its own skill ranks or the master&#039;s, whichever is better. Regardless of a familiar&#039;s total skill modifiers, some skills may remain beyond the familiar&#039;s ability, such as skills requiring fine motor skills beyond what a paw is capable of.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Familiar Abilities&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Natural Armor Bonus&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Familiars have higher AC than normal animals of their type. This value increases by 1 at every level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Intelligence&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Familiars are smarter than normal creatures of their type. All familiars start at a minimum of 6 Intelligence and receive one additional point of Intelligence at every level. If a familiar naturally has higher than 6 Intelligence, it uses its base score until the master is of a high-enough level to surpass it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Bonus Feats&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All familiars receive the [[Alertness]], [[Improved Evasion]], [[Empathic Link]], and [[Deliver Touch Spells]] feats at level 1, the [[Speak with Master]] feat at level 5, the [[Speak with Like Kind]] feat at level 7, the [[Spell Resistance (familiar)|Spell Resistance]] feat at level 11, and the [[Scry on Familiar]] feat at level 13. The details for these feats are provided on the familiar&#039;s character sheet once the master has reached the appropriate level.&lt;br /&gt;
&lt;br /&gt;
If the familiar dies, the character suffers 1d6 damage, but may summon the familiar again on the following day.&lt;br /&gt;
&lt;br /&gt;
===Bind Familiar===&lt;br /&gt;
Sorcerers and Wizards can change their familiar at any time by using the Bind Familiar feat. This allows you to change the type of familiar and its name, though the bonus ability the familiar provides remains the same. After using the Bind Familiar feat, you must wait a week before you can use it again.&lt;br /&gt;
&lt;br /&gt;
When you reach epic level and epic caster level your familiar becomes able to cast a spell like ability that you can pick from a list of level 1-3 spells. The list extends to level 1-8 spells if you have the [[Improved_Familiar|Improved Familiar]] feat. The Improved Familiar feat also gives additional choices.&lt;br /&gt;
&lt;br /&gt;
===List of Familiars===&lt;br /&gt;
* [[Bat]]: Master gains +3 to [[Listen]] checks.&lt;br /&gt;
* [[Beetle]]: Master gains +1 [[hit point]] per level.&lt;br /&gt;
* [[Cat]]: Master gains +2 to [[Move Silently|move silently]] and [[hide]] checks.&lt;br /&gt;
* [[Chicken]]: Master gains +1 [[hit point]] per level.&lt;br /&gt;
* [[Hawk]]: Master gains +3 to [[Listen]] checks.&lt;br /&gt;
* [[Pig]]: Master gains +3 to [[diplomacy]] checks.&lt;br /&gt;
* [[Rabbit]]: Master gains +1 bonus to all [[saving throw|saves]].&lt;br /&gt;
* [[Raven]]: Master gains +3 to [[diplomacy]] checks. Ravens also gain the [[Language (familiar)|Language]] feat.&lt;br /&gt;
* [[Rat]]: Master gains +2 to [[fortitude]] saves.&lt;br /&gt;
* [[Snake]]: Master gains +3 to [[bluff]] checks.&lt;br /&gt;
* [[Spider]]: Master gains +3 to [[bluff]] checks. Other types of spiders are available with Bind Familiar.&lt;br /&gt;
* [[Weasel]]: Master gains +2 to [[reflex]] saves.&lt;br /&gt;
* Other familiar options are available through [[Improved Familiar]].&lt;br /&gt;
[[Category:Playable Class]]&lt;br /&gt;
[[Category:Base classes]]&lt;br /&gt;
[[Category:Spellcasting classes]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Trap&amp;diff=17275</id>
		<title>Trap</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Trap&amp;diff=17275"/>
		<updated>2026-09-26T03:43:05Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A trap is a hazard placed on the ground that triggers an effect, harming whoever sets it off. Traps detected with [[Search]] mode show as a red overlay on the ground. [[Craft: Engineering]] assembles trap kits and lets a character place their own; [[Disable Device]] disables or recovers traps set by others.&lt;br /&gt;
&lt;br /&gt;
Traps come as generic trap kits, projectile traps, alarms and magical spell traps, at rising strengths: Minor, Average, Strong and Deadly, with Fatal and Epic versions of some.&lt;br /&gt;
&lt;br /&gt;
Traps are built for either damage or debilitation:&lt;br /&gt;
* &#039;&#039;&#039;Damage&#039;&#039;&#039; traps allow a Reflex save for half damage, so [[Evasion]] and [[Improved Evasion]] help against them.&lt;br /&gt;
* &#039;&#039;&#039;Debilitation&#039;&#039;&#039; traps allow a save against their effect, but always deal their listed damage.&lt;br /&gt;
&lt;br /&gt;
The Evasion column shows which traps Evasion works against.&lt;br /&gt;
&lt;br /&gt;
==Trap kits==&lt;br /&gt;
The trap kits player characters can use:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Trap&lt;br /&gt;
!Strength&lt;br /&gt;
!Target&lt;br /&gt;
!Damage&lt;br /&gt;
!Effect&lt;br /&gt;
!Save&lt;br /&gt;
!DC&lt;br /&gt;
!Evasion?&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5 style=&amp;quot;font-weight:bold;background:#252525;color:#9fd49f&amp;quot;|Acid Blob&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|3d6 acid&lt;br /&gt;
|Paralysis, 2 rounds&amp;lt;br&amp;gt;(DC 15 Fortitude each round)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|5d6 acid&lt;br /&gt;
|Paralysis, 3 rounds&amp;lt;br&amp;gt;(DC 20 Fortitude each round)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|12d6 acid&lt;br /&gt;
|Paralysis, 4 rounds&amp;lt;br&amp;gt;(DC 25 Fortitude each round)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|18d6 acid&lt;br /&gt;
|Paralysis, 5 rounds&amp;lt;br&amp;gt;(DC 25 Fortitude each round)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fatal&lt;br /&gt;
|Single creature&lt;br /&gt;
|22d6 acid&lt;br /&gt;
|Paralysis, 4 rounds&amp;lt;br&amp;gt;(DC 25 Fortitude each round)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|28&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4 style=&amp;quot;font-weight:bold;background:#202020;color:#b8dc8e&amp;quot;|Acid Splash&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|2d8 acid&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|18&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|5d8 acid&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|22&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|10d8 acid&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|26&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|20d8 acid&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=6 style=&amp;quot;font-weight:bold;background:#252525;color:#a5c8ff&amp;quot;|Electrical&lt;br /&gt;
|Minor&lt;br /&gt;
|3 creatures, 15 ft radius&lt;br /&gt;
|8d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|19&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|4 creatures, 15 ft radius&lt;br /&gt;
|15d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|22&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|5 creatures, 15 ft radius&lt;br /&gt;
|20d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|26&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|30d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|28&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fatal&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|40d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|60d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|35&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=6 style=&amp;quot;font-weight:bold;background:#202020;color:#ffab80&amp;quot;|Fire&lt;br /&gt;
|Minor&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|5d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|18&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|8d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|22&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|15d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|26&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|25d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fatal&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|35d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|34&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|50d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|38&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5 style=&amp;quot;font-weight:bold;background:#252525;color:#9fdcff&amp;quot;|Frost&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|2d4 cold&lt;br /&gt;
|Paralysis, 1 round&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|12&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|4d4 cold&lt;br /&gt;
|Paralysis, 2 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|13&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|8d4 cold&lt;br /&gt;
|Paralysis, 3 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|14&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|16d4 cold&lt;br /&gt;
|Paralysis, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|Single creature&lt;br /&gt;
|40d4 cold&lt;br /&gt;
|Paralysis, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=6 style=&amp;quot;font-weight:bold;background:#202020;color:#f0d98c&amp;quot;|Holy&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|2d4 divine&amp;lt;br&amp;gt;(4d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|3d4 divine&amp;lt;br&amp;gt;(5d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|6d4 divine&amp;lt;br&amp;gt;(8d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|8d4 divine&amp;lt;br&amp;gt;(12d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fatal&lt;br /&gt;
|Single creature&lt;br /&gt;
|12d4 divine&amp;lt;br&amp;gt;(16d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|Single creature&lt;br /&gt;
|16d4 divine&amp;lt;br&amp;gt;(20d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4 style=&amp;quot;font-weight:bold;background:#252525;color:#c3b0e6&amp;quot;|Negative&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|2d6 negative&lt;br /&gt;
|−1 Strength&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|12&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|4d6 negative&lt;br /&gt;
|−1 Strength&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|8d6 negative&lt;br /&gt;
|−2 Strength&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|18&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|16d6 negative&lt;br /&gt;
|−1 level&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|21&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=6 style=&amp;quot;font-weight:bold;background:#202020;color:#8fdcd2&amp;quot;|Sonic&lt;br /&gt;
|Minor&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|2d4 sonic&lt;br /&gt;
|Stun, 2 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|12&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|4d4 sonic&lt;br /&gt;
|Stun, 2 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|14&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|8d4 sonic&lt;br /&gt;
|Stun, 3 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|17&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|16d4 sonic&lt;br /&gt;
|Stun, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fatal&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|30d4 sonic&lt;br /&gt;
|Stun, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|40d4 sonic&lt;br /&gt;
|Stun, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5 style=&amp;quot;font-weight:bold;background:#252525;color:#dcbca8&amp;quot;|Spike&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|2d6 piercing&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|4d6 piercing&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|8d6 piercing&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|25d6 piercing&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&amp;lt;br&amp;gt;(Beast trap)&lt;br /&gt;
|Single creature&lt;br /&gt;
|?d6 piercing&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|?&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4 style=&amp;quot;font-weight:bold;background:#202020;color:#b0cc94&amp;quot;|Tangle&lt;br /&gt;
|Minor&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Slow, 3 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Slow, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Slow, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Slow, 5 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|35&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4 style=&amp;quot;font-weight:bold;background:#252525;color:#e4b0ec&amp;quot;|Gas&lt;br /&gt;
|Minor&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Giant Wasp Poison&amp;lt;br&amp;gt;(1d6 Dex / 1d6 Dex)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|18&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Deathblade Toxin&amp;lt;br&amp;gt;(1d6 Con / 2d6 Con)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Black Lotus Extract&amp;lt;br&amp;gt;(1d6 Con / 2d6 Con)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|22&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Dark Reaver Powder&amp;lt;br&amp;gt;(2d3 Con / 2d6 Con)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|26&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Data from [https://bgtscc.net/viewtopic.php?p=900484#p900484 this forum post].&lt;br /&gt;
&lt;br /&gt;
==Gameplay notes==&lt;br /&gt;
* Traps set by players only trigger on characters hostile to the one who set them.&lt;br /&gt;
* A PC killed by a trap set by a player counts as a PvP death, not a PvE death.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Trap&amp;diff=17274</id>
		<title>Trap</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Trap&amp;diff=17274"/>
		<updated>2026-09-26T03:34:59Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A trap is a hazard placed on the ground that triggers an effect, harming whoever sets it off. Traps detected with [[Search]] mode show as a red overlay on the ground. [[Craft: Engineering]] assembles trap kits and lets a character place their own; [[Disable Device]] disables or recovers traps set by others.&lt;br /&gt;
&lt;br /&gt;
Traps come as generic trap kits, projectile traps, alarms and magical spell traps, at rising strengths: Minor, Average, Strong and Deadly, with Fatal and Epic versions of some.&lt;br /&gt;
&lt;br /&gt;
Traps are built for either damage or debilitation:&lt;br /&gt;
* &#039;&#039;&#039;Damage&#039;&#039;&#039; traps allow a Reflex save for half damage, so [[Evasion]] and [[Improved Evasion]] help against them.&lt;br /&gt;
* &#039;&#039;&#039;Debilitation&#039;&#039;&#039; traps allow a save against their effect, but always deal their listed damage.&lt;br /&gt;
&lt;br /&gt;
The Evasion column shows which traps Evasion works against.&lt;br /&gt;
&lt;br /&gt;
==Trap kits==&lt;br /&gt;
The trap kits player characters can use:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Trap&lt;br /&gt;
!Strength&lt;br /&gt;
!Target&lt;br /&gt;
!Damage&lt;br /&gt;
!Effect&lt;br /&gt;
!Save&lt;br /&gt;
!DC&lt;br /&gt;
!Evasion?&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5 style=&amp;quot;font-weight:bold&amp;quot;|Acid Blob&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|3d6 acid&lt;br /&gt;
|Paralysis, 2 rounds&amp;lt;br&amp;gt;(DC 15 Fortitude each round)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|5d6 acid&lt;br /&gt;
|Paralysis, 3 rounds&amp;lt;br&amp;gt;(DC 20 Fortitude each round)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|12d6 acid&lt;br /&gt;
|Paralysis, 4 rounds&amp;lt;br&amp;gt;(DC 25 Fortitude each round)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|18d6 acid&lt;br /&gt;
|Paralysis, 5 rounds&amp;lt;br&amp;gt;(DC 25 Fortitude each round)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fatal&lt;br /&gt;
|Single creature&lt;br /&gt;
|22d6 acid&lt;br /&gt;
|Paralysis, 4 rounds&amp;lt;br&amp;gt;(DC 25 Fortitude each round)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|28&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4 style=&amp;quot;font-weight:bold&amp;quot;|Acid Splash&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|2d8 acid&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|18&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|5d8 acid&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|22&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|10d8 acid&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|26&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|20d8 acid&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=6 style=&amp;quot;font-weight:bold&amp;quot;|Electrical&lt;br /&gt;
|Minor&lt;br /&gt;
|3 creatures, 15 ft radius&lt;br /&gt;
|8d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|19&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|4 creatures, 15 ft radius&lt;br /&gt;
|15d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|22&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|5 creatures, 15 ft radius&lt;br /&gt;
|20d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|26&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|30d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|28&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fatal&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|40d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|6 creatures, 15 ft radius&lt;br /&gt;
|60d6 electrical&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|35&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=6 style=&amp;quot;font-weight:bold&amp;quot;|Fire&lt;br /&gt;
|Minor&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|5d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|18&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|5 ft radius&lt;br /&gt;
|8d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|22&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|15d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|26&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|25d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fatal&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|35d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|34&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|50d6 fire&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|38&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5 style=&amp;quot;font-weight:bold&amp;quot;|Frost&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|2d4 cold&lt;br /&gt;
|Paralysis, 1 round&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|12&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|4d4 cold&lt;br /&gt;
|Paralysis, 2 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|13&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|8d4 cold&lt;br /&gt;
|Paralysis, 3 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|14&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|16d4 cold&lt;br /&gt;
|Paralysis, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|Single creature&lt;br /&gt;
|40d4 cold&lt;br /&gt;
|Paralysis, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=6 style=&amp;quot;font-weight:bold&amp;quot;|Holy&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|2d4 divine&amp;lt;br&amp;gt;(4d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|3d4 divine&amp;lt;br&amp;gt;(5d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|6d4 divine&amp;lt;br&amp;gt;(8d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|8d4 divine&amp;lt;br&amp;gt;(12d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fatal&lt;br /&gt;
|Single creature&lt;br /&gt;
|12d4 divine&amp;lt;br&amp;gt;(16d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|Single creature&lt;br /&gt;
|16d4 divine&amp;lt;br&amp;gt;(20d10 to undead)&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|None&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4 style=&amp;quot;font-weight:bold&amp;quot;|Negative&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|2d6 negative&lt;br /&gt;
|−1 Strength&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|12&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|4d6 negative&lt;br /&gt;
|−1 Strength&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|8d6 negative&lt;br /&gt;
|−2 Strength&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|18&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|16d6 negative&lt;br /&gt;
|−1 level&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|21&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=6 style=&amp;quot;font-weight:bold&amp;quot;|Sonic&lt;br /&gt;
|Minor&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|2d4 sonic&lt;br /&gt;
|Stun, 2 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|12&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|4d4 sonic&lt;br /&gt;
|Stun, 2 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|14&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|8d4 sonic&lt;br /&gt;
|Stun, 3 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|17&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|16d4 sonic&lt;br /&gt;
|Stun, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Fatal&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|30d4 sonic&lt;br /&gt;
|Stun, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|40d4 sonic&lt;br /&gt;
|Stun, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Will&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5 style=&amp;quot;font-weight:bold&amp;quot;|Spike&lt;br /&gt;
|Minor&lt;br /&gt;
|Single creature&lt;br /&gt;
|2d6 piercing&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|Single creature&lt;br /&gt;
|4d6 piercing&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|Single creature&lt;br /&gt;
|8d6 piercing&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|Single creature&lt;br /&gt;
|25d6 piercing&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|15&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Epic&amp;lt;br&amp;gt;(Beast trap)&lt;br /&gt;
|Single creature&lt;br /&gt;
|?d6 piercing&lt;br /&gt;
|—&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|?&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#8fd18f&amp;quot;&amp;gt;✔ Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4 style=&amp;quot;font-weight:bold&amp;quot;|Tangle&lt;br /&gt;
|Minor&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Slow, 3 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|10 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Slow, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Slow, 4 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|30&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Slow, 5 rounds&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Reflex&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|35&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4 style=&amp;quot;font-weight:bold&amp;quot;|Gas&lt;br /&gt;
|Minor&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Giant Wasp Poison&amp;lt;br&amp;gt;(1d6 Dex / 1d6 Dex)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|18&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Average&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Deathblade Toxin&amp;lt;br&amp;gt;(1d6 Con / 2d6 Con)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Strong&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Black Lotus Extract&amp;lt;br&amp;gt;(1d6 Con / 2d6 Con)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|22&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deadly&lt;br /&gt;
|15 ft radius&lt;br /&gt;
|—&lt;br /&gt;
|Dark Reaver Powder&amp;lt;br&amp;gt;(2d3 Con / 2d6 Con)&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Fortitude&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|26&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span style=&amp;quot;color:#e08a8a&amp;quot;&amp;gt;✘ No&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Data from [https://bgtscc.net/viewtopic.php?p=900484#p900484 this forum post].&lt;br /&gt;
&lt;br /&gt;
==Gameplay notes==&lt;br /&gt;
* Traps set by players only trigger on characters hostile to the one who set them.&lt;br /&gt;
* A PC killed by a trap set by a player counts as a PvP death, not a PvE death.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17273</id>
		<title>Template:Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17273"/>
		<updated>2026-09-25T13:59:34Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;bg-infobox&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{if|test={{{icon|}}}|then=&amp;lt;span class=&amp;quot;bg-infobox-icon&amp;quot;&amp;gt;[[Image:{{{icon}}}|40px]]&amp;lt;/span&amp;gt;}}{{if|test={{{name|}}}|then={{{name}}}|else={{PAGENAME}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{alias|}}}|then=! Alias(es):&lt;br /&gt;
{{!}} &#039;&#039;{{{alias}}}&#039;&#039;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
! Power:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: O=[[Overgod]]&lt;br /&gt;
|case: G=[[Greater deity]]&lt;br /&gt;
|case: I=[[Intermediate deity]]&lt;br /&gt;
|case: L=[[Lesser deity]]&lt;br /&gt;
|case: D=[[Demigod]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Pantheon:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Faerûnian pantheon]]&lt;br /&gt;
|case: E=The [[Seldarine]] ([[Elf]])&lt;br /&gt;
|case: Dw=The [[Morndinsamman]] ([[Dwarf]])&lt;br /&gt;
|case: Dr=The [[Dark Seldarine]] ([[Drow]])&lt;br /&gt;
|case: G=The [[Lords of the Golden Hills]] ([[Gnome]])&lt;br /&gt;
|case: H=[[Yondalla&#039;s Children]] ([[Halfling]])&lt;br /&gt;
|case: M=[[Mulhorandi pantheon]]&lt;br /&gt;
|case: O=[[Orc pantheon]]&lt;br /&gt;
|case: S=[[Sylvan pantheon]]&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Symbol:&lt;br /&gt;
| {{{symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alignment]]:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Lawful good]]&lt;br /&gt;
|case: NG=[[Neutral good]]&lt;br /&gt;
|case: CG=[[Chaotic good]]&lt;br /&gt;
|case: LN=[[Lawful neutral]]&lt;br /&gt;
|case: N=[[True neutral]]&lt;br /&gt;
|case: CN=[[Chaotic neutral]]&lt;br /&gt;
|case: LE=[[Lawful evil]]&lt;br /&gt;
|case: NE=[[Neutral evil]]&lt;br /&gt;
|case: CE=[[Chaotic evil]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Cleric]] alignment:&lt;br /&gt;
| {{{cleric}}}&lt;br /&gt;
|-&lt;br /&gt;
! Portfolio:&lt;br /&gt;
| {{{portfolio}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worshippers:&lt;br /&gt;
| {{{worshippers}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Domain]]s:&lt;br /&gt;
| {{if|test={{{domain_air|}}}|then=[[Air (domain)|Air]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_animal|}}}|then=[[Animal (domain)|Animal]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_chaos|}}}|then=[[Chaos (domain)|Chaos]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_cold|}}}|then=[[Cold (domain)|Cold]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_darkness|}}}|then=[[Darkness (domain)|Darkness]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_death|}}}|then=[[Death (domain)|Death]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_destruct|}}}|then=[[Destruction (domain)|Destruction]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_dream|}}}|then=[[Dream (domain)|(Dream)]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_earth|}}}|then=[[Earth (domain)|Earth]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_evil|}}}|then=[[Evil (domain)|Evil]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_fire|}}}|then=[[Fire (domain)|Fire]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_fury|}}}|then=[[Fury (domain)|Fury]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_good|}}}|then=[[Good (domain)|Good]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_healing|}}}|then=[[Healing (domain)|Healing]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_knowledge|}}}|then=[[Knowledge (domain)|Knowledge]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_law|}}}|then=[[Law (domain)|Law]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_luck|}}}|then=[[Luck (domain)|Luck]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_fey|}}}|then=[[Fey (domain)|Fey]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_pleasure|}}}|then=[[Pleasure (domain)|Pleasure]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_magic|}}}|then=[[Magic (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_plant|}}}|then=[[Plant (domain)|Plant]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_protection|}}}|then=[[Protection (domain)|Protection]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_repose|}}}|then=[[Repose (domain)|Repose]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_strength|}}}|then=[[Strength (domain)|Strength]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_sun|}}}|then=[[Sun (domain)|Sun]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_time|}}}|then=[[Time (domain)|Time]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_travel|}}}|then=[[Travel (domain)|Travel]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_trickery|}}}|then=[[Trickery]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_undeath|}}}|then=[[Undeath (domain)|Undeath]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_war|}}}|then=[[War (domain)|War]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_water|}}}|then=[[Water (domain)|Water]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_moon|}}}|then=[[Moon (domain)|Moon]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_spider|}}}|then=[[Spider (domain)|Spider]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_cavern|}}}|then=[[Cavern (domain)|Cavern]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_trade|}}}|then=[[Trade (domain)|Trade]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_tyranny|}}}|then=[[Tyranny (domain)|Tyranny]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_suffering|}}}|then=[[Suffering (domain)|Suffering]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_storm|}}}|then=[[Storm (domain)|Storm]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_fate|}}}|then=[[Fate (domain)|Fate]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_planning|}}}|then=[[Planning (domain)|Planning]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_spell|}}}|then=[[Spell (domain)|Spell]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_portal|}}}|then=[[Portal (domain)|Portal]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_charm|}}}|then=[[Charm (domain)|Charm]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_retribution|}}}|then=[[Retribution (domain)|Retribution]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_renewal|}}}|then=[[Renewal (domain)|Renewal]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_hatred|}}}|then=[[Hatred (domain)|Hatred]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_elf|}}}|then=[[Elf (domain)|Elf]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_dwarf|}}}|then=[[Dwarf (domain)|Dwarf]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_drow|}}}|then=[[Drow (domain)|Drow]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_orc|}}}|then=[[Orc (domain)|Orc]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_halfling|}}}|then=[[Halfling (domain)|Halfling]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}{{if|test={{{domain_gnome|}}}|then=[[Gnome (domain)|Gnome]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;wbr&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
! Favoured weapon:&lt;br /&gt;
| {{{weapon}}}&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{allies|}}}|then=! Allies:&lt;br /&gt;
{{!}} {{{allies}}}&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
{{if|test={{{enemies|}}}|then=! Enemies:&lt;br /&gt;
{{!}} {{{enemies}}}&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;[[Category:Forgotten Realms deities]]{{if|test={{{icon|}}}|then=|else=[[Category:Deities missing icon]]}}{{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: G=[[Category:Greater deities]]&lt;br /&gt;
|case: I=[[Category:Intermediate deities]]&lt;br /&gt;
|case: L=[[Category:Lesser deities]]&lt;br /&gt;
|case: D=[[Category:Demigods]]&lt;br /&gt;
|default=[[Category:Deities of unknown power]]&lt;br /&gt;
}}{{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Category:Faerunian deities]]&lt;br /&gt;
|case: E=[[Category:Elven deities]]&lt;br /&gt;
|case: Dw=[[Category:Dwarven deities]]&lt;br /&gt;
|case: Dr=[[Category:Drow deities]]&lt;br /&gt;
|case: G=[[Category:Gnomish deities]]&lt;br /&gt;
|case: H=[[Category:Halfling deities]]&lt;br /&gt;
|case: M=[[Category:Mulhorandi deities]]&lt;br /&gt;
|case: O=[[Category:Orc deities]]&lt;br /&gt;
|case: S=[[Category:Sylvan deities]]&lt;br /&gt;
|default=[[Category:Deities without a pantheon]]&lt;br /&gt;
}}{{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Category:Lawful good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: NG=[[Category:Neutral good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: CG=[[Category:Chaotic good deities]]&lt;br /&gt;
|case: LN=[[Category:Lawful neutral deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: N=[[Category:True neutral deities]]&lt;br /&gt;
|case: CN=[[Category:Chaotic neutral deities]]&lt;br /&gt;
|case: LE=[[Category:Lawful evil deities]]&lt;br /&gt;
|case: NE=[[Category:Neutral evil deities]]&lt;br /&gt;
|case: CE=[[Category:Chaotic evil deities]]&lt;br /&gt;
|default=[[Category:Deities of unknown alignment]]&lt;br /&gt;
}}{{if|test={{{domain_air|}}}|then=[[Category:Air domain deities]]}}{{if|test={{{domain_animal|}}}|then=[[Category:Animal domain deities]]}}{{if|test={{{domain_chaos|}}}|then=[[Category:Chaos domain deities]]}}{{if|test={{{domain_cold|}}}|then=[[Category:Cold domain deities]]}}{{if|test={{{domain_darkness|}}}|then=[[Category:Darkness domain deities]]}}{{if|test={{{domain_death|}}}|then=[[Category:Death domain deities]]}}{{if|test={{{domain_destruct|}}}|then=[[Category:Destruction domain deities]]}}{{if|test={{{domain_dream|}}}|then=[[Category:Dream domain deities]]}}{{if|test={{{domain_earth|}}}|then=[[Category:Earth domain deities]]}}{{if|test={{{domain_evil|}}}|then=[[Category:Evil domain deities]]}}{{if|test={{{domain_fire|}}}|then=[[Category:Fire domain deities]]}}{{if|test={{{domain_fury|}}}|then=[[Category:Fury domain deities]]}}{{if|test={{{domain_good|}}}|then=[[Category:Good domain deities]]}}{{if|test={{{domain_healing|}}}|then=[[Category:Healing domain deities]]}}{{if|test={{{domain_knowledge|}}}|then=[[Category:Knowledge domain deities]]}}{{if|test={{{domain_law|}}}|then=[[Category:Law domain deities]]}}{{if|test={{{domain_luck|}}}|then=[[Category:Luck domain deities]]}}{{if|test={{{domain_magic|}}}|then=[[Category:Magic domain deities]]}}{{if|test={{{domain_plant|}}}|then=[[Category:Plant domain deities]]}}{{if|test={{{domain_protection|}}}|then=[[Category:Protection domain deities]]}}{{if|test={{{domain_strength|}}}|then=[[Category:Strength domain deities]]}}{{if|test={{{domain_sun|}}}|then=[[Category:Sun domain deities]]}}{{if|test={{{domain_time|}}}|then=[[Category:Time domain deities]]}}{{if|test={{{domain_travel|}}}|then=[[Category:Travel domain deities]]}}{{if|test={{{domain_trickery|}}}|then=[[Category:Trickery domain deities]]}}{{if|test={{{domain_undeath|}}}|then=[[Category:Undeath domain deities]]}}{{if|test={{{domain_war|}}}|then=[[Category:War domain deities]]}}{{if|test={{{domain_water|}}}|then=[[Category:Water domain deities]]}}{{if|test={{{domain_moon|}}}|then=[[Category:Moon domain deities]]}}{{if|test={{{domain_spider|}}}|then=[[Category:Spider domain deities]]}}{{if|test={{{domain_illusion|}}}|then=[[Category:Illusion domain deities]]}}{{if|test={{{domain_cavern|}}}|then=[[Category:Cavern domain deities]]}}{{if|test={{{domain_trade|}}}|then=[[Category:Trade domain deities]]}}{{if|test={{{domain_tyranny|}}}|then=[[Category:Tyranny domain deities]]}}{{if|test={{{domain_suffering|}}}|then=[[Category:Suffering domain deities]]}}{{if|test={{{domain_storm|}}}|then=[[Category:Storm domain deities]]}}{{if|test={{{domain_fate|}}}|then=[[Category:Fate domain deities]]}}{{if|test={{{domain_planning|}}}|then=[[Category:Planning domain deities]]}}{{if|test={{{domain_spell|}}}|then=[[Category:Spell domain deities]]}}{{if|test={{{domain_portal|}}}|then=[[Category:Portal domain deities]]}}{{if|test={{{domain_charm|}}}|then=[[Category:Charm domain deities]]}}{{if|test={{{domain_retribution|}}}|then=[[Category:Retribution domain deities]]}}{{if|test={{{domain_renewal|}}}|then=[[Category:Renewal domain deities]]}}{{if|test={{{domain_hatred|}}}|then=[[Category:Hatred domain deities]]}}{{if|test={{{domain_elf|}}}|then=[[Category:Elf domain deities]]}}{{if|test={{{domain_dwarf|}}}|then=[[Category:Dwarf domain deities]]}}{{if|test={{{domain_drow|}}}|then=[[Category:Drow domain deities]]}}{{if|test={{{domain_orc|}}}|then=[[Category:Orc domain deities]]}}{{if|test={{{domain_halfling|}}}|then=[[Category:Halfling domain deities]]}}{{if|test={{{domain_gnome|}}}|then=[[Category:Gnome domain deities]]}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Deity|name=&lt;br /&gt;
