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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=89.61.87.89</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<updated>2026-10-17T03:52:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Survival&amp;diff=3029</id>
		<title>Survival</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Survival&amp;diff=3029"/>
		<updated>2007-10-02T22:11:35Z</updated>

		<summary type="html">&lt;p&gt;89.61.87.89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill|description=The &#039;&#039;&#039;Survival&#039;&#039;&#039; skill will allow you to detect hostile enemies on the minimap.&lt;br /&gt;
|ability=Wisdom&lt;br /&gt;
|classes=[[Barbarian]], [[Druid]], [[Ranger]], [[Spirit shaman]]; [[Arcane archer]], [[Frenzied berserker]], [[Harper agent]], [[Stormlord]] &lt;br /&gt;
|training=No&lt;br /&gt;
|check=Unknown if it uses any DC checks. According to Designer [[George Ziets]] [http://nwn2forums.bioware.com/forums/viewpost.html?topic=484602&amp;amp;post=4191087&amp;amp;forum=97], survival &amp;quot;expands the range you can see hostile creatures on the [[minimap]], while in [[Tracking]] mode. Any character can activate Tracking mode, but only characters with the [[Track]] feat and points in the Survival skill are going to get much value from it.&amp;quot;&lt;br /&gt;
|special=&lt;br /&gt;
|use=Selected (tracking mode)&lt;br /&gt;
}}&lt;br /&gt;
==NWN comparison==&lt;br /&gt;
*This skill did not exist in NWN&lt;br /&gt;
*The map window in NWN showed party members, animal companions, summoned creatures, and familiars, but not hostile opponents.&lt;/div&gt;</summary>
		<author><name>89.61.87.89</name></author>
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