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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=85.180.66.147</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=85.180.66.147"/>
	<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Special:Contributions/85.180.66.147"/>
	<updated>2026-10-17T07:08:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Whisperwind&amp;diff=6971</id>
		<title>Whisperwind</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Whisperwind&amp;diff=6971"/>
		<updated>2017-09-15T11:26:35Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=2&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Air&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=See text&lt;br /&gt;
|area=10-ft.-radius spread&lt;br /&gt;
|duration=No more than 1 hour/level or until discharged (destination is reached)&lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You send a message or sound on the wind to a designated spot. The whispering wind travels to a specific location within range that is familiar to you, provided that it can find a way to the location. A whispering wind is as gentle and unnoticed as a zephyr until it reaches the location. It then delivers its message or other sound. Note that the message is delivered regardless of whether anyone is present to hear it. The wind then dissipates.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;You can prepare the spell to bear a message of no more than twenty-five words, cause the spell to deliver other sounds for 1 round, or merely have the whispering wind seem to be a faint stirring of the air. You can likewise cause the whispering wind to move as slowly as 1 mile per hour or as quickly as 1 mile per 10 minutes. When the spell reaches its objective, it swirls and remains in place until the message is delivered. As with magic mouth, whispering wind cannot speak verbal components, use command words, or activate magical effects.&lt;br /&gt;
&lt;br /&gt;
(This spell spawns a messenger creature at the target location which will deliver your message. The target location is selected via rune, leafholder or by designating a spot in your current area)&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
This spell does not work across areas currently. Only if you are in the same area as your target location or rune.&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 2]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Air]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Warning&amp;diff=6970</id>
		<title>Warning</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Warning&amp;diff=6970"/>
		<updated>2017-09-15T11:22:43Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=2&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school= Divination&lt;br /&gt;
|descriptor=Helm&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Self&lt;br /&gt;
|area=Personal&lt;br /&gt;
|duration=turn /level &lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell heightens the subject&#039;s senses and awareness of danger. The subject gains a +4 insight bonus on Listen and Spot checks.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
This spell is only available / memorizable / cast-able for worshipers of Helm.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Pal 2]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Helm]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Turn_Anathema&amp;diff=6969</id>
		<title>Turn Anathema</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Turn_Anathema&amp;diff=6969"/>
		<updated>2017-09-15T11:21:28Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=2&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Blackguard]] 2&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
|descriptor=Mind Affecting&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Target&lt;br /&gt;
|duration=10 minutes&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
Upon casting this spell you perform a melee touch attack against your chosen target. If you succeed you can use one of your daily turn or rebuke attempts to turn the designated creature as though it were undead. You can only designate one anathema target in total. You cannot have multiple at the same time. This enchantment is not negated by protection vs alignment spells.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Bg 2]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Pal 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Enchantment]]&lt;br /&gt;
[[Category:Mind Affecting]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Status&amp;diff=6968</id>
		<title>Status</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Status&amp;diff=6968"/>
		<updated>2017-09-15T11:19:52Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Healer]] 2&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Divination&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=One Creature&lt;br /&gt;
|duration= 1 Hour / level&lt;br /&gt;
|save=[[n/a (friendly)]]&lt;br /&gt;
|spell_resistance=n/a (friendly)&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you need to keep an eye on comrades, the status spell tells you what they are doing at the moment and how healthy they are. Whenever the subject does something else or is injured the spell informs you. You are made aware of the exact amounts of HP gained or lost.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Splinter_Bolt&amp;diff=6967</id>
		<title>Splinter Bolt</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Splinter_Bolt&amp;diff=6967"/>
		<updated>2017-09-15T11:17:12Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Conjuration &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area= Target Creature&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;You must make a ranged touch attack to hit the target. If you hit, the splinterbolt deals 4d6 points of piercing damage. A splinterbolt threatens a critical hit on a roll of 18-20.&amp;lt;br /&amp;gt;The splinterbolt is treated as a +1 magical weapon for the purposes of overcomming DR.&amp;lt;br /&amp;gt;You can fire one additional splinterbolt for every four levels beyond 3rd (to a maximum of three at 11th level).&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Sonic]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Spiritual_Weapon&amp;diff=6966</id>
		<title>Spiritual Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Spiritual_Weapon&amp;diff=6966"/>
		<updated>2017-09-15T11:15:40Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=2&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=Force&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=touch&lt;br /&gt;
|area=Area&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A weapon made of pure force springs into existence and attacks opponents at a distance, as you direct it, dealing 1d8 force damage per hit. The weapon takes the shape of a weapon favored by your deity or a weapon with some spiritual significance or symbolism to you (see below) and has the same threat range and critical multipliers as a real weapon of its form. It strikes the opponent you designate, starting with one attack in the round the spell is cast and continuing each round thereafter on your