<?xml version="1.0"?>
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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=85.180.69.219</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=85.180.69.219"/>
	<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Special:Contributions/85.180.69.219"/>
	<updated>2026-10-17T10:56:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Water_Breathing&amp;diff=7096</id>
		<title>Water Breathing</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Water_Breathing&amp;diff=7096"/>
		<updated>2017-09-15T19:20:57Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=3&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Water ]] domain 2&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Living Creatures Touched&lt;br /&gt;
|duration=2 hours/level (see text)&lt;br /&gt;
|save=[[None (harmless)]]&lt;br /&gt;
|spell_resistance=No (harmless)&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The transmuted creatures can breathe underwater. The duration is evenly divided among all the creatures you touch. This spell does not make creatures unable to breathe air if they do so normally and doesn&#039;t remove any of the other restrictions or hazards faced underwater and is subject to dispelling magic.&lt;br /&gt;
&lt;br /&gt;
(This allows you to go into underwater areas without drowning)&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
This should also protect against &#039;drown&#039; spells.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 3]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Water_Breathing&amp;diff=7095</id>
		<title>Water Breathing</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Water_Breathing&amp;diff=7095"/>
		<updated>2017-09-15T19:20:38Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=3&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Water ]] domain 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Living Creatures Touched&lt;br /&gt;
|duration=2 hours/level (see text)&lt;br /&gt;
|save=[[None (harmless)]]&lt;br /&gt;
|spell_resistance=No (harmless)&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The transmuted creatures can breathe underwater. The duration is evenly divided among all the creatures you touch. This spell does not make creatures unable to breathe air if they do so normally and doesn&#039;t remove any of the other restrictions or hazards faced underwater and is subject to dispelling magic.&lt;br /&gt;
&lt;br /&gt;
(This allows you to go into underwater areas without drowning)&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
This should also protect against &#039;drown&#039; spells.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 3]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Unholy_Storm&amp;diff=7094</id>
		<title>Unholy Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Unholy_Storm&amp;diff=7094"/>
		<updated>2017-09-15T19:19:05Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=3&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Blackguard]] 4&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|descriptor=Evil&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self, 20 feet&lt;br /&gt;
|duration=1 round / casterlevel&lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
A driving rain falls around you. It falls in a fixed area once created. The storm reduces hearing and visibility, resulting in a -4 penalty on Listen, Spot, and Search checks. It also applies a  penalty on all ranged attacks made into the storm. &lt;br /&gt;
&lt;br /&gt;
The rain damages good creatures, dealing 2d6 points of damage per round (good outsiders take double damage). In addition, each round, a blast of fire strikes a randomly selected good outsider within the spell&#039;s area, dealing 5d6 points of fire damage. After the spell&#039;s duration expires, the water disappears.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The caster incurs an alignment shift towards Chaotic Evil.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Bg 4]]&lt;br /&gt;
[[Category:Clr 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Evil]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Tongues&amp;diff=7093</id>
		<title>Tongues</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Tongues&amp;diff=7093"/>
		<updated>2017-09-15T19:17:35Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=2&lt;br /&gt;
|level_cleric=4&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Divination&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Creature touched&lt;br /&gt;
|duration=10 min./level&lt;br /&gt;
|save=[[Will negates (harmless)]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;This spell grants the creature touched the ability to speak and understand the language of any intelligent creature, whether it is a racial tongue or a regional dialect. The subject can speak only one language at a time, although it may be able to understand several languages. Tongues does not enable the subject to speak with creatures who don&#039;t speak.&lt;br /&gt;
&lt;br /&gt;
The subject can make itself understood as far as its voice carries. This spell does not predispose any creature addressed toward the subject in any way. Only one regional or racial language is gained. This spell has two stages and must be cast twice. Once to mark the target and once to divine the ability to speak and understand the language of this target. The target portion of the spell does not cost a memorized spell, it will be restored upon casting until the final part is completed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;Tongues can be made permanent with a permanency spell.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