|icon=&lt;br /&gt;
|alias=&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=&lt;br /&gt;
|cleric=&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=&lt;br /&gt;
|domain_air=&lt;br /&gt;
|domain_animal=&lt;br /&gt;
|domain_chaos=&lt;br /&gt;
|domain_cold=&lt;br /&gt;
|domain_darkness=&lt;br /&gt;
|domain_death=&lt;br /&gt;
|domain_destruct=&lt;br /&gt;
|domain_dream=&lt;br /&gt;
|domain_earth=&lt;br /&gt;
|domain_evil=&lt;br /&gt;
|domain_fire=&lt;br /&gt;
|domain_fury=&lt;br /&gt;
|domain_good=&lt;br /&gt;
|domain_healing=&lt;br /&gt;
|domain_knowledge=&lt;br /&gt;
|domain_law=&lt;br /&gt;
|domain_luck=&lt;br /&gt;
|domain_magic=&lt;br /&gt;
|domain_plant=&lt;br /&gt;
|domain_protection=&lt;br /&gt;
|domain_strength=&lt;br /&gt;
|domain_sun=&lt;br /&gt;
|domain_time=&lt;br /&gt;
|domain_travel=&lt;br /&gt;
|domain_trickery=&lt;br /&gt;
|domain_undeath=&lt;br /&gt;
|domain_war=&lt;br /&gt;
|domain_water=&lt;br /&gt;
|domain_moon=&lt;br /&gt;
|domain_spider=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_cavern=&lt;br /&gt;
|domain_trade=&lt;br /&gt;
|domain_tyranny=&lt;br /&gt;
|domain_suffering=&lt;br /&gt;
|domain_storm=&lt;br /&gt;
|domain_fate=&lt;br /&gt;
|domain_planning=&lt;br /&gt;
|domain_spell=&lt;br /&gt;
|domain_portal=&lt;br /&gt;
|domain_charm=&lt;br /&gt;
|domain_repose=&lt;br /&gt;
|domain_retribution=&lt;br /&gt;
|domain_renewal=&lt;br /&gt;
|domain_hatred=&lt;br /&gt;
|domain_elf=&lt;br /&gt;
|domain_dwarf=&lt;br /&gt;
|domain_drow=&lt;br /&gt;
|domain_orc=&lt;br /&gt;
|domain_halfling=&lt;br /&gt;
|domain_gnome=&lt;br /&gt;
|domain_fey=&lt;br /&gt;
|domain_pleasure=&lt;br /&gt;
|weapon=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;name&#039;&#039; - only required if the page name is not the deity&#039;s name, currently only needed for [[Bane (deity)|Bane]].&lt;br /&gt;
*&#039;&#039;icon&#039;&#039; - the &#039;&#039;&#039;name&#039;&#039;&#039; of a picture of the standard NWN2 icon once it has been uploaded onto the wiki.&lt;br /&gt;
*&#039;&#039;alias&#039;&#039; - refers to the nicknames and aliases for the deity.&lt;br /&gt;
*&#039;&#039;power&#039;&#039;- can be G for Greater, I for Intermediate, L for Lesser or D for Demigod&lt;br /&gt;
*&#039;&#039;pantheon&#039;&#039; - can be F for Faerunian (the major pantheon), E for elven deities, Dw for Dwarven, Dr for Drow, G for Gnomes, H for Halfling, M for Mulhorandi, O for Orcish.&lt;br /&gt;
*&#039;&#039;symbol&#039;&#039; - a text description of the deity&#039;s symbol.&lt;br /&gt;
*&#039;&#039;alignment&#039;&#039;- can be any of the common abbreviations for alignment eg. LG; CN; NE etc.&lt;br /&gt;
*&#039;&#039;cleric&#039;&#039; - a listing of alignments allowed for clerics of that deity. For brevity I recommend just listing them in the same format as the previous entry.&lt;br /&gt;
*&#039;&#039;portfolio&#039;&#039; - the canon portfolio of that deity.&lt;br /&gt;
*&#039;&#039;worshippers&#039;&#039; - a listing of the kinds of worshippers of that deity.&lt;br /&gt;
*&#039;&#039;domain_xxx&#039;&#039; - place a &#039;&#039;1&#039;&#039; next to those nwn2 domains that are canon for that deity.&lt;br /&gt;
*&#039;&#039;weapon&#039;&#039; - the deity&#039;s favoured weapon as listed in its .tlk file entry.&lt;br /&gt;
*&#039;&#039;allies&#039;&#039; - other deities considered allies of this one.&lt;br /&gt;
*&#039;&#039;enemeies&#039;&#039; - other deities considered enemies or opponents of this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Based on [[User:Jasperre|Jasperre]]&#039;s Spell template&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Character_Background&amp;diff=17272</id>
		<title>Character Background</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Character_Background&amp;diff=17272"/>
		<updated>2026-09-25T05:43:26Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When creating a new PC, players at first log in will be prompted to choose a character background as they enter the Nexus. &lt;br /&gt;
&lt;br /&gt;
The backgrounds offered by this function grant the character two free Class [[Skills]]. If one of the character&#039;s [[:Category:Classes|Classes]] (now or later) grants those same class skills, the character instead receives a +2 bonus to those skills from that background. &lt;br /&gt;
&lt;br /&gt;
For example, if you take the Burglar background (see table below), which grants Move Silently and Open Lock, while also taking the Rogue class, which also grants Move Silently and Open Lock, your PC will instead receive a +2 bonus on Move Silently and Open Lock from having the Burglar background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can only Select ONLY &amp;lt;u&amp;gt;ONE (1)&amp;lt;/u&amp;gt; of these, during [[Character creation|Character Creation]]&#039;&#039;&#039; ~ Choose wisely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TYPE !! DESCRIPTION !! TYPICAL ALIGNMENT !! BONUS CLASS SKILLS&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | FARMER || The farmer works his land to grow crops. Unlike a serf, farmers are landowners, giving them a certain level of status and protection in society. Ranchers and shepherds are also covered under this occupation as most farmers also keep animals. Farmers live away from urban areas and enjoy the freedom and solitude. || style=&amp;quot;text-align:center&amp;quot;| Any || Profession (Farming &amp;amp;amp; Gardening) and Lore: Nature.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | WOODSMAN || The woodsman is a forester that is generally engaged in providing lumber or firewood. || style=&amp;quot;text-align:center&amp;quot;| Any || Profession (Forestry) and Lore: Nature.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | MINER || A miner spends most of their life beneath the earth, extracting valuable minerals. || style=&amp;quot;text-align:center&amp;quot;| Any || Profession (Mining) and Lore: Dungeoneering.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | APPRENTICE || Apprentices are those learning a trade. This category is broadly defined, including blacksmiths, butchers, chandlers, or leather workers. || style=&amp;quot;text-align:center&amp;quot;| Any || Appraise and any one Craft skill.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | LABORER || Laborers are the builders and movers of society. They work the docks, raise castle walls, and load and unload carts.|| style=&amp;quot;text-align:center&amp;quot;| Any || Craft (Carving and Sculpting) and Lore: Architecture and Engineering.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ASTROLOGER || Astrologers study the movement of the stars and use them to attempt to understand cosmic forces and predict the future. || style=&amp;quot;text-align:center&amp;quot;| Lawful. &amp;lt;br&amp;gt;Astrologers rely on celestial patterns to guide their lives. || Lore: Geography and Astrology and Lore: Religion.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SAILOR || Sailors make their living on the high seas, ferrying goods or passengers from port to port.|| style=&amp;quot;text-align:center&amp;quot;| Chaotic. &amp;lt;br&amp;gt;Sailors value the freedom to chart their own course away from the demands of society at large. || Athletics and Lore: Geography and Astrology.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ENGINEER || Engineers are studied in complex machines and systems, and use that knowledge to invent or design new technological solutions to problems. || style=&amp;quot;text-align:center&amp;quot;| Lawful or chaotic. &amp;lt;br&amp;gt;Engineers are fascinated with complex structures, but they are also adaptable inventors good at thinking outside the box. || Craft (Engineering) and Lore: Architecture and Engineering.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | COURTIER || The courtier is an attendant of the ruling authority. They are nobles that spend most of their time in the castle or palace of the ruler, where he can keep an eye on them and influence their families. || style=&amp;quot;text-align:center&amp;quot;| Lawful. &amp;lt;br&amp;gt;Courtiers must understand and follow the rules of high society if they hope to maintain their standing. || Gather Information and Lore: Nobility and Royalty.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | DIPLOMAT || The diplomat is a noble that specializes in negotiation. || style=&amp;quot;text-align:center&amp;quot;| Lawful. &amp;lt;br&amp;gt;Diplomats must understand and follow the rules of courtesy if they hope to win influence. || Diplomacy and Lore: Nobility and Royalty.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | LEADER || A leader understands people and how to direct them in ways that best make use of their talents. || style=&amp;quot;text-align:center&amp;quot;| Any || Diplomacy and Intimidate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ACOLYTE || Acolytes are neophytes of a particular temple. In civilized lands, they live in dormitories and spend their days performing various mundane duties for their superiors. In more primitive or rural societies, they may be a single student of a mid or high level cleric. || style=&amp;quot;text-align:center&amp;quot;| Determined by the church and deity. || Concentration and Lore: Religion.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SCHOLAR || Scholars are researchers. They generally specialize in a particular field. || style=&amp;quot;text-align:center&amp;quot;| Any || Linguistics and Lore: History.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | APOTHECARY || The apothecary is proficient in herbal remedies, poisons, and medical procedures. Apothecaries are most commonly found in rural areas, where clerics and temples are sparse. Many apothecaries choose to become druids. || style=&amp;quot;text-align:center&amp;quot;| Any || Heal and Lore: Nature.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SQUIRE || The squire is a noble warrior in training. He is assigned to a noble warrior and holds his extra weapons and shields. In return, the squire receives the training he needs to be a noble warrior one day. || style=&amp;quot;text-align:center&amp;quot;| Lawful. &amp;lt;br&amp;gt;Squires must understand and follow the rules of high society if they hope to maintain their position. || Ride and Lore: Nobility and Royalty.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ATHLETE || Advanced societies can afford to sponsor athletic competitors for the benefit of the masses. Athletes are not gladiators; they compete in track and field games.|| style=&amp;quot;text-align:center&amp;quot;|Any || Athletics and Acrobatics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ACROBAT || The acrobat is skilled at finding faster and more unique ways to move around the world, such as free running and climbing.|| style=&amp;quot;text-align:center&amp;quot;|Chaotic. &amp;lt;br&amp;gt;Acrobats enjoy exploring and testing boundaries, often through places they aren&#039;t allowed to be at. || Acrobatics and Athletics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | BANDIT || Bandits are robbers that steal from their prey through intimidation. They are adept at surprising their opponents and catching them off-guard. While the rural highwayman is the traditional bandit archetype, this occupation also includes urban muggers.|| style=&amp;quot;text-align:center&amp;quot;| Any evil except lawful. &amp;lt;br&amp;gt;Bandits don&#039;t necessarily delight in cruelty, but they still cause pain and suffering to others for their own gain. || Hide and Intimidate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | PICKPOCKET || Pickpockets play a high stakes game of distraction and sleight of hand. Pickpockets can rob people in broad daylight, in the middle of a crowd, even while being watched. || style=&amp;quot;text-align:center&amp;quot;| Any non-lawful. &amp;lt;br&amp;gt;Pickpockets are criminals, but their targets and motivations can be varied. || Bluff and Sleight of Hand.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | BURGLAR || The burglar prefers to be where others aren&#039;t. Burglars enter homes in the dead of night and leave without a trace of their larceny. || style=&amp;quot;text-align:center&amp;quot;| Any non-lawful. &amp;lt;br&amp;gt;Burglars are criminals, but their targets and motivations can be varied. || Move Silently and Open Lock.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | HERMIT || The hermit lives apart from society. Unlike a nomad, the hermit has a place to call home, but it is often isolated. Adolescent hermits are either fugitives or children of established hermits. Students of druids or other reclusive spell casters are considered hermits. || style=&amp;quot;text-align:center&amp;quot;| Any. &amp;lt;br&amp;gt;Some hermits are outsiders hiding from society, others might be deeply mystical and pursuing strict paths to inner harmony. || Survival and Hide.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | HUNTER || Hunters primarily earn a living by hunting game animals. Unscrupulous hunters, known as poachers, hunt game on land owned by another. || style=&amp;quot;text-align:center&amp;quot;| Any || Survival and Move Silently.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | NOMAD || The nomad is a wanderer, never staying in the same place for too long. He might be following a herd or simply hawking his talents or wares from village to village. The nomad only owns as much as he can carry.|| style=&amp;quot;text-align:center&amp;quot;| Chaotic.&amp;lt;br&amp;gt; Nomads are adaptable and prefer walking their own paths. || Survival and Ride.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | COURTESAN || Courtesans are escorts or concubines of those that can afford their services. Courtesans are usually found as escorts of aristocrats or employees of a city brothel. || style=&amp;quot;text-align:center&amp;quot;| Neutral. &amp;lt;br&amp;gt;The courtesan is a wearer of masks, skilled at being whoever their client wants them to be. || Diplomacy and Sense Motive.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | BOUNTY HUNTER || The bounty hunter hunts people, not animals. Though they move around frequently, bounty hunters often have large social networks and contacts that help them find their targets. || style=&amp;quot;text-align:center&amp;quot;| Any. &amp;lt;br&amp;gt;Bounty hunters can be agents of the law, killers for hire, or simple concerned citizens.  || Gather Information and Lore: Local.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | GLADIATOR || The gladiator represents any occupation that involves fighting as a spectator sport. While gladiators can be arena fighters, they are also bare-knuckle fighters and duelists. || style=&amp;quot;text-align:center&amp;quot;| Any || Acrobatics and Perform.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | GUARD || Guards are protectors of castles, cities, and villages. || style=&amp;quot;text-align:center&amp;quot;| Lawful. &amp;lt;br&amp;gt;Guards enforce the law of the land, whether just or unjust. || Spot and Sense Motive.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | MERCENARY || The mercenary is a soldier for hire. Where a militia or peasant levy might only be raised in times of war, the mercenary travels from country to country, seeking conflict to earn their living. || style=&amp;quot;text-align:center&amp;quot;| Any || Parry and Lore: Geography and Astronomy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SPY || Spies serve one organization to benefit another. A spy feeds information to their benefactor while working to sabotage the enemy from within. || style=&amp;quot;text-align:center&amp;quot;| Any &amp;lt;br&amp;gt; Some spies are undercover agents of foreign governments, others are bought with coin or blackmailed into leaking information. || Disguise and Gather Information.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ENTERTAINER || Court jesters, tavern singers, circus jugglers, and stage actors have one thing in common; they want to entertain their audience. || style=&amp;quot;text-align:center&amp;quot;| Any || Perform and choice of Bluff (comedy), Disguise (acting), Acrobatics (dance), Linguistics (music, oration, or writing), or Sleight of Hand (street magic).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SCOUT || Scouts patrol the wilderness and make sure their employer&#039;s lands are secure. If they find an enemy, they trail them silently and report their movements. || style=&amp;quot;text-align:center&amp;quot;| Any || Hide and Spot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SERVANT || The servant&#039;s job is to see to the needs of his master or patron, while remaining as out of the way as possible. || style=&amp;quot;text-align:center&amp;quot;| Any non-chaotic. &amp;lt;br&amp;gt; Servants who act out quickly stop being servants. || Move Silently and Listen.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | STABLEHAND || The stablehand grooms and takes care of horses for a lord or inn. Due to the comings and goings of horsemen, the stablehand learns a lot of information. || style=&amp;quot;text-align:center&amp;quot;| Any || Ride and Lore: Nature.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | TAVERN WORKER || The tavern worker is the bartender or serving wench that provides food and drink to customers while sharing information. || style=&amp;quot;text-align:center&amp;quot;| Any || Diplomacy and Gather Information.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | MERCHANT || The merchant is a buyer and seller of goods. || style=&amp;quot;text-align:center&amp;quot;|Any || Appraise and choice of Bluff or Sense Motive.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | PIRATE || Pirates are the bandits of the seas. They take what they can and give nothing back. || style=&amp;quot;text-align:center&amp;quot;| Chaotic. &amp;lt;br&amp;gt;Pirates prefer to live by their own rules, though some can be bought for a time to earn a &amp;quot;&amp;quot;legitimate&amp;quot;&amp;quot; living as privateers. || Intimidate and Athletics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | CON ARTIST || Con artists are criminals that steal from others using their social skills. They might run a rigged game or gain a person&#039;s confidence just to steal from him when his back is turned. || style=&amp;quot;text-align:center&amp;quot;| Any non-lawful &amp;lt;br&amp;gt;Con artists are criminals, but their targets and motivations can be varied. || Appraise and Bluff.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | BEGGAR || Beggars are common in any urban environment. Some of them are shunned due to their status or their health. Others are merely down on their luck. While beggars can be found in any age category, as a fantasy occupation it is assumed that the player character had to beg to survive in childhood. || style=&amp;quot;text-align:center&amp;quot;| Any || Bluff and Survival.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | OUTLAW || The outlaw is a fugitive or exile on the run. While some are criminals, others were framed or forced out of their homes by unfair circumstances. || style=&amp;quot;text-align:center&amp;quot;| Any || Survival and Hide.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | INVESTIGATOR || Despite the name, the investigator occupation includes magistrates, chancellors, and barristers as well as law enforcement investigators. Many feudal lords are also judges, and they may rely on subordinates to do the actual investigating for them. It is important to note that many &amp;quot;&amp;quot;investigators&amp;quot;&amp;quot; are more interested in extracting confessions rather than actually search for the truth. || style=&amp;quot;text-align:center&amp;quot;| Any || Gather Information and Sense Motive.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SOLDIER || The soldier is trained to fight and protect his homeland. || style=&amp;quot;text-align:center&amp;quot;| Any || Parry and Intimidate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | DEVOUT || The devout is a layman strongly committed to following the teachings of a god, divine patron, religion, or philosophy in their daily lives. || style=&amp;quot;text-align:center&amp;quot;| Determined by the deity the character follows. || Concentration and Lore: Religion.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | CONFIDANT || The confidant knows precisely how to get people to trust them, though whether they use that for good or ill depends on the person. || style=&amp;quot;text-align:center&amp;quot;| Any neutral. The confidant&#039;s ability to present or feign empathy requires being able to understand the feelings of others even on matters one disagrees on. || Sense Motive and choice of Bluff or Diplomacy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | POLYGLOT || The polyglot knows many languages. They might have been a translator in the highest courts, a scribe deep in the tomes of a library, raised from two separate backgrounds, or simply traveled around a lot and met many different types of people. || style=&amp;quot;text-align:center&amp;quot;| Any. || Linguistics and one bonus language known.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SURVIVOR || The survivor has suffered trauma they haven&#039;t fully recovered from. Their instincts are hardened as a result, but they can be hypervigilant against the possibility of danger and betrayal. || style=&amp;quot;text-align:center&amp;quot;| Any || Choice of Hide and Survival and Spot or Listen.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | TALENT || The talent is a shameless show-boater. They live for attention, fame, and the next great adventure. || style=&amp;quot;text-align:center&amp;quot;| Chaotic. Talents are usually self-motivated and can find it difficult to consider others before their own interests. || Bluff and Perform.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | TALE TELLER || The tale teller can command attention and friendship with their tall tales. Sometimes truthful, but often exaggerated, the tale teller might be a braggart or comes from a culture with a tradition of oral history. || style=&amp;quot;text-align:center&amp;quot;| Any. || Choice of Bluff or Perform and Lore: Local or Lore: History.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | TROUBLE MAKER || The troublemaker plays tricks on people out of boredom or malice. They can be very curious and impulsive. || style=&amp;quot;text-align:center&amp;quot;| Any. || Sleight of Hand and Craft (Engineering).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | WILD CHILD || The wild child was a free spirit in their youth, often left to wander and explore on their own. || style=&amp;quot;text-align:center&amp;quot;| Chaotic. Wild children are defined by their free spirits. || Choice of Survival or Acrobatics and Hide or Move Silently.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Feats| Character Background]]&lt;br /&gt;
[[Category:Character attributes]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Character_Background&amp;diff=17271</id>
		<title>Character Background</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Character_Background&amp;diff=17271"/>
		<updated>2026-09-25T05:38:43Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When creating a new PC, players at first log in will be prompted to choose a character background as they enter the Nexus. &lt;br /&gt;
&lt;br /&gt;
The backgrounds offered by this function grant the character two free Class [[Skills]]. If one of the character&#039;s [[Classes]] (now or later) grants those same class skills, the character instead receives a +2 bonus to those skills from that background. &lt;br /&gt;
&lt;br /&gt;
For example, if you take the Burglar background (see table below), which grants Move Silently and Open Lock, while also taking the Rogue class, which also grants Move Silently and Open Lock, your PC will instead receive a +2 bonus on Move Silently and Open Lock from having the Burglar background.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can only Select ONLY &amp;lt;u&amp;gt;ONE (1)&amp;lt;/u&amp;gt; of these, during [[Character creation|Character Creation]]&#039;&#039;&#039; ~ Choose wisely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TYPE !! DESCRIPTION !! TYPICAL ALIGNMENT !! BONUS CLASS SKILLS&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | FARMER || The farmer works his land to grow crops. Unlike a serf, farmers are landowners, giving them a certain level of status and protection in society. Ranchers and shepherds are also covered under this occupation as most farmers also keep animals. Farmers live away from urban areas and enjoy the freedom and solitude. || style=&amp;quot;text-align:center&amp;quot;| Any || Profession (Farming &amp;amp;amp; Gardening) and Lore: Nature.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | WOODSMAN || The woodsman is a forester that is generally engaged in providing lumber or firewood. || style=&amp;quot;text-align:center&amp;quot;| Any || Profession (Forestry) and Lore: Nature.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | MINER || A miner spends most of their life beneath the earth, extracting valuable minerals. || style=&amp;quot;text-align:center&amp;quot;| Any || Profession (Mining) and Lore: Dungeoneering.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | APPRENTICE || Apprentices are those learning a trade. This category is broadly defined, including blacksmiths, butchers, chandlers, or leather workers. || style=&amp;quot;text-align:center&amp;quot;| Any || Appraise and any one Craft skill.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | LABORER || Laborers are the builders and movers of society. They work the docks, raise castle walls, and load and unload carts.|| style=&amp;quot;text-align:center&amp;quot;| Any || Craft (Carving and Sculpting) and Lore: Architecture and Engineering.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ASTROLOGER || Astrologers study the movement of the stars and use them to attempt to understand cosmic forces and predict the future. || style=&amp;quot;text-align:center&amp;quot;| Lawful. &amp;lt;br&amp;gt;Astrologers rely on celestial patterns to guide their lives. || Lore: Geography and Astrology and Lore: Religion.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SAILOR || Sailors make their living on the high seas, ferrying goods or passengers from port to port.|| style=&amp;quot;text-align:center&amp;quot;| Chaotic. &amp;lt;br&amp;gt;Sailors value the freedom to chart their own course away from the demands of society at large. || Athletics and Lore: Geography and Astrology.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ENGINEER || Engineers are studied in complex machines and systems, and use that knowledge to invent or design new technological solutions to problems. || style=&amp;quot;text-align:center&amp;quot;| Lawful or chaotic. &amp;lt;br&amp;gt;Engineers are fascinated with complex structures, but they are also adaptable inventors good at thinking outside the box. || Craft (Engineering) and Lore: Architecture and Engineering.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | COURTIER || The courtier is an attendant of the ruling authority. They are nobles that spend most of their time in the castle or palace of the ruler, where he can keep an eye on them and influence their families. || style=&amp;quot;text-align:center&amp;quot;| Lawful. &amp;lt;br&amp;gt;Courtiers must understand and follow the rules of high society if they hope to maintain their standing. || Gather Information and Lore: Nobility and Royalty.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | DIPLOMAT || The diplomat is a noble that specializes in negotiation. || style=&amp;quot;text-align:center&amp;quot;| Lawful. &amp;lt;br&amp;gt;Diplomats must understand and follow the rules of courtesy if they hope to win influence. || Diplomacy and Lore: Nobility and Royalty.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | LEADER || A leader understands people and how to direct them in ways that best make use of their talents. || style=&amp;quot;text-align:center&amp;quot;| Any || Diplomacy and Intimidate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ACOLYTE || Acolytes are neophytes of a particular temple. In civilized lands, they live in dormitories and spend their days performing various mundane duties for their superiors. In more primitive or rural societies, they may be a single student of a mid or high level cleric. || style=&amp;quot;text-align:center&amp;quot;| Determined by the church and deity. || Concentration and Lore: Religion.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SCHOLAR || Scholars are researchers. They generally specialize in a particular field. || style=&amp;quot;text-align:center&amp;quot;| Any || Linguistics and Lore: History.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | APOTHECARY || The apothecary is proficient in herbal remedies, poisons, and medical procedures. Apothecaries are most commonly found in rural areas, where clerics and temples are sparse. Many apothecaries choose to become druids. || style=&amp;quot;text-align:center&amp;quot;| Any || Heal and Lore: Nature.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SQUIRE || The squire is a noble warrior in training. He is assigned to a noble warrior and holds his extra weapons and shields. In return, the squire receives the training he needs to be a noble warrior one day. || style=&amp;quot;text-align:center&amp;quot;| Lawful. &amp;lt;br&amp;gt;Squires must understand and follow the rules of high society if they hope to maintain their position. || Ride and Lore: Nobility and Royalty.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ATHLETE || Advanced societies can afford to sponsor athletic competitors for the benefit of the masses. Athletes are not gladiators; they compete in track and field games.|| style=&amp;quot;text-align:center&amp;quot;|Any || Athletics and Acrobatics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ACROBAT || The acrobat is skilled at finding faster and more unique ways to move around the world, such as free running and climbing.|| style=&amp;quot;text-align:center&amp;quot;|Chaotic. &amp;lt;br&amp;gt;Acrobats enjoy exploring and testing boundaries, often through places they aren&#039;t allowed to be at. || Acrobatics and Athletics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | BANDIT || Bandits are robbers that steal from their prey through intimidation. They are adept at surprising their opponents and catching them off-guard. While the rural highwayman is the traditional bandit archetype, this occupation also includes urban muggers.|| style=&amp;quot;text-align:center&amp;quot;| Any evil except lawful. &amp;lt;br&amp;gt;Bandits don&#039;t necessarily delight in cruelty, but they still cause pain and suffering to others for their own gain. || Hide and Intimidate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | PICKPOCKET || Pickpockets play a high stakes game of distraction and sleight of hand. Pickpockets can rob people in broad daylight, in the middle of a crowd, even while being watched. || style=&amp;quot;text-align:center&amp;quot;| Any non-lawful. &amp;lt;br&amp;gt;Pickpockets are criminals, but their targets and motivations can be varied. || Bluff and Sleight of Hand.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | BURGLAR || The burglar prefers to be where others aren&#039;t. Burglars enter homes in the dead of night and leave without a trace of their larceny. || style=&amp;quot;text-align:center&amp;quot;| Any non-lawful. &amp;lt;br&amp;gt;Burglars are criminals, but their targets and motivations can be varied. || Move Silently and Open Lock.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | HERMIT || The hermit lives apart from society. Unlike a nomad, the hermit has a place to call home, but it is often isolated. Adolescent hermits are either fugitives or children of established hermits. Students of druids or other reclusive spell casters are considered hermits. || style=&amp;quot;text-align:center&amp;quot;| Any. &amp;lt;br&amp;gt;Some hermits are outsiders hiding from society, others might be deeply mystical and pursuing strict paths to inner harmony. || Survival and Hide.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | HUNTER || Hunters primarily earn a living by hunting game animals. Unscrupulous hunters, known as poachers, hunt game on land owned by another. || style=&amp;quot;text-align:center&amp;quot;| Any || Survival and Move Silently.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | NOMAD || The nomad is a wanderer, never staying in the same place for too long. He might be following a herd or simply hawking his talents or wares from village to village. The nomad only owns as much as he can carry.|| style=&amp;quot;text-align:center&amp;quot;| Chaotic.&amp;lt;br&amp;gt; Nomads are adaptable and prefer walking their own paths. || Survival and Ride.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | COURTESAN || Courtesans are escorts or concubines of those that can afford their services. Courtesans are usually found as escorts of aristocrats or employees of a city brothel. || style=&amp;quot;text-align:center&amp;quot;| Neutral. &amp;lt;br&amp;gt;The courtesan is a wearer of masks, skilled at being whoever their client wants them to be. || Diplomacy and Sense Motive.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | BOUNTY HUNTER || The bounty hunter hunts people, not animals. Though they move around frequently, bounty hunters often have large social networks and contacts that help them find their targets. || style=&amp;quot;text-align:center&amp;quot;| Any. &amp;lt;br&amp;gt;Bounty hunters can be agents of the law, killers for hire, or simple concerned citizens.  || Gather Information and Lore: Local.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | GLADIATOR || The gladiator represents any occupation that involves fighting as a spectator sport. While gladiators can be arena fighters, they are also bare-knuckle fighters and duelists. || style=&amp;quot;text-align:center&amp;quot;| Any || Acrobatics and Perform.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | GUARD || Guards are protectors of castles, cities, and villages. || style=&amp;quot;text-align:center&amp;quot;| Lawful. &amp;lt;br&amp;gt;Guards enforce the law of the land, whether just or unjust. || Spot and Sense Motive.