<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=99.254.55.164</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=99.254.55.164"/>
	<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Special:Contributions/99.254.55.164"/>
	<updated>2026-10-17T08:13:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Divine&amp;diff=5194</id>
		<title>Divine</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Divine&amp;diff=5194"/>
		<updated>2012-02-19T21:27:55Z</updated>

		<summary type="html">&lt;p&gt;99.254.55.164: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Divine&#039;&#039;&#039; spells are [[spell]]s of religious origin powered by faith or by a [[deity]]. [[Cleric]]s, [[druid]]s, [[paladin]]s, [[ranger]]s, [[favored soul]]s, and [[spirit shaman]]s cast divine spells -- all based on [[wisdom]] (except for favored soul and spirit shaman, who also rely on [[charisma]]).&lt;br /&gt;
&lt;br /&gt;
Unlike [[arcane]] spells, [[arcane spell failure]] does not apply when casting divine spells while wearing [[armor]].&lt;br /&gt;
&lt;br /&gt;
== External resources ==&lt;br /&gt;
*[[NWNWiki:Divine]]&lt;br /&gt;
[[Category:Magical concepts]]&lt;/div&gt;</summary>
		<author><name>99.254.55.164</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Create_Greater_Undead&amp;diff=2437</id>
		<title>Create Greater Undead</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Create_Greater_Undead&amp;diff=2437"/>
		<updated>2012-02-19T20:35:40Z</updated>

		<summary type="html">&lt;p&gt;99.254.55.164: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_createundeadgreat.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_cleric=8&lt;br /&gt;
|level_sorwiz=8&lt;br /&gt;
|level_additional=[[Cleric]] with [[Undeath (domain)|Undeath]] domain 7&lt;br /&gt;
|level_innate=8&lt;br /&gt;
|school=Necromancy&lt;br /&gt;
|descriptor=Evil&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=Point&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=None&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The caster brings a powerful undead creature into being. The type of undead is based upon the caster&#039;s level:&lt;br /&gt;
* Level 15 and under: [[Shadow]]&lt;br /&gt;
* Level 16-17: [[Wraith]]&lt;br /&gt;
* Level 18-19: [[Vampire]]&lt;br /&gt;
* Level 20: [[Elite Vampire]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In-game testing(v. 1.22-1.23) has shown that the correct description is as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The caster brings a powerful vampire into being. The vampire will be either a warrior or a warlock - the type which appears is random and beyond the caster&#039;s control. &amp;quot;&lt;br /&gt;
* The warlock, using touch attacks and [http://nwn2.wikia.com/wiki/Eldritch_Chain Eldritch Chain], is good when facing a lot of enemies or enemies with high AC.&lt;br /&gt;
* The warrior deals evil critical damage, and becomes a death-dealing machine if buffed with a few low level spells ([http://nwn2.wikia.com/wiki/Haste Haste], [http://nwn2.wikia.com/wiki/Bull%27s_Strength Bull&#039;s Strength] , [http://nwn2.wikia.com/wiki/Magic_Weapon,_Greater Magic Weapon, Greater]).&lt;br /&gt;
&lt;br /&gt;
==Creature Stats==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Vampire Warlock&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-size: 13px; font-style: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;&#039;&#039;&#039;Level&#039;&#039;&#039;: Warlock 15&amp;lt;br /&amp;gt;&#039;&#039;&#039;Alignment&#039;&#039;&#039;: Chaotic Evil&amp;lt;br /&amp;gt;&#039;&#039;&#039;Attributes&#039;&#039;&#039;: STR 14, DEX 21, CON 10, INT 14, WIS 15, CHA 19&amp;lt;br /&amp;gt;&#039;&#039;&#039;Hitpoints&#039;&#039;&#039;: 195&amp;lt;br /&amp;gt;&#039;&#039;&#039;Saves&#039;&#039;&#039;: Fortitude 7, Reflex 12, Will 13&amp;lt;br /&amp;gt;&#039;&#039;&#039;AC&#039;&#039;&#039;: 23&amp;lt;br /&amp;gt;&#039;&#039;&#039;AB&#039;&#039;&#039;: +16/+11/+6&amp;lt;br /&amp;gt;&#039;&#039;&#039;Damage&#039;&#039;&#039;: 1d4+2+3 (19-20/x2) (Dagger +3)&amp;lt;br /&amp;gt;&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039;: n/a&amp;lt;br /&amp;gt;&#039;&#039;&#039;Skills&#039;&#039;&#039;: Spellcraft 20, Concentration 18&amp;lt;br /&amp;gt;&#039;&#039;&#039;Feats&#039;&#039;&#039;: Alertness, Iron Will, Great Fortitude, Lightning Reflexes&amp;lt;br /&amp;gt;&#039;&#039;&#039;Known Invocations &#039;&#039;&#039;: [http://nwn2.wikia.com/wiki/Devour_Magic Devour Magic], [http://nwn2.wikia.com/wiki/Vitriolic_Blast Vitriolic Blast], [http://nwn2.wikia.com/wiki/Eldritch_Cone Eldritch Cone], [http://nwn2.wikia.com/wiki/Hellrime_Blast Hellrime Blast], [http://nwn2.wikia.com/wiki/Brimstone_Blast Brimstone Blast], [http://nwn2.wikia.com/wiki/Eldritch_Chain Eldritch Chain], [http://nwn2.wikia.com/wiki/Draining_Blast Draining Blast], [http://nwn2.wikia.com/wiki/Eldritch_Spear Eldritch Spear]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional abilities &#039;&#039;&#039;: DR 15/Alchemic Silver, Regen 5hp/round&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Vampire Warrior&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-size: 13px; font-style: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;&#039;&#039;&#039;Level&#039;&#039;&#039;: Fighter 15&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment&#039;&#039;&#039;: Chaotic Evil&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: STR 24, DEX 18, CON 10, INT 14, WIS 12, CHA 12&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Saves&#039;&#039;&#039;: Fortitude 11, Reflex 11, Will 8&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AC&#039;&#039;&#039;: 23&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AB&#039;&#039;&#039;: +27/+22/+17&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Damage&#039;&#039;&#039;: 2d6+14+3 (17-20/x2) (Greatsword +3)&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039;: n/a&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Parry 17&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Feats&#039;&#039;&#039;: Alertness, Iron Will, Great Fortitude, Lightning Reflexes&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Additional abilities &#039;&#039;&#039;: DR 15/Alchemic Silver, Regen 5hp/round&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bug Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Line 45: This spell doesn&#039;t use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions.&lt;/div&gt;</summary>
		<author><name>99.254.55.164</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Animate_Dead&amp;diff=2145</id>
		<title>Animate Dead</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Animate_Dead&amp;diff=2145"/>
		<updated>2012-02-19T20:17:01Z</updated>

		<summary type="html">&lt;p&gt;99.254.55.164: /* Gameplay Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_animatedead.png&lt;br /&gt;
|image=Animate_dead_effect1.jpg&lt;br /&gt;
|level_cleric=3&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_additional=[[Cleric]] with [[Undeath (domain)|Undeath]] domain 2&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Necromancy&lt;br /&gt;
|descriptor=Evil&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=Point&lt;br /&gt;
|duration_type=long&lt;br /&gt;
|save=None&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
The caster creates an undead minion, either a skeleton or a zombie. The type of undead which appears is random and beyond the caster&#039;s control.&lt;br /&gt;
&lt;br /&gt;
== Summoned Creature Stats ==&lt;br /&gt;
&lt;br /&gt;
=== Skeleton Warrior ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Class levels:&#039;&#039;&#039; Undead 5&lt;br /&gt;
:&#039;&#039;&#039;Str:&#039;&#039;&#039; 16, &#039;&#039;&#039;Dex:&#039;&#039;&#039; 16, &#039;&#039;&#039;Con:&#039;&#039;&#039; 10, &#039;&#039;&#039;Int:&#039;&#039;&#039; 10, &#039;&#039;&#039;Wis:&#039;&#039;&#039; 10, &#039;&#039;&#039;Cha:&#039;&#039;&#039; 1.&lt;br /&gt;
:&#039;&#039;&#039;AC:&#039;&#039;&#039; 19.&lt;br /&gt;
:&#039;&#039;&#039;HP:&#039;&#039;&#039; 60&lt;br /&gt;
:&#039;&#039;&#039;Feats:&#039;&#039;&#039; Darkvision&lt;br /&gt;