At this time the spell does not appear to let you select the actual language, and speak it. Though you do appear to be able to understand it if another person speaks in it. In this sense the spell works as a much longer duration &#039;comprehend language&#039;&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 2]]&lt;br /&gt;
[[Category:Clr 4]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Thorn_Skin&amp;diff=7092</id>
		<title>Thorn Skin</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Thorn_Skin&amp;diff=7092"/>
		<updated>2017-09-15T19:16:12Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=3&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=You&lt;br /&gt;
|duration=1 round/level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
Your skin sprouts thorns when this spell is cast, increasing the damage you and making you difficult to harm. You deal an extra 1d4 points of piercing damage. In addition, any creature that hits you takes 1d4 points of piercing damage.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
This spell is cannot be extended with extend metamagic. &lt;br /&gt;
(has also a Material component)&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sudden_Aegis&amp;diff=7091</id>
		<title>Sudden Aegis</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sudden_Aegis&amp;diff=7091"/>
		<updated>2017-09-15T19:14:36Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Abjuration &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=1 creature&lt;br /&gt;
|duration= 1 round&lt;br /&gt;
|save=[[Will special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You instantly but briefly grant the subject damage reduction 10/-.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sudden_Aegis&amp;diff=7090</id>
		<title>Sudden Aegis</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sudden_Aegis&amp;diff=7090"/>
		<updated>2017-09-15T19:14:26Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Abjuration &lt;br /&gt;
|descriptor=Torm&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=1 creature&lt;br /&gt;
|duration= 1 round&lt;br /&gt;
|save=[[Will special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You instantly but briefly grant the subject damage reduction 10/-.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Resonating_Bolt&amp;diff=7089</id>
		<title>Resonating Bolt</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Resonating_Bolt&amp;diff=7089"/>
		<updated>2017-09-15T19:13:10Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=4&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=Sonic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=60&#039;&lt;br /&gt;
|area=60&#039; line&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Fortitude partial (see text)]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bolt of sonic energy deals 1d4 points of sonic damage per caster level (maximum 18d4) to each creature within its area.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 4]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Sonic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Resonating_Bolt&amp;diff=7088</id>
		<title>Resonating Bolt</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Resonating_Bolt&amp;diff=7088"/>
		<updated>2017-09-15T19:12:46Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=4&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=Sonic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=60&#039;&lt;br /&gt;
|area=60&#039; line&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Fortitude partial (see text)]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bolt of sonic energy deals 1d4 points of sonic damage per caster level (maximum 18d4) to each creature within its area.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 4]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Sonic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Protection_From_Insects&amp;diff=7087</id>
		<title>Protection From Insects</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Protection_From_Insects&amp;diff=7087"/>
		<updated>2017-09-15T19:11:05Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=3&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Animal ]] domain 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Abjuration &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Target&lt;br /&gt;
|duration=2 rounds / level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
This spell creates a ward on the target creature which wards away insects from harming the recipient.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Poison&amp;diff=7086</id>
		<title>Poison</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Poison&amp;diff=7086"/>
		<updated>2017-09-15T19:09:43Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=4&lt;br /&gt;
|level_druid=3&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Plant, Water ]] domain 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Necromancy &lt;br /&gt;
|descriptor=Poison&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Fortitude Negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
If you succeed at a melee touch attack, the target must make a Fortitude save or suffer the effects of a poison roughly equal to your spell save DC.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 4]]&lt;br /&gt;
[[Category:Drd 3]]&lt;br /&gt;
[[Category:Asn 4]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Necromancy]]&lt;br /&gt;
[[Category:Poison]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Detect_Illusion&amp;diff=7085</id>
		<title>Detect Illusion</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Detect_Illusion&amp;diff=7085"/>