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | MERCENARY || The mercenary is a soldier for hire. Where a militia or peasant levy might only be raised in times of war, the mercenary travels from country to country, seeking conflict to earn their living. || style=&amp;quot;text-align:center&amp;quot;| Any || Parry and Lore: Geography and Astronomy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SPY || Spies serve one organization to benefit another. A spy feeds information to their benefactor while working to sabotage the enemy from within. || style=&amp;quot;text-align:center&amp;quot;| Any &amp;lt;br&amp;gt; Some spies are undercover agents of foreign governments, others are bought with coin or blackmailed into leaking information. || Disguise and Gather Information.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | ENTERTAINER || Court jesters, tavern singers, circus jugglers, and stage actors have one thing in common; they want to entertain their audience. || style=&amp;quot;text-align:center&amp;quot;| Any || Perform and choice of Bluff (comedy), Disguise (acting), Acrobatics (dance), Linguistics (music, oration, or writing), or Sleight of Hand (street magic).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SCOUT || Scouts patrol the wilderness and make sure their employer&#039;s lands are secure. If they find an enemy, they trail them silently and report their movements. || style=&amp;quot;text-align:center&amp;quot;| Any || Hide and Spot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SERVANT || The servant&#039;s job is to see to the needs of his master or patron, while remaining as out of the way as possible. || style=&amp;quot;text-align:center&amp;quot;| Any non-chaotic. &amp;lt;br&amp;gt; Servants who act out quickly stop being servants. || Move Silently and Listen.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | STABLEHAND || The stablehand grooms and takes care of horses for a lord or inn. Due to the comings and goings of horsemen, the stablehand learns a lot of information. || style=&amp;quot;text-align:center&amp;quot;| Any || Ride and Lore: Nature.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | TAVERN WORKER || The tavern worker is the bartender or serving wench that provides food and drink to customers while sharing information. || style=&amp;quot;text-align:center&amp;quot;| Any || Diplomacy and Gather Information.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | MERCHANT || The merchant is a buyer and seller of goods. || style=&amp;quot;text-align:center&amp;quot;|Any || Appraise and choice of Bluff or Sense Motive.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | PIRATE || Pirates are the bandits of the seas. They take what they can and give nothing back. || style=&amp;quot;text-align:center&amp;quot;| Chaotic. &amp;lt;br&amp;gt;Pirates prefer to live by their own rules, though some can be bought for a time to earn a &amp;quot;&amp;quot;legitimate&amp;quot;&amp;quot; living as privateers. || Intimidate and Athletics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | CON ARTIST || Con artists are criminals that steal from others using their social skills. They might run a rigged game or gain a person&#039;s confidence just to steal from him when his back is turned. || style=&amp;quot;text-align:center&amp;quot;| Any non-lawful &amp;lt;br&amp;gt;Con artists are criminals, but their targets and motivations can be varied. || Appraise and Bluff.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | BEGGAR || Beggars are common in any urban environment. Some of them are shunned due to their status or their health. Others are merely down on their luck. While beggars can be found in any age category, as a fantasy occupation it is assumed that the player character had to beg to survive in childhood. || style=&amp;quot;text-align:center&amp;quot;| Any || Bluff and Survival.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | OUTLAW || The outlaw is a fugitive or exile on the run. While some are criminals, others were framed or forced out of their homes by unfair circumstances. || style=&amp;quot;text-align:center&amp;quot;| Any || Survival and Hide.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | INVESTIGATOR || Despite the name, the investigator occupation includes magistrates, chancellors, and barristers as well as law enforcement investigators. Many feudal lords are also judges, and they may rely on subordinates to do the actual investigating for them. It is important to note that many &amp;quot;&amp;quot;investigators&amp;quot;&amp;quot; are more interested in extracting confessions rather than actually search for the truth. || style=&amp;quot;text-align:center&amp;quot;| Any || Gather Information and Sense Motive.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SOLDIER || The soldier is trained to fight and protect his homeland. || style=&amp;quot;text-align:center&amp;quot;| Any || Parry and Intimidate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | DEVOUT || The devout is a layman strongly committed to following the teachings of a god, divine patron, religion, or philosophy in their daily lives. || style=&amp;quot;text-align:center&amp;quot;| Determined by the deity the character follows. || Concentration and Lore: Religion.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | CONFIDANT || The confidant knows precisely how to get people to trust them, though whether they use that for good or ill depends on the person. || style=&amp;quot;text-align:center&amp;quot;| Any neutral. The confidant&#039;s ability to present or feign empathy requires being able to understand the feelings of others even on matters one disagrees on. || Sense Motive and choice of Bluff or Diplomacy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | POLYGLOT || The polyglot knows many languages. They might have been a translator in the highest courts, a scribe deep in the tomes of a library, raised from two separate backgrounds, or simply traveled around a lot and met many different types of people. || style=&amp;quot;text-align:center&amp;quot;| Any. || Linguistics and one bonus language known.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | SURVIVOR || The survivor has suffered trauma they haven&#039;t fully recovered from. Their instincts are hardened as a result, but they can be hypervigilant against the possibility of danger and betrayal. || style=&amp;quot;text-align:center&amp;quot;| Any || Choice of Hide and Survival and Spot or Listen.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | TALENT || The talent is a shameless show-boater. They live for attention, fame, and the next great adventure. || style=&amp;quot;text-align:center&amp;quot;| Chaotic. Talents are usually self-motivated and can find it difficult to consider others before their own interests. || Bluff and Perform.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | TALE TELLER || The tale teller can command attention and friendship with their tall tales. Sometimes truthful, but often exaggerated, the tale teller might be a braggart or comes from a culture with a tradition of oral history. || style=&amp;quot;text-align:center&amp;quot;| Any. || Choice of Bluff or Perform and Lore: Local or Lore: History.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | TROUBLE MAKER || The troublemaker plays tricks on people out of boredom or malice. They can be very curious and impulsive. || style=&amp;quot;text-align:center&amp;quot;| Any. || Sleight of Hand and Craft (Engineering).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | WILD CHILD || The wild child was a free spirit in their youth, often left to wander and explore on their own. || style=&amp;quot;text-align:center&amp;quot;| Chaotic. Wild children are defined by their free spirits. || Choice of Survival or Acrobatics and Hide or Move Silently.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Feats| Character Background]]&lt;br /&gt;
[[Category:Character attributes]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Main_Page&amp;diff=17270</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Main_Page&amp;diff=17270"/>
		<updated>2026-09-25T05:38:28Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Baldur&#039;s Gate: The Sword Coast Chronicles Wiki!&#039;&#039;&#039;&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;Concerning the Community&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[http://bgtscc.net/ BGTSCC Forum]&lt;br /&gt;
*[[Credits]]&lt;br /&gt;
*[[Courtesy in the Realms]]&lt;br /&gt;
*[[Dungeon Masters]]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=7&amp;amp;t=7 For players sharing a router!]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=10774 Forum Rules]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=3170 PvP Rules]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=36831 Server Rules]&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;Mechanics&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[:Category:Classes|Classes]]&lt;br /&gt;
*[[Playable Races]]&lt;br /&gt;
*[[:Category:Feats|Feats]]&lt;br /&gt;
*[[:Category:Languages|Languages]]&lt;br /&gt;
*[[:Category:Skills|Skills]]&lt;br /&gt;
*[[Character Background|Character Background]]&lt;br /&gt;
*[[:Category:Spells|Spells]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cleric_Domains|Cleric Domains]]&lt;br /&gt;
*[[Deity|Deities]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cursed Items]]&lt;br /&gt;
*[[Fishing]]&lt;br /&gt;
*[[Gathering]]&lt;br /&gt;
*[[Cooking]]&lt;br /&gt;
*[[Polymorphing]]&lt;br /&gt;
*[[Summoning]]&lt;br /&gt;
*[[Death and Dying]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Armors_overview|Armor Overview]]&lt;br /&gt;
*[[Items|Items]]&lt;br /&gt;
*[[Item Storage]]&lt;br /&gt;
*[[Minimum Casterlevels and Craftability]]&lt;br /&gt;
*[[Pack Horses]]&lt;br /&gt;
*[[Readable Books &amp;amp; Writing]]&lt;br /&gt;
*[[Weapons_overview|Weapons Overview]]&lt;br /&gt;
*[[Trap|Traps Overview]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cross server communication]]&lt;br /&gt;
*[[Roleplay Experience Rewards]]&lt;br /&gt;
*[[Spell Swapper]]&lt;br /&gt;
*[[RCRing (XP Transfers)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;Self-Help&amp;lt;/h3&amp;gt;&lt;br /&gt;
* &amp;lt;h4&amp;gt;Direct Connect and Server Address: &#039;&#039;game.bgtscc.net&#039;&#039; &amp;lt;/h4&amp;gt;&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?p=27864#p27864 Getting Started: A Guide for New Players]&lt;br /&gt;
*[https://www.dropbox.com/scl/fi/l9slux09ooz01lalakrhr/BG-fullmap.png?rlkey=v8lqlb605v4wao00rgw6vcqjh&amp;amp;e=1&amp;amp;dl=0 Map of Baldur&#039;s Gate City]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=49&amp;amp;t=75498&amp;amp;p=915860&amp;amp;hilit=macro#p915860 CE macros]&lt;br /&gt;
*[[Chat Commands]]&lt;br /&gt;
*[[Text Formatting Guide]]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=149&amp;amp;t=72708&amp;amp;p=890082&amp;amp;hilit=conditional+examine#p890082 Conditional Examine Guide]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=4&amp;amp;t=75043 Guide to changing hairstyles, tails and head model]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?p=892908#p892908 How to use the Contact Medallion]&lt;br /&gt;
*[[Guide to PC_Tools]]&lt;br /&gt;
*[[Shops Database]] https://store.bgtscc.net/&lt;br /&gt;
*[https://charplanner.bgtscc.net/ BGTSCC Custom Character Planner]&lt;br /&gt;
*[http://www.bgtscc.net/viewforum.php?f=49/ Tips &amp;amp; Tricks]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1VgtcdCJq145eRFuImVBvNQvvyH069og39sfIP2p6MQE/edit#gid=492722633 Voiceset]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=136&amp;amp;t=54344 AoS Tools: Clip to NWN2 (copy and paste function)]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?t=82164 Game crashing while windowed? Check here for a solution.]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?p=976739#p976739 Source Material &amp;amp; Resource Directory]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;About the Game&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[Areas_by_CR|Areas by CR]]&lt;br /&gt;
*[[Custom Changes to this World]]&lt;br /&gt;
*[[Design Philosophy]]&lt;br /&gt;
*[[Dynamic Encounters]]&lt;br /&gt;
*[[Locations]]&lt;br /&gt;
*[[World Map]]&lt;br /&gt;
*[[Setting Map]]&lt;br /&gt;
*[[Talking Monsters]]&lt;br /&gt;
*[[Timeline]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Main_Page&amp;diff=17269</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Main_Page&amp;diff=17269"/>
		<updated>2026-09-25T05:26:57Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to the Baldur&#039;s Gate: The Sword Coast Chronicles Wiki!&#039;&#039;&#039;&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;Concerning the Community&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[http://bgtscc.net/ BGTSCC Forum]&lt;br /&gt;
*[[Credits]]&lt;br /&gt;
*[[Courtesy in the Realms]]&lt;br /&gt;
*[[Dungeon Masters]]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=7&amp;amp;t=7 For players sharing a router!]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=10774 Forum Rules]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=3170 PvP Rules]&lt;br /&gt;
*[http://www.bgtscc.net/viewtopic.php?f=7&amp;amp;t=36831 Server Rules]&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;Mechanics&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[:Category:Classes|Classes]]&lt;br /&gt;
*[[Playable Races]]&lt;br /&gt;
*[[:Category:Feats|Feats]]&lt;br /&gt;
*[[:Category:Languages|Languages]]&lt;br /&gt;
*[[:Category:Skills|Skills]]&lt;br /&gt;
*[[Character Background|Character Background]]&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Spells|Spells]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cleric_Domains|Cleric Domains]]&lt;br /&gt;
*[[Deity|Deities]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cursed Items]]&lt;br /&gt;
*[[Fishing]]&lt;br /&gt;
*[[Gathering]]&lt;br /&gt;
*[[Cooking]]&lt;br /&gt;
*[[Polymorphing]]&lt;br /&gt;
*[[Summoning]]&lt;br /&gt;
*[[Death and Dying]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Armors_overview|Armor Overview]]&lt;br /&gt;
*[[Items|Items]]&lt;br /&gt;
*[[Item Storage]]&lt;br /&gt;
*[[Minimum Casterlevels and Craftability]]&lt;br /&gt;
*[[Pack Horses]]&lt;br /&gt;
*[[Readable Books &amp;amp; Writing]]&lt;br /&gt;
*[[Weapons_overview|Weapons Overview]]&lt;br /&gt;
*[[Trap|Traps Overview]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cross server communication]]&lt;br /&gt;
*[[Roleplay Experience Rewards]]&lt;br /&gt;
*[[Spell Swapper]]&lt;br /&gt;
*[[RCRing (XP Transfers)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;Self-Help&amp;lt;/h3&amp;gt;&lt;br /&gt;
* &amp;lt;h4&amp;gt;Direct Connect and Server Address: &#039;&#039;game.bgtscc.net&#039;&#039; &amp;lt;/h4&amp;gt;&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?p=27864#p27864 Getting Started: A Guide for New Players]&lt;br /&gt;
*[https://www.dropbox.com/scl/fi/l9slux09ooz01lalakrhr/BG-fullmap.png?rlkey=v8lqlb605v4wao00rgw6vcqjh&amp;amp;e=1&amp;amp;dl=0 Map of Baldur&#039;s Gate City]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=49&amp;amp;t=75498&amp;amp;p=915860&amp;amp;hilit=macro#p915860 CE macros]&lt;br /&gt;
*[[Chat Commands]]&lt;br /&gt;
*[[Text Formatting Guide]]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=149&amp;amp;t=72708&amp;amp;p=890082&amp;amp;hilit=conditional+examine#p890082 Conditional Examine Guide]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=4&amp;amp;t=75043 Guide to changing hairstyles, tails and head model]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?p=892908#p892908 How to use the Contact Medallion]&lt;br /&gt;
*[[Guide to PC_Tools]]&lt;br /&gt;
*[[Shops Database]] https://store.bgtscc.net/&lt;br /&gt;
*[https://charplanner.bgtscc.net/ BGTSCC Custom Character Planner]&lt;br /&gt;
*[http://www.bgtscc.net/viewforum.php?f=49/ Tips &amp;amp; Tricks]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1VgtcdCJq145eRFuImVBvNQvvyH069og39sfIP2p6MQE/edit#gid=492722633 Voiceset]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?f=136&amp;amp;t=54344 AoS Tools: Clip to NWN2 (copy and paste function)]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?t=82164 Game crashing while windowed? Check here for a solution.]&lt;br /&gt;
*[https://bgtscc.net/viewtopic.php?p=976739#p976739 Source Material &amp;amp; Resource Directory]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; border: 1px solid #000; color: #000; padding: .4em .9em&amp;quot;|&lt;br /&gt;
&amp;lt;h3&amp;gt;About the Game&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[Areas_by_CR|Areas by CR]]&lt;br /&gt;
*[[Custom Changes to this World]]&lt;br /&gt;
*[[Design Philosophy]]&lt;br /&gt;
*[[Dynamic Encounters]]&lt;br /&gt;
*[[Locations]]&lt;br /&gt;
*[[World Map]]&lt;br /&gt;
*[[Setting Map]]&lt;br /&gt;
*[[Talking Monsters]]&lt;br /&gt;
*[[Timeline]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Encumbrance&amp;diff=17227</id>
		<title>Encumbrance</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Encumbrance&amp;diff=17227"/>
		<updated>2026-04-07T14:07:29Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Encumbrance indicates the effect that the weight of gear that a character is carrying has on his movement rate.  There are 3 levels of encumbrance:&lt;br /&gt;
*&#039;&#039;None/Light&#039;&#039;- The character can run and walk at full speed.&lt;br /&gt;
*&#039;&#039;Normal&#039;&#039;-The character cannot run, but can walk at full speed.&lt;br /&gt;
*&#039;&#039;Heavy&#039;&#039;-The character cannot run, the character walks at 50% normal speed.&lt;br /&gt;
&lt;br /&gt;
The amount of weight corresponding to threshold between levels of encumbrance is dependent on strength and specified in encumbrance.2da.  The table is repeated here for completeness:&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Strength&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Normal&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Heavy&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  1 ||      4 ||    5&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  2 ||      16 ||    20&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  3 ||      28 ||    35&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  4 ||      40 ||    50&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  5 ||      52 ||    65&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  6 ||      64 ||    80&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  7 ||      76 ||    95&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  8 ||      88 ||    110&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  9 ||      100 ||    125&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  10 ||      112 ||    140&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  11 ||      128 ||    160&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  12 ||      144 ||    180&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  13 ||      160 ||    200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  14 ||      176 ||    220&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  15 ||      192 ||    240&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  16 ||      216 ||    270&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  17 ||      240 ||    300&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  18 ||      272 ||    340&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  19 ||      304 ||    380&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  20 ||      352 ||    440&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  21 ||      400 ||    500&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  22 ||      464 ||    580&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  23 ||      528 ||    660&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  24 ||      608 ||    760&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  25 ||      688 ||    860&lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Strength&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Normal&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Heavy&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  26 ||      784 ||    980&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  27 ||      880 ||    1100&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  28 ||      1000 ||    1250&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  29 ||      1120 ||    1400&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  30 ||      1280 ||    1600&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  31 ||      1440 ||    1800&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  32 ||      1680 ||    2100&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  33 ||      1920 ||    2400&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  34 ||      2240 ||    2800&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  35 ||      2560 ||    3200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  36 ||      2960 ||    3700&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  37 ||      3360 ||    4200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  38 ||      3840 ||    4800&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  39 ||      4320 ||    5400&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  40 ||      4960 ||    6200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  41 ||      5600 ||    7000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  42 ||      6400 ||    8000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  43 ||      7200 ||    9000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  44 ||      8000 ||    10000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  45 ||      8800 ||    11000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  46 ||      9600 ||    12000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  47 ||      10400 ||    13000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  48 ||      11200 ||    14000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  49 ||      12000 ||    15000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  50 ||      12800 ||    16000&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PnP Comparison==&lt;br /&gt;
&lt;br /&gt;
Encumbrance has more severe repercussions in PnP, it restricts a character like armor: including restricting the [[Maximum dexterity bonus]] a character can add to [[Armor Class]] and introducing an [[Armor check penalty]] to skills.  Encumbrance is also size dependent, smaller creatures can carry less weight than a large creature of the same strength before becoming encumbered.  None of this was incorporated in NWN2.&lt;br /&gt;
[[Category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Encumbrance&amp;diff=17226</id>
		<title>Encumbrance</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Encumbrance&amp;diff=17226"/>
		<updated>2026-04-07T14:05:28Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Encumbrance indicates the effect that the weight of gear that a character is carrying has on his movement rate.  There are 3 levels of encumbrance:&lt;br /&gt;
*&#039;&#039;None/Light&#039;&#039;- The character can run and walk at full speed.&lt;br /&gt;
*&#039;&#039;Normal&#039;&#039;-The character cannot run, but can walk at full speed.&lt;br /&gt;
*&#039;&#039;Heavy&#039;&#039;-The character cannot run, the character walks at 50% normal speed.&lt;br /&gt;
&lt;br /&gt;
The amount of weight corresponding to threshold between levels of encumbrance is dependent on strength and specified in encumbrance.2da.  The table is repeated here for completeness:&lt;br /&gt;
&lt;br /&gt;
Here is the updated data in the exact Wiki markup format you provided, with all values divided by 10 and split into two side-by-side tables.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Strength&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Normal&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Heavy&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  1 ||      4 ||    5&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  2 ||      16 ||    20&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  3 ||      28 ||    35&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  4 ||      40 ||    50&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  5 ||      52 ||    65&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  6 ||      64 ||    80&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  7 ||      76 ||    95&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  8 ||      88 ||    110&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  9 ||      100 ||    125&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  10 ||      112 ||    140&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  11 ||      128 ||    160&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  12 ||      144 ||    180&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  13 ||      160 ||    200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  14 ||      176 ||    220&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  15 ||      192 ||    240&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  16 ||      216 ||    270&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  17 ||      240 ||    300&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  18 ||      272 ||    340&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  19 ||      304 ||    380&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  20 ||      352 ||    440&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  21 ||      400 ||    500&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  22 ||      464 ||    580&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  23 ||      528 ||    660&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  24 ||      608 ||    760&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  25 ||      688 ||    860&lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Strength&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Normal&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Heavy&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  26 ||      784 ||    980&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  27 ||      880 ||    1100&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  28 ||      1000 ||    1250&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  29 ||      1120 ||    1400&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  30 ||      1280 ||    1600&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  31 ||      1440 ||    1800&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  32 ||      1680 ||    2100&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  33 ||      1920 ||    2400&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  34 ||      2240 ||    2800&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  35 ||      2560 ||    3200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  36 ||      2960 ||    3700&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  37 ||      3360 ||    4200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  38 ||      3840 ||    4800&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  39 ||      4320 ||    5400&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  40 ||      4960 ||    6200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  41 ||      5600 ||    7000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  42 ||      6400 ||    8000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  43 ||      7200 ||    9000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  44 ||      8000 ||    10000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  45 ||      8800 ||    11000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  46 ||      9600 ||    12000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  47 ||      10400 ||    13000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  48 ||      11200 ||    14000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  49 ||      12000 ||    15000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  50 ||      12800 ||    16000&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PnP Comparison==&lt;br /&gt;
&lt;br /&gt;
Encumbrance has more severe repercussions in PnP, it restricts a character like armor: including restricting the [[Maximum dexterity bonus]] a character can add to [[Armor Class]] and introducing an [[Armor check penalty]] to skills.  Encumbrance is also size dependent, smaller creatures can carry less weight than a large creature of the same strength before becoming encumbered.  None of this was incorporated in NWN2.&lt;br /&gt;
[[Category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Encumbrance&amp;diff=17225</id>
		<title>Encumbrance</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Encumbrance&amp;diff=17225"/>
		<updated>2026-04-07T14:02:01Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Encumbrance indicates the effect that the weight of gear that a character is carrying has on his movement rate.  There are 3 levels of encumbrance:&lt;br /&gt;
*&#039;&#039;None/Light&#039;&#039;- The character can run and walk at full speed.&lt;br /&gt;
*&#039;&#039;Normal&#039;&#039;-The character cannot run, but can walk at full speed.&lt;br /&gt;
*&#039;&#039;Heavy&#039;&#039;-The character cannot run, the character walks at 50% normal speed.&lt;br /&gt;
&lt;br /&gt;
The amount of weight corresponding to threshold between levels of encumbrance is dependent on strength and specified in encumbrance.2da.  The table is repeated here for completeness:&lt;br /&gt;
&lt;br /&gt;
Here is the updated data in the exact Wiki markup format you provided, with all values divided by 10 and split into two side-by-side tables.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Strength&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Normal&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Heavy&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  1 ||      4 ||    5&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  2 ||      16 ||    20&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  3 ||      28 ||    35&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  4 ||      40 ||    50&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  5 ||      52 ||    65&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  6 ||      64 ||    80&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  7 ||      76 ||    95&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  8 ||      88 ||    110&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  9 ||      100 ||    125&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  10 ||      112 ||    140&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  11 ||      128 ||    160&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  12 ||      144 ||    180&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  13 ||      160 ||    200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  14 ||      176 ||    220&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  15 ||      192 ||    240&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  16 ||      216 ||    270&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  17 ||      240 ||    300&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  18 ||      272 ||    340&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  19 ||      304 ||    380&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  20 ||      352 ||    440&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  21 ||      400 ||    500&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  22 ||      464 ||    580&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  23 ||      528 ||    660&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  24 ||      608 ||    760&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  25 ||      688 ||    860&lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Strength&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Normal&lt;br /&gt;
! align=right bgcolor=&amp;quot;#444444&amp;quot; | Heavy&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  26 ||      784 ||    980&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  27 ||      88 ||    110&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  28 ||      1000 ||    1250&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  29 ||      1120 ||    1400&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  30 ||      1280 ||    1600&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  31 ||      1440 ||    1800&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  32 ||      1680 ||    2100&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  33 ||      1920 ||    2400&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  34 ||      2240 ||    2800&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  35 ||      2560 ||    3200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  36 ||      2960 ||    3700&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  37 ||      3360 ||    4200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  38 ||      3840 ||    4800&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  39 ||      4320 ||    5400&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  40 ||      4960 ||    6200&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  41 ||      5600 ||    7000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  42 ||      6400 ||    8000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  43 ||      7200 ||    9000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  44 ||      8000 ||    10000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  45 ||      8800 ||    11000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  46 ||      9600 ||    12000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  47 ||      10400 ||    13000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  48 ||      11200 ||    14000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot; bgcolor=&amp;quot;#444444&amp;quot;&lt;br /&gt;
|  49 ||      12000 ||    15000&lt;br /&gt;
|- align=&amp;quot;right&amp;quot;&lt;br /&gt;
|  50 ||      12800 ||    16000&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PnP Comparison==&lt;br /&gt;
&lt;br /&gt;
Encumbrance has more severe repercussions in PnP, it restricts a character like armor: including restricting the [[Maximum dexterity bonus]] a character can add to [[Armor Class]] and introducing an [[Armor check penalty]] to skills.  Encumbrance is also size dependent, smaller creatures can carry less weight than a large creature of the same strength before becoming encumbered.  None of this was incorporated in NWN2.&lt;br /&gt;
[[Category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Craft_Wand&amp;diff=17063</id>
		<title>Craft Wand</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Craft_Wand&amp;diff=17063"/>
		<updated>2025-12-16T17:52:48Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Item creation&lt;br /&gt;
|Prereq=Spellcaster Level 5+&lt;br /&gt;
|Req=None&lt;br /&gt;
|Specifics=You can create a wand of any spell of 4th level or less that you know. To create a wand, cast an appropriate spell on a bone wand in your inventory. Creating a wand costs gold pieces based on the relative power of the spell. Wands containing first level spells can cost a few thousand gold pieces while those made with higher level spells can cost tens of thousands. Warlock invocations cannot be used in the creation of wands. Newly crafted wands have 50 charges.&lt;br /&gt;
|Use=Cast a spell on a bone wand in your inventory.}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
&lt;br /&gt;
see also [https://nwn2.fandom.com/wiki/Craft_Wand Craft Wand NWN2Wiki]&lt;br /&gt;
&lt;br /&gt;
Currently, the classes that can use this feat are: [[Wizard]], [[Sorcerer]], [[Cleric]], [[Druid]], [[Paladin]], and [[Ranger]]. Spell-like abilities CANNOT be used to craft wands. Although PnP rules state that the [[Blackguard]] and [[Assassin]] have real spell books, NWN2 treats their spells as spell-like abilities. As such, these PrC classes CANNOT utilize this feat for their &#039;spells&#039;.&lt;br /&gt;
&lt;br /&gt;
