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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=94.210.219.117</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=94.210.219.117"/>
	<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Special:Contributions/94.210.219.117"/>
	<updated>2026-10-17T04:00:42Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Deflect_Arrows&amp;diff=3337</id>
		<title>Deflect Arrows</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Deflect_Arrows&amp;diff=3337"/>
		<updated>2012-08-16T22:09:06Z</updated>

		<summary type="html">&lt;p&gt;94.210.219.117: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=General&lt;br /&gt;
|Prereq=[[Dexterity|Dex]] 13+, [[Improved unarmed strike]]&lt;br /&gt;
|Req=[[Epic Deflection]]&lt;br /&gt;
|Specifics=A character with this feat automatically deflects the first incoming projectile attack shot at her each round.  Your character cannot be holding anything in their hands to deflect arrows.&lt;br /&gt;
|Use=Automatic if not caught flat-footed.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special:&#039;&#039;&#039; [[Monk]]s receive this feat for free at level 2. [[Duelist]]s receive this feat for free at level 9.&lt;br /&gt;
&lt;br /&gt;
==External resources==&lt;br /&gt;
*[[NWNWiki:Deflect Arrows]]&lt;br /&gt;
[[Category:Fighter bonus feats]]&lt;br /&gt;
[[Category:Dexterity-dependent feats]]&lt;/div&gt;</summary>
		<author><name>94.210.219.117</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Elaborate_parry&amp;diff=3279</id>
		<title>Elaborate parry</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Elaborate_parry&amp;diff=3279"/>
		<updated>2012-08-16T22:08:24Z</updated>

		<summary type="html">&lt;p&gt;94.210.219.117: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Class&lt;br /&gt;
|Prereq=[[Duelist]] level 7&lt;br /&gt;
|Req=None&lt;br /&gt;
|Specifics=At 7th level, the duelist masters the art of defense with their blade. Whenever they wield a light or one-handed piercing weapon, they add their duelist level to [[Parry]] skill checks.&lt;br /&gt;
|Use=Automatic&lt;br /&gt;
}}&lt;br /&gt;
[[category:Class feats]]&lt;br /&gt;
[[category:feats]]&lt;/div&gt;</summary>
		<author><name>94.210.219.117</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Flourish&amp;diff=3277</id>
		<title>Flourish</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Flourish&amp;diff=3277"/>
		<updated>2012-08-16T22:05:49Z</updated>

		<summary type="html">&lt;p&gt;94.210.219.117: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Class&lt;br /&gt;
|Prereq=[[Duelist]] level 6&lt;br /&gt;
|Req=None&lt;br /&gt;
|Specifics=At 6th-level, Duelists can make an impressive, flashy attack with a piercing weapon that catches their foe off guard. This attack deals 2d6 additional points of piercing damage. There is no limit to the number of times per day the duelist may use this ability, but has a 30-second “cool down” between uses.&lt;br /&gt;
|Use=Selected&lt;br /&gt;
}}&lt;br /&gt;
==Bug Notes==&lt;br /&gt;
According to feats.2da the cooldown of this ability is actually set to 12 seconds, not 30.&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
Regardless the description, it could be used with all finesable weapons even when dual wielding.&lt;br /&gt;
[[category:Class feats]]&lt;br /&gt;
[[category:feats]]&lt;/div&gt;</summary>
		<author><name>94.210.219.117</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Mobility&amp;diff=3335</id>
		<title>Mobility</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Mobility&amp;diff=3335"/>
		<updated>2012-08-16T22:00:51Z</updated>

		<summary type="html">&lt;p&gt;94.210.219.117: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featInfo|type=General&lt;br /&gt;
&lt;br /&gt;
|Prereq=[[Dexterity|Dex]] 13+, [[Dodge]]&lt;br /&gt;
&lt;br /&gt;
|Req=[[Spring Attack]] (and therefore; [[Whirlwind Attack]], and thusly the [[Weapon master]] class) and the [[Shadowdancer]] and [[Duelist]] classes.&lt;br /&gt;
&lt;br /&gt;
|Specifics=A character with this feat has learned to avoid [[attacks of opportunity]] more effectively, gaining a +4 [[dodge bonus]] to [[AC]] against them.&lt;br /&gt;
&lt;br /&gt;
|Use=Automatic, though a condition that negates a Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (from different feats or racial bonuses) are cumulative.}}&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
* A fighter may select Mobility as one of his fighter bonus feats.&lt;br /&gt;
* Having an effective [[Tumble]] skill of 15 or over means that attacks of opportunity &#039;&#039;while moving&#039;&#039; are ignored. This, however, also applies against other attacks of opportunity (eg: spellcasting)&lt;br /&gt;
* This also helps people who cannot use tumble due to [[armor check penalty]] such as being fully armored, which makes it hard to get a high tumble skill.&lt;br /&gt;
* At 7th level, a Swashbuckler gains Mobility as a bonus feat even if she does not qualify for it.&lt;br /&gt;
&lt;br /&gt;
==External resources==&lt;br /&gt;
[[NWNWiki:Mobility]]&lt;br /&gt;
[[Category:Fighter bonus feats]]&lt;br /&gt;
[[Category:Feats that give AC bonus]]&lt;br /&gt;
[[Category:Dexterity-dependent feats]]&lt;/div&gt;</summary>
		<author><name>94.210.219.117</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sacred_Vengeance&amp;diff=3331</id>
		<title>Sacred Vengeance</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sacred_Vengeance&amp;diff=3331"/>
		<updated>2012-08-14T21:35:40Z</updated>