		<updated>2017-09-15T19:07:18Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Divination &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=25 feet&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell reveals each round whether an illusion is active on a targeted creature (or placeable, or area with Dungeon Master guidance). If the target is under the effect of a non-detection spell a secret check is first rolled to determine if the divination can proceed. If it fails the caster learns nothing more. &lt;br /&gt;
&lt;br /&gt;
Upon success the caster will silently roll against illusory effects on the target. Hostile projected or illusory images are affected whenever the caster targets them, prompting the caster of said images to roll a willsave vs spells against Detect Illusion&#039;s spell save DC. If he fails the illusion is dispelled. &lt;br /&gt;
&lt;br /&gt;
When a target has active mirror images then that spell&#039;s casterlevel is compared against Detect Illusion&#039;s spell save DC. If the casterlevel is lower than the spell save DC the affected spell is supressed for one round. Spells of level three or higher, such as displacement, are not supressed or negated by Detect Illusion.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Detect_Charm&amp;diff=7084</id>
		<title>Detect Charm</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Detect_Charm&amp;diff=7084"/>
		<updated>2017-09-15T19:05:56Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Divination &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=1 non-hostile creature&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|save=[[Special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
The caster can detect if a non-hostile person or monster is charmed. If the target creature is under more than one such effect the spell does not reveal so. Nor does the spell reveal if the target is dominated or enchanted in some fashion besides being charmed. &lt;br /&gt;
&lt;br /&gt;
If the magic is succesful the caster will immediately know whether the target is charmed, without needing any visual or audible cue. Only the caster learns of the spell&#039;s result, it is not otherwise discernible. If a creature is under the effect of a non-detection ward the caster will silently roll to bypass it, but if the ward succeeds the caster will not know that the spell has failed - he merely learns that the target isn&#039;t charmed.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Drd 2]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Deathsight&amp;diff=7083</id>
		<title>Deathsight</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Deathsight&amp;diff=7083"/>
		<updated>2017-09-15T19:04:31Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Death ]] domain 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Necromancy&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Target&lt;br /&gt;
|duration=Permanent&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
The victim of the spell sees everyone around him as a walking corpse. Every creature he focusses on acquires a deathly pallor and appears to turn into a walking corpse to his living eyes. The victim therefore incurs a -4 charisma penalty, due to the natural hesitance for- or distancing from the living corpses. The victim also gains a wisdom bonus of +2, due to his increased awareness of the passing of life and the temporary balance of things. &lt;br /&gt;
&lt;br /&gt;
A will saving throw against spells negates the effect. One round after coming under effect of the spell the target must make a will saving throw against fear or is overtaken by a confused panic. The panic lasts for 14 rounds minus the target&#039;s wisdom modifier.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Necromancy]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Darkflame_Arrow&amp;diff=7082</id>
		<title>Darkflame Arrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Darkflame_Arrow&amp;diff=7082"/>
		<updated>2017-09-15T19:02:36Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=3&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Assassin]] 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=1 Hostile Target&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell is cast upon a masterwork arrow or bolt, engulfing its head in black fire. The arrow deals normal damage and wreaths the target in black flame that deals an extra 2d6 points of damage. The black flames continue to engulf the victim for 2 more rounds, dealing 2d6 points of damage each subsequent round (at the start of your turn), and they cannot be extinguished (although they can be dispelled). The arrow or bolt must be fired during the same round the spell is cast, or the magic dissipates and is lost. Creatures with immunity or resistance to fire take full damage from the black flames. The projectile is destroyed even if it misses its target. &lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Asn 3]]&lt;br /&gt;
[[Category:Rgr 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Conjure_Shadows&amp;diff=7081</id>
		<title>Conjure Shadows</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Conjure_Shadows&amp;diff=7081"/>
		<updated>2017-09-15T18:45:20Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Darkness ]] domain 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Conjuration (Summoning)&lt;br /&gt;
|descriptor=Evil&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=10 feet forward&lt;br /&gt;
|duration= 1 round / level, 20 rounds max&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You summon 1d3 Shadows. The shadows scale to your level, up to a limit of 10, with the first animal to be summoned instead limited to level 11. This spell is common among priests with the darkness domain. Darkness domain priests always conjure the maximum amount of shadows. &lt;br /&gt;
&lt;br /&gt;