Despite description over at [[Innate level]], craft wand uses the domain spell level of [[Knowledge (domain)]] when making [[True Seeing]] wands, despite technically being forbidden by its innate level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cost&#039;&#039;&#039;: The cost to craft a wand in NWN2 is equal to Caster Level * Spell Level * 750 gp. Level 0 spells cost half as much as a Level 1 spell. However, in the formula, &#039;&#039;Caster Level&#039;&#039; is NOT the character&#039;s caster level but the resulting caster level of the wand to be created. For example, a 5th level Wizard that uses a scroll to craft a wand of Flame Arrow crafts a wand that has a Caster Level of 18, not 5. Thus, the wand is FAR more powerful than it should be. Conversely, a 20th level Cleric that crafts a wand of Cure Critical Wounds crafts one that only has a caster level of 7 (instead of 20).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP cost&#039;&#039;&#039;: On June 13th, 2024, BGTSCC made the following change the wand (and other consumables) crafting: Scrolls, wands, potions, or elixirs now require a token XP payment on top. Crafting consumables cannot delevel the crafter: The crafter must have enough surplus XP to retain their current level. If the crafter does not have enough XP to craft the item, crafting will fail with an error message, and no resources (including items such as bone wands or blank scrolls) will be consumed. (This is the same as if the crafter didn&#039;t have enough gold). The exp cost is equal to the gold cost divided by 12.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;As of July 31, 2025, BGTSCC made the custom change that Cleric and Wizards with 7 levels in their respective base class will automatically receive Craft Wand feat for free.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;As of December 16, 2025, Price is correctly identified.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*AbberantClaw&lt;br /&gt;
*AbyssalMight&lt;br /&gt;
*Acid_Splash&lt;br /&gt;
*Aganazaars_Scorcher&lt;br /&gt;
*Aid&lt;br /&gt;
*Akawen_Sin&lt;br /&gt;
*Alarm&lt;br /&gt;
*Amplify&lt;br /&gt;
*Animalistic_Power&lt;br /&gt;
*Animate_Dead&lt;br /&gt;
*AppraisingTouch&lt;br /&gt;
*Arc_of_Lightning&lt;br /&gt;
*Assay_Resistance&lt;br /&gt;
*Augury&lt;br /&gt;
*BalagarnsIronHorn&lt;br /&gt;
*Bane&lt;br /&gt;
*Barkskin&lt;br /&gt;
*Bears_Endurance&lt;br /&gt;
*Bestow_Curse&lt;br /&gt;
*Blades_of_Fire&lt;br /&gt;
*Bladeweave&lt;br /&gt;
*Bless&lt;br /&gt;
*Bless_Weapon&lt;br /&gt;
*BlessWater&lt;br /&gt;
*Blindness_and_Deafness&lt;br /&gt;
*Blindsight&lt;br /&gt;
*BloodVision&lt;br /&gt;
*Body_of_the_Sun&lt;br /&gt;
*Brambles&lt;br /&gt;
*BreatheWater&lt;br /&gt;
*Briar_Web&lt;br /&gt;
*Bulls_Strength&lt;br /&gt;
*Burning_Hands&lt;br /&gt;
*Call_Lightning&lt;br /&gt;
*Caltrops&lt;br /&gt;
*Camoflage&lt;br /&gt;
*Castigate&lt;br /&gt;
*Cats_Grace&lt;br /&gt;
*Cause_Fear&lt;br /&gt;
*Charm_Monster&lt;br /&gt;
*Charm_Person&lt;br /&gt;
*Clairaudience_and_Clairvoyance&lt;br /&gt;
*Cloud_of_Bewilderment&lt;br /&gt;
*Color_Spray&lt;br /&gt;
*Combust&lt;br /&gt;
*Confusion&lt;br /&gt;
*Contagion&lt;br /&gt;
*Conviction&lt;br /&gt;
*Crushing_Despair&lt;br /&gt;
*Cure_Critical_Wounds&lt;br /&gt;
*Cure_Light_Wounds&lt;br /&gt;
*Cure_Minor_Wounds&lt;br /&gt;
*Cure_Moderate_Wounds&lt;br /&gt;
*Cure_Serious_Wounds&lt;br /&gt;
*Dancing_Lights&lt;br /&gt;
*Darkness&lt;br /&gt;
*Daze&lt;br /&gt;
*Death_Armor&lt;br /&gt;
*Death_Knell&lt;br /&gt;
*Death_Ward&lt;br /&gt;
*DeathSight&lt;br /&gt;
*Deep_Slumber&lt;br /&gt;
*[[Deez&#039;s Repulsive Shadow Barrier]] [max CL 7 listed, but Shield spell at +4 AC bonus granted and Concealment at 5%]&lt;br /&gt;
*Dehydrate&lt;br /&gt;
*Detect_Undead&lt;br /&gt;
*DetectCharm&lt;br /&gt;
*DetectIllusion&lt;br /&gt;
*DetectMagic&lt;br /&gt;
*DetectScrying&lt;br /&gt;
*DimDoor&lt;br /&gt;
*DimensionalAnchor&lt;br /&gt;
*DisguiseOther&lt;br /&gt;
*DisguiseSelf&lt;br /&gt;
*Dismissal&lt;br /&gt;
*Dispel_Magic&lt;br /&gt;
*Displacement&lt;br /&gt;
*Divine_Favor&lt;br /&gt;
*Dominate_Animal&lt;br /&gt;
*Dominate_Person&lt;br /&gt;
*Doom&lt;br /&gt;
*Dry&lt;br /&gt;
*Eagle_Splendor&lt;br /&gt;
*Echoes&lt;br /&gt;
*Elemental_Shield&lt;br /&gt;
*Endure_Elements&lt;br /&gt;
*Enervation&lt;br /&gt;
*Enlarge_Person&lt;br /&gt;
*Enrage_Animal&lt;br /&gt;
*Entangle&lt;br /&gt;
*Entropic_Shield&lt;br /&gt;
*Evards_Black_Tentacles&lt;br /&gt;
*EvilEye&lt;br /&gt;
*Excorcism&lt;br /&gt;
*Expeditious_Retreat&lt;br /&gt;
*Exterminate&lt;br /&gt;
*Faerie_Fire&lt;br /&gt;
*False_Life&lt;br /&gt;
*Fear&lt;br /&gt;
*Find_Traps&lt;br /&gt;
*Fireball&lt;br /&gt;
*Fireburst&lt;br /&gt;
*FirestrideExhalation&lt;br /&gt;
*Flame_Arrow&lt;br /&gt;
*Flame_Strike&lt;br /&gt;
*Flame_Weapon&lt;br /&gt;
*FlameBlade&lt;br /&gt;
*Flare&lt;br /&gt;
*Flashburst&lt;br /&gt;
*Foundation_of_Stone&lt;br /&gt;
*Foxs_Cunning&lt;br /&gt;
*Freedom_of_Movement&lt;br /&gt;
*Frost_Breath&lt;br /&gt;
*FrostWeapon&lt;br /&gt;
*Fumble&lt;br /&gt;
*Gedlees_Electric_Loop&lt;br /&gt;
*Ghostly_Visage&lt;br /&gt;
*Ghoul_Touch&lt;br /&gt;
*Glyph_of_Warding&lt;br /&gt;
*Grease&lt;br /&gt;
*Greater_Invisibility&lt;br /&gt;
*Greater_Magic_Fang&lt;br /&gt;
*Greater_Magic_Weapon&lt;br /&gt;
*Greater_Resistance&lt;br /&gt;
*Gust_of_Wind&lt;br /&gt;
*Halo_of_Sand&lt;br /&gt;
*Hammer_of_the_Gods&lt;br /&gt;
*Haste&lt;br /&gt;
*Healing_Sting&lt;br /&gt;
*Heartfire&lt;br /&gt;
*Heroism&lt;br /&gt;
*Hold_Animal&lt;br /&gt;
*Hold_Monster&lt;br /&gt;
*Hold_Person&lt;br /&gt;
*Holy_Sword&lt;br /&gt;
*HoveringSkull&lt;br /&gt;
*Ice_Dart&lt;br /&gt;
*Ice_Storm&lt;br /&gt;
*Identify&lt;br /&gt;
*Improved_Mage_Armor&lt;br /&gt;
*Infestation_of_Maggots&lt;br /&gt;
*Inflict_Critical_Wounds&lt;br /&gt;
*Inflict_Light_Wounds&lt;br /&gt;
*Inflict_Minor_Wounds&lt;br /&gt;
*Inflict_Moderate_Wounds&lt;br /&gt;
*Inflict_Serious_Wounds&lt;br /&gt;
*Invisibility&lt;br /&gt;
*Invisibility_Purge&lt;br /&gt;
*Invisibility_Sphere&lt;br /&gt;
*Isaacs_Lesser_Missile_Storm&lt;br /&gt;
*Jagged_Tooth&lt;br /&gt;
*Joyful_Noise&lt;br /&gt;
*Keen_Edge&lt;br /&gt;
*Knock&lt;br /&gt;
*KnowProtections&lt;br /&gt;
*Least_Spell_Mantle&lt;br /&gt;
*Lesser_Aura_of_Cold&lt;br /&gt;
*Lesser_Dispel&lt;br /&gt;
*Lesser_Globe_of_Invulnerability&lt;br /&gt;
*Lesser_Orb_of_Acid&lt;br /&gt;
*Lesser_Orb_of_Cold&lt;br /&gt;
*Lesser_Orb_of_Electricity&lt;br /&gt;
*Lesser_Orb_of_Fire&lt;br /&gt;
*Lesser_Orb_of_Sound&lt;br /&gt;
*Lesser_Restoration&lt;br /&gt;
*Lesser_Spell_Breach&lt;br /&gt;
*Lesser_Vigor&lt;br /&gt;
*Light&lt;br /&gt;
*Lightning_Bolt&lt;br /&gt;
*Longstrider&lt;br /&gt;
*Low_Light_Vision&lt;br /&gt;
*LwrSR&lt;br /&gt;
*Mage_Armor&lt;br /&gt;
*Magic_Circle_against_Alignment&lt;br /&gt;
*Magic_Fang&lt;br /&gt;
*Magic_Missile&lt;br /&gt;
*Magic_Vestment&lt;br /&gt;
*Magic_Weapon&lt;br /&gt;
*MarkPlant&lt;br /&gt;
*MarkRune&lt;br /&gt;
*Mass_Aid&lt;br /&gt;
*Mass_Camoflage&lt;br /&gt;
*Mass_Curse_Of_Blades&lt;br /&gt;
*Mass_Lesser_Vigor&lt;br /&gt;
*Mass_Reduce_Person&lt;br /&gt;
*Mass_Snakes_Swiftness&lt;br /&gt;
*MelfMeteors&lt;br /&gt;
*Melfs_Acid_Arrow&lt;br /&gt;
*Mestils_Acid_Breath&lt;br /&gt;
*Mirror_Image&lt;br /&gt;
*Moon_Bolt&lt;br /&gt;
*Neutralize_Poison&lt;br /&gt;
*NoNDetection&lt;br /&gt;
*Orb_Force&lt;br /&gt;
*Orb_of_Acid&lt;br /&gt;
*Orb_of_Cold&lt;br /&gt;
*Orb_of_Electricity&lt;br /&gt;
*Orb_of_Fire&lt;br /&gt;
*Orb_of_Sound&lt;br /&gt;
*Owls_Wisdom&lt;br /&gt;
*ParalyticMissile&lt;br /&gt;
*Phantasmal_Killer&lt;br /&gt;
*Poison&lt;br /&gt;
*Prayer&lt;br /&gt;
*PROTECTION_FROM_ALIGNMENT&lt;br /&gt;
*Protection_From_Arrows&lt;br /&gt;
*ProtInsects&lt;br /&gt;
*QuillBarrage&lt;br /&gt;
*Quillfire&lt;br /&gt;
*Rage&lt;br /&gt;
*Rainbow_Beam&lt;br /&gt;
*Rainbow_Blast&lt;br /&gt;
*Ray_of_Enfeeblement&lt;br /&gt;
*Ray_of_Frost&lt;br /&gt;
*Recitation&lt;br /&gt;
*Reduce_Animal&lt;br /&gt;
*Reduce_Person&lt;br /&gt;
*Remove_Blindness_and_Deafness&lt;br /&gt;
*Remove_Curse&lt;br /&gt;
*Remove_Disease&lt;br /&gt;
*Remove_Fear&lt;br /&gt;
*Remove_Paralysis&lt;br /&gt;
*Resist_Energy&lt;br /&gt;
*Resistance&lt;br /&gt;
*Restoration&lt;br /&gt;
*Rinse&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Scare&lt;br /&gt;
*Scintillating_Sphere&lt;br /&gt;
*Scorching_Ray&lt;br /&gt;
*Searing_Light&lt;br /&gt;
*See_Invisibility&lt;br /&gt;
*Shadow_Conjuration&lt;br /&gt;
*Shield&lt;br /&gt;
*Shield_of_Faith&lt;br /&gt;
*Shillelagh&lt;br /&gt;
*Shocking_Grasp&lt;br /&gt;
*Silence&lt;br /&gt;
*SilentAlarm&lt;br /&gt;
*Skin_of_the_Cactus&lt;br /&gt;
*Sleep&lt;br /&gt;
*Slow&lt;br /&gt;
*Snakes_Swiftness&lt;br /&gt;
*Sound_Burst&lt;br /&gt;
*Spiderskin&lt;br /&gt;
*Spike_Growth&lt;br /&gt;
*Splinterbolt&lt;br /&gt;
*Stabilize&lt;br /&gt;
*Stinking_Cloud&lt;br /&gt;
*Stoneskin&lt;br /&gt;
*Summon_Creature_I&lt;br /&gt;
*Summon_Creature_II&lt;br /&gt;
*Summon_Creature_III&lt;br /&gt;
*Summon_Creature_IV&lt;br /&gt;
*Summon_Familiar&lt;br /&gt;
*SummonShadows&lt;br /&gt;
*Tanglefoot&lt;br /&gt;
*Tashas_Hideous_Laughter&lt;br /&gt;
*Thorn_Skin&lt;br /&gt;
*Tongues&lt;br /&gt;
*Trip_Vine&lt;br /&gt;
*True_Strike&lt;br /&gt;
*TrueForm&lt;br /&gt;
*UnholyStorm&lt;br /&gt;
*Unluck&lt;br /&gt;
*Vampiric_Touch&lt;br /&gt;
*Vigor&lt;br /&gt;
*Violate&lt;br /&gt;
*Virtue&lt;br /&gt;
*WalkSafely&lt;br /&gt;
*Wall_of_Fire&lt;br /&gt;
*WallOfIce&lt;br /&gt;
*War_Cry&lt;br /&gt;
*Waterbreathing&lt;br /&gt;
*Weapon_of_Impact&lt;br /&gt;
*Web&lt;br /&gt;
*WhisperingWind&lt;br /&gt;
*Wrack&lt;br /&gt;
&lt;br /&gt;
[[category:Item creation feats]]&lt;br /&gt;
[[Category:Wizard bonus feats]]&lt;br /&gt;
[[Category:Wands]]&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hellfire_Warlock&amp;diff=17062</id>
		<title>Hellfire Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hellfire_Warlock&amp;diff=17062"/>
		<updated>2025-12-06T00:25:00Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
The hellfire warlocks are a secretive group of specialist warlocks who have mastered hellfire, a dangerous energy found only in the Nine Hells. By tapping into this infernal power, these characters learn to infuse their eldritch blasts and magic items that they wield with the dark power of hellfire.&lt;br /&gt;
&lt;br /&gt;
Hellfire warlocks typically learn their power through being exposed to some infernal agency. Witnessing the power inherent in hellfire creates a strong attraction many find too strong to resist. Alternatively, some stumble across hellfire while experimenting with eldritch blast.&lt;br /&gt;
&lt;br /&gt;
All hellfire warlocks walk a dangerous path. Each use of hellfire brings you ever closer to death. You must be vigilant in your resolve and resist using this terrible magic recklessly. Since you wield the power of Hell itself, others are suspicious at best and downright hostile at worst. They fail to understand why you would use such power willingly and how you can resist its allure.&lt;br /&gt;
&lt;br /&gt;
Since hellfire warlocks are nearly universally reviled, these characters keep to themselves. Their isolation pushes them to test the limits of their morality, and in time, most succumb to the darkness blooming within them. Hellfire warlocks are jealous and petty. They see others who practice their dark art as threats to their prominence and power, so these characters are swift to destroy their rivals.&lt;br /&gt;
&lt;br /&gt;
Some hellfire warlocks attach themselves to infernal cults, believing that through service to an archfiend, they can increase their knowledge and skill. Hellfire warlocks act as guardians and enforcers in such organizations, valued for their combat capabilities.&lt;br /&gt;
 &lt;br /&gt;
A character can achieve a maximum of 3 levels in the Hellfire warlock prestige class.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; [[Intimidate]] 6, [[Lore: The Planes]] 12, [[Spellcraft]] 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting:&#039;&#039;&#039; Must have [[Elemental Blast]] and must be able to cast at least one dark invocation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Evil.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pact:&#039;&#039;&#039; Devil.&lt;br /&gt;
&lt;br /&gt;
==Class features progression==&lt;br /&gt;
{{Class base features|hit die=d6&lt;br /&gt;
|proficiencies=None&lt;br /&gt;
|skill pts=2&lt;br /&gt;
|class skills=[[Concentration]], [[Disguise]], [[Intimidate]], [[Lore: Arcana]], [[Lore: Local]], [[Lore: Religion]], [[Lore: The Planes]], [[Spellcraft]], [[Use Magic Device]]&lt;br /&gt;
|BAB=Medium&lt;br /&gt;
|high save=[[Will]]&lt;br /&gt;
|low save=[[Reflex]], [[Fortitude]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Additional progressions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Level&amp;amp;nbsp;||Features gained&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Hellfire warlock#Hellfire Blast|Hellfire Blast]] +3d6&lt;br /&gt;
|-&lt;br /&gt;
|2||Hellfire Blast +6d6, [[Hellfire warlock#Summon Baatezu|Summon Baatezu]], [[Hellfire warlock#Resistance to Fire|Resistance to Fire]] 10&lt;br /&gt;
|-&lt;br /&gt;
|3||Hellfire Blast +9d6, [[Hellfire warlock#Hellfire Shield|Hellfire Shield]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Invocations===&lt;br /&gt;
At each level, you gain new invocations known and an increase in invoker level as if you had also gained a level in the warlock class. You do not, however, gain any other benefit a character of that class would have gained.&lt;br /&gt;
&lt;br /&gt;
===Hellfire Blast===&lt;br /&gt;
Whenever you use your Eldritch blast ability, you can change your Eldritch blast into a hellfire blast. A hellfire blast deals your normal Eldritch blast damage plus an extra 3d6 points of damage per class level. If your blast hits multiple targets (for example, the Eldritch chain or Eldritch cone blast shape invocations), each target takes the extra damage. This damage is not fire damage. Hellfire burns hotter than any normal fire.&lt;br /&gt;
&lt;br /&gt;
Each time you use this ability, you take 1 point of Constitution damage. This is mainly because of the dangerous nature of Hellfire this supernatural flame burns your enemies flesh and soul, but also takes a little of you as well. &lt;br /&gt;
&lt;br /&gt;
===Resistance to Fire===&lt;br /&gt;
At 2nd level, you gain resistance to fire 10. This resistance stacks with any resistance to fire you have gained from [[warlock]] class levels.  ***Note that due to a bug the energy resistance does not stack with Warlock Resistance, so its best to chose something other than fire***&lt;br /&gt;
&lt;br /&gt;
===Summon Baatezu===&lt;br /&gt;
Once per day, the Hellfire Warlock can randomly summon a Baatezu from the Nine Hells to fight for the party. Control of the Baatezu lasts for a number of rounds equal to 1 round per hellfire warlock level + 1d8 + their Charisma bonus. When the ability expires, the caster loses dominance over the Baatezu - which can have disastrous consequences, as devils typically despise being bothered by lesser beings. The caster is advised not to leave this up to chance, and dispel this summons before this time is up, sending the Baatezu back to the Nine Hells - though the devil might not attack, this method is the only certain way of avoiding a violent confrontation with the angry creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
\\Uses the same summon slot as epic gate.&lt;br /&gt;
&lt;br /&gt;
===Hellfire Shield===&lt;br /&gt;
You can call up hellfire to surround yourself with a protective barrier. Whenever someone directs a melee attack against you, you can, as an immediate action, aim a blast of hellfire at that creature. This blast deals damage equal to your eldritch blast (including bonus damage from the hellfire blast ability). This blast automatically strikes the target, which can attempt a Reflex saving throw for half damage (DC 10 + 1/2 your character level + your Cha modifier).&lt;br /&gt;
&lt;br /&gt;
Each time you use this ability, you take 1 point of Constitution damage.  This is mainly because of the dangerous nature of Hellfire this supernatural flame burns your enemies flesh and soul, but also takes a little of you as well.&lt;br /&gt;
&lt;br /&gt;
== Gameplay notes ==&lt;br /&gt;
Both Hellfire Blast and Hellfire Shield are &amp;quot;play modes&amp;quot;, in a similar vein to, for instance, Power Attack. This means you do not have to enable them at all times.&lt;br /&gt;
&lt;br /&gt;
This also means that you can apply an essence and shape to your eldritch blast as you would normally do (for instance, Eldritch Chain, Hellrime Blast).&lt;br /&gt;
&lt;br /&gt;
Finally, it should be noted that the constitution damage only applies if you actually hit a target: if for instance you cast an Eldritch Doom where there is no foe to hit, the constitution damage will not apply.&lt;br /&gt;
&lt;br /&gt;
Note: Lesser Restoration Potions no longer restore HP lost, you will regain your maximum HP but you will have to heal the lost HP on top!&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
If you block constitution drain you cannot use your hellfire abilities (custom server change)&lt;br /&gt;
*Hellfire Shield halves damage on a &#039;&#039;failed&#039;&#039; save.&lt;br /&gt;
*Class levels now stack with Warlock to determine Eldritch Blast Damage.&lt;br /&gt;
*RPGplayer&#039;s warlock fix has been added, which fixes issues relating to hellfire shield, Hellfire blast and constitution damage not being applied or dispellable. &lt;br /&gt;
&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17057</id>
		<title>Template:Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17057"/>
		<updated>2025-11-21T21:59:52Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #aaaaaa; background-color: #5A5E6B; color: #EFEFEF; margin: 0 0 0.5em 1em; width: 600px; text-align: left; font-size: 90%;&amp;quot; cellspacing=&amp;quot;2&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 1px solid #aaaaaa; background: #778899; color: #EFEFEF; font-size: 120%; text-align: center&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | {{if|test={{{icon|}}}|then=&amp;lt;div style=&amp;quot;float:left;width:40px;&amp;quot;&amp;gt;[[Image:{{{icon}}}|40px]]&amp;lt;/div&amp;gt;}} &lt;br /&gt;
&#039;&#039;&#039;{{if|test={{{name|}}}|then={{{name}}}|else={{PAGENAME}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{alias|}}}|then=! Alias(es):&lt;br /&gt;
{{!}} &#039;&#039;{{{alias}}}&#039;&#039;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
! Power:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: O=[[Overgod]]&lt;br /&gt;
|case: G=[[Greater deity]]&lt;br /&gt;
|case: I=[[Intermediate deity]]&lt;br /&gt;
|case: L=[[Lesser deity]]&lt;br /&gt;
|case: D=[[Demigod]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Pantheon:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Faerûnian pantheon]]&lt;br /&gt;
|case: E=The [[Seldarine]] ([[Elf]])&lt;br /&gt;
|case: Dw=The [[Morndinsamman]] ([[Dwarf]])&lt;br /&gt;
|case: Dr=The [[Dark Seldarine]] ([[Drow]])&lt;br /&gt;
|case: G=The [[Lords of the Golden Hills]] ([[Gnome]])&lt;br /&gt;
|case: H=[[Yondalla&#039;s Children]] ([[Halfling]])&lt;br /&gt;
|case: M=[[Mulhorandi pantheon]]&lt;br /&gt;
|case: O=[[Orc pantheon]] &lt;br /&gt;
|case: S=[[Sylvan pantheon]]&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Symbol:&lt;br /&gt;
| {{{symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alignment]]:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Lawful good]]&lt;br /&gt;
|case: NG=[[Neutral good]]&lt;br /&gt;
|case: CG=[[Chaotic good]]&lt;br /&gt;
|case: LN=[[Lawful neutral]]&lt;br /&gt;
|case: N=[[True neutral]]&lt;br /&gt;
|case: CN=[[Chaotic neutral]]&lt;br /&gt;
|case: LE=[[Lawful evil]]&lt;br /&gt;
|case: NE=[[Neutral evil]]&lt;br /&gt;
|case: CE=[[Chaotic evil]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Cleric]] alignment:&lt;br /&gt;
| {{{cleric}}}&lt;br /&gt;
|-&lt;br /&gt;
! Portfolio:&lt;br /&gt;
| {{{portfolio}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worshippers:&lt;br /&gt;
| {{{worshippers}}}&lt;br /&gt;
|-&lt;br /&gt;
![[Domain]]s:&lt;br /&gt;
| {{if|test={{{domain_air|}}}|then=[[Air (domain)|Air]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Animal (domain)|Animal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Chaos (domain)|Chaos]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Cold (domain)|Cold]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Darkness (domain)|Darkness]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Death (domain)|Death]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Destruction (domain)|Destruction]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Dream (domain)|(Dream)]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Earth (domain)|Earth]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Evil (domain)|Evil]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Fire (domain)|Fire]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Fury (domain)|Fury]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Good (domain)|Good]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Healing (domain)|Healing]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Knowledge (domain)|Knowledge]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Law (domain)|Law]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Luck (domain)|Luck]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fey|}}}|then=[[Fey (domain)|Fey]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_pleasure|}}}|then=[[Pleasure (domain)|Pleasure]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Magic (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Plant (domain)|Plant]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Protection (domain)|Protection]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Strength (domain)|Strength]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Sun (domain)|Sun]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Time (domain)|Time]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Travel (domain)|Travel]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Trickery]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Undeath (domain)|Undeath]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[War (domain)|War]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Water (domain)|Water]]}}{{if|test={{{domain_moon|}}}|then=[[Moon (domain)|Moon]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spider|}}}|then=[[Spider (domain)|Spider]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cavern|}}}|then=[[Cavern (domain)|Cavern]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trade|}}}|then=[[Trade (domain)|Trade]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_tyranny|}}}|then=[[Tyranny (domain)|Tyranny]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_suffering|}}}|then=[[Suffering (domain)|Suffering]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_storm|}}}|then=[[Storm (domain)|Storm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fate|}}}|then=[[Fate (domain)|Fate]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_planning|}}}|then=[[Planning (domain)|Planning]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spell|}}}|then=[[Spell (domain)|Spell]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_portal|}}}|then=[[Portal (domain)|Portal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_charm|}}}|then=[[Charm (domain)|Charm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_retribution|}}}|then=[[Retribution (domain)|Retribution]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_renewal|}}}|then=[[Renewal (domain)|Renewal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_hatred|}}}|then=[[Hatred (domain)|Hatred]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_elf|}}}|then=[[Elf (domain)|Elf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dwarf|}}}|then=[[Dwarf (domain)|Dwarf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_drow|}}}|then=[[Drow (domain)|Drow]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_orc|}}}|then=[[Orc (domain)|Orc]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_halfling|}}}|then=[[Halfling (domain)|Halfling]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_gnome|}}}|then=[[Gnome (domain)|Gnome]]&amp;amp;nbsp;&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
! Favoured weapon :&lt;br /&gt;
| {{{weapon}}}&lt;br /&gt;
|-&lt;br /&gt;
! Allies:&lt;br /&gt;
| {{{allies|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemies:&lt;br /&gt;
| {{{enemies|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Forgotten Realms deities]]&lt;br /&gt;
&lt;br /&gt;
{{if|test={{{icon|}}}|then=|else=[[Category:Deities missing icon]]}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: G=[[Category:Greater deities]]&lt;br /&gt;
|case: I=[[Category:Intermediate deities]]&lt;br /&gt;
|case: L=[[Category:Lesser deities]]&lt;br /&gt;
|case: D=[[Category:Demigods]]&lt;br /&gt;
|default=[[Category:Deities of unknown power]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Category:Faerunian deities]]&lt;br /&gt;
|case: E=[[Category:Elven deities]]&lt;br /&gt;
|case: Dw=[[Category:Dwarven deities]]&lt;br /&gt;
|case: Dr=[[Category:Drow deities]]&lt;br /&gt;
|case: G=[[Category:Gnomish deities]]&lt;br /&gt;
|case: H=[[Category:Halfling deities]]&lt;br /&gt;
|case: M=[[Category:Mulhorandi deities]]&lt;br /&gt;
|case: O=[[Category:Orc deities]]&lt;br /&gt;
|case: S=[[Category:Sylvan deities]]&lt;br /&gt;
|default=[[Category:Deities without a pantheon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Category:Lawful good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: NG=[[Category:Neutral good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: CG=[[Category:Chaotic good deities]]&lt;br /&gt;
|case: LN=[[Category:Lawful neutral deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: N=[[Category:True neutral deities]]&lt;br /&gt;
|case: CN=[[Category:Chaotic neutral deities]]&lt;br /&gt;
|case: LE=[[Category:Lawful evil deities]]&lt;br /&gt;
|case: NE=[[Category:Neutral evil deities]]&lt;br /&gt;
|case: CE=[[Category:Chaotic evil deities]]&lt;br /&gt;
|default=[[Category:Deities of unknown alignment]]&lt;br /&gt;
}}&lt;br /&gt;
{{if|test={{{domain_air|}}}|then=[[Category:Air domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Category:Animal domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Category:Chaos domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Category:Cold domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Category:Darkness domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Category:Death domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Category:Destruction domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Category:Dream domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Category:Earth domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Category:Evil domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Category:Fire domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Category:Fury domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Category:Good domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Category:Healing domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Category:Knowledge domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Category:Law domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Category:Luck domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Category:Magic domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Category:Plant domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Category:Protection domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Category:Strength domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Category:Sun domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Category:Time domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Category:Travel domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Category:Trickery domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Category:Undeath domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[Category:War domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Category:Water domain deities]]}}{{if|test={{{domain_moon|}}}|then=[[Category:Moon domain deities]]}}{{if|test={{{domain_spider|}}}|then=[[Category:Spider domain deities]]}}{{if|test={{{domain_illusion|}}}|then=[[Category:Illusion domain deities]]}}{{if|test={{{domain_cavern|}}}|then=[[Category:Cavern domain deities]]}}{{if|test={{{domain_trade|}}}|then=[[Category:Trade domain deities]]}}{{if|test={{{domain_tyranny|}}}|then=[[Category:Tyranny domain deities]]}}{{if|test={{{domain_suffering|}}}|then=[[Category:Suffering domain deities]]}}{{if|test={{{domain_storm|}}}|then=[[Category:Storm domain deities]]}}{{if|test={{{domain_fate|}}}|then=[[Category:Fate domain deities]]}}{{if|test={{{domain_planning|}}}|then=[[Category:Planning domain deities]]}}{{if|test={{{domain_spell|}}}|then=[[Category:Spell domain deities]]}}{{if|test={{{domain_portal|}}}|then=[[Category:Portal domain deities]]}}{{if|test={{{domain_charm|}}}|then=[[Category:Charm domain deities]]}}{{if|test={{{domain_retribution|}}}|then=[[Category:Retribution domain deities]]}}{{if|test={{{domain_renewal|}}}|then=[[Category:Renewal domain deities]]}}{{if|test={{{domain_hatred|}}}|then=[[Category:Hatred domain deities]]}}{{if|test={{{domain_elf|}}}|then=[[Category:Elf domain deities]]}}{{if|test={{{domain_dwarf|}}}|then=[[Category:Dwarf domain deities]]}}{{if|test={{{domain_drow|}}}|then=[[Category:Drow domain deities]]}}{{if|test={{{domain_orc|}}}|then=[[Category:Orc domain deities]]}}{{if|test={{{domain_halfling|}}}|then=[[Category:Halfling domain deities]]}}{{if|test={{{domain_gnome|}}}|then=[[Category:Gnome domain deities]]}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Deity|name=&lt;br /&gt;
|icon=&lt;br /&gt;
|alias=&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=&lt;br /&gt;
|cleric=&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=&lt;br /&gt;
|domain_air=&lt;br /&gt;
|domain_animal=&lt;br /&gt;
|domain_chaos=&lt;br /&gt;
|domain_cold=&lt;br /&gt;
|domain_darkness=&lt;br /&gt;
|domain_death=&lt;br /&gt;
|domain_destruct=&lt;br /&gt;
|domain_dream=&lt;br /&gt;
|domain_earth=&lt;br /&gt;
|domain_evil=&lt;br /&gt;
|domain_fire=&lt;br /&gt;
|domain_fury=&lt;br /&gt;
|domain_good=&lt;br /&gt;
|domain_healing=&lt;br /&gt;
|domain_knowledge=&lt;br /&gt;
|domain_law=&lt;br /&gt;
|domain_luck=&lt;br /&gt;
|domain_magic=&lt;br /&gt;
|domain_plant=&lt;br /&gt;
|domain_protection=&lt;br /&gt;
|domain_strength=&lt;br /&gt;
|domain_sun=&lt;br /&gt;
|domain_time=&lt;br /&gt;
|domain_travel=&lt;br /&gt;
|domain_trickery=&lt;br /&gt;
|domain_undeath=&lt;br /&gt;
|domain_war=&lt;br /&gt;
|domain_water=&lt;br /&gt;
|domain_moon=&lt;br /&gt;
|domain_spider=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_cavern=&lt;br /&gt;
|domain_trade=&lt;br /&gt;
|domain_tyranny=&lt;br /&gt;
|domain_suffering=&lt;br /&gt;
|domain_storm=&lt;br /&gt;
|domain_fate=&lt;br /&gt;
|domain_planning=&lt;br /&gt;
|domain_spell=&lt;br /&gt;
|domain_portal=&lt;br /&gt;
|domain_charm=&lt;br /&gt;
|domain_retribution=&lt;br /&gt;
|domain_renewal=&lt;br /&gt;
|domain_hatred=&lt;br /&gt;
|domain_elf=&lt;br /&gt;
|domain_dwarf=&lt;br /&gt;
|domain_drow=&lt;br /&gt;
|domain_orc=&lt;br /&gt;
|domain_halfling=&lt;br /&gt;
|domain_gnome=&lt;br /&gt;
|domain_fey=&lt;br /&gt;
|domain_pleasure=&lt;br /&gt;
|weapon=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;name&#039;&#039; - only required if the page name is not the deity&#039;s name, currently only needed for [[Bane (deity)|Bane]].&lt;br /&gt;
*&#039;&#039;icon&#039;&#039; - the &#039;&#039;&#039;name&#039;&#039;&#039; of a picture of the standard NWN2 icon once it has been uploaded onto the wiki.&lt;br /&gt;
*&#039;&#039;alias&#039;&#039; - refers to the nicknames and aliases for the deity.&lt;br /&gt;
*&#039;&#039;power&#039;&#039;- can be G for Greater, I for Intermediate, L for Lesser or D for Demigod&lt;br /&gt;
*&#039;&#039;pantheon&#039;&#039; - can be F for Faerunian (the major pantheon), E for elven deities, Dw for Dwarven, Dr for Drow, G for Gnomes, H for Halfling, M for Mulhorandi, O for Orcish. &lt;br /&gt;
*&#039;&#039;symbol&#039;&#039; - a text description of the deity&#039;s symbol.&lt;br /&gt;
*&#039;&#039;alignment&#039;&#039;- can be any of the common abbreviations for alignment eg. LG; CN; NE etc.&lt;br /&gt;
*&#039;&#039;cleric&#039;&#039; - a listing of alignments allowed for clerics of that deity. For brevity I recommend just listing them in the same format as the previous entry.&lt;br /&gt;
*&#039;&#039;portfolio&#039;&#039; - the canon portfolio of that deity.&lt;br /&gt;
*&#039;&#039;worshippers&#039;&#039; - a listing of the kinds of worshippers of that deity.&lt;br /&gt;
*&#039;&#039;domain_xxx&#039;&#039; - place a &#039;&#039;1&#039;&#039; next to those nwn2 domains that are canon for that deity. &lt;br /&gt;
*&#039;&#039;weapon&#039;&#039; - the deity&#039;s favoured weapon as listed in its .tlk file entry.&lt;br /&gt;
*&#039;&#039;allies&#039;&#039; - other deities considered allies of this one.&lt;br /&gt;
*&#039;&#039;enemeies&#039;&#039; - other deities considered enemies or opponents of this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Based on [[User:Jasperre|Jasperre]]&#039;s Spell template&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17056</id>
		<title>Template:Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17056"/>
		<updated>2025-11-21T21:56:56Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #aaaaaa; background-color: #5A5E6B; color: #EFEFEF; margin: 0 0 0.5em 1em; width: 600px; text-align: left; font-size: 90%;&amp;quot; cellspacing=&amp;quot;2&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 1px solid #aaaaaa; background: #778899; color: #EFEFEF; font-size: 120%; text-align: center&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | {{if|test={{{icon|}}}|then=&amp;lt;div style=&amp;quot;float:left;width:40px;&amp;quot;&amp;gt;[[Image:{{{icon}}}|40px]]&amp;lt;/div&amp;gt;}} &lt;br /&gt;
&#039;&#039;&#039;{{if|test={{{name|}}}|then={{{name}}}|else={{PAGENAME}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{alias|}}}|then=! Alias(es):&lt;br /&gt;
{{!}} &#039;&#039;{{{alias}}}&#039;&#039;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
! Power:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: O=[[Overgod]]&lt;br /&gt;
|case: G=[[Greater deity]]&lt;br /&gt;
|case: I=[[Intermediate deity]]&lt;br /&gt;
|case: L=[[Lesser deity]]&lt;br /&gt;
|case: D=[[Demigod]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Pantheon:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Faerûn]]ian pantheon&lt;br /&gt;
|case: E=The [[Seldarine]] ([[Elf]])&lt;br /&gt;
|case: Dw=The [[Morndinsamman]] ([[Dwarf]])&lt;br /&gt;
|case: Dr=The [[Dark Seldarine]] ([[Drow]])&lt;br /&gt;
|case: G=The [[Lords of the Golden Hills]] ([[Gnome]])&lt;br /&gt;
|case: H=[[Yondalla&#039;s Children]] ([[Halfling]])&lt;br /&gt;
|case: M=[[Mulhorandi pantheon]]&lt;br /&gt;
|case: O=[[Orc pantheon]] &lt;br /&gt;
|case: S=[[Sylvan pantheon]]&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Symbol:&lt;br /&gt;
| {{{symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alignment]]:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Lawful good]]&lt;br /&gt;
|case: NG=[[Neutral good]]&lt;br /&gt;
|case: CG=[[Chaotic good]]&lt;br /&gt;
|case: LN=[[Lawful neutral]]&lt;br /&gt;
|case: N=[[True neutral]]&lt;br /&gt;
|case: CN=[[Chaotic neutral]]&lt;br /&gt;
|case: LE=[[Lawful evil]]&lt;br /&gt;
|case: NE=[[Neutral evil]]&lt;br /&gt;
|case: CE=[[Chaotic evil]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Cleric]] alignment:&lt;br /&gt;
| {{{cleric}}}&lt;br /&gt;
|-&lt;br /&gt;
! Portfolio:&lt;br /&gt;
| {{{portfolio}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worshippers:&lt;br /&gt;
| {{{worshippers}}}&lt;br /&gt;
|-&lt;br /&gt;
![[Domain]]s:&lt;br /&gt;