:&#039;&#039;&#039;Skills:&#039;&#039;&#039; None&lt;br /&gt;
:&#039;&#039;&#039;Attacks:&#039;&#039;&#039; +5. Scythe&lt;br /&gt;
:&#039;&#039;&#039;Special properties:&#039;&#039;&#039; Immunity: Disease, Immunity: Critical Hits, Immunity: Death Magic, Immunity: Level/Ability Drain, Immunity: Mind-Affecting Spells, Immunity: Paralysis, Immunity: Poison, Immunity: Sneak Attack, Damage Immunity: Cold [100% Immunity Bonus]. Damage Reduction: 5/- Bludgeoning.&lt;br /&gt;
&lt;br /&gt;
=== Zombie Warrior ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Class levels:&#039;&#039;&#039; Undead 5&lt;br /&gt;
:&#039;&#039;&#039;Str:&#039;&#039;&#039; 18, &#039;&#039;&#039;Dex:&#039;&#039;&#039; 11, &#039;&#039;&#039;Con:&#039;&#039;&#039; 10, &#039;&#039;&#039;Int:&#039;&#039;&#039; 10, &#039;&#039;&#039;Wis:&#039;&#039;&#039; 10, &#039;&#039;&#039;Cha:&#039;&#039;&#039; 1.&lt;br /&gt;
:&#039;&#039;&#039;AC:&#039;&#039;&#039; 20.&lt;br /&gt;
:&#039;&#039;&#039;HP:&#039;&#039;&#039; 65&lt;br /&gt;
:&#039;&#039;&#039;Feats:&#039;&#039;&#039; Darkvision&lt;br /&gt;
:&#039;&#039;&#039;Skills:&#039;&#039;&#039; Hide: 3, Listen: 12, Search: 10, Spot: 12.&lt;br /&gt;
:&#039;&#039;&#039;Attacks:&#039;&#039;&#039; +6. Battleaxe&lt;br /&gt;
:&#039;&#039;&#039;Special properties:&#039;&#039;&#039; Immunity: Disease, Immunity: Critical Hits, Immunity: Death Magic, Immunity: Level/Ability Drain, Immunity: Mind-Affecting Spells, Immunity: Paralysis, Immunity: Poison, Immunity: Sneak Attack, Damage Reduction: 5/- Slashing.&lt;br /&gt;
:&#039;&#039;&#039;Extra:&#039;&#039;&#039; Super slow movement.&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
== Bug Notes ==&lt;br /&gt;
&lt;br /&gt;
General:&lt;br /&gt;
&lt;br /&gt;
These summoned monsters are not very useful. At each of the levels, the summon is not really better then a level 1 fighter. Even the Skeleton Warrior (summoned at level 10) has poor equipment, low hit points and statistics. It has a total of +2 to hit, which is unlikely to hit many creatures at level 10.&lt;br /&gt;
&lt;br /&gt;
The creatures are also bugged. Note the odd statistics above, and the feats are listed as &amp;quot;Inspire Jarring, , , Favored Enemy: Elementals&amp;quot; in the toolset.&lt;br /&gt;
&lt;br /&gt;
Line 47: This spell doesn&#039;t use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;These notes are based on the summons being useful&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell is mainly useful for those who have [[Conjuration]] spells as a prohibited school when using a [[Wizard]]. Having this spell also means the creature you summon has a vast array of resistances (mind spells, and death effects being two of the main ones), although usually lower statistics.&lt;br /&gt;
&lt;br /&gt;
This spell is seemingly very underpowered compared to comparable-level conjuration spells. You have to take into account the longer duration however, although if the creature doesn&#039;t last more then a few rounds in combat regardless, it is a moot point! While this spell does level with the caster, the creatures at later levels are still barely as powerful as the same Summon Creature spell.&lt;br /&gt;
&lt;br /&gt;
Like the [[Summon Creature I|summon creature]] spells, it is subject to [[Banishment]], even though in D&amp;amp;D this isn&#039;t a summoning-based spell - instead it raised up real corpses. You are also limited to a single summoned monster from any one source, be it a Summon Creature I spell or Animate Dead.&lt;br /&gt;
&lt;br /&gt;
The undead, of course, are subject to normal turning rules.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[Image:Animate_dead_casting1.jpg|left|thumb|Animate dead spell in the casting phase.]]&lt;br /&gt;
[[Image:Animate_dead_effect1.jpg|left|thumb|Animate dead  spell in the impact phase.]]&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External resources ==&lt;br /&gt;
*[[NWNWiki:Animate Dead]]&lt;br /&gt;
*[http://www.d20srd.org/srd/spells/animateDead.htm d20 SRD Animate Dead]&lt;/div&gt;</summary>
		<author><name>99.254.55.164</name></author>
	</entry>
</feed>