Unknown to all except those who have visited a Temple of Shar, this spell is used by her clergy to ritually call forth shadows to settle disputes or determine who enjoys divine favor. Usually the clergy of the nightsinger simply ask two contesting parties to stand next to the caster and then determine the victor by seeing at who&#039;s side the first of the shadows appears. The side the first shadow appears on normally being random.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Casting Time: 3 castings (The caster incurs an alignment shift towards Chaotic Evil.? )&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Evil]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Summoning]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Blessed_Strike&amp;diff=7080</id>
		<title>Blessed Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Blessed_Strike&amp;diff=7080"/>
		<updated>2017-09-15T18:42:15Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=3&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Blackguard]] 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=1 creature&lt;br /&gt;
|duration=1 round&lt;br /&gt;
|save=[[Will special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You invoke the holy words quickly and your weapon flashes a holy or unholy radiance. Your weapon now bears a temporary +8 enhancement. The target must also perform a wisdom adjusted saving throw against the spell&#039;s save DC + 2. The target&#039;s wisdom modifier is subtracted from the total DC (negative modifiers are added). If the will save fails the enhancement increases to +15. You can cast this spell even when it&#039;s not your round; However, your must mind interrupting your own attacks.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Pal 3]]&lt;br /&gt;
[[Category:Bg 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Bladethirst&amp;diff=7079</id>
		<title>Bladethirst</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Bladethirst&amp;diff=7079"/>
		<updated>2017-09-15T18:39:37Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=3&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Assassin]] 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Conjuration &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=1 Hostile Target&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You grant a slashing weapon a +6 enhancement bonus. The weapon sheds illumination as if it were a torch. Unearthly blue flames crackle along its length while the weapon beneath remains cold and unharmed.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Asn 3]]&lt;br /&gt;
[[Category:Rgr 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Bladethirst&amp;diff=7078</id>
		<title>Bladethirst</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Bladethirst&amp;diff=7078"/>
		<updated>2017-09-15T18:39:09Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=3&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
level_additional=[[Assassin]] 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Conjuration &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=1 Hostile Target&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You grant a slashing weapon a +6 enhancement bonus. The weapon sheds illumination as if it were a torch. Unearthly blue flames crackle along its length while the weapon beneath remains cold and unharmed.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Asn 3]]&lt;br /&gt;
[[Category:Rgr 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Bladedance&amp;diff=7077</id>
		<title>Bladedance</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Bladedance&amp;diff=7077"/>
		<updated>2017-09-15T18:37:23Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=3&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Eilistraee&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=a Blade&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell enables a single bladed melee weapon touched by the caster to animate and attack a chosen creature. The spell confers only the ability to move and fight, it does not confer any other magical abilities or properties. The weapon attacks once per round, as if wielded by the caster (not: multiple attacks). &lt;br /&gt;
&lt;br /&gt;
While the blade is acting on its own, the caster can take any other actions: discharging missiles, spellcasting, melee, and so on. At 5th level, the priest can cast Bladedance on any size S bladed melee weapon. At 7th level, the priest can cast the spell on a size S or M bladed melee weapon. At 9th level, a size S, M, or L bladed melee weapon can be affected.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Note: This spell is only available to worshipers of Eilistraee.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Eilistraee]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Non-Detection&amp;diff=7076</id>
		<title>Non-Detection</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Non-Detection&amp;diff=7076"/>
		<updated>2017-09-15T18:35:37Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=4&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Abjuration &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Creature&lt;br /&gt;
|duration=1 hour / level&lt;br /&gt;
|save=[[Harmless]]&lt;br /&gt;
|spell_resistance=Harmless&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Non detection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast non detection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level. If cast on a creature, nondetection wards the creature&#039;s gear as well as the creature itself.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