| {{if|test={{{domain_air|}}}|then=[[Air (domain)|Air]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Animal (domain)|Animal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Chaos (domain)|Chaos]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Cold (domain)|Cold]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Darkness (domain)|Darkness]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Death (domain)|Death]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Destruction (domain)|Destruction]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Dream (domain)|(Dream)]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Earth (domain)|Earth]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Evil (domain)|Evil]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Fire (domain)|Fire]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Fury (domain)|Fury]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Good (domain)|Good]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Healing (domain)|Healing]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Knowledge (domain)|Knowledge]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Law (domain)|Law]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Luck (domain)|Luck]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fey|}}}|then=[[Fey (domain)|Fey]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_pleasure|}}}|then=[[Pleasure (domain)|Pleasure]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Magic (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Plant (domain)|Plant]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Protection (domain)|Protection]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Strength (domain)|Strength]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Sun (domain)|Sun]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Time (domain)|Time]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Travel (domain)|Travel]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Trickery]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Undeath (domain)|Undeath]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[War (domain)|War]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Water (domain)|Water]]}}{{if|test={{{domain_moon|}}}|then=[[Moon (domain)|Moon]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spider|}}}|then=[[Spider (domain)|Spider]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cavern|}}}|then=[[Cavern (domain)|Cavern]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trade|}}}|then=[[Trade (domain)|Trade]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_tyranny|}}}|then=[[Tyranny (domain)|Tyranny]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_suffering|}}}|then=[[Suffering (domain)|Suffering]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_storm|}}}|then=[[Storm (domain)|Storm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fate|}}}|then=[[Fate (domain)|Fate]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_planning|}}}|then=[[Planning (domain)|Planning]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spell|}}}|then=[[Spell (domain)|Spell]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_portal|}}}|then=[[Portal (domain)|Portal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_charm|}}}|then=[[Charm (domain)|Charm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_retribution|}}}|then=[[Retribution (domain)|Retribution]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_renewal|}}}|then=[[Renewal (domain)|Renewal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_hatred|}}}|then=[[Hatred (domain)|Hatred]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_elf|}}}|then=[[Elf (domain)|Elf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dwarf|}}}|then=[[Dwarf (domain)|Dwarf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_drow|}}}|then=[[Drow (domain)|Drow]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_orc|}}}|then=[[Orc (domain)|Orc]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_halfling|}}}|then=[[Halfling (domain)|Halfling]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_gnome|}}}|then=[[Gnome (domain)|Gnome]]&amp;amp;nbsp;&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
! Favoured weapon :&lt;br /&gt;
| {{{weapon}}}&lt;br /&gt;
|-&lt;br /&gt;
! Allies:&lt;br /&gt;
| {{{allies|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemies:&lt;br /&gt;
| {{{enemies|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Forgotten Realms deities]]&lt;br /&gt;
&lt;br /&gt;
{{if|test={{{icon|}}}|then=|else=[[Category:Deities missing icon]]}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: G=[[Category:Greater deities]]&lt;br /&gt;
|case: I=[[Category:Intermediate deities]]&lt;br /&gt;
|case: L=[[Category:Lesser deities]]&lt;br /&gt;
|case: D=[[Category:Demigods]]&lt;br /&gt;
|default=[[Category:Deities of unknown power]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Category:Faerunian deities]]&lt;br /&gt;
|case: E=[[Category:Elven deities]]&lt;br /&gt;
|case: Dw=[[Category:Dwarven deities]]&lt;br /&gt;
|case: Dr=[[Category:Drow deities]]&lt;br /&gt;
|case: G=[[Category:Gnomish deities]]&lt;br /&gt;
|case: H=[[Category:Halfling deities]]&lt;br /&gt;
|case: M=[[Category:Mulhorandi deities]]&lt;br /&gt;
|case: O=[[Category:Orc deities]]&lt;br /&gt;
|case: S=[[Category:Sylvan deities]]&lt;br /&gt;
|default=[[Category:Deities without a pantheon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Category:Lawful good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: NG=[[Category:Neutral good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: CG=[[Category:Chaotic good deities]]&lt;br /&gt;
|case: LN=[[Category:Lawful neutral deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: N=[[Category:True neutral deities]]&lt;br /&gt;
|case: CN=[[Category:Chaotic neutral deities]]&lt;br /&gt;
|case: LE=[[Category:Lawful evil deities]]&lt;br /&gt;
|case: NE=[[Category:Neutral evil deities]]&lt;br /&gt;
|case: CE=[[Category:Chaotic evil deities]]&lt;br /&gt;
|default=[[Category:Deities of unknown alignment]]&lt;br /&gt;
}}&lt;br /&gt;
{{if|test={{{domain_air|}}}|then=[[Category:Air domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Category:Animal domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Category:Chaos domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Category:Cold domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Category:Darkness domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Category:Death domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Category:Destruction domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Category:Dream domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Category:Earth domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Category:Evil domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Category:Fire domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Category:Fury domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Category:Good domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Category:Healing domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Category:Knowledge domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Category:Law domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Category:Luck domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Category:Magic domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Category:Plant domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Category:Protection domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Category:Strength domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Category:Sun domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Category:Time domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Category:Travel domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Category:Trickery domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Category:Undeath domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[Category:War domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Category:Water domain deities]]}}{{if|test={{{domain_moon|}}}|then=[[Category:Moon domain deities]]}}{{if|test={{{domain_spider|}}}|then=[[Category:Spider domain deities]]}}{{if|test={{{domain_illusion|}}}|then=[[Category:Illusion domain deities]]}}{{if|test={{{domain_cavern|}}}|then=[[Category:Cavern domain deities]]}}{{if|test={{{domain_trade|}}}|then=[[Category:Trade domain deities]]}}{{if|test={{{domain_tyranny|}}}|then=[[Category:Tyranny domain deities]]}}{{if|test={{{domain_suffering|}}}|then=[[Category:Suffering domain deities]]}}{{if|test={{{domain_storm|}}}|then=[[Category:Storm domain deities]]}}{{if|test={{{domain_fate|}}}|then=[[Category:Fate domain deities]]}}{{if|test={{{domain_planning|}}}|then=[[Category:Planning domain deities]]}}{{if|test={{{domain_spell|}}}|then=[[Category:Spell domain deities]]}}{{if|test={{{domain_portal|}}}|then=[[Category:Portal domain deities]]}}{{if|test={{{domain_charm|}}}|then=[[Category:Charm domain deities]]}}{{if|test={{{domain_retribution|}}}|then=[[Category:Retribution domain deities]]}}{{if|test={{{domain_renewal|}}}|then=[[Category:Renewal domain deities]]}}{{if|test={{{domain_hatred|}}}|then=[[Category:Hatred domain deities]]}}{{if|test={{{domain_elf|}}}|then=[[Category:Elf domain deities]]}}{{if|test={{{domain_dwarf|}}}|then=[[Category:Dwarf domain deities]]}}{{if|test={{{domain_drow|}}}|then=[[Category:Drow domain deities]]}}{{if|test={{{domain_orc|}}}|then=[[Category:Orc domain deities]]}}{{if|test={{{domain_halfling|}}}|then=[[Category:Halfling domain deities]]}}{{if|test={{{domain_gnome|}}}|then=[[Category:Gnome domain deities]]}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Deity|name=&lt;br /&gt;
|icon=&lt;br /&gt;
|alias=&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=&lt;br /&gt;
|cleric=&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=&lt;br /&gt;
|domain_air=&lt;br /&gt;
|domain_animal=&lt;br /&gt;
|domain_chaos=&lt;br /&gt;
|domain_cold=&lt;br /&gt;
|domain_darkness=&lt;br /&gt;
|domain_death=&lt;br /&gt;
|domain_destruct=&lt;br /&gt;
|domain_dream=&lt;br /&gt;
|domain_earth=&lt;br /&gt;
|domain_evil=&lt;br /&gt;
|domain_fire=&lt;br /&gt;
|domain_fury=&lt;br /&gt;
|domain_good=&lt;br /&gt;
|domain_healing=&lt;br /&gt;
|domain_knowledge=&lt;br /&gt;
|domain_law=&lt;br /&gt;
|domain_luck=&lt;br /&gt;
|domain_magic=&lt;br /&gt;
|domain_plant=&lt;br /&gt;
|domain_protection=&lt;br /&gt;
|domain_strength=&lt;br /&gt;
|domain_sun=&lt;br /&gt;
|domain_time=&lt;br /&gt;
|domain_travel=&lt;br /&gt;
|domain_trickery=&lt;br /&gt;
|domain_undeath=&lt;br /&gt;
|domain_war=&lt;br /&gt;
|domain_water=&lt;br /&gt;
|domain_moon=&lt;br /&gt;
|domain_spider=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_cavern=&lt;br /&gt;
|domain_trade=&lt;br /&gt;
|domain_tyranny=&lt;br /&gt;
|domain_suffering=&lt;br /&gt;
|domain_storm=&lt;br /&gt;
|domain_fate=&lt;br /&gt;
|domain_planning=&lt;br /&gt;
|domain_spell=&lt;br /&gt;
|domain_portal=&lt;br /&gt;
|domain_charm=&lt;br /&gt;
|domain_retribution=&lt;br /&gt;
|domain_renewal=&lt;br /&gt;
|domain_hatred=&lt;br /&gt;
|domain_elf=&lt;br /&gt;
|domain_dwarf=&lt;br /&gt;
|domain_drow=&lt;br /&gt;
|domain_orc=&lt;br /&gt;
|domain_halfling=&lt;br /&gt;
|domain_gnome=&lt;br /&gt;
|domain_fey=&lt;br /&gt;
|domain_pleasure=&lt;br /&gt;
|weapon=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;name&#039;&#039; - only required if the page name is not the deity&#039;s name, currently only needed for [[Bane (deity)|Bane]].&lt;br /&gt;
*&#039;&#039;icon&#039;&#039; - the &#039;&#039;&#039;name&#039;&#039;&#039; of a picture of the standard NWN2 icon once it has been uploaded onto the wiki.&lt;br /&gt;
*&#039;&#039;alias&#039;&#039; - refers to the nicknames and aliases for the deity.&lt;br /&gt;
*&#039;&#039;power&#039;&#039;- can be G for Greater, I for Intermediate, L for Lesser or D for Demigod&lt;br /&gt;
*&#039;&#039;pantheon&#039;&#039; - can be F for Faerunian (the major pantheon), E for elven deities, Dw for Dwarven, Dr for Drow, G for Gnomes, H for Halfling, M for Mulhorandi, O for Orcish. &lt;br /&gt;
*&#039;&#039;symbol&#039;&#039; - a text description of the deity&#039;s symbol.&lt;br /&gt;
*&#039;&#039;alignment&#039;&#039;- can be any of the common abbreviations for alignment eg. LG; CN; NE etc.&lt;br /&gt;
*&#039;&#039;cleric&#039;&#039; - a listing of alignments allowed for clerics of that deity. For brevity I recommend just listing them in the same format as the previous entry.&lt;br /&gt;
*&#039;&#039;portfolio&#039;&#039; - the canon portfolio of that deity.&lt;br /&gt;
*&#039;&#039;worshippers&#039;&#039; - a listing of the kinds of worshippers of that deity.&lt;br /&gt;
*&#039;&#039;domain_xxx&#039;&#039; - place a &#039;&#039;1&#039;&#039; next to those nwn2 domains that are canon for that deity. &lt;br /&gt;
*&#039;&#039;weapon&#039;&#039; - the deity&#039;s favoured weapon as listed in its .tlk file entry.&lt;br /&gt;
*&#039;&#039;allies&#039;&#039; - other deities considered allies of this one.&lt;br /&gt;
*&#039;&#039;enemeies&#039;&#039; - other deities considered enemies or opponents of this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Based on [[User:Jasperre|Jasperre]]&#039;s Spell template&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17055</id>
		<title>Template:Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17055"/>
		<updated>2025-11-21T21:49:44Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #aaaaaa; background-color: #5A5E6B; color: #EFEFEF; margin: 0 0 0.5em 1em; width: 600px; text-align: left; font-size: 90%;&amp;quot; cellspacing=&amp;quot;2&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 1px solid #aaaaaa; background: #778899; color: #EFEFEF; font-size: 120%; text-align: center&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | {{if|test={{{icon|}}}|then=&amp;lt;div style=&amp;quot;float:left;width:40px;&amp;quot;&amp;gt;[[Image:{{{icon}}}|40px]]&amp;lt;/div&amp;gt;}} &lt;br /&gt;
&#039;&#039;&#039;{{if|test={{{name|}}}|then={{{name}}}|else={{PAGENAME}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{alias|}}}|then=! Alias(es):&lt;br /&gt;
{{!}} &#039;&#039;{{{alias}}}&#039;&#039;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
! Power:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: O=[[Overgod]]&lt;br /&gt;
|case: G=[[Greater deity]]&lt;br /&gt;
|case: I=[[Intermediate deity]]&lt;br /&gt;
|case: L=[[Lesser deity]]&lt;br /&gt;
|case: D=[[Demigod]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Pantheon:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Faerûn]]ian pantheon&lt;br /&gt;
|case: E=The [[Seldarine]] ([[Elf]])&lt;br /&gt;
|case: Dw=The [[Morndinsamman]] ([[Dwarf]])&lt;br /&gt;
|case: Dr=The [[Dark Seldarine]] ([[Drow]])&lt;br /&gt;
|case: G=The [[Lords of the Golden Hills]] ([[Gnome]])&lt;br /&gt;
|case: H=[[Yondalla&#039;s Children]] ([[Halfling]])&lt;br /&gt;
|case: M=[[Mulhorand]]i pantheon&lt;br /&gt;
|case: O=[[Orc]] pantheon&lt;br /&gt;
|case: S=[[Sylvan|Sylvan pantheon]]&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Symbol:&lt;br /&gt;
| {{{symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alignment]]:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Lawful good]]&lt;br /&gt;
|case: NG=[[Neutral good]]&lt;br /&gt;
|case: CG=[[Chaotic good]]&lt;br /&gt;
|case: LN=[[Lawful neutral]]&lt;br /&gt;
|case: N=[[True neutral]]&lt;br /&gt;
|case: CN=[[Chaotic neutral]]&lt;br /&gt;
|case: LE=[[Lawful evil]]&lt;br /&gt;
|case: NE=[[Neutral evil]]&lt;br /&gt;
|case: CE=[[Chaotic evil]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Cleric]] alignment:&lt;br /&gt;
| {{{cleric}}}&lt;br /&gt;
|-&lt;br /&gt;
! Portfolio:&lt;br /&gt;
| {{{portfolio}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worshippers:&lt;br /&gt;
| {{{worshippers}}}&lt;br /&gt;
|-&lt;br /&gt;
![[Domain]]s:&lt;br /&gt;
| {{if|test={{{domain_air|}}}|then=[[Air (domain)|Air]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Animal (domain)|Animal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Chaos (domain)|Chaos]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Cold (domain)|Cold]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Darkness (domain)|Darkness]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Death (domain)|Death]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Destruction (domain)|Destruction]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Dream (domain)|(Dream)]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Earth (domain)|Earth]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Evil (domain)|Evil]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Fire (domain)|Fire]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Fury (domain)|Fury]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Good (domain)|Good]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Healing (domain)|Healing]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Knowledge (domain)|Knowledge]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Law (domain)|Law]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Luck (domain)|Luck]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fey|}}}|then=[[Fey (domain)|Fey]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_pleasure|}}}|then=[[Pleasure (domain)|Pleasure]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Magic (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Plant (domain)|Plant]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Protection (domain)|Protection]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Strength (domain)|Strength]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Sun (domain)|Sun]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Time (domain)|Time]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Travel (domain)|Travel]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Trickery]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Undeath (domain)|Undeath]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[War (domain)|War]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Water (domain)|Water]]}}{{if|test={{{domain_moon|}}}|then=[[Moon (domain)|Moon]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spider|}}}|then=[[Spider (domain)|Spider]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cavern|}}}|then=[[Cavern (domain)|Cavern]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trade|}}}|then=[[Trade (domain)|Trade]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_tyranny|}}}|then=[[Tyranny (domain)|Tyranny]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_suffering|}}}|then=[[Suffering (domain)|Suffering]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_storm|}}}|then=[[Storm (domain)|Storm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fate|}}}|then=[[Fate (domain)|Fate]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_planning|}}}|then=[[Planning (domain)|Planning]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spell|}}}|then=[[Spell (domain)|Spell]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_portal|}}}|then=[[Portal (domain)|Portal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_charm|}}}|then=[[Charm (domain)|Charm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_retribution|}}}|then=[[Retribution (domain)|Retribution]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_renewal|}}}|then=[[Renewal (domain)|Renewal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_hatred|}}}|then=[[Hatred (domain)|Hatred]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_elf|}}}|then=[[Elf (domain)|Elf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dwarf|}}}|then=[[Dwarf (domain)|Dwarf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_drow|}}}|then=[[Drow (domain)|Drow]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_orc|}}}|then=[[Orc (domain)|Orc]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_halfling|}}}|then=[[Halfling (domain)|Halfling]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_gnome|}}}|then=[[Gnome (domain)|Gnome]]&amp;amp;nbsp;&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
! Favoured weapon :&lt;br /&gt;
| {{{weapon}}}&lt;br /&gt;
|-&lt;br /&gt;
! Allies:&lt;br /&gt;
| {{{allies|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemies:&lt;br /&gt;
| {{{enemies|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Forgotten Realms deities]]&lt;br /&gt;
&lt;br /&gt;
{{if|test={{{icon|}}}|then=|else=[[Category:Deities missing icon]]}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: G=[[Category:Greater deities]]&lt;br /&gt;
|case: I=[[Category:Intermediate deities]]&lt;br /&gt;
|case: L=[[Category:Lesser deities]]&lt;br /&gt;
|case: D=[[Category:Demigods]]&lt;br /&gt;
|default=[[Category:Deities of unknown power]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Category:Faerunian deities]]&lt;br /&gt;
|case: E=[[Category:Elven deities]]&lt;br /&gt;
|case: Dw=[[Category:Dwarven deities]]&lt;br /&gt;
|case: Dr=[[Category:Drow deities]]&lt;br /&gt;
|case: G=[[Category:Gnomish deities]]&lt;br /&gt;
|case: H=[[Category:Halfling deities]]&lt;br /&gt;
|case: M=[[Category:Mulhorandi deities]]&lt;br /&gt;
|case: O=[[Category:Orc deities]]&lt;br /&gt;
|case: S=[[Category:Sylvan deities]]&lt;br /&gt;
|default=[[Category:Deities without a pantheon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Category:Lawful good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: NG=[[Category:Neutral good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: CG=[[Category:Chaotic good deities]]&lt;br /&gt;
|case: LN=[[Category:Lawful neutral deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: N=[[Category:True neutral deities]]&lt;br /&gt;
|case: CN=[[Category:Chaotic neutral deities]]&lt;br /&gt;
|case: LE=[[Category:Lawful evil deities]]&lt;br /&gt;
|case: NE=[[Category:Neutral evil deities]]&lt;br /&gt;
|case: CE=[[Category:Chaotic evil deities]]&lt;br /&gt;
|default=[[Category:Deities of unknown alignment]]&lt;br /&gt;
}}&lt;br /&gt;
{{if|test={{{domain_air|}}}|then=[[Category:Air domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Category:Animal domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Category:Chaos domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Category:Cold domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Category:Darkness domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Category:Death domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Category:Destruction domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Category:Dream domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Category:Earth domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Category:Evil domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Category:Fire domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Category:Fury domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Category:Good domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Category:Healing domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Category:Knowledge domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Category:Law domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Category:Luck domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Category:Magic domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Category:Plant domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Category:Protection domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Category:Strength domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Category:Sun domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Category:Time domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Category:Travel domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Category:Trickery domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Category:Undeath domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[Category:War domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Category:Water domain deities]]}}{{if|test={{{domain_moon|}}}|then=[[Category:Moon domain deities]]}}{{if|test={{{domain_spider|}}}|then=[[Category:Spider domain deities]]}}{{if|test={{{domain_illusion|}}}|then=[[Category:Illusion domain deities]]}}{{if|test={{{domain_cavern|}}}|then=[[Category:Cavern domain deities]]}}{{if|test={{{domain_trade|}}}|then=[[Category:Trade domain deities]]}}{{if|test={{{domain_tyranny|}}}|then=[[Category:Tyranny domain deities]]}}{{if|test={{{domain_suffering|}}}|then=[[Category:Suffering domain deities]]}}{{if|test={{{domain_storm|}}}|then=[[Category:Storm domain deities]]}}{{if|test={{{domain_fate|}}}|then=[[Category:Fate domain deities]]}}{{if|test={{{domain_planning|}}}|then=[[Category:Planning domain deities]]}}{{if|test={{{domain_spell|}}}|then=[[Category:Spell domain deities]]}}{{if|test={{{domain_portal|}}}|then=[[Category:Portal domain deities]]}}{{if|test={{{domain_charm|}}}|then=[[Category:Charm domain deities]]}}{{if|test={{{domain_retribution|}}}|then=[[Category:Retribution domain deities]]}}{{if|test={{{domain_renewal|}}}|then=[[Category:Renewal domain deities]]}}{{if|test={{{domain_hatred|}}}|then=[[Category:Hatred domain deities]]}}{{if|test={{{domain_elf|}}}|then=[[Category:Elf domain deities]]}}{{if|test={{{domain_dwarf|}}}|then=[[Category:Dwarf domain deities]]}}{{if|test={{{domain_drow|}}}|then=[[Category:Drow domain deities]]}}{{if|test={{{domain_orc|}}}|then=[[Category:Orc domain deities]]}}{{if|test={{{domain_halfling|}}}|then=[[Category:Halfling domain deities]]}}{{if|test={{{domain_gnome|}}}|then=[[Category:Gnome domain deities]]}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Deity|name=&lt;br /&gt;
|icon=&lt;br /&gt;
|alias=&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=&lt;br /&gt;
|cleric=&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=&lt;br /&gt;
|domain_air=&lt;br /&gt;
|domain_animal=&lt;br /&gt;
|domain_chaos=&lt;br /&gt;
|domain_cold=&lt;br /&gt;
|domain_darkness=&lt;br /&gt;
|domain_death=&lt;br /&gt;
|domain_destruct=&lt;br /&gt;
|domain_dream=&lt;br /&gt;
|domain_earth=&lt;br /&gt;
|domain_evil=&lt;br /&gt;
|domain_fire=&lt;br /&gt;
|domain_fury=&lt;br /&gt;
|domain_good=&lt;br /&gt;
|domain_healing=&lt;br /&gt;
|domain_knowledge=&lt;br /&gt;
|domain_law=&lt;br /&gt;
|domain_luck=&lt;br /&gt;
|domain_magic=&lt;br /&gt;
|domain_plant=&lt;br /&gt;
|domain_protection=&lt;br /&gt;
|domain_strength=&lt;br /&gt;
|domain_sun=&lt;br /&gt;
|domain_time=&lt;br /&gt;
|domain_travel=&lt;br /&gt;
|domain_trickery=&lt;br /&gt;
|domain_undeath=&lt;br /&gt;
|domain_war=&lt;br /&gt;
|domain_water=&lt;br /&gt;
|domain_moon=&lt;br /&gt;
|domain_spider=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_cavern=&lt;br /&gt;
|domain_trade=&lt;br /&gt;
|domain_tyranny=&lt;br /&gt;
|domain_suffering=&lt;br /&gt;
|domain_storm=&lt;br /&gt;
|domain_fate=&lt;br /&gt;
|domain_planning=&lt;br /&gt;
|domain_spell=&lt;br /&gt;
|domain_portal=&lt;br /&gt;
|domain_charm=&lt;br /&gt;
|domain_retribution=&lt;br /&gt;
|domain_renewal=&lt;br /&gt;
|domain_hatred=&lt;br /&gt;
|domain_elf=&lt;br /&gt;
|domain_dwarf=&lt;br /&gt;
|domain_drow=&lt;br /&gt;
|domain_orc=&lt;br /&gt;
|domain_halfling=&lt;br /&gt;
|domain_gnome=&lt;br /&gt;
|domain_fey=&lt;br /&gt;
|domain_pleasure=&lt;br /&gt;
|weapon=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;name&#039;&#039; - only required if the page name is not the deity&#039;s name, currently only needed for [[Bane (deity)|Bane]].&lt;br /&gt;
*&#039;&#039;icon&#039;&#039; - the &#039;&#039;&#039;name&#039;&#039;&#039; of a picture of the standard NWN2 icon once it has been uploaded onto the wiki.&lt;br /&gt;
*&#039;&#039;alias&#039;&#039; - refers to the nicknames and aliases for the deity.&lt;br /&gt;
*&#039;&#039;power&#039;&#039;- can be G for Greater, I for Intermediate, L for Lesser or D for Demigod&lt;br /&gt;
*&#039;&#039;pantheon&#039;&#039; - can be F for Faerunian (the major pantheon), E for elven deities, Dw for Dwarven, Dr for Drow, G for Gnomes, H for Halfling, M for Mulhorandi, O for Orcish. &lt;br /&gt;
*&#039;&#039;symbol&#039;&#039; - a text description of the deity&#039;s symbol.&lt;br /&gt;
*&#039;&#039;alignment&#039;&#039;- can be any of the common abbreviations for alignment eg. LG; CN; NE etc.&lt;br /&gt;
*&#039;&#039;cleric&#039;&#039; - a listing of alignments allowed for clerics of that deity. For brevity I recommend just listing them in the same format as the previous entry.&lt;br /&gt;
*&#039;&#039;portfolio&#039;&#039; - the canon portfolio of that deity.&lt;br /&gt;
*&#039;&#039;worshippers&#039;&#039; - a listing of the kinds of worshippers of that deity.&lt;br /&gt;
*&#039;&#039;domain_xxx&#039;&#039; - place a &#039;&#039;1&#039;&#039; next to those nwn2 domains that are canon for that deity. &lt;br /&gt;
*&#039;&#039;weapon&#039;&#039; - the deity&#039;s favoured weapon as listed in its .tlk file entry.&lt;br /&gt;
*&#039;&#039;allies&#039;&#039; - other deities considered allies of this one.&lt;br /&gt;
*&#039;&#039;enemeies&#039;&#039; - other deities considered enemies or opponents of this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Based on [[User:Jasperre|Jasperre]]&#039;s Spell template&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17054</id>
		<title>Template:Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17054"/>
		<updated>2025-11-21T21:49:14Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #aaaaaa; background-color: #5A5E6B; color: #EFEFEF; margin: 0 0 0.5em 1em; width: 600px; text-align: left; font-size: 90%;&amp;quot; cellspacing=&amp;quot;2&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 1px solid #aaaaaa; background: #778899; color: #EFEFEF; font-size: 120%; text-align: center&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | {{if|test={{{icon|}}}|then=&amp;lt;div style=&amp;quot;float:left;width:40px;&amp;quot;&amp;gt;[[Image:{{{icon}}}|40px]]&amp;lt;/div&amp;gt;}} &lt;br /&gt;
&#039;&#039;&#039;{{if|test={{{name|}}}|then={{{name}}}|else={{PAGENAME}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{alias|}}}|then=! Alias(es):&lt;br /&gt;
{{!}} &#039;&#039;{{{alias}}}&#039;&#039;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
! Power:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: O=[[Overgod]]&lt;br /&gt;
|case: G=[[Greater deity]]&lt;br /&gt;
|case: I=[[Intermediate deity]]&lt;br /&gt;
|case: L=[[Lesser deity]]&lt;br /&gt;
|case: D=[[Demigod]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Pantheon:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Faerûn]]ian pantheon&lt;br /&gt;
|case: E=The [[Seldarine]] ([[Elf]])&lt;br /&gt;
|case: Dw=The [[Morndinsamman]] ([[Dwarf]])&lt;br /&gt;
|case: Dr=The [[Dark Seldarine]] ([[Drow]])&lt;br /&gt;
|case: G=The [[Lords of the Golden Hills]] ([[Gnome]])&lt;br /&gt;
|case: H=[[Yondalla&#039;s Children]] ([[Halfling]])&lt;br /&gt;
|case: M=[[Mulhorand]]i pantheon&lt;br /&gt;
|case: O=[[Orc]] pantheon&lt;br /&gt;
|case: S=[[Sylvan pantheon|Sylvan]]&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Symbol:&lt;br /&gt;
| {{{symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alignment]]:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Lawful good]]&lt;br /&gt;
|case: NG=[[Neutral good]]&lt;br /&gt;
|case: CG=[[Chaotic good]]&lt;br /&gt;
|case: LN=[[Lawful neutral]]&lt;br /&gt;
|case: N=[[True neutral]]&lt;br /&gt;
|case: CN=[[Chaotic neutral]]&lt;br /&gt;
|case: LE=[[Lawful evil]]&lt;br /&gt;
|case: NE=[[Neutral evil]]&lt;br /&gt;
|case: CE=[[Chaotic evil]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Cleric]] alignment:&lt;br /&gt;
| {{{cleric}}}&lt;br /&gt;
|-&lt;br /&gt;
! Portfolio:&lt;br /&gt;
| {{{portfolio}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worshippers:&lt;br /&gt;
| {{{worshippers}}}&lt;br /&gt;
|-&lt;br /&gt;
![[Domain]]s:&lt;br /&gt;
| {{if|test={{{domain_air|}}}|then=[[Air (domain)|Air]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Animal (domain)|Animal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Chaos (domain)|Chaos]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Cold (domain)|Cold]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Darkness (domain)|Darkness]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Death (domain)|Death]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Destruction (domain)|Destruction]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Dream (domain)|(Dream)]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Earth (domain)|Earth]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Evil (domain)|Evil]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Fire (domain)|Fire]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Fury (domain)|Fury]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Good (domain)|Good]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Healing (domain)|Healing]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Knowledge (domain)|Knowledge]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Law (domain)|Law]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Luck (domain)|Luck]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fey|}}}|then=[[Fey (domain)|Fey]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_pleasure|}}}|then=[[Pleasure (domain)|Pleasure]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Magic (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Plant (domain)|Plant]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Protection (domain)|Protection]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Strength (domain)|Strength]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Sun (domain)|Sun]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Time (domain)|Time]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Travel (domain)|Travel]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Trickery]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Undeath (domain)|Undeath]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[War (domain)|War]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Water (domain)|Water]]}}{{if|test={{{domain_moon|}}}|then=[[Moon (domain)|Moon]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spider|}}}|then=[[Spider (domain)|Spider]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cavern|}}}|then=[[Cavern (domain)|Cavern]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trade|}}}|then=[[Trade (domain)|Trade]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_tyranny|}}}|then=[[Tyranny (domain)|Tyranny]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_suffering|}}}|then=[[Suffering (domain)|Suffering]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_storm|}}}|then=[[Storm (domain)|Storm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fate|}}}|then=[[Fate (domain)|Fate]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_planning|}}}|then=[[Planning (domain)|Planning]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spell|}}}|then=[[Spell (domain)|Spell]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_portal|}}}|then=[[Portal (domain)|Portal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_charm|}}}|then=[[Charm (domain)|Charm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_retribution|}}}|then=[[Retribution (domain)|Retribution]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_renewal|}}}|then=[[Renewal (domain)|Renewal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_hatred|}}}|then=[[Hatred (domain)|Hatred]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_elf|}}}|then=[[Elf (domain)|Elf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dwarf|}}}|then=[[Dwarf (domain)|Dwarf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_drow|}}}|then=[[Drow (domain)|Drow]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_orc|}}}|then=[[Orc (domain)|Orc]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_halfling|}}}|then=[[Halfling (domain)|Halfling]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_gnome|}}}|then=[[Gnome (domain)|Gnome]]&amp;amp;nbsp;&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
! Favoured weapon :&lt;br /&gt;
| {{{weapon}}}&lt;br /&gt;
|-&lt;br /&gt;
! Allies:&lt;br /&gt;