		<summary type="html">&lt;p&gt;94.210.219.117: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Divine&lt;br /&gt;
|Prereq=[[Turn Undead]]&lt;br /&gt;
|Specifics=This feat allows the character to spend one of his or her [[Turn_undead|Turn Undead]] uses to add 2-12 points of damage versus undead to his or her weapon for one round.&lt;br /&gt;
|Req=None&lt;br /&gt;
|Use=Selected}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
&lt;br /&gt;
*Not to be confused with [[Divine Vengeance]].&lt;br /&gt;
&lt;br /&gt;
*Considering that the [[Divine Might]] ability applies Divine damage to all creatures equal to the character&#039;s charisma modifier for the number of rounds equal to that modifier, it would appear that this feat is of little value. However, since [[Divine Might]] requires the [[Power_attack|Power Attack]] feat as well as a decent [[Charisma]] ability score to be useful, those with the [[Turn_undead|Turn Undead]] ability that have either low [[Charisma]] and/or low [[Strength]] ability scores may find this feat somewhat useful. Considering the numbers of undead that seem to appear in AD&amp;amp;D modules and campaigns, such characters could find this feat quite beneficial.&lt;br /&gt;
&lt;br /&gt;
* As of Patch 1.06 this feat is more useful then it appears as the actual damage in game is 2d10 and it is a [[Free action]] meaning it can be activated while carrying out another action (ie: attacking ),it also stacks with [[Divine Might]] damage and itself if you choose to activate it multiple times in a round. So, for a character that focuses on charisma and has a lot of turn undead uses per day, this feat can easily turn the tide against powerful undead.&lt;br /&gt;
[[Category:Divine feats]]&lt;br /&gt;
[[Category:Actions]]&lt;/div&gt;</summary>
		<author><name>94.210.219.117</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Divine_Vengeance&amp;diff=3329</id>
		<title>Divine Vengeance</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Divine_Vengeance&amp;diff=3329"/>
		<updated>2012-08-14T21:34:18Z</updated>

		<summary type="html">&lt;p&gt;94.210.219.117: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Divine&lt;br /&gt;
|Prereq=[[Turn undead]] ability, [[Extra Turning]]&lt;br /&gt;
|Req=None&lt;br /&gt;
|Specifics=You can spend one of your turn undead attempts to add 2d6 points of sacred energy damage to all your successful melee attacks against undead until the end of your next action. This is a supernatural ability. [[Doomguide]]s receive this feat for free at level 6.&lt;br /&gt;
|Use=Selected&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Divine feats]]&lt;/div&gt;</summary>
		<author><name>94.210.219.117</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Extra_Turning_II&amp;diff=3327</id>
		<title>Extra Turning II</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Extra_Turning_II&amp;diff=3327"/>
		<updated>2012-08-14T21:33:25Z</updated>

		<summary type="html">&lt;p&gt;94.210.219.117: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Divine&lt;br /&gt;
|Prereq=[[Turn undead]] ability, [[Extra Turning]]&lt;br /&gt;
|Req=[[Extra Turning III]]&lt;br /&gt;
|Specifics=This divine ability allows the character to turn undead four additional times per day, for a total of eight additional uses per day. [[Doomguide]]s receive this feat for free at level 3.&lt;br /&gt;
|Use=Automatic&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Divine feats]]&lt;/div&gt;</summary>
		<author><name>94.210.219.117</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Improved_Turning&amp;diff=3325</id>
		<title>Improved Turning</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Improved_Turning&amp;diff=3325"/>
		<updated>2012-08-14T21:32:54Z</updated>

		<summary type="html">&lt;p&gt;94.210.219.117: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Divine&lt;br /&gt;
|Prereq=[[Turn undead]] ability&lt;br /&gt;
|Req=None&lt;br /&gt;
|Specifics=You can turn or rebuke creatures as if you were one level higher than you are in the class that grants you the ability. [[Doomguide]]s receive this feat for free at level 2.&lt;br /&gt;
|Use=Automatic&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Divine feats]]&lt;/div&gt;</summary>
		<author><name>94.210.219.117</name></author>
	</entry>
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