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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Freckles</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<updated>2026-10-17T05:13:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=15712</id>
		<title>Arterial Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=15712"/>
		<updated>2022-07-13T00:00:01Z</updated>

		<summary type="html">&lt;p&gt;Freckles: /* Gameplay Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Arterial Strike&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Type of Feat: General&lt;br /&gt;
 Prerequisite: Base Attack Bonus +4, Sneak attack &lt;br /&gt;
 Use: Selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you hit with a sneak attack, you may choose to forgo +ld6 of extra sneak attack damage to deliver a wound that won&#039;t stop bleeding. Each wound caused in this manner saps an extra 2 point of damage per round from the victim, until the victim receives healing. &lt;br /&gt;
&lt;br /&gt;
Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed). You may deliver only one bleeding wound per attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Melee weapons only!]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The description is out of date. What you get is an invisible copy of yourself that attacks for one round. It deals bleeding damage of 2 points for 3 rounds. (not sure if this damage will change with higher levels)&lt;br /&gt;
The feat has a cooldown of 16 seconds. You do not have to sneak to make use of the feat but the attack might also fail which however is still a normal attack but in case of a hit without bleeding damage. (so it seemed)&lt;br /&gt;
A feat that offers more uses than just to attack as you practically get a henchman for one round.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Combat Maneuver]]&lt;br /&gt;
[[Category:Feats in development]]&lt;br /&gt;
[[Category:Combat feat]]&lt;/div&gt;</summary>
		<author><name>Freckles</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=15711</id>
		<title>Arterial Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=15711"/>
		<updated>2022-07-12T23:58:42Z</updated>

		<summary type="html">&lt;p&gt;Freckles: /* Gameplay Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Arterial Strike&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Type of Feat: General&lt;br /&gt;
 Prerequisite: Base Attack Bonus +4, Sneak attack &lt;br /&gt;
 Use: Selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you hit with a sneak attack, you may choose to forgo +ld6 of extra sneak attack damage to deliver a wound that won&#039;t stop bleeding. Each wound caused in this manner saps an extra 2 point of damage per round from the victim, until the victim receives healing. &lt;br /&gt;
&lt;br /&gt;
Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed). You may deliver only one bleeding wound per attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Melee weapons only!]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The description is out of date. What you get is an invisible copy of yourself that attacks for one round. It deals bleeding damage of 2 points for 3 rounds. (not sure if this damage will change with higher levels)&lt;br /&gt;
The feat has a cooldown of 16 seconds. You do not have to sneak to make use of the feat but the attack might also fail which however is a normal attack but in case of a hit without the bleeding damage over time. (not 100% sure here)&lt;br /&gt;
A feat that offers more uses than just to attack as you practically get a henchman for one round.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Combat Maneuver]]&lt;br /&gt;
[[Category:Feats in development]]&lt;br /&gt;
[[Category:Combat feat]]&lt;/div&gt;</summary>
		<author><name>Freckles</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=15710</id>
		<title>Arterial Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=15710"/>
		<updated>2022-07-12T23:55:16Z</updated>

		<summary type="html">&lt;p&gt;Freckles: /* Gameplay Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Arterial Strike&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Type of Feat: General&lt;br /&gt;
 Prerequisite: Base Attack Bonus +4, Sneak attack &lt;br /&gt;
 Use: Selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you hit with a sneak attack, you may choose to forgo +ld6 of extra sneak attack damage to deliver a wound that won&#039;t stop bleeding. Each wound caused in this manner saps an extra 2 point of damage per round from the victim, until the victim receives healing. &lt;br /&gt;
&lt;br /&gt;
Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed). You may deliver only one bleeding wound per attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Melee weapons only!]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The description is out of date. What you get is an invisible copy of yourself that attacks for one round. It deals bleeding damage of 2 points for 3 rounds. Probably independent on your level. &lt;br /&gt;
The feat has a cooldown of 16 seconds. You do not have to sneak to make us of the feat but the attack might also fail which however is a normal attack but in case of a hit without the bleeding damage over time. (not 100% sure here)&lt;br /&gt;
A feat that offers more uses than just to attack as you practically get a henchman for one round.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Combat Maneuver]]&lt;br /&gt;
[[Category:Feats in development]]&lt;br /&gt;
[[Category:Combat feat]]&lt;/div&gt;</summary>
		<author><name>Freckles</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=15709</id>
		<title>Arterial Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=15709"/>
		<updated>2022-07-12T23:51:25Z</updated>

		<summary type="html">&lt;p&gt;Freckles: /* Gameplay Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Arterial Strike&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Type of Feat: General&lt;br /&gt;
 Prerequisite: Base Attack Bonus +4, Sneak attack &lt;br /&gt;
 Use: Selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you hit with a sneak attack, you may choose to forgo +ld6 of extra sneak attack damage to deliver a wound that won&#039;t stop bleeding. Each wound caused in this manner saps an extra 2 point of damage per round from the victim, until the victim receives healing. &lt;br /&gt;
&lt;br /&gt;
Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed). You may deliver only one bleeding wound per attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Melee weapons only!]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The description is out of date. What you get is an invisible copy of yourself that attacks for one round. It deals bleeding damage of 2 points for 3 rounds. The feat has a cooldown of 16 seconds. You do not have to sneak to make us of the feat but the attack might also fail which seems to still be a normal attack but in case of a hit without the bleeding damage over time. (not 100% sure here)&lt;br /&gt;
A feat that offers more uses than just to attack as you practically get a henchman for one round.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Combat Maneuver]]&lt;br /&gt;
[[Category:Feats in development]]&lt;br /&gt;
[[Category:Combat feat]]&lt;/div&gt;</summary>
		<author><name>Freckles</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=15708</id>
		<title>Arterial Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=15708"/>
		<updated>2022-07-12T23:50:20Z</updated>

		<summary type="html">&lt;p&gt;Freckles: /* Gameplay Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Arterial Strike&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Type of Feat: General&lt;br /&gt;
 Prerequisite: Base Attack Bonus +4, Sneak attack &lt;br /&gt;
 Use: Selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you hit with a sneak attack, you may choose to forgo +ld6 of extra sneak attack damage to deliver a wound that won&#039;t stop bleeding. Each wound caused in this manner saps an extra 2 point of damage per round from the victim, until the victim receives healing. &lt;br /&gt;
&lt;br /&gt;
Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed). You may deliver only one bleeding wound per attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Melee weapons only!]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The description is out of date. What you get is an invisible copy of yourself that attacks in your stead for one round. It deals bleeding damage of 2 points for 3 rounds. The feat has a cooldown of 16 seconds. You do not have to sneak to make us of the feat but the attack might also fail which seems to still be a normal attack but in case of a hit without the bleeding damage over time. (not 100% sure here)&lt;br /&gt;
A feat that offers more uses than just to attack as you practically get a henchman for one round.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Combat Maneuver]]&lt;br /&gt;
[[Category:Feats in development]]&lt;br /&gt;
[[Category:Combat feat]]&lt;/div&gt;</summary>
		<author><name>Freckles</name></author>
	</entry>
</feed>