| {{{allies|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemies:&lt;br /&gt;
| {{{enemies|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Forgotten Realms deities]]&lt;br /&gt;
&lt;br /&gt;
{{if|test={{{icon|}}}|then=|else=[[Category:Deities missing icon]]}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: G=[[Category:Greater deities]]&lt;br /&gt;
|case: I=[[Category:Intermediate deities]]&lt;br /&gt;
|case: L=[[Category:Lesser deities]]&lt;br /&gt;
|case: D=[[Category:Demigods]]&lt;br /&gt;
|default=[[Category:Deities of unknown power]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Category:Faerunian deities]]&lt;br /&gt;
|case: E=[[Category:Elven deities]]&lt;br /&gt;
|case: Dw=[[Category:Dwarven deities]]&lt;br /&gt;
|case: Dr=[[Category:Drow deities]]&lt;br /&gt;
|case: G=[[Category:Gnomish deities]]&lt;br /&gt;
|case: H=[[Category:Halfling deities]]&lt;br /&gt;
|case: M=[[Category:Mulhorandi deities]]&lt;br /&gt;
|case: O=[[Category:Orc deities]]&lt;br /&gt;
|case: S=[[Category:Sylvan deities]]&lt;br /&gt;
|default=[[Category:Deities without a pantheon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Category:Lawful good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: NG=[[Category:Neutral good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: CG=[[Category:Chaotic good deities]]&lt;br /&gt;
|case: LN=[[Category:Lawful neutral deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: N=[[Category:True neutral deities]]&lt;br /&gt;
|case: CN=[[Category:Chaotic neutral deities]]&lt;br /&gt;
|case: LE=[[Category:Lawful evil deities]]&lt;br /&gt;
|case: NE=[[Category:Neutral evil deities]]&lt;br /&gt;
|case: CE=[[Category:Chaotic evil deities]]&lt;br /&gt;
|default=[[Category:Deities of unknown alignment]]&lt;br /&gt;
}}&lt;br /&gt;
{{if|test={{{domain_air|}}}|then=[[Category:Air domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Category:Animal domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Category:Chaos domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Category:Cold domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Category:Darkness domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Category:Death domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Category:Destruction domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Category:Dream domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Category:Earth domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Category:Evil domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Category:Fire domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Category:Fury domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Category:Good domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Category:Healing domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Category:Knowledge domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Category:Law domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Category:Luck domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Category:Magic domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Category:Plant domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Category:Protection domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Category:Strength domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Category:Sun domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Category:Time domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Category:Travel domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Category:Trickery domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Category:Undeath domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[Category:War domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Category:Water domain deities]]}}{{if|test={{{domain_moon|}}}|then=[[Category:Moon domain deities]]}}{{if|test={{{domain_spider|}}}|then=[[Category:Spider domain deities]]}}{{if|test={{{domain_illusion|}}}|then=[[Category:Illusion domain deities]]}}{{if|test={{{domain_cavern|}}}|then=[[Category:Cavern domain deities]]}}{{if|test={{{domain_trade|}}}|then=[[Category:Trade domain deities]]}}{{if|test={{{domain_tyranny|}}}|then=[[Category:Tyranny domain deities]]}}{{if|test={{{domain_suffering|}}}|then=[[Category:Suffering domain deities]]}}{{if|test={{{domain_storm|}}}|then=[[Category:Storm domain deities]]}}{{if|test={{{domain_fate|}}}|then=[[Category:Fate domain deities]]}}{{if|test={{{domain_planning|}}}|then=[[Category:Planning domain deities]]}}{{if|test={{{domain_spell|}}}|then=[[Category:Spell domain deities]]}}{{if|test={{{domain_portal|}}}|then=[[Category:Portal domain deities]]}}{{if|test={{{domain_charm|}}}|then=[[Category:Charm domain deities]]}}{{if|test={{{domain_retribution|}}}|then=[[Category:Retribution domain deities]]}}{{if|test={{{domain_renewal|}}}|then=[[Category:Renewal domain deities]]}}{{if|test={{{domain_hatred|}}}|then=[[Category:Hatred domain deities]]}}{{if|test={{{domain_elf|}}}|then=[[Category:Elf domain deities]]}}{{if|test={{{domain_dwarf|}}}|then=[[Category:Dwarf domain deities]]}}{{if|test={{{domain_drow|}}}|then=[[Category:Drow domain deities]]}}{{if|test={{{domain_orc|}}}|then=[[Category:Orc domain deities]]}}{{if|test={{{domain_halfling|}}}|then=[[Category:Halfling domain deities]]}}{{if|test={{{domain_gnome|}}}|then=[[Category:Gnome domain deities]]}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Deity|name=&lt;br /&gt;
|icon=&lt;br /&gt;
|alias=&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=&lt;br /&gt;
|cleric=&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=&lt;br /&gt;
|domain_air=&lt;br /&gt;
|domain_animal=&lt;br /&gt;
|domain_chaos=&lt;br /&gt;
|domain_cold=&lt;br /&gt;
|domain_darkness=&lt;br /&gt;
|domain_death=&lt;br /&gt;
|domain_destruct=&lt;br /&gt;
|domain_dream=&lt;br /&gt;
|domain_earth=&lt;br /&gt;
|domain_evil=&lt;br /&gt;
|domain_fire=&lt;br /&gt;
|domain_fury=&lt;br /&gt;
|domain_good=&lt;br /&gt;
|domain_healing=&lt;br /&gt;
|domain_knowledge=&lt;br /&gt;
|domain_law=&lt;br /&gt;
|domain_luck=&lt;br /&gt;
|domain_magic=&lt;br /&gt;
|domain_plant=&lt;br /&gt;
|domain_protection=&lt;br /&gt;
|domain_strength=&lt;br /&gt;
|domain_sun=&lt;br /&gt;
|domain_time=&lt;br /&gt;
|domain_travel=&lt;br /&gt;
|domain_trickery=&lt;br /&gt;
|domain_undeath=&lt;br /&gt;
|domain_war=&lt;br /&gt;
|domain_water=&lt;br /&gt;
|domain_moon=&lt;br /&gt;
|domain_spider=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_cavern=&lt;br /&gt;
|domain_trade=&lt;br /&gt;
|domain_tyranny=&lt;br /&gt;
|domain_suffering=&lt;br /&gt;
|domain_storm=&lt;br /&gt;
|domain_fate=&lt;br /&gt;
|domain_planning=&lt;br /&gt;
|domain_spell=&lt;br /&gt;
|domain_portal=&lt;br /&gt;
|domain_charm=&lt;br /&gt;
|domain_retribution=&lt;br /&gt;
|domain_renewal=&lt;br /&gt;
|domain_hatred=&lt;br /&gt;
|domain_elf=&lt;br /&gt;
|domain_dwarf=&lt;br /&gt;
|domain_drow=&lt;br /&gt;
|domain_orc=&lt;br /&gt;
|domain_halfling=&lt;br /&gt;
|domain_gnome=&lt;br /&gt;
|domain_fey=&lt;br /&gt;
|domain_pleasure=&lt;br /&gt;
|weapon=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;name&#039;&#039; - only required if the page name is not the deity&#039;s name, currently only needed for [[Bane (deity)|Bane]].&lt;br /&gt;
*&#039;&#039;icon&#039;&#039; - the &#039;&#039;&#039;name&#039;&#039;&#039; of a picture of the standard NWN2 icon once it has been uploaded onto the wiki.&lt;br /&gt;
*&#039;&#039;alias&#039;&#039; - refers to the nicknames and aliases for the deity.&lt;br /&gt;
*&#039;&#039;power&#039;&#039;- can be G for Greater, I for Intermediate, L for Lesser or D for Demigod&lt;br /&gt;
*&#039;&#039;pantheon&#039;&#039; - can be F for Faerunian (the major pantheon), E for elven deities, Dw for Dwarven, Dr for Drow, G for Gnomes, H for Halfling, M for Mulhorandi, O for Orcish. &lt;br /&gt;
*&#039;&#039;symbol&#039;&#039; - a text description of the deity&#039;s symbol.&lt;br /&gt;
*&#039;&#039;alignment&#039;&#039;- can be any of the common abbreviations for alignment eg. LG; CN; NE etc.&lt;br /&gt;
*&#039;&#039;cleric&#039;&#039; - a listing of alignments allowed for clerics of that deity. For brevity I recommend just listing them in the same format as the previous entry.&lt;br /&gt;
*&#039;&#039;portfolio&#039;&#039; - the canon portfolio of that deity.&lt;br /&gt;
*&#039;&#039;worshippers&#039;&#039; - a listing of the kinds of worshippers of that deity.&lt;br /&gt;
*&#039;&#039;domain_xxx&#039;&#039; - place a &#039;&#039;1&#039;&#039; next to those nwn2 domains that are canon for that deity. &lt;br /&gt;
*&#039;&#039;weapon&#039;&#039; - the deity&#039;s favoured weapon as listed in its .tlk file entry.&lt;br /&gt;
*&#039;&#039;allies&#039;&#039; - other deities considered allies of this one.&lt;br /&gt;
*&#039;&#039;enemeies&#039;&#039; - other deities considered enemies or opponents of this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Based on [[User:Jasperre|Jasperre]]&#039;s Spell template&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Titania&amp;diff=17050</id>
		<title>Titania</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Titania&amp;diff=17050"/>
		<updated>2025-11-21T21:11:55Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- LEFT COLUMN: Main Text --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:65%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
Titania is the Faerie Queen, one who cares for all the faerie races, even those turned to evil whom she ever seeks to bring back into the fold of her creation. Titania is revered by all faeries, but brownies, bookas, pixies, and sprites have a special reverence for her and hold her as their patron deity. Titania&#039;s creed is that of mercy and goodness, and it is virtually impossible to drive her to anger unless the being giving offense is direly evil. If this is so, woe betide the creature rousing the ire of the Faerie Queen. &lt;br /&gt;
&lt;br /&gt;
Titania&#039;s avatar appears as a beautiful faerie female of great power, despite her small size. She has gossamer wings, perfect pale skin and cheekbone structure, and penetrating blue-gray eyes. She invariably carries a diamond-topped wand. Her avatars will also act to defend the integrity of faerie lands if these are threatened by magic, axe, fire or worse.&amp;lt;br&amp;gt;&lt;br /&gt;
- &amp;lt;i&amp;gt;Monster Mythology, pg 119.&amp;lt;/i&amp;gt;&lt;br /&gt;
== Additional Notes ==&lt;br /&gt;
BGTSCC does not support clerics of the Sylvan Deities at this time.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--RIGHT COLUMN: Image + Small Box--&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:35%; padding-left:20px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--BOX--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:200px; margin-top:15px; font-size:100%;&amp;quot;&lt;br /&gt;
! [[File:Titania3e.png|500px|center|alt=Titania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Deity&lt;br /&gt;
|icon=Ig_hu_titania.png&lt;br /&gt;
|alias=The Summer Queen, The Faerie Queen, The Queen of Light&lt;br /&gt;
|power=G&lt;br /&gt;
|pantheon=S&lt;br /&gt;
|symbol=White diamond with a central blue star&lt;br /&gt;
|alignment=CG&lt;br /&gt;
|cleric=Titania cannot have clerics on BGTSCC&lt;br /&gt;
|portfolio=Fey, friendship, magic&lt;br /&gt;
|worshippers=Fey&lt;br /&gt;
|domain_chaos=1&lt;br /&gt;
|domain_fey=1&lt;br /&gt;
|domain_good=1&lt;br /&gt;
|domain_magic=1&lt;br /&gt;
|weapon=[[Quarterstaff]] - Wand}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Oberon&amp;diff=17049</id>
		<title>Oberon</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Oberon&amp;diff=17049"/>
		<updated>2025-11-21T21:11:47Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- LEFT COLUMN: Main Text --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:65%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
Stern and strong, Oberon is Lord of Beasts among the Seelie Court. Oberon spends much time away from Titania, and is happier hunting and prowling sylvan woodlands than he is dealing with the politics of the Court, where perhaps he feels his relative weakness, and lack of intelligence and wisdom, compared to his magnificent consort. He may be referred to as King Oberon, but this is really an honorific rather than a reflection of&lt;br /&gt;
his true role, although all mortal faerie folk revere him as a strong protector-god. Oberon relies less on illusion, camouflage, and the like than most other sylvan gods. He is quite ready to offer physical force to those who attack or persecute faerie folk. &lt;br /&gt;
&lt;br /&gt;
Oberon&#039;s avatar appears as a male faerie of unusual size. He lacks wings, and appears strongly muscled by faerie standards. He wears a cloak of green leaves stitched into brown leather. Oberon&#039;s avatars delight in stag hunting (although they do not kill the object of the hunt). They also roam sylvan settings if faeries are being subjected to physical threat by rapacious monsters (which Oberon will hunt down) or humanoids. Oberon is strong and unafraid of physical combat, much more so than other sylvan gods save Skerrit and Damh.&amp;lt;br&amp;gt;&lt;br /&gt;
- &amp;lt;i&amp;gt;Monster Mythology, pg 119.&amp;lt;/i&amp;gt;&lt;br /&gt;
== Additional Notes ==&lt;br /&gt;
BGTSCC does not support clerics of the Sylvan Deities at this time.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--RIGHT COLUMN: Image + Small Box--&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:35%; padding-left:20px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--BOX--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:200px; margin-top:15px; font-size:100%;&amp;quot;&lt;br /&gt;
! [[File:Oberon_placeholder.png|500px|center|alt=Titania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Deity&lt;br /&gt;
|icon=Icon_god_oberon.png&lt;br /&gt;
|alias=The Lord of Beasts, King Oberon, The Green Lord&lt;br /&gt;
|power=L&lt;br /&gt;
|pantheon=S&lt;br /&gt;
|symbol=White Stag&lt;br /&gt;
|alignment=NG&lt;br /&gt;
|cleric=Oberon cannot have clerics on BGTSCC&lt;br /&gt;
|portfolio=Nature, animals, wild places&lt;br /&gt;
|worshippers=Non-evil fey&lt;br /&gt;
|domain_animal=1&lt;br /&gt;
|domain_good=1&lt;br /&gt;
|domain_plant=1&lt;br /&gt;
|domain_fey=1&lt;br /&gt;
|weapon=[[Longsword]]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Damh&amp;diff=17048</id>
		<title>Damh</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Damh&amp;diff=17048"/>
		<updated>2025-11-21T21:11:38Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- LEFT COLUMN: Main Text --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:65%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
Damh is patron god of satyrs and their kindred korred, and watches over so much so that Damh saw the need to lighten his new charges most faithfully. &lt;br /&gt;
&lt;br /&gt;
Damh loves dancing, song, music, bardic verse, jesters, and strong drink. He especially loves dryads. He is very self-indulgent and will never postpone gratification. However, he has another side: Damh is a very old deity, and he is said to have helped build the first druidic stone circles and raised standing stones. He is certainly very friendly with druidic deities. Also, he is very earthy and has strong associations with stone, rock,&lt;br /&gt;
and earth itself. He is a guardian too; while brownies often see the first incursions of unwanted guests, korred are often the first to intuitively sense this, especially magical intrusions.&lt;br /&gt;
&lt;br /&gt;
His avatar appears as a male korred with tawny-auburn hair which is tied into braids with gold filigree decoration. He carries a set of pipes, a wooden flute, and a harp. His bard spells come from all schools save necromancy. Damh&#039;s avatars are frequent participants in revels, especially if there are plenty of dryads about. But this is a physically strong god, and his avatars will certainly ambush and attack powerful hostile intruders into faerie lands.&amp;lt;br&amp;gt;&lt;br /&gt;
- &amp;lt;i&amp;gt;Monster Mythology, pg 120.&amp;lt;/i&amp;gt;&lt;br /&gt;
== Additional Notes ==&lt;br /&gt;
BGTSCC does not support clerics of the Sylvan Deities at this time.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--RIGHT COLUMN: Image + Small Box--&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:35%; padding-left:20px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--BOX--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:200px; margin-top:15px; font-size:100%;&amp;quot;&lt;br /&gt;
! [[File:Damn depiction.jpg|500px|center|alt=Titania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Deity&lt;br /&gt;
|icon=Ig_hu_damh.png&lt;br /&gt;
|alias=Horned Beast, The Reveler, Patron of Satyr&lt;br /&gt;
|power=L&lt;br /&gt;
|pantheon=S&lt;br /&gt;
|symbol=Flute, Pipes and a Drum&lt;br /&gt;
|alignment=CN&lt;br /&gt;
|cleric=Damh cannot have clerics on BGTSCC&lt;br /&gt;
|portfolio=Dance, song, celebrations&lt;br /&gt;
|worshippers=Fey, Satyrs, Korred&lt;br /&gt;
|domain_chaos=1&lt;br /&gt;
|domain_charm=1&lt;br /&gt;
|domain_fey=1&lt;br /&gt;
|domain_trickery=1&lt;br /&gt;
|weapon=[[Flute]] - Pipes}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Verenestra&amp;diff=17047</id>
		<title>Verenestra</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Verenestra&amp;diff=17047"/>
		<updated>2025-11-21T21:11:28Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- LEFT COLUMN: Main Text --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:65%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
Verenestra is the patron goddess of dryads, nymphs, and sylphs. Fickle and very vain, this beautiful goddess nonetheless has the wisdom to know that the security of her female worshipers is as one with the security of all the faerie realms and creatures, and she is utterly loyal to the Seelie Court despite her otherwise inconstant nature. Verenestra has her own bower in the Seelie Court, resplendent with silver birches, larches and&lt;br /&gt;
plane trees, and a fringe of willows; the trees are decorated with living silver filigree and jewels and within, the goddess has many mirrors in which to admire her own arts of self-beautification. She is jealous, and snobbishly avoids contact with other female goddesses of beauty, love, or romance.&lt;br /&gt;
&lt;br /&gt;
Verenestra&#039;s avatar appears as a demure, slim female (sylph, dryad or nymph as she chooses) of unearthily perfect form and beauty. The avatar is always barefoot, and generally wears only one or two handkerchief-sized garments of gossamer which are carefully designed to not quite disguise her female charms. Verenestra rarely sends avatars to the Prime Material; she may do so to abduct an exceptionally charismatic male and play with the poor creature&#039;s affections, rewarding him with some minor magical item. Otherwise, her avatar will usually only accompany those of other sylvan gods when a communal interest is of major importance.&amp;lt;br&amp;gt;&lt;br /&gt;
- &amp;lt;i&amp;gt;Monster Mythology, pg 124.&amp;lt;/i&amp;gt;&lt;br /&gt;
== Additional Notes ==&lt;br /&gt;
BGTSCC does not support clerics of the Sylvan Deities at this time.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--RIGHT COLUMN: Image + Small Box--&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:35%; padding-left:20px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--BOX--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:200px; margin-top:15px; font-size:100%;&amp;quot;&lt;br /&gt;
! [[File:Verenestra.png|500px|center|alt=Titania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Deity&lt;br /&gt;
|icon=Ig_hu_verenestra.png&lt;br /&gt;
|alias=The Oak Princess&lt;br /&gt;
|power=L&lt;br /&gt;
|pantheon=S&lt;br /&gt;
|symbol=Filigree-edged silver mirror&lt;br /&gt;
|alignment=N&lt;br /&gt;
|cleric=Verenestra cannot have clerics on BGTSCC&lt;br /&gt;
|portfolio=Female faeries, charm, beauty&lt;br /&gt;
|worshippers=Fey, Dryads, Nymphs, Sylphs&lt;br /&gt;
|domain_pleasure=1&lt;br /&gt;
|domain_charm=1&lt;br /&gt;
|domain_fey=1&lt;br /&gt;
|weapon=[[Dagger]]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Baba_Yaga&amp;diff=17046</id>
		<title>Baba Yaga</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Baba_Yaga&amp;diff=17046"/>
		<updated>2025-11-21T21:11:13Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- LEFT COLUMN: Main Text --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:65%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
Baba Yaga looks like an old woman with a wrinkled face, white, tangled hair, and bony limbs. Her face is hideous to behold, with a long, warty nose, eyes that gleam with evil intelligence, and false teeth forged from iron. Baba Yaga dresses in shapeless black garments and wears shoes that often squeak, announcing her arrival. Although she pretends to hobble around, walking with the aid of a stick, she is amazingly quick, strong, and agile.&lt;br /&gt;
&lt;br /&gt;
She is difficult to deal with, being ill-tempered, impatient, and rude. However, she is a font of knowledge of all things magical, and is bound to know a number of spells that are unknown on any particular world, and she is willing to exchange her knowledge for wealth or services. PCs seeking knowledge should tread warily, however. Each question asked of Baba Yaga (if answered) ages the questioner by 1d10 years. The character might not realize that she is aging until her companions remark upon her changed appearance, or until the aging causes a change in ability scores. The &amp;quot;lost&amp;quot; years are permanently transferred to Baba Yaga who uses them to extend her already unnaturally long life span. If questioned about the aging, Baba Yaga replies: &amp;quot;People who know too much grow old before their time.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
- &amp;lt;i&amp;gt;The Dancing Hut of Baba Yaga (AD&amp;amp;D), pg 63.&amp;lt;/i&amp;gt;&lt;br /&gt;
== Additional Notes ==&lt;br /&gt;
BGTSCC does not support clerics of the Sylvan Deities at this time.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--RIGHT COLUMN: Image + Small Box--&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:35%; padding-left:20px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--BOX--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:200px; margin-top:15px; font-size:100%;&amp;quot;&lt;br /&gt;
! [[File:Babayaga2e.png|600px|center|alt=Titania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Deity&lt;br /&gt;
|icon=Ig_hu_babayaga.png&lt;br /&gt;
|alias=Mother of All Witches, Bone Mother, Grandmother&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=S&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=NE&lt;br /&gt;
|cleric=Baba Yaga cannot have clerics on BGTSCC&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=Night hags, Green hags, Annis hags &lt;br /&gt;
|domain_evil=1&lt;br /&gt;
|domain_fey=1&lt;br /&gt;
|domain_magic=1&lt;br /&gt;
|domain_trickery=1&lt;br /&gt;
|weapon=[[Warmace]] - Greatclub}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Queen_of_Air_and_Darkness&amp;diff=17045</id>
		<title>Queen of Air and Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Queen_of_Air_and_Darkness&amp;diff=17045"/>
		<updated>2025-11-21T21:09:57Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
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| style=&amp;quot;vertical-align:top; width:65%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
The wretched Queen of Air and Darkness haunts the Unseelie Court as a hovering, unseen, but very definitely perceived malign magical presence. From her twisted throne she snaps her fingers to her enslaved evil elven and faerie servitors, the mindless undead which perform menial duties (and which the evil faeries she torments can themselves torment in their turn), and to the hell hounds and Yeth hounds who slaver at her feet. The Queen is truly only a husk of a being, utterly corrupted by the ten-faceted Black Diamond, an artifact of vast magical strength and ineffable evil. The Queen deals with no other evil deities and simply ignores them. Wretched beyond any hope of her own physical death, the soul-dead Queen is driven to destroy what she herself once was, to drive the Seelie Court and the deep sylvan races down into darkness and destruction, leaving only the shells of their bodies remaining. &lt;br /&gt;
&lt;br /&gt;
The Queen&#039;s avatar roams the Prime Material, in darkened and despoiled woodlands, seeking to expand her influence among evil faeries and elves, turning other faerie folk to evil, and making fast despoiling forays into the edges of sylvan lands, testing their defenses. She is patient, cold, and calculating, and will not risk a Black Diamond facet coming to harm. The Queen&#039;s avatar is a cold, utterly evil, emotionless thing, its hatred delighting in the triumph of turning good to evil, of draining beings of their self-will and autonomy just as the Queen has lost hers. Each avatar will carry a facet with it to enhance its powers, but will very carefully conceal this in a secret place away from its own &amp;quot;body.&amp;quot; The avatar has no true physical form within a mile of the facet, and can only be perceived as an image in the mind&#039;s eye, magically perceived or else dimly intuitively sensed (e.g., by detect evil).&amp;lt;br&amp;gt;&lt;br /&gt;
- &amp;lt;i&amp;gt;Monster Mythology, pg 124.&amp;lt;/i&amp;gt;&lt;br /&gt;
== Additional Notes ==&lt;br /&gt;
On BGTSCC, the Queen of Air and Darkness only divinely supports evil clerics of elven ancestry.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--RIGHT COLUMN: Image + Small Box--&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:35%; padding-left:20px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--BOX--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:200px; margin-top:15px; font-size:100%;&amp;quot;&lt;br /&gt;
! [[File:QoAaD.png|500px|center|alt=Titania]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Deity&lt;br /&gt;
|icon=Icon_god_AirandDarkness.png&lt;br /&gt;
|alias=The Black Diamond&lt;br /&gt;
|power=I&lt;br /&gt;
|pantheon=S&lt;br /&gt;
|symbol=Black Diamond&lt;br /&gt;
|alignment=CE&lt;br /&gt;
|cleric=LE NE CE Elves Only&lt;br /&gt;
|portfolio=Magic (particularly illusion), darkness, murder&lt;br /&gt;
|worshippers=Evil elves, fey&lt;br /&gt;
|domain_air=1&lt;br /&gt;
|domain_chaos=1&lt;br /&gt;
|domain_darkness=1&lt;br /&gt;
|domain_evil=1&lt;br /&gt;
|domain_fey=1&lt;br /&gt;
|domain_illusion=1&lt;br /&gt;
|weapon=[[Dagger]]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17044</id>
		<title>Template:Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17044"/>
		<updated>2025-11-21T21:09:40Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #aaaaaa; background-color: #5A5E6B; color: #EFEFEF; margin: 0 0 0.5em 1em; width: 600px; text-align: left; font-size: 90%;&amp;quot; cellspacing=&amp;quot;2&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 1px solid #aaaaaa; background: #778899; color: #EFEFEF; font-size: 120%; text-align: center&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | {{if|test={{{icon|}}}|then=&amp;lt;div style=&amp;quot;float:left;width:40px;&amp;quot;&amp;gt;[[Image:{{{icon}}}|40px]]&amp;lt;/div&amp;gt;}} &lt;br /&gt;
&#039;&#039;&#039;{{if|test={{{name|}}}|then={{{name}}}|else={{PAGENAME}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{alias|}}}|then=! Alias(es):&lt;br /&gt;
{{!}} &#039;&#039;{{{alias}}}&#039;&#039;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
! Power:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: O=[[Overgod]]&lt;br /&gt;
|case: G=[[Greater deity]]&lt;br /&gt;
|case: I=[[Intermediate deity]]&lt;br /&gt;
|case: L=[[Lesser deity]]&lt;br /&gt;
|case: D=[[Demigod]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Pantheon:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Faerûn]]ian pantheon&lt;br /&gt;
|case: E=The [[Seldarine]] ([[Elf]])&lt;br /&gt;
|case: Dw=The [[Morndinsamman]] ([[Dwarf]])&lt;br /&gt;
|case: Dr=The [[Dark Seldarine]] ([[Drow]])&lt;br /&gt;
|case: G=The [[Lords of the Golden Hills]] ([[Gnome]])&lt;br /&gt;
|case: H=[[Yondalla&#039;s Children]] ([[Halfling]])&lt;br /&gt;
|case: M=[[Mulhorand]]i pantheon&lt;br /&gt;
|case: O=[[Orc]] pantheon&lt;br /&gt;
|case: S=[[Sylvan]] pantheon&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Symbol:&lt;br /&gt;
| {{{symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alignment]]:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Lawful good]]&lt;br /&gt;
|case: NG=[[Neutral good]]&lt;br /&gt;
|case: CG=[[Chaotic good]]&lt;br /&gt;
|case: LN=[[Lawful neutral]]&lt;br /&gt;
|case: N=[[True neutral]]&lt;br /&gt;
|case: CN=[[Chaotic neutral]]&lt;br /&gt;
|case: LE=[[Lawful evil]]&lt;br /&gt;
|case: NE=[[Neutral evil]]&lt;br /&gt;
|case: CE=[[Chaotic evil]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Cleric]] alignment:&lt;br /&gt;
| {{{cleric}}}&lt;br /&gt;
|-&lt;br /&gt;
! Portfolio:&lt;br /&gt;
| {{{portfolio}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worshippers:&lt;br /&gt;
| {{{worshippers}}}&lt;br /&gt;
|-&lt;br /&gt;
![[Domain]]s:&lt;br /&gt;
| {{if|test={{{domain_air|}}}|then=[[Air (domain)|Air]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Animal (domain)|Animal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Chaos (domain)|Chaos]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Cold (domain)|Cold]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Darkness (domain)|Darkness]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Death (domain)|Death]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Destruction (domain)|Destruction]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Dream (domain)|(Dream)]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Earth (domain)|Earth]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Evil (domain)|Evil]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Fire (domain)|Fire]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Fury (domain)|Fury]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Good (domain)|Good]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Healing (domain)|Healing]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Knowledge (domain)|Knowledge]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Law (domain)|Law]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Luck (domain)|Luck]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fey|}}}|then=[[Fey (domain)|Fey]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_pleasure|}}}|then=[[Pleasure (domain)|Pleasure]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Magic (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Plant (domain)|Plant]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Protection (domain)|Protection]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Strength (domain)|Strength]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Sun (domain)|Sun]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Time (domain)|Time]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Travel (domain)|Travel]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Trickery]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Undeath (domain)|Undeath]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[War (domain)|War]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Water (domain)|Water]]}}{{if|test={{{domain_moon|}}}|then=[[Moon (domain)|Moon]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spider|}}}|then=[[Spider (domain)|Spider]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cavern|}}}|then=[[Cavern (domain)|Cavern]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trade|}}}|then=[[Trade (domain)|Trade]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_tyranny|}}}|then=[[Tyranny (domain)|Tyranny]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_suffering|}}}|then=[[Suffering (domain)|Suffering]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_storm|}}}|then=[[Storm (domain)|Storm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fate|}}}|then=[[Fate (domain)|Fate]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_planning|}}}|then=[[Planning (domain)|Planning]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spell|}}}|then=[[Spell (domain)|Spell]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_portal|}}}|then=[[Portal (domain)|Portal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_charm|}}}|then=[[Charm (domain)|Charm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_retribution|}}}|then=[[Retribution (domain)|Retribution]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_renewal|}}}|then=[[Renewal (domain)|Renewal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_hatred|}}}|then=[[Hatred (domain)|Hatred]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_elf|}}}|then=[[Elf (domain)|Elf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dwarf|}}}|then=[[Dwarf (domain)|Dwarf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_drow|}}}|then=[[Drow (domain)|Drow]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_orc|}}}|then=[[Orc (domain)|Orc]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_halfling|}}}|then=[[Halfling (domain)|Halfling]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_gnome|}}}|then=[[Gnome (domain)|Gnome]]&amp;amp;nbsp;&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
! Favoured weapon :&lt;br /&gt;
| {{{weapon}}}&lt;br /&gt;
|-&lt;br /&gt;
! Allies:&lt;br /&gt;
| {{{allies|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemies:&lt;br /&gt;
| {{{enemies|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Forgotten Realms deities]]&lt;br /&gt;
&lt;br /&gt;
{{if|test={{{icon|}}}|then=|else=[[Category:Deities missing icon]]}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: G=[[Category:Greater deities]]&lt;br /&gt;
|case: I=[[Category:Intermediate deities]]&lt;br /&gt;
|case: L=[[Category:Lesser deities]]&lt;br /&gt;
|case: D=[[Category:Demigods]]&lt;br /&gt;
|default=[[Category:Deities of unknown power]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Category:Faerunian deities]]&lt;br /&gt;
|case: E=[[Category:Elven deities]]&lt;br /&gt;
|case: Dw=[[Category:Dwarven deities]]&lt;br /&gt;
|case: Dr=[[Category:Drow deities]]&lt;br /&gt;
|case: G=[[Category:Gnomish deities]]&lt;br /&gt;
|case: H=[[Category:Halfling deities]]&lt;br /&gt;
|case: M=[[Category:Mulhorandi deities]]&lt;br /&gt;
|case: O=[[Category:Orc deities]]&lt;br /&gt;
|case: S=[[Category:Sylvan deities]]&lt;br /&gt;
|default=[[Category:Deities without a pantheon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Category:Lawful good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: NG=[[Category:Neutral good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: CG=[[Category:Chaotic good deities]]&lt;br /&gt;
|case: LN=[[Category:Lawful neutral deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: N=[[Category:True neutral deities]]&lt;br /&gt;
|case: CN=[[Category:Chaotic neutral deities]]&lt;br /&gt;
|case: LE=[[Category:Lawful evil deities]]&lt;br /&gt;
|case: NE=[[Category:Neutral evil deities]]&lt;br /&gt;
|case: CE=[[Category:Chaotic evil deities]]&lt;br /&gt;
|default=[[Category:Deities of unknown alignment]]&lt;br /&gt;
}}&lt;br /&gt;