This spell protects against Alarm, Detect Magic, Analyze Dweomer and any other Divination spells that directly cause DC rolls.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Rgr 4]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Innate 3]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Negative_Energy_Burst&amp;diff=7075</id>
		<title>Negative Energy Burst</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Negative_Energy_Burst&amp;diff=7075"/>
		<updated>2017-09-15T18:34:09Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Necromancy &lt;br /&gt;
|descriptor=Negative&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Huge&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|save=[[Will 1/2]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All creatures caught in the area of effect take 1d4 points of Negative energy damage per caster level (maximum 15d4). All creatures caught in the area also take 1d4 points of strength damage. Negative energy spells have a reverse effect on undead, healing instead of harming them.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Additional Counter Spells: Negative Energy Protection&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Necromancy]]&lt;br /&gt;
[[Category:Negative]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Melf%27s_Minute_Meteors&amp;diff=7074</id>
		<title>Melf&#039;s Minute Meteors</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Melf%27s_Minute_Meteors&amp;diff=7074"/>
		<updated>2017-09-15T18:31:01Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=Permanent&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell allows the caster to create tiny globes of fire, one for each caster level (to a maximum of 10). As magical objects the meteors are treated as +1 enhanced thrown weapons which do 1d4 + 3 fire damage, and which are thrown with a +3 attack bonus. Once created the meteors cannot leave the caster&#039;s body, apart from being thrown at a target, and they remain in his inventory permanently. The meteors cannot be traded, sold or auctioned.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Melf%27s_Minute_Meteors&amp;diff=7073</id>
		<title>Melf&#039;s Minute Meteors</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Melf%27s_Minute_Meteors&amp;diff=7073"/>
		<updated>2017-09-15T18:30:49Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=Permanent&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell allows the caster to create tiny globes of fire, one for each caster level (to a maximum of 10). As magical objects the meteors are treated as +1 enhanced thrown weapons which do 1d4 + 3 fire damage, and which are thrown with a +3 attack bonus. Once created the meteors cannot leave the caster&#039;s body, apart from being thrown at a target, and they remain in his inventory permanently. The meteors cannot be traded, sold or auctioned.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hovering_Skull&amp;diff=7072</id>
		<title>Hovering Skull</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hovering_Skull&amp;diff=7072"/>
		<updated>2017-09-15T18:29:30Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Undead ]] domain 3&lt;br /&gt;
|level_innate=&lt;br /&gt;
|school=Necromancy &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=one hovering skull&lt;br /&gt;
|duration=Until unsummoned&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This spell creates a glowing human skull with sharp fangs. The skull hovers about a foot above the caster&#039;s shoulder; as the caster moves, the skull hovers along with him. The caster can see through the skull&#039;s eyes as if they were his own; for instance, the hovering skull could be ordered to investigate a dark cave or peek over a high wall. Additionally, the caster can order the hovering skull to attack victims with its razor-sharp teeth.  Attacks directed at the skull do not harm the caster, nor does damage directed at the caster affect the skull.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Necromancy]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Flashburst&amp;diff=7071</id>
		<title>Flashburst</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Flashburst&amp;diff=7071"/>
		<updated>2017-09-15T18:27:45Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=20 ft. sphere&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Special]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You create a blinding flash of light. All creatures facing you are blinded for one round. Moreover, they must succeed a fortitude saving throw against spells or suffer a -4 attack penalty for 2d10 rounds and lose half their spot skill ranks for the duration. This spell is common for Red Wizards of Thay; Otherwise rare.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Evil_Eye&amp;diff=7070</id>
		<title>Evil Eye</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Evil_Eye&amp;diff=7070"/>
		<updated>2017-09-15T18:26:27Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Enchantment &lt;br /&gt;
|descriptor=Evil&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration=1 hour per level, up to a day&lt;br /&gt;
|save=[[Will]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The caster focuses malevolent wishes through her gaze and curses someone with bad luck. The subject takes a -3 luck penalty on all attack rolls, a -2 penalty on saves, and a -4 penalty on all skill checks. The spell lasts for one hour per casterlevel, up to a full day. As a curse, the effects of evil eye can only be removed via a remove curse spell.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Enchantment]]&lt;br /&gt;
[[Category:Evil]]&lt;br /&gt;
[[Category:Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Evil_Eye&amp;diff=7069</id>
		<title>Evil Eye</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Evil_Eye&amp;diff=7069"/>