{{if|test={{{domain_air|}}}|then=[[Category:Air domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Category:Animal domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Category:Chaos domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Category:Cold domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Category:Darkness domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Category:Death domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Category:Destruction domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Category:Dream domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Category:Earth domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Category:Evil domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Category:Fire domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Category:Fury domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Category:Good domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Category:Healing domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Category:Knowledge domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Category:Law domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Category:Luck domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Category:Magic domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Category:Plant domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Category:Protection domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Category:Strength domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Category:Sun domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Category:Time domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Category:Travel domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Category:Trickery domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Category:Undeath domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[Category:War domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Category:Water domain deities]]}}{{if|test={{{domain_moon|}}}|then=[[Category:Moon domain deities]]}}{{if|test={{{domain_spider|}}}|then=[[Category:Spider domain deities]]}}{{if|test={{{domain_illusion|}}}|then=[[Category:Illusion domain deities]]}}{{if|test={{{domain_cavern|}}}|then=[[Category:Cavern domain deities]]}}{{if|test={{{domain_trade|}}}|then=[[Category:Trade domain deities]]}}{{if|test={{{domain_tyranny|}}}|then=[[Category:Tyranny domain deities]]}}{{if|test={{{domain_suffering|}}}|then=[[Category:Suffering domain deities]]}}{{if|test={{{domain_storm|}}}|then=[[Category:Storm domain deities]]}}{{if|test={{{domain_fate|}}}|then=[[Category:Fate domain deities]]}}{{if|test={{{domain_planning|}}}|then=[[Category:Planning domain deities]]}}{{if|test={{{domain_spell|}}}|then=[[Category:Spell domain deities]]}}{{if|test={{{domain_portal|}}}|then=[[Category:Portal domain deities]]}}{{if|test={{{domain_charm|}}}|then=[[Category:Charm domain deities]]}}{{if|test={{{domain_retribution|}}}|then=[[Category:Retribution domain deities]]}}{{if|test={{{domain_renewal|}}}|then=[[Category:Renewal domain deities]]}}{{if|test={{{domain_hatred|}}}|then=[[Category:Hatred domain deities]]}}{{if|test={{{domain_elf|}}}|then=[[Category:Elf domain deities]]}}{{if|test={{{domain_dwarf|}}}|then=[[Category:Dwarf domain deities]]}}{{if|test={{{domain_drow|}}}|then=[[Category:Drow domain deities]]}}{{if|test={{{domain_orc|}}}|then=[[Category:Orc domain deities]]}}{{if|test={{{domain_halfling|}}}|then=[[Category:Halfling domain deities]]}}{{if|test={{{domain_gnome|}}}|then=[[Category:Gnome domain deities]]}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Deity|name=&lt;br /&gt;
|icon=&lt;br /&gt;
|alias=&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=&lt;br /&gt;
|cleric=&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=&lt;br /&gt;
|domain_air=&lt;br /&gt;
|domain_animal=&lt;br /&gt;
|domain_chaos=&lt;br /&gt;
|domain_cold=&lt;br /&gt;
|domain_darkness=&lt;br /&gt;
|domain_death=&lt;br /&gt;
|domain_destruct=&lt;br /&gt;
|domain_dream=&lt;br /&gt;
|domain_earth=&lt;br /&gt;
|domain_evil=&lt;br /&gt;
|domain_fire=&lt;br /&gt;
|domain_fury=&lt;br /&gt;
|domain_good=&lt;br /&gt;
|domain_healing=&lt;br /&gt;
|domain_knowledge=&lt;br /&gt;
|domain_law=&lt;br /&gt;
|domain_luck=&lt;br /&gt;
|domain_magic=&lt;br /&gt;
|domain_plant=&lt;br /&gt;
|domain_protection=&lt;br /&gt;
|domain_strength=&lt;br /&gt;
|domain_sun=&lt;br /&gt;
|domain_time=&lt;br /&gt;
|domain_travel=&lt;br /&gt;
|domain_trickery=&lt;br /&gt;
|domain_undeath=&lt;br /&gt;
|domain_war=&lt;br /&gt;
|domain_water=&lt;br /&gt;
|domain_moon=&lt;br /&gt;
|domain_spider=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_cavern=&lt;br /&gt;
|domain_trade=&lt;br /&gt;
|domain_tyranny=&lt;br /&gt;
|domain_suffering=&lt;br /&gt;
|domain_storm=&lt;br /&gt;
|domain_fate=&lt;br /&gt;
|domain_planning=&lt;br /&gt;
|domain_spell=&lt;br /&gt;
|domain_portal=&lt;br /&gt;
|domain_charm=&lt;br /&gt;
|domain_retribution=&lt;br /&gt;
|domain_renewal=&lt;br /&gt;
|domain_hatred=&lt;br /&gt;
|domain_elf=&lt;br /&gt;
|domain_dwarf=&lt;br /&gt;
|domain_drow=&lt;br /&gt;
|domain_orc=&lt;br /&gt;
|domain_halfling=&lt;br /&gt;
|domain_gnome=&lt;br /&gt;
|domain_fey=&lt;br /&gt;
|domain_pleasure=&lt;br /&gt;
|weapon=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;name&#039;&#039; - only required if the page name is not the deity&#039;s name, currently only needed for [[Bane (deity)|Bane]].&lt;br /&gt;
*&#039;&#039;icon&#039;&#039; - the &#039;&#039;&#039;name&#039;&#039;&#039; of a picture of the standard NWN2 icon once it has been uploaded onto the wiki.&lt;br /&gt;
*&#039;&#039;alias&#039;&#039; - refers to the nicknames and aliases for the deity.&lt;br /&gt;
*&#039;&#039;power&#039;&#039;- can be G for Greater, I for Intermediate, L for Lesser or D for Demigod&lt;br /&gt;
*&#039;&#039;pantheon&#039;&#039; - can be F for Faerunian (the major pantheon), E for elven deities, Dw for Dwarven, Dr for Drow, G for Gnomes, H for Halfling, M for Mulhorandi, O for Orcish. &lt;br /&gt;
*&#039;&#039;symbol&#039;&#039; - a text description of the deity&#039;s symbol.&lt;br /&gt;
*&#039;&#039;alignment&#039;&#039;- can be any of the common abbreviations for alignment eg. LG; CN; NE etc.&lt;br /&gt;
*&#039;&#039;cleric&#039;&#039; - a listing of alignments allowed for clerics of that deity. For brevity I recommend just listing them in the same format as the previous entry.&lt;br /&gt;
*&#039;&#039;portfolio&#039;&#039; - the canon portfolio of that deity.&lt;br /&gt;
*&#039;&#039;worshippers&#039;&#039; - a listing of the kinds of worshippers of that deity.&lt;br /&gt;
*&#039;&#039;domain_xxx&#039;&#039; - place a &#039;&#039;1&#039;&#039; next to those nwn2 domains that are canon for that deity. &lt;br /&gt;
*&#039;&#039;weapon&#039;&#039; - the deity&#039;s favoured weapon as listed in its .tlk file entry.&lt;br /&gt;
*&#039;&#039;allies&#039;&#039; - other deities considered allies of this one.&lt;br /&gt;
*&#039;&#039;enemeies&#039;&#039; - other deities considered enemies or opponents of this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Based on [[User:Jasperre|Jasperre]]&#039;s Spell template&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17042</id>
		<title>Template:Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17042"/>
		<updated>2025-11-21T21:08:01Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #aaaaaa; background-color: #5A5E6B; color: #EFEFEF; margin: 0 0 0.5em 1em; width: 600px; text-align: left; font-size: 90%;&amp;quot; cellspacing=&amp;quot;2&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 1px solid #aaaaaa; background: #778899; color: #EFEFEF; font-size: 120%; text-align: center&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | {{if|test={{{icon|}}}|then=&amp;lt;div style=&amp;quot;float:left;width:40px;&amp;quot;&amp;gt;[[Image:{{{icon}}}|40px]]&amp;lt;/div&amp;gt;}} &lt;br /&gt;
&#039;&#039;&#039;{{if|test={{{name|}}}|then={{{name}}}|else={{PAGENAME}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{alias|}}}|then=! Alias(es):&lt;br /&gt;
{{!}} &#039;&#039;{{{alias}}}&#039;&#039;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
! Power:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: O=[[Overgod]]&lt;br /&gt;
|case: G=[[Greater deity]]&lt;br /&gt;
|case: I=[[Intermediate deity]]&lt;br /&gt;
|case: L=[[Lesser deity]]&lt;br /&gt;
|case: D=[[Demigod]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Pantheon:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Faerûn]]ian pantheon&lt;br /&gt;
|case: E=The [[Seldarine]] ([[Elf]])&lt;br /&gt;
|case: Dw=The [[Morndinsamman]] ([[Dwarf]])&lt;br /&gt;
|case: Dr=The [[Dark Seldarine]] ([[Drow]])&lt;br /&gt;
|case: G=The [[Lords of the Golden Hills]] ([[Gnome]])&lt;br /&gt;
|case: H=[[Yondalla&#039;s Children]] ([[Halfling]])&lt;br /&gt;
|case: M=[[Mulhorand]]i pantheon&lt;br /&gt;
|case: O=[[Orc]] pantheon&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Symbol:&lt;br /&gt;
| {{{symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alignment]]:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Lawful good]]&lt;br /&gt;
|case: NG=[[Neutral good]]&lt;br /&gt;
|case: CG=[[Chaotic good]]&lt;br /&gt;
|case: LN=[[Lawful neutral]]&lt;br /&gt;
|case: N=[[True neutral]]&lt;br /&gt;
|case: CN=[[Chaotic neutral]]&lt;br /&gt;
|case: LE=[[Lawful evil]]&lt;br /&gt;
|case: NE=[[Neutral evil]]&lt;br /&gt;
|case: CE=[[Chaotic evil]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Cleric]] alignment:&lt;br /&gt;
| {{{cleric}}}&lt;br /&gt;
|-&lt;br /&gt;
! Portfolio:&lt;br /&gt;
| {{{portfolio}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worshippers:&lt;br /&gt;
| {{{worshippers}}}&lt;br /&gt;
|-&lt;br /&gt;
![[Domain]]s:&lt;br /&gt;
| {{if|test={{{domain_air|}}}|then=[[Air (domain)|Air]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Animal (domain)|Animal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Chaos (domain)|Chaos]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Cold (domain)|Cold]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Darkness (domain)|Darkness]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Death (domain)|Death]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Destruction (domain)|Destruction]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Dream (domain)|(Dream)]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Earth (domain)|Earth]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Evil (domain)|Evil]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Fire (domain)|Fire]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Fury (domain)|Fury]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Good (domain)|Good]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Healing (domain)|Healing]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Knowledge (domain)|Knowledge]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Law (domain)|Law]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Luck (domain)|Luck]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fey|}}}|then=[[Fey (domain)|Fey]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_pleasure|}}}|then=[[Pleasure (domain)|Pleasure]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Magic (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Plant (domain)|Plant]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Protection (domain)|Protection]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Strength (domain)|Strength]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Sun (domain)|Sun]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Time (domain)|Time]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Travel (domain)|Travel]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Trickery]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Undeath (domain)|Undeath]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[War (domain)|War]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Water (domain)|Water]]}}{{if|test={{{domain_moon|}}}|then=[[Moon (domain)|Moon]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spider|}}}|then=[[Spider (domain)|Spider]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cavern|}}}|then=[[Cavern (domain)|Cavern]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trade|}}}|then=[[Trade (domain)|Trade]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_tyranny|}}}|then=[[Tyranny (domain)|Tyranny]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_suffering|}}}|then=[[Suffering (domain)|Suffering]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_storm|}}}|then=[[Storm (domain)|Storm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fate|}}}|then=[[Fate (domain)|Fate]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_planning|}}}|then=[[Planning (domain)|Planning]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spell|}}}|then=[[Spell (domain)|Spell]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_portal|}}}|then=[[Portal (domain)|Portal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_charm|}}}|then=[[Charm (domain)|Charm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_retribution|}}}|then=[[Retribution (domain)|Retribution]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_renewal|}}}|then=[[Renewal (domain)|Renewal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_hatred|}}}|then=[[Hatred (domain)|Hatred]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_elf|}}}|then=[[Elf (domain)|Elf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dwarf|}}}|then=[[Dwarf (domain)|Dwarf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_drow|}}}|then=[[Drow (domain)|Drow]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_orc|}}}|then=[[Orc (domain)|Orc]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_halfling|}}}|then=[[Halfling (domain)|Halfling]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_gnome|}}}|then=[[Gnome (domain)|Gnome]]&amp;amp;nbsp;&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
! Favoured weapon :&lt;br /&gt;
| {{{weapon}}}&lt;br /&gt;
|-&lt;br /&gt;
! Allies:&lt;br /&gt;
| {{{allies|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemies:&lt;br /&gt;
| {{{enemies|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Forgotten Realms deities]]&lt;br /&gt;
&lt;br /&gt;
{{if|test={{{icon|}}}|then=|else=[[Category:Deities missing icon]]}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: G=[[Category:Greater deities]]&lt;br /&gt;
|case: I=[[Category:Intermediate deities]]&lt;br /&gt;
|case: L=[[Category:Lesser deities]]&lt;br /&gt;
|case: D=[[Category:Demigods]]&lt;br /&gt;
|default=[[Category:Deities of unknown power]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Category:Faerunian deities]]&lt;br /&gt;
|case: E=[[Category:Elven deities]]&lt;br /&gt;
|case: Dw=[[Category:Dwarven deities]]&lt;br /&gt;
|case: Dr=[[Category:Drow deities]]&lt;br /&gt;
|case: G=[[Category:Gnomish deities]]&lt;br /&gt;
|case: H=[[Category:Halfling deities]]&lt;br /&gt;
|case: M=[[Category:Mulhorandi deities]]&lt;br /&gt;
|case: O=[[Category:Orc deities]]&lt;br /&gt;
|default=[[Category:Deities without a pantheon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Category:Lawful good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: NG=[[Category:Neutral good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: CG=[[Category:Chaotic good deities]]&lt;br /&gt;
|case: LN=[[Category:Lawful neutral deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: N=[[Category:True neutral deities]]&lt;br /&gt;
|case: CN=[[Category:Chaotic neutral deities]]&lt;br /&gt;
|case: LE=[[Category:Lawful evil deities]]&lt;br /&gt;
|case: NE=[[Category:Neutral evil deities]]&lt;br /&gt;
|case: CE=[[Category:Chaotic evil deities]]&lt;br /&gt;
|default=[[Category:Deities of unknown alignment]]&lt;br /&gt;
}}&lt;br /&gt;
{{if|test={{{domain_air|}}}|then=[[Category:Air domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Category:Animal domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Category:Chaos domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Category:Cold domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Category:Darkness domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Category:Death domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Category:Destruction domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Category:Dream domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Category:Earth domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Category:Evil domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Category:Fire domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Category:Fury domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Category:Good domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Category:Healing domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Category:Knowledge domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Category:Law domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Category:Luck domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Category:Magic domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Category:Plant domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Category:Protection domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Category:Strength domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Category:Sun domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Category:Time domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Category:Travel domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Category:Trickery domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Category:Undeath domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[Category:War domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Category:Water domain deities]]}}{{if|test={{{domain_moon|}}}|then=[[Category:Moon domain deities]]}}{{if|test={{{domain_spider|}}}|then=[[Category:Spider domain deities]]}}{{if|test={{{domain_illusion|}}}|then=[[Category:Illusion domain deities]]}}{{if|test={{{domain_cavern|}}}|then=[[Category:Cavern domain deities]]}}{{if|test={{{domain_trade|}}}|then=[[Category:Trade domain deities]]}}{{if|test={{{domain_tyranny|}}}|then=[[Category:Tyranny domain deities]]}}{{if|test={{{domain_suffering|}}}|then=[[Category:Suffering domain deities]]}}{{if|test={{{domain_storm|}}}|then=[[Category:Storm domain deities]]}}{{if|test={{{domain_fate|}}}|then=[[Category:Fate domain deities]]}}{{if|test={{{domain_planning|}}}|then=[[Category:Planning domain deities]]}}{{if|test={{{domain_spell|}}}|then=[[Category:Spell domain deities]]}}{{if|test={{{domain_portal|}}}|then=[[Category:Portal domain deities]]}}{{if|test={{{domain_charm|}}}|then=[[Category:Charm domain deities]]}}{{if|test={{{domain_retribution|}}}|then=[[Category:Retribution domain deities]]}}{{if|test={{{domain_renewal|}}}|then=[[Category:Renewal domain deities]]}}{{if|test={{{domain_hatred|}}}|then=[[Category:Hatred domain deities]]}}{{if|test={{{domain_elf|}}}|then=[[Category:Elf domain deities]]}}{{if|test={{{domain_dwarf|}}}|then=[[Category:Dwarf domain deities]]}}{{if|test={{{domain_drow|}}}|then=[[Category:Drow domain deities]]}}{{if|test={{{domain_orc|}}}|then=[[Category:Orc domain deities]]}}{{if|test={{{domain_halfling|}}}|then=[[Category:Halfling domain deities]]}}{{if|test={{{domain_gnome|}}}|then=[[Category:Gnome domain deities]]}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Deity|name=&lt;br /&gt;
|icon=&lt;br /&gt;
|alias=&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=&lt;br /&gt;
|cleric=&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=&lt;br /&gt;
|domain_air=&lt;br /&gt;
|domain_animal=&lt;br /&gt;
|domain_chaos=&lt;br /&gt;
|domain_cold=&lt;br /&gt;
|domain_darkness=&lt;br /&gt;
|domain_death=&lt;br /&gt;
|domain_destruct=&lt;br /&gt;
|domain_dream=&lt;br /&gt;
|domain_earth=&lt;br /&gt;
|domain_evil=&lt;br /&gt;
|domain_fire=&lt;br /&gt;
|domain_fury=&lt;br /&gt;
|domain_good=&lt;br /&gt;
|domain_healing=&lt;br /&gt;
|domain_knowledge=&lt;br /&gt;
|domain_law=&lt;br /&gt;
|domain_luck=&lt;br /&gt;
|domain_magic=&lt;br /&gt;
|domain_plant=&lt;br /&gt;
|domain_protection=&lt;br /&gt;
|domain_strength=&lt;br /&gt;
|domain_sun=&lt;br /&gt;
|domain_time=&lt;br /&gt;
|domain_travel=&lt;br /&gt;
|domain_trickery=&lt;br /&gt;
|domain_undeath=&lt;br /&gt;
|domain_war=&lt;br /&gt;
|domain_water=&lt;br /&gt;
|domain_moon=&lt;br /&gt;
|domain_spider=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_cavern=&lt;br /&gt;
|domain_trade=&lt;br /&gt;
|domain_tyranny=&lt;br /&gt;
|domain_suffering=&lt;br /&gt;
|domain_storm=&lt;br /&gt;
|domain_fate=&lt;br /&gt;
|domain_planning=&lt;br /&gt;
|domain_spell=&lt;br /&gt;
|domain_portal=&lt;br /&gt;
|domain_charm=&lt;br /&gt;
|domain_retribution=&lt;br /&gt;
|domain_renewal=&lt;br /&gt;
|domain_hatred=&lt;br /&gt;
|domain_elf=&lt;br /&gt;
|domain_dwarf=&lt;br /&gt;
|domain_drow=&lt;br /&gt;
|domain_orc=&lt;br /&gt;
|domain_halfling=&lt;br /&gt;
|domain_gnome=&lt;br /&gt;
|domain_fey=&lt;br /&gt;
|domain_pleasure=&lt;br /&gt;
|weapon=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;name&#039;&#039; - only required if the page name is not the deity&#039;s name, currently only needed for [[Bane (deity)|Bane]].&lt;br /&gt;
*&#039;&#039;icon&#039;&#039; - the &#039;&#039;&#039;name&#039;&#039;&#039; of a picture of the standard NWN2 icon once it has been uploaded onto the wiki.&lt;br /&gt;
*&#039;&#039;alias&#039;&#039; - refers to the nicknames and aliases for the deity.&lt;br /&gt;
*&#039;&#039;power&#039;&#039;- can be G for Greater, I for Intermediate, L for Lesser or D for Demigod&lt;br /&gt;
*&#039;&#039;pantheon&#039;&#039; - can be F for Faerunian (the major pantheon), E for elven deities, Dw for Dwarven, Dr for Drow, G for Gnomes, H for Halfling, M for Mulhorandi, O for Orcish. &lt;br /&gt;
*&#039;&#039;symbol&#039;&#039; - a text description of the deity&#039;s symbol.&lt;br /&gt;
*&#039;&#039;alignment&#039;&#039;- can be any of the common abbreviations for alignment eg. LG; CN; NE etc.&lt;br /&gt;
*&#039;&#039;cleric&#039;&#039; - a listing of alignments allowed for clerics of that deity. For brevity I recommend just listing them in the same format as the previous entry.&lt;br /&gt;
*&#039;&#039;portfolio&#039;&#039; - the canon portfolio of that deity.&lt;br /&gt;
*&#039;&#039;worshippers&#039;&#039; - a listing of the kinds of worshippers of that deity.&lt;br /&gt;
*&#039;&#039;domain_xxx&#039;&#039; - place a &#039;&#039;1&#039;&#039; next to those nwn2 domains that are canon for that deity. &lt;br /&gt;
*&#039;&#039;weapon&#039;&#039; - the deity&#039;s favoured weapon as listed in its .tlk file entry.&lt;br /&gt;
*&#039;&#039;allies&#039;&#039; - other deities considered allies of this one.&lt;br /&gt;
*&#039;&#039;enemeies&#039;&#039; - other deities considered enemies or opponents of this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Based on [[User:Jasperre|Jasperre]]&#039;s Spell template&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17041</id>
		<title>Template:Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17041"/>
		<updated>2025-11-21T21:06:32Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #aaaaaa; background-color: #5A5E6B; color: #EFEFEF; margin: 0 0 0.5em 1em; width: 600px; text-align: left; font-size: 90%;&amp;quot; cellspacing=&amp;quot;2&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 1px solid #aaaaaa; background: #778899; color: #EFEFEF; font-size: 120%; text-align: center&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | {{if|test={{{icon|}}}|then=&amp;lt;div style=&amp;quot;float:left;width:40px;&amp;quot;&amp;gt;[[Image:{{{icon}}}|40px]]&amp;lt;/div&amp;gt;}} &lt;br /&gt;
&#039;&#039;&#039;{{if|test={{{name|}}}|then={{{name}}}|else={{PAGENAME}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{alias|}}}|then=! Alias(es):&lt;br /&gt;
{{!}} &#039;&#039;{{{alias}}}&#039;&#039;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
! Power:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: O=[[Overgod]]&lt;br /&gt;
|case: G=[[Greater deity]]&lt;br /&gt;
|case: I=[[Intermediate deity]]&lt;br /&gt;
|case: L=[[Lesser deity]]&lt;br /&gt;
|case: D=[[Demigod]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Pantheon:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Faerûn]]ian pantheon&lt;br /&gt;
|case: E=The [[Seldarine]] ([[Elf]])&lt;br /&gt;
|case: Dw=The [[Morndinsamman]] ([[Dwarf]])&lt;br /&gt;
|case: Dr=The [[Dark Seldarine]] ([[Drow]])&lt;br /&gt;
|case: G=The [[Lords of the Golden Hills]] ([[Gnome]])&lt;br /&gt;
|case: H=[[Yondalla&#039;s Children]] ([[Halfling]])&lt;br /&gt;
|case: M=[[Mulhorand]]i pantheon&lt;br /&gt;
|case: O=[[Orc]] pantheon&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Symbol:&lt;br /&gt;
| {{{symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alignment]]:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Lawful good]]&lt;br /&gt;
|case: NG=[[Neutral good]]&lt;br /&gt;
|case: CG=[[Chaotic good]]&lt;br /&gt;
|case: LN=[[Lawful neutral]]&lt;br /&gt;
|case: N=[[True neutral]]&lt;br /&gt;
|case: CN=[[Chaotic neutral]]&lt;br /&gt;
|case: LE=[[Lawful evil]]&lt;br /&gt;
|case: NE=[[Neutral evil]]&lt;br /&gt;
|case: CE=[[Chaotic evil]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Cleric]] alignment:&lt;br /&gt;
| {{{cleric}}}&lt;br /&gt;
|-&lt;br /&gt;
! Portfolio:&lt;br /&gt;
| {{{portfolio}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worshippers:&lt;br /&gt;
| {{{worshippers}}}&lt;br /&gt;
|-&lt;br /&gt;
![[Domain]]s:&lt;br /&gt;
| {{if|test={{{domain_air|}}}|then=[[Air (domain)|Air]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Animal (domain)|Animal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Chaos (domain)|Chaos]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Cold (domain)|Cold]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Darkness (domain)|Darkness]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Death (domain)|Death]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Destruction (domain)|Destruction]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Dream (domain)|(Dream)]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Earth (domain)|Earth]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Evil (domain)|Evil]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Fire (domain)|Fire]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Fury (domain)|Fury]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Good (domain)|Good]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Healing (domain)|Healing]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Knowledge (domain)|Knowledge]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Law (domain)|Law]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Luck (domain)|Luck]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fey|}}}|then=[[Fey (domain)|Fey]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_pleasure|}}}|then=[[Pleasure (domain)|Pleasure]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Magic (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Plant (domain)|Plant]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Protection (domain)|Protection]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Strength (domain)|Strength]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Sun (domain)|Sun]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Time (domain)|Time]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Travel (domain)|Travel]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Trickery]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Undeath (domain)|Undeath]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[War (domain)|War]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Water (domain)|Water]]}}{{if|test={{{domain_moon|}}}|then=[[Moon (domain)|Moon]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spider|}}}|then=[[Spider (domain)|Spider]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cavern|}}}|then=[[Cavern (domain)|Cavern]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trade|}}}|then=[[Trade (domain)|Trade]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_tyranny|}}}|then=[[Tyranny (domain)|Tyranny]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_suffering|}}}|then=[[Suffering (domain)|Suffering]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_storm|}}}|then=[[Storm (domain)|Storm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fate|}}}|then=[[Fate (domain)|Fate]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_planning|}}}|then=[[Planning (domain)|Planning]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spell|}}}|then=[[Spell (domain)|Spell]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_portal|}}}|then=[[Portal (domain)|Portal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_charm|}}}|then=[[Charm (domain)|Charm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_retribution|}}}|then=[[Retribution (domain)|Retribution]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_renewal|}}}|then=[[Renewal (domain)|Renewal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_hatred|}}}|then=[[Hatred (domain)|Hatred]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_elf|}}}|then=[[Elf (domain)|Elf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dwarf|}}}|then=[[Dwarf (domain)|Dwarf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_drow|}}}|then=[[Drow (domain)|Drow]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_orc|}}}|then=[[Orc (domain)|Orc]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_halfling|}}}|then=[[Halfling (domain)|Halfling]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_gnome|}}}|then=[[Gnome (domain)|Gnome]]&amp;amp;nbsp;&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
! Favoured weapon :&lt;br /&gt;
| {{{weapon}}}&lt;br /&gt;
|-&lt;br /&gt;
! Allies:&lt;br /&gt;
| {{{allies|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemies:&lt;br /&gt;
| {{{enemies|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Forgotten Realms deities]]&lt;br /&gt;
&lt;br /&gt;
{{if|test={{{icon|}}}|then=|else=[[Category:Deities missing icon]]}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: G=[[Category:Greater deities]]&lt;br /&gt;
|case: I=[[Category:Intermediate deities]]&lt;br /&gt;
|case: L=[[Category:Lesser deities]]&lt;br /&gt;
|case: D=[[Category:Demigods]]&lt;br /&gt;
|default=[[Category:Deities of unknown power]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Category:Faerunian deities]]&lt;br /&gt;
|case: E=[[Category:Elven deities]]&lt;br /&gt;
|case: Dw=[[Category:Dwarven deities]]&lt;br /&gt;
|case: Dr=[[Category:Drow deities]]&lt;br /&gt;
|case: G=[[Category:Gnomish deities]]&lt;br /&gt;
|case: H=[[Category:Halfling deities]]&lt;br /&gt;
|case: M=[[Category:Mulhorandi deities]]&lt;br /&gt;
|case: O=[[Category:Orc deities]]&lt;br /&gt;
|default=[[Category:Deities without a pantheon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Category:Lawful good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: NG=[[Category:Neutral good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: CG=[[Category:Chaotic good deities]]&lt;br /&gt;
|case: LN=[[Category:Lawful neutral deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: N=[[Category:True neutral deities]]&lt;br /&gt;
|case: CN=[[Category:Chaotic neutral deities]]&lt;br /&gt;
|case: LE=[[Category:Lawful evil deities]]&lt;br /&gt;
|case: NE=[[Category:Neutral evil deities]]&lt;br /&gt;
|case: CE=[[Category:Chaotic evil deities]]&lt;br /&gt;
|default=[[Category:Deities of unknown alignment]]&lt;br /&gt;
}}&lt;br /&gt;
{{if|test={{{domain_air|}}}|then=[[Category:Air domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Category:Animal domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Category:Chaos domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Category:Cold domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Category:Darkness domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Category:Death domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Category:Destruction domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Category:Dream domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Category:Earth domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Category:Evil domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Category:Fire domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Category:Fury domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Category:Good domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Category:Healing domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Category:Knowledge domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Category:Law domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Category:Luck domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Category:Magic domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Category:Plant domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Category:Protection domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Category:Strength domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Category:Sun domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Category:Time domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Category:Travel domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Category:Trickery domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Category:Undeath domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[Category:War domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Category:Water domain deities]]}}{{if|test={{{domain_moon|}}}|then=[[Category:Moon domain deities]]}}{{if|test={{{domain_spider|}}}|then=[[Category:Spider domain deities]]}}{{if|test={{{domain_illusion|}}}|then=[[Category:Illusion domain deities]]}}{{if|test={{{domain_cavern|}}}|then=[[Category:Cavern domain deities]]}}{{if|test={{{domain_trade|}}}|then=[[Category:Trade domain deities]]}}{{if|test={{{domain_tyranny|}}}|then=[[Category:Tyranny domain deities]]}}{{if|test={{{domain_suffering|}}}|then=[[Category:Suffering domain deities]]}}{{if|test={{{domain_storm|}}}|then=[[Category:Storm domain deities]]}}{{if|test={{{domain_fate|}}}|then=[[Category:Fate domain deities]]}}{{if|test={{{domain_planning|}}}|then=[[Category:Planning domain deities]]}}{{if|test={{{domain_spell|}}}|then=[[Category:Spell domain deities]]}}{{if|test={{{domain_portal|}}}|then=[[Category:Portal domain deities]]}}{{if|test={{{domain_charm|}}}|then=[[Category:Charm domain deities]]}}{{if|test={{{domain_retribution|}}}|then=[[Category:Retribution domain deities]]}}{{if|test={{{domain_renewal|}}}|then=[[Category:Renewal domain deities]]}}{{if|test={{{domain_hatred|}}}|then=[[Category:Hatred domain deities]]}}{{if|test={{{domain_elf|}}}|then=[[Category:Elf domain deities]]}}{{if|test={{{domain_dwarf|}}}|then=[[Category:Dwarf domain deities]]}}{{if|test={{{domain_drow|}}}|then=[[Category:Drow domain deities]]}}{{if|test={{{domain_orc|}}}|then=[[Category:Orc domain deities]]}}{{if|test={{{domain_halfling|}}}|then=[[Category:Halfling domain deities]]}}{{if|test={{{domain_gnome|}}}|then=[[Category:Gnome domain deities]]}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Deity|name=&lt;br /&gt;
|icon=&lt;br /&gt;
|alias=&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=&lt;br /&gt;
|cleric=&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=&lt;br /&gt;
|domain_air=&lt;br /&gt;
|domain_animal=&lt;br /&gt;
|domain_chaos=&lt;br /&gt;
|domain_cold=&lt;br /&gt;
|domain_darkness=&lt;br /&gt;
|domain_death=&lt;br /&gt;
|domain_destruct=&lt;br /&gt;
|domain_dream=&lt;br /&gt;
|domain_earth=&lt;br /&gt;
|domain_evil=&lt;br /&gt;
|domain_fire=&lt;br /&gt;
|domain_fury=&lt;br /&gt;
|domain_good=&lt;br /&gt;
|domain_healing=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_knowledge=&lt;br /&gt;
|domain_law=&lt;br /&gt;
|domain_luck=&lt;br /&gt;
|domain_magic=&lt;br /&gt;
|domain_plant=&lt;br /&gt;
|domain_protection=&lt;br /&gt;
|domain_strength=&lt;br /&gt;
|domain_sun=&lt;br /&gt;
|domain_time=&lt;br /&gt;
|domain_travel=&lt;br /&gt;
|domain_trickery=&lt;br /&gt;
|domain_undeath=&lt;br /&gt;
|domain_war=&lt;br /&gt;
|domain_water=&lt;br /&gt;
|domain_moon=&lt;br /&gt;
|domain_spider=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_cavern=&lt;br /&gt;
|domain_trade=&lt;br /&gt;
|domain_tyranny=&lt;br /&gt;
|domain_suffering=&lt;br /&gt;
|domain_storm=&lt;br /&gt;
|domain_fate=&lt;br /&gt;
|domain_planning=&lt;br /&gt;
|domain_spell=&lt;br /&gt;
|domain_portal=&lt;br /&gt;
|domain_charm=&lt;br /&gt;
|domain_retribution=&lt;br /&gt;
|domain_renewal=&lt;br /&gt;
|domain_hatred=&lt;br /&gt;
|domain_elf=&lt;br /&gt;
|domain_dwarf=&lt;br /&gt;
|domain_drow=&lt;br /&gt;
|domain_orc=&lt;br /&gt;
|domain_halfling=&lt;br /&gt;
|domain_gnome=&lt;br /&gt;
|domain_fey=&lt;br /&gt;
|domain_pleasure=&lt;br /&gt;
|weapon=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;name&#039;&#039; - only required if the page name is not the deity&#039;s name, currently only needed for [[Bane (deity)|Bane]].&lt;br /&gt;
*&#039;&#039;icon&#039;&#039; - the &#039;&#039;&#039;name&#039;&#039;&#039; of a picture of the standard NWN2 icon once it has been uploaded onto the wiki.&lt;br /&gt;
*&#039;&#039;alias&#039;&#039; - refers to the nicknames and aliases for the deity.&lt;br /&gt;
*&#039;&#039;power&#039;&#039;- can be G for Greater, I for Intermediate, L for Lesser or D for Demigod&lt;br /&gt;
*&#039;&#039;pantheon&#039;&#039; - can be F for Faerunian (the major pantheon), E for elven deities, Dw for Dwarven, Dr for Drow, G for Gnomes, H for Halfling, M for Mulhorandi, O for Orcish. &lt;br /&gt;
*&#039;&#039;symbol&#039;&#039; - a text description of the deity&#039;s symbol.&lt;br /&gt;
*&#039;&#039;alignment&#039;&#039;- can be any of the common abbreviations for alignment eg. LG; CN; NE etc.&lt;br /&gt;
*&#039;&#039;cleric&#039;&#039; - a listing of alignments allowed for clerics of that deity. For brevity I recommend just listing them in the same format as the previous entry.&lt;br /&gt;
*&#039;&#039;portfolio&#039;&#039; - the canon portfolio of that deity.&lt;br /&gt;
*&#039;&#039;worshippers&#039;&#039; - a listing of the kinds of worshippers of that deity.&lt;br /&gt;
*&#039;&#039;domain_xxx&#039;&#039; - place a &#039;&#039;1&#039;&#039; next to those nwn2 domains that are canon for that deity. &lt;br /&gt;
*&#039;&#039;weapon&#039;&#039; - the deity&#039;s favoured weapon as listed in its .tlk file entry.&lt;br /&gt;
*&#039;&#039;allies&#039;&#039; - other deities considered allies of this one.&lt;br /&gt;
*&#039;&#039;enemeies&#039;&#039; - other deities considered enemies or opponents of this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Based on [[User:Jasperre|Jasperre]]&#039;s Spell template&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17040</id>
		<title>Template:Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17040"/>
		<updated>2025-11-21T21:05:50Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #aaaaaa; background-color: #5A5E6B; color: #EFEFEF; margin: 0 0 0.5em 1em; width: 600px; text-align: left; font-size: 90%;&amp;quot; cellspacing=&amp;quot;2&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 1px solid #aaaaaa; background: #778899; color: #EFEFEF; font-size: 120%; text-align: center&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | {{if|test={{{icon|}}}|then=&amp;lt;div style=&amp;quot;float:left;width:40px;&amp;quot;&amp;gt;[[Image:{{{icon}}}|40px]]&amp;lt;/div&amp;gt;}} &lt;br /&gt;
&#039;&#039;&#039;{{if|test={{{name|}}}|then={{{name}}}|else={{PAGENAME}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{alias|}}}|then=! Alias(es):&lt;br /&gt;
{{!}} &#039;&#039;{{{alias}}}&#039;&#039;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
! Power:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: O=[[Overgod]]&lt;br /&gt;
|case: G=[[Greater deity]]&lt;br /&gt;
|case: I=[[Intermediate deity]]&lt;br /&gt;
|case: L=[[Lesser deity]]&lt;br /&gt;
|case: D=[[Demigod]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Pantheon:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Faerûn]]ian pantheon&lt;br /&gt;
|case: E=The [[Seldarine]] ([[Elf]])&lt;br /&gt;
|case: Dw=The [[Morndinsamman]] ([[Dwarf]])&lt;br /&gt;
|case: Dr=The [[Dark Seldarine]] ([[Drow]])&lt;br /&gt;
|case: G=The [[Lords of the Golden Hills]] ([[Gnome]])&lt;br /&gt;
|case: H=[[Yondalla&#039;s Children]] ([[Halfling]])&lt;br /&gt;
|case: M=[[Mulhorand]]i pantheon&lt;br /&gt;
|case: O=[[Orc]] pantheon&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Symbol:&lt;br /&gt;
| {{{symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alignment]]:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Lawful good]]&lt;br /&gt;
|case: NG=[[Neutral good]]&lt;br /&gt;
|case: CG=[[Chaotic good]]&lt;br /&gt;
|case: LN=[[Lawful neutral]]&lt;br /&gt;
|case: N=[[True neutral]]&lt;br /&gt;
|case: CN=[[Chaotic neutral]]&lt;br /&gt;
|case: LE=[[Lawful evil]]&lt;br /&gt;
|case: NE=[[Neutral evil]]&lt;br /&gt;
|case: CE=[[Chaotic evil]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Cleric]] alignment:&lt;br /&gt;
| {{{cleric}}}&lt;br /&gt;
|-&lt;br /&gt;
! Portfolio:&lt;br /&gt;
| {{{portfolio}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worshippers:&lt;br /&gt;
| {{{worshippers}}}&lt;br /&gt;
|-&lt;br /&gt;
![[Domain]]s:&lt;br /&gt;
| {{if|test={{{domain_air|}}}|then=[[Air (domain)|Air]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Animal (domain)|Animal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Chaos (domain)|Chaos]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Cold (domain)|Cold]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Darkness (domain)|Darkness]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Death (domain)|Death]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Destruction (domain)|Destruction]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Dream (domain)|(Dream)]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Earth (domain)|Earth]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Evil (domain)|Evil]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Fire (domain)|Fire]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Fury (domain)|Fury]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Good (domain)|Good]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Healing (domain)|Healing]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Knowledge (domain)|Knowledge]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Law (domain)|Law]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Luck (domain)|Luck]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fey|}}}|then=[[Fey (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_pleasure|}}}|then=[[Pleasure (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Magic (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Plant (domain)|Plant]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Protection (domain)|Protection]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Strength (domain)|Strength]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Sun (domain)|Sun]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Time (domain)|Time]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Travel (domain)|Travel]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Trickery]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Undeath (domain)|Undeath]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[War (domain)|War]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Water (domain)|Water]]}}{{if|test={{{domain_moon|}}}|then=[[Moon (domain)|Moon]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spider|}}}|then=[[Spider (domain)|Spider]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cavern|}}}|then=[[Cavern (domain)|Cavern]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trade|}}}|then=[[Trade (domain)|Trade]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_tyranny|}}}|then=[[Tyranny (domain)|Tyranny]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_suffering|}}}|then=[[Suffering (domain)|Suffering]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_storm|}}}|then=[[Storm (domain)|Storm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fate|}}}|then=[[Fate (domain)|Fate]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_planning|}}}|then=[[Planning (domain)|Planning]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spell|}}}|then=[[Spell (domain)|Spell]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_portal|}}}|then=[[Portal (domain)|Portal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_charm|}}}|then=[[Charm (domain)|Charm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_retribution|}}}|then=[[Retribution (domain)|Retribution]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_renewal|}}}|then=[[Renewal (domain)|Renewal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_hatred|}}}|then=[[Hatred (domain)|Hatred]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_elf|}}}|then=[[Elf (domain)|Elf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dwarf|}}}|then=[[Dwarf (domain)|Dwarf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_drow|}}}|then=[[Drow (domain)|Drow]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_orc|}}}|then=[[Orc (domain)|Orc]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_halfling|}}}|then=[[Halfling (domain)|Halfling]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_gnome|}}}|then=[[Gnome (domain)|Gnome]]&amp;amp;nbsp;&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
! Favoured weapon :&lt;br /&gt;
| {{{weapon}}}&lt;br /&gt;
|-&lt;br /&gt;
! Allies:&lt;br /&gt;
| {{{allies|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemies:&lt;br /&gt;
| {{{enemies|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Forgotten Realms deities]]&lt;br /&gt;
&lt;br /&gt;
{{if|test={{{icon|}}}|then=|else=[[Category:Deities missing icon]]}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: G=[[Category:Greater deities]]&lt;br /&gt;
|case: I=[[Category:Intermediate deities]]&lt;br /&gt;
|case: L=[[Category:Lesser deities]]&lt;br /&gt;
|case: D=[[Category:Demigods]]&lt;br /&gt;
|default=[[Category:Deities of unknown power]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Category:Faerunian deities]]&lt;br /&gt;
|case: E=[[Category:Elven deities]]&lt;br /&gt;
|case: Dw=[[Category:Dwarven deities]]&lt;br /&gt;
|case: Dr=[[Category:Drow deities]]&lt;br /&gt;
|case: G=[[Category:Gnomish deities]]&lt;br /&gt;
|case: H=[[Category:Halfling deities]]&lt;br /&gt;
|case: M=[[Category:Mulhorandi deities]]&lt;br /&gt;
|case: O=[[Category:Orc deities]]&lt;br /&gt;
|default=[[Category:Deities without a pantheon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Category:Lawful good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: NG=[[Category:Neutral good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: CG=[[Category:Chaotic good deities]]&lt;br /&gt;
|case: LN=[[Category:Lawful neutral deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: N=[[Category:True neutral deities]]&lt;br /&gt;
|case: CN=[[Category:Chaotic neutral deities]]&lt;br /&gt;
|case: LE=[[Category:Lawful evil deities]]&lt;br /&gt;
|case: NE=[[Category:Neutral evil deities]]&lt;br /&gt;
|case: CE=[[Category:Chaotic evil deities]]&lt;br /&gt;
|default=[[Category:Deities of unknown alignment]]&lt;br /&gt;
}}&lt;br /&gt;
{{if|test={{{domain_air|}}}|then=[[Category:Air domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Category:Animal domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Category:Chaos domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Category:Cold domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Category:Darkness domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Category:Death domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Category:Destruction domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Category:Dream domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Category:Earth domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Category:Evil domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Category:Fire domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Category:Fury domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Category:Good domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Category:Healing domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Category:Knowledge domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Category:Law domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Category:Luck domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Category:Magic domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Category:Plant domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Category:Protection domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Category:Strength domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Category:Sun domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Category:Time domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Category:Travel domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Category:Trickery domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Category:Undeath domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[Category:War domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Category:Water domain deities]]}}{{if|test={{{domain_moon|}}}|then=[[Category:Moon domain deities]]}}{{if|test={{{domain_spider|}}}|then=[[Category:Spider domain deities]]}}{{if|test={{{domain_illusion|}}}|then=[[Category:Illusion domain deities]]}}{{if|test={{{domain_cavern|}}}|then=[[Category:Cavern domain deities]]}}{{if|test={{{domain_trade|}}}|then=[[Category:Trade domain deities]]}}{{if|test={{{domain_tyranny|}}}|then=[[Category:Tyranny domain deities]]}}{{if|test={{{domain_suffering|}}}|then=[[Category:Suffering domain deities]]}}{{if|test={{{domain_storm|}}}|then=[[Category:Storm domain deities]]}}{{if|test={{{domain_fate|}}}|then=[[Category:Fate domain deities]]}}{{if|test={{{domain_planning|}}}|then=[[Category:Planning domain deities]]}}{{if|test={{{domain_spell|}}}|then=[[Category:Spell domain deities]]}}{{if|test={{{domain_portal|}}}|then=[[Category:Portal domain deities]]}}{{if|test={{{domain_charm|}}}|then=[[Category:Charm domain deities]]}}{{if|test={{{domain_retribution|}}}|then=[[Category:Retribution domain deities]]}}{{if|test={{{domain_renewal|}}}|then=[[Category:Renewal domain deities]]}}{{if|test={{{domain_hatred|}}}|then=[[Category:Hatred domain deities]]}}{{if|test={{{domain_elf|}}}|then=[[Category:Elf domain deities]]}}{{if|test={{{domain_dwarf|}}}|then=[[Category:Dwarf domain deities]]}}{{if|test={{{domain_drow|}}}|then=[[Category:Drow domain deities]]}}{{if|test={{{domain_orc|}}}|then=[[Category:Orc domain deities]]}}{{if|test={{{domain_halfling|}}}|then=[[Category:Halfling domain deities]]}}{{if|test={{{domain_gnome|}}}|then=[[Category:Gnome domain deities]]}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Deity|name=&lt;br /&gt;
|icon=&lt;br /&gt;
|alias=&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=&lt;br /&gt;
|cleric=&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=&lt;br /&gt;
|domain_air=&lt;br /&gt;
|domain_animal=&lt;br /&gt;
|domain_chaos=&lt;br /&gt;
|domain_cold=&lt;br /&gt;
|domain_darkness=&lt;br /&gt;
|domain_death=&lt;br /&gt;
|domain_destruct=&lt;br /&gt;
|domain_dream=&lt;br /&gt;
|domain_earth=&lt;br /&gt;
|domain_evil=&lt;br /&gt;
|domain_fire=&lt;br /&gt;
|domain_fury=&lt;br /&gt;
|domain_good=&lt;br /&gt;
|domain_healing=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_knowledge=&lt;br /&gt;
|domain_law=&lt;br /&gt;
|domain_luck=&lt;br /&gt;
|domain_magic=&lt;br /&gt;
|domain_plant=&lt;br /&gt;
|domain_protection=&lt;br /&gt;
|domain_strength=&lt;br /&gt;
|domain_sun=&lt;br /&gt;
|domain_time=&lt;br /&gt;
|domain_travel=&lt;br /&gt;
|domain_trickery=&lt;br /&gt;
|domain_undeath=&lt;br /&gt;
|domain_war=&lt;br /&gt;
|domain_water=&lt;br /&gt;
|domain_moon=&lt;br /&gt;
|domain_spider=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_cavern=&lt;br /&gt;
|domain_trade=&lt;br /&gt;
|domain_tyranny=&lt;br /&gt;
|domain_suffering=&lt;br /&gt;
|domain_storm=&lt;br /&gt;
|domain_fate=&lt;br /&gt;
|domain_planning=&lt;br /&gt;
|domain_spell=&lt;br /&gt;
|domain_portal=&lt;br /&gt;
|domain_charm=&lt;br /&gt;
|domain_retribution=&lt;br /&gt;
|domain_renewal=&lt;br /&gt;
|domain_hatred=&lt;br /&gt;
|domain_elf=&lt;br /&gt;
|domain_dwarf=&lt;br /&gt;
|domain_drow=&lt;br /&gt;
|domain_orc=&lt;br /&gt;
|domain_halfling=&lt;br /&gt;
|domain_gnome=&lt;br /&gt;
|domain_fey=&lt;br /&gt;
|domain_pleasure=&lt;br /&gt;
|weapon=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;name&#039;&#039; - only required if the page name is not the deity&#039;s name, currently only needed for [[Bane (deity)|Bane]].&lt;br /&gt;
*&#039;&#039;icon&#039;&#039; - the &#039;&#039;&#039;name&#039;&#039;&#039; of a picture of the standard NWN2 icon once it has been uploaded onto the wiki.&lt;br /&gt;
*&#039;&#039;alias&#039;&#039; - refers to the nicknames and aliases for the deity.&lt;br /&gt;
*&#039;&#039;power&#039;&#039;- can be G for Greater, I for Intermediate, L for Lesser or D for Demigod&lt;br /&gt;
*&#039;&#039;pantheon&#039;&#039; - can be F for Faerunian (the major pantheon), E for elven deities, Dw for Dwarven, Dr for Drow, G for Gnomes, H for Halfling, M for Mulhorandi, O for Orcish. &lt;br /&gt;
*&#039;&#039;symbol&#039;&#039; - a text description of the deity&#039;s symbol.&lt;br /&gt;
*&#039;&#039;alignment&#039;&#039;- can be any of the common abbreviations for alignment eg. LG; CN; NE etc.&lt;br /&gt;
*&#039;&#039;cleric&#039;&#039; - a listing of alignments allowed for clerics of that deity. For brevity I recommend just listing them in the same format as the previous entry.&lt;br /&gt;
*&#039;&#039;portfolio&#039;&#039; - the canon portfolio of that deity.&lt;br /&gt;
*&#039;&#039;worshippers&#039;&#039; - a listing of the kinds of worshippers of that deity.&lt;br /&gt;
*&#039;&#039;domain_xxx&#039;&#039; - place a &#039;&#039;1&#039;&#039; next to those nwn2 domains that are canon for that deity. &lt;br /&gt;
*&#039;&#039;weapon&#039;&#039; - the deity&#039;s favoured weapon as listed in its .tlk file entry.&lt;br /&gt;
*&#039;&#039;allies&#039;&#039; - other deities considered allies of this one.&lt;br /&gt;
*&#039;&#039;enemeies&#039;&#039; - other deities considered enemies or opponents of this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Based on [[User:Jasperre|Jasperre]]&#039;s Spell template&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17039</id>
		<title>Template:Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Template:Deity&amp;diff=17039"/>
		<updated>2025-11-21T21:02:54Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: 1px solid #aaaaaa; background-color: #5A5E6B; color: #EFEFEF; margin: 0 0 0.5em 1em; width: 600px; text-align: left; font-size: 90%;&amp;quot; cellspacing=&amp;quot;2&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 1px solid #aaaaaa; background: #778899; color: #EFEFEF; font-size: 120%; text-align: center&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | {{if|test={{{icon|}}}|then=&amp;lt;div style=&amp;quot;float:left;width:40px;&amp;quot;&amp;gt;[[Image:{{{icon}}}|40px]]&amp;lt;/div&amp;gt;}} &lt;br /&gt;
&#039;&#039;&#039;{{if|test={{{name|}}}|then={{{name}}}|else={{PAGENAME}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{if|test={{{alias|}}}|then=! Alias(es):&lt;br /&gt;
{{!}} &#039;&#039;{{{alias}}}&#039;&#039;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
! Power:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: O=[[Overgod]]&lt;br /&gt;
|case: G=[[Greater deity]]&lt;br /&gt;
|case: I=[[Intermediate deity]]&lt;br /&gt;
|case: L=[[Lesser deity]]&lt;br /&gt;
|case: D=[[Demigod]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Pantheon:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Faerûn]]ian pantheon&lt;br /&gt;
|case: E=The [[Seldarine]] ([[Elf]])&lt;br /&gt;
|case: Dw=The [[Morndinsamman]] ([[Dwarf]])&lt;br /&gt;
|case: Dr=The [[Dark Seldarine]] ([[Drow]])&lt;br /&gt;
|case: G=The [[Lords of the Golden Hills]] ([[Gnome]])&lt;br /&gt;
|case: H=[[Yondalla&#039;s Children]] ([[Halfling]])&lt;br /&gt;
|case: M=[[Mulhorand]]i pantheon&lt;br /&gt;
|case: O=[[Orc]] pantheon&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! Symbol:&lt;br /&gt;
| {{{symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Alignment]]:&lt;br /&gt;
| {{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Lawful good]]&lt;br /&gt;
|case: NG=[[Neutral good]]&lt;br /&gt;
|case: CG=[[Chaotic good]]&lt;br /&gt;
|case: LN=[[Lawful neutral]]&lt;br /&gt;
|case: N=[[True neutral]]&lt;br /&gt;
|case: CN=[[Chaotic neutral]]&lt;br /&gt;
|case: LE=[[Lawful evil]]&lt;br /&gt;
|case: NE=[[Neutral evil]]&lt;br /&gt;
|case: CE=[[Chaotic evil]]&lt;br /&gt;
|default=Unknown&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Cleric]] alignment:&lt;br /&gt;
| {{{cleric}}}&lt;br /&gt;
|-&lt;br /&gt;
! Portfolio:&lt;br /&gt;
| {{{portfolio}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worshippers:&lt;br /&gt;
| {{{worshippers}}}&lt;br /&gt;
|-&lt;br /&gt;
![[Domain]]s:&lt;br /&gt;
| {{if|test={{{domain_air|}}}|then=[[Air (domain)|Air]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Animal (domain)|Animal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Chaos (domain)|Chaos]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Cold (domain)|Cold]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Darkness (domain)|Darkness]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Death (domain)|Death]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Destruction (domain)|Destruction]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Dream (domain)|(Dream)]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Earth (domain)|Earth]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Evil (domain)|Evil]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Fire (domain)|Fire]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Fury (domain)|Fury]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Good (domain)|Good]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Healing (domain)|Healing]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Knowledge (domain)|Knowledge]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Law (domain)|Law]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Luck (domain)|Luck]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Magic (domain)|Magic]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Plant (domain)|Plant]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Protection (domain)|Protection]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Strength (domain)|Strength]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Sun (domain)|Sun]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Time (domain)|Time]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Travel (domain)|Travel]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Trickery]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Undeath (domain)|Undeath]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[War (domain)|War]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Water (domain)|Water]]}}{{if|test={{{domain_moon|}}}|then=[[Moon (domain)|Moon]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spider|}}}|then=[[Spider (domain)|Spider]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_illusion|}}}|then=[[Illusion (domain)|Illusion]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cavern|}}}|then=[[Cavern (domain)|Cavern]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trade|}}}|then=[[Trade (domain)|Trade]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_tyranny|}}}|then=[[Tyranny (domain)|Tyranny]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_suffering|}}}|then=[[Suffering (domain)|Suffering]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_storm|}}}|then=[[Storm (domain)|Storm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fate|}}}|then=[[Fate (domain)|Fate]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_planning|}}}|then=[[Planning (domain)|Planning]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_spell|}}}|then=[[Spell (domain)|Spell]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_portal|}}}|then=[[Portal (domain)|Portal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_charm|}}}|then=[[Charm (domain)|Charm]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_retribution|}}}|then=[[Retribution (domain)|Retribution]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_renewal|}}}|then=[[Renewal (domain)|Renewal]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_hatred|}}}|then=[[Hatred (domain)|Hatred]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_elf|}}}|then=[[Elf (domain)|Elf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dwarf|}}}|then=[[Dwarf (domain)|Dwarf]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_drow|}}}|then=[[Drow (domain)|Drow]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_orc|}}}|then=[[Orc (domain)|Orc]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_halfling|}}}|then=[[Halfling (domain)|Halfling]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_gnome|}}}|then=[[Gnome (domain)|Gnome]]&amp;amp;nbsp;&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
! Favoured weapon :&lt;br /&gt;
| {{{weapon}}}&lt;br /&gt;
|-&lt;br /&gt;
! Allies:&lt;br /&gt;
| {{{allies|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemies:&lt;br /&gt;
| {{{enemies|}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Forgotten Realms deities]]&lt;br /&gt;
&lt;br /&gt;
{{if|test={{{icon|}}}|then=|else=[[Category:Deities missing icon]]}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{power}}}&lt;br /&gt;
|case: G=[[Category:Greater deities]]&lt;br /&gt;
|case: I=[[Category:Intermediate deities]]&lt;br /&gt;
|case: L=[[Category:Lesser deities]]&lt;br /&gt;
|case: D=[[Category:Demigods]]&lt;br /&gt;
|default=[[Category:Deities of unknown power]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{pantheon}}}&lt;br /&gt;
|case: F=[[Category:Faerunian deities]]&lt;br /&gt;
|case: E=[[Category:Elven deities]]&lt;br /&gt;
|case: Dw=[[Category:Dwarven deities]]&lt;br /&gt;
|case: Dr=[[Category:Drow deities]]&lt;br /&gt;
|case: G=[[Category:Gnomish deities]]&lt;br /&gt;
|case: H=[[Category:Halfling deities]]&lt;br /&gt;
|case: M=[[Category:Mulhorandi deities]]&lt;br /&gt;
|case: O=[[Category:Orc deities]]&lt;br /&gt;
|default=[[Category:Deities without a pantheon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Switch&lt;br /&gt;
|{{{alignment}}}&lt;br /&gt;
|case: LG=[[Category:Lawful good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: NG=[[Category:Neutral good deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: CG=[[Category:Chaotic good deities]]&lt;br /&gt;
|case: LN=[[Category:Lawful neutral deities]] [[Category:Paladin deities]]&lt;br /&gt;
|case: N=[[Category:True neutral deities]]&lt;br /&gt;
|case: CN=[[Category:Chaotic neutral deities]]&lt;br /&gt;
|case: LE=[[Category:Lawful evil deities]]&lt;br /&gt;
|case: NE=[[Category:Neutral evil deities]]&lt;br /&gt;
|case: CE=[[Category:Chaotic evil deities]]&lt;br /&gt;
|default=[[Category:Deities of unknown alignment]]&lt;br /&gt;
}}&lt;br /&gt;
{{if|test={{{domain_air|}}}|then=[[Category:Air domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_animal|}}}|then=[[Category:Animal domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_chaos|}}}|then=[[Category:Chaos domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_cold|}}}|then=[[Category:Cold domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_darkness|}}}|then=[[Category:Darkness domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_death|}}}|then=[[Category:Death domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_destruct|}}}|then=[[Category:Destruction domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_dream|}}}|then=[[Category:Dream domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_earth|}}}|then=[[Category:Earth domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_evil|}}}|then=[[Category:Evil domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fire|}}}|then=[[Category:Fire domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_fury|}}}|then=[[Category:Fury domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_good|}}}|then=[[Category:Good domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_healing|}}}|then=[[Category:Healing domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_knowledge|}}}|then=[[Category:Knowledge domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_law|}}}|then=[[Category:Law domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_luck|}}}|then=[[Category:Luck domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_magic|}}}|then=[[Category:Magic domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_plant|}}}|then=[[Category:Plant domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_protection|}}}|then=[[Category:Protection domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_strength|}}}|then=[[Category:Strength domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_sun|}}}|then=[[Category:Sun domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_time|}}}|then=[[Category:Time domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_travel|}}}|then=[[Category:Travel domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_trickery|}}}|then=[[Category:Trickery domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_undeath|}}}|then=[[Category:Undeath domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_war|}}}|then=[[Category:War domain deities]]&amp;amp;nbsp;&amp;amp;nbsp;}}{{if|test={{{domain_water|}}}|then=[[Category:Water domain deities]]}}{{if|test={{{domain_moon|}}}|then=[[Category:Moon domain deities]]}}{{if|test={{{domain_spider|}}}|then=[[Category:Spider domain deities]]}}{{if|test={{{domain_illusion|}}}|then=[[Category:Illusion domain deities]]}}{{if|test={{{domain_cavern|}}}|then=[[Category:Cavern domain deities]]}}{{if|test={{{domain_trade|}}}|then=[[Category:Trade domain deities]]}}{{if|test={{{domain_tyranny|}}}|then=[[Category:Tyranny domain deities]]}}{{if|test={{{domain_suffering|}}}|then=[[Category:Suffering domain deities]]}}{{if|test={{{domain_storm|}}}|then=[[Category:Storm domain deities]]}}{{if|test={{{domain_fate|}}}|then=[[Category:Fate domain deities]]}}{{if|test={{{domain_planning|}}}|then=[[Category:Planning domain deities]]}}{{if|test={{{domain_spell|}}}|then=[[Category:Spell domain deities]]}}{{if|test={{{domain_portal|}}}|then=[[Category:Portal domain deities]]}}{{if|test={{{domain_charm|}}}|then=[[Category:Charm domain deities]]}}{{if|test={{{domain_retribution|}}}|then=[[Category:Retribution domain deities]]}}{{if|test={{{domain_renewal|}}}|then=[[Category:Renewal domain deities]]}}{{if|test={{{domain_hatred|}}}|then=[[Category:Hatred domain deities]]}}{{if|test={{{domain_elf|}}}|then=[[Category:Elf domain deities]]}}{{if|test={{{domain_dwarf|}}}|then=[[Category:Dwarf domain deities]]}}{{if|test={{{domain_drow|}}}|then=[[Category:Drow domain deities]]}}{{if|test={{{domain_orc|}}}|then=[[Category:Orc domain deities]]}}{{if|test={{{domain_halfling|}}}|then=[[Category:Halfling domain deities]]}}{{if|test={{{domain_gnome|}}}|then=[[Category:Gnome domain deities]]}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Deity|name=&lt;br /&gt;
|icon=&lt;br /&gt;
|alias=&lt;br /&gt;
|power=&lt;br /&gt;
|pantheon=&lt;br /&gt;
|symbol=&lt;br /&gt;
|alignment=&lt;br /&gt;
|cleric=&lt;br /&gt;
|portfolio=&lt;br /&gt;
|worshippers=&lt;br /&gt;
|domain_air=&lt;br /&gt;
|domain_animal=&lt;br /&gt;
|domain_chaos=&lt;br /&gt;
|domain_cold=&lt;br /&gt;
|domain_darkness=&lt;br /&gt;
|domain_death=&lt;br /&gt;
|domain_destruct=&lt;br /&gt;
|domain_dream=&lt;br /&gt;
|domain_earth=&lt;br /&gt;
|domain_evil=&lt;br /&gt;
|domain_fire=&lt;br /&gt;
|domain_fury=&lt;br /&gt;
|domain_good=&lt;br /&gt;
|domain_healing=&lt;br /&gt;
|domain_illusion=&lt;br /&gt;
|domain_knowledge=&lt;br /&gt;
|domain_law=&lt;br /&gt;
|domain_luck=&lt;br /&gt;
|domain_magic=&lt;br /&gt;
|domain_plant=&lt;br /&gt;
|domain_protection=&lt;br /&gt;
|domain_strength=&lt;br /&gt;
|domain_sun=&lt;br /&gt;
|domain_time=&lt;br /&gt;
|domain_travel=&lt;br /&gt;
|domain_trickery=&lt;br /&gt;
|domain_undeath=&lt;br /&gt;
|domain_war=&lt;br /&gt;
|domain_water=&lt;br /&gt;
|domain_moon=&lt;br /&gt;
|domain_spider=&lt;br /&gt;
|domain_illusion&lt;br /&gt;
|domain_cavern&lt;br /&gt;
|domain_trade&lt;br /&gt;
|domain_tyranny&lt;br /&gt;
|domain_suffering&lt;br /&gt;
|domain_storm&lt;br /&gt;
|domain_fate&lt;br /&gt;
|domain_planning&lt;br /&gt;
|domain_spell&lt;br /&gt;
|domain_portal&lt;br /&gt;
|domain_charm&lt;br /&gt;
|domain_retribution&lt;br /&gt;
|domain_renewal&lt;br /&gt;
|domain_hatred&lt;br /&gt;
|domain_elf&lt;br /&gt;
|domain_dwarf&lt;br /&gt;
|domain_drow&lt;br /&gt;
|domain_orc&lt;br /&gt;
|domain_halfling&lt;br /&gt;
|domain_gnome&lt;br /&gt;
|domain_fey&lt;br /&gt;
|domain_pleasure&lt;br /&gt;
|weapon=&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;name&#039;&#039; - only required if the page name is not the deity&#039;s name, currently only needed for [[Bane (deity)|Bane]].&lt;br /&gt;
*&#039;&#039;icon&#039;&#039; - the &#039;&#039;&#039;name&#039;&#039;&#039; of a picture of the standard NWN2 icon once it has been uploaded onto the wiki.&lt;br /&gt;
*&#039;&#039;alias&#039;&#039; - refers to the nicknames and aliases for the deity.&lt;br /&gt;
*&#039;&#039;power&#039;&#039;- can be G for Greater, I for Intermediate, L for Lesser or D for Demigod&lt;br /&gt;
*&#039;&#039;pantheon&#039;&#039; - can be F for Faerunian (the major pantheon), E for elven deities, Dw for Dwarven, Dr for Drow, G for Gnomes, H for Halfling, M for Mulhorandi, O for Orcish. &lt;br /&gt;
*&#039;&#039;symbol&#039;&#039; - a text description of the deity&#039;s symbol.&lt;br /&gt;
*&#039;&#039;alignment&#039;&#039;- can be any of the common abbreviations for alignment eg. LG; CN; NE etc.&lt;br /&gt;
*&#039;&#039;cleric&#039;&#039; - a listing of alignments allowed for clerics of that deity. For brevity I recommend just listing them in the same format as the previous entry.&lt;br /&gt;
*&#039;&#039;portfolio&#039;&#039; - the canon portfolio of that deity.&lt;br /&gt;
*&#039;&#039;worshippers&#039;&#039; - a listing of the kinds of worshippers of that deity.&lt;br /&gt;
*&#039;&#039;domain_xxx&#039;&#039; - place a &#039;&#039;1&#039;&#039; next to those nwn2 domains that are canon for that deity. &lt;br /&gt;
*&#039;&#039;weapon&#039;&#039; - the deity&#039;s favoured weapon as listed in its .tlk file entry.&lt;br /&gt;
*&#039;&#039;allies&#039;&#039; - other deities considered allies of this one.&lt;br /&gt;
*&#039;&#039;enemeies&#039;&#039; - other deities considered enemies or opponents of this one.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Based on [[User:Jasperre|Jasperre]]&#039;s Spell template&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Silvanus&amp;diff=17038</id>
		<title>Silvanus</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Silvanus&amp;diff=17038"/>
		<updated>2025-11-21T20:52:14Z</updated>

		<summary type="html">&lt;p&gt;Goat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deity|icon=Ig_hu_silvanus.png&lt;br /&gt;
|alias=Oak Father, The Forest Father, Treefather&lt;br /&gt;
|power=G&lt;br /&gt;
|pantheon=F&lt;br /&gt;
|symbol=Green living oak leaf&lt;br /&gt;
|alignment=N&lt;br /&gt;
|cleric=N, NG, CN, LN, NE&lt;br /&gt;
|portfolio=Wild nature, [[druid]]s&lt;br /&gt;
|worshippers=Druids, Woodsmen, [[Wood elf|wood elves]]&lt;br /&gt;
|domain_animal=1&lt;br /&gt;
|domain_plant=1&lt;br /&gt;
|domain_protection=1&lt;br /&gt;
|domain_water=1&lt;br /&gt;
|domain_canon=Renewal&lt;br /&gt;
|weapon=[[Warmace]]&lt;br /&gt;
|weapon_canon=Maul - &amp;quot;The Great Mallet of Silvanus&amp;quot;}}&lt;br /&gt;
[[File:Silvanus_symbol.jpg|thumb|Symbol of Silvanus]]Although wise and beneficent, the paternalistic &#039;&#039;&#039;Silvanus&#039;&#039;&#039; &#039;&#039;(sihl-vannus)&#039;&#039; can be emotionally distant when it comes to the necessity of having a balance in nature and wrathful toward those who threaten wild places. He appears as an old, bearded, incredibly wise [[human]] male face floating in midair among trees or spouting from the trunk of an especially old and large specimen.&lt;br /&gt;
[[Category:Nature_deities]]&lt;/div&gt;</summary>
		<author><name>Goat</name></author>
	</entry>
</feed>