		<updated>2017-09-15T18:26:02Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=3&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Enchantment &lt;br /&gt;
|descriptor=Evil&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration=1 hour per level, up to a day&lt;br /&gt;
|save=[[Will]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The caster focuses malevolent wishes through her gaze and curses someone with bad luck. The subject takes a -3 luck penalty on all attack rolls, a -2 penalty on saves, and a -4 penalty on all skill checks. The spell lasts for one hour per casterlevel, up to a full day. As a curse, the effects of evil eye can only be removed via a remove curse spell.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Enchantment]]&lt;br /&gt;
[[Category:Evil]]&lt;br /&gt;
[[Category:Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Arrowsplit&amp;diff=7068</id>
		<title>Arrowsplit</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Arrowsplit&amp;diff=7068"/>
		<updated>2017-09-15T18:22:43Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=3&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Assassin]] 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=1 Hostile Target&lt;br /&gt;
|duration=Immediate&lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This spell is cast upon a masterwork arrow or bolt, causing it to envelop 1d4+1 identical masterwork arrows or bolts from your inventory. While in mid-flight the arrow splits into separate arrows again, the new arrows appear sequentially in your hands, aimed and ready to be loosed. All the missiles attack the same target, and you must make a separate attack roll for each missile. The arrow or bolt must be fired during the same round the spell is cast, or the magic dissipates and is lost. The projectile is destroyed even if it misses its target.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Asn 3]]&lt;br /&gt;
[[Category:Rgr 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Analyze_Portal&amp;diff=7067</id>
		<title>Analyze Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Analyze_Portal&amp;diff=7067"/>
		<updated>2017-09-15T18:21:00Z</updated>

		<summary type="html">&lt;p&gt;85.180.69.219: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=3&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Portal]] domain 3&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Divination&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=A portal&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Special]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
Once you find a portal you may study it through &#039;Analyse Portal&#039; for ten rounds. If you created the portal, or if you are sufficiently competent, you will be able to alter the portal&#039;s settings. If not then at the end of study period you put to together the things what you have discerned, potentially identifying properties like: &lt;br /&gt;
* Any key or command word needed to activate the portal.&lt;br /&gt;
* Any special circumstances governing the portal&#039;s use (such as specific times when it can be activated).&lt;br /&gt;
* Whether the portal is one-way or two-way.&lt;br /&gt;
* A glimpse of the area where the portal leads. You can look at the area where the portal leads for 1 round; the range of your vision is the spell&#039;s range. &lt;br /&gt;
Analyze portal does not allow other divination spells or spell-like abilities to extend through the portal. For example, you cannot  use detect magic or detect evil to study the area where the portal leads while viewing the area with analyze portal. &lt;br /&gt;
&lt;br /&gt;
For each property, you make a caster level check (1d20 + caster level) against the Spell Save DC of the portal when it was established. If you fail, you can try again in the next round. Analyze portal has only a limited ability to reveal unusual properties, as follows:&lt;br /&gt;
* Random Portals: The spell reveals only that the portal is random and whether it can be activated now. It does not reveal when the portal starts or stops functioning.&lt;br /&gt;
* Variable Portals: The spell reveals only that the portal is variable. If you study the portal&#039;s destination, the spell reveals only the destination to which the portal is currently set.&lt;br /&gt;
* Creature-Only Portals: The spell reveals this property. If you study the portal&#039;s destination, the spell reveals where the portal sends creatures. If it is the kind of portal that sends creatures to one place and their equipment to another place, the spell does not reveal where the equipment goes.&lt;br /&gt;
* Malfunctioning Portals: The spell reveals only that the portal is malfunctioning, not what sort of malfunction the portal produces.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Casting Time: 10 castings&lt;br /&gt;
&lt;br /&gt;
The owner of the portal, or a Dungeon Master, can always access the portal settings. Other casters may gain access depending on their abilities versus the original caster, and their roll(s).&lt;br /&gt;
* Commands: List of available portal commands.&lt;br /&gt;
* Destroy: Permanently destroy portal.&lt;br /&gt;
* Exit: Leave portal settings.&lt;br /&gt;
* Key: Set a new key item, required for using the portal.&lt;br /&gt;
* Owner: Designate a new portal owner.&lt;br /&gt;
* Proxy: Designate a proxy (also treated as owner).&lt;br /&gt;
* Password: Set or remove a password from the portal.&lt;br /&gt;
* Recharge: refill portal capacity for the day, costing 1000 gp.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 3]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 3]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.69.219</name></author>
	</entry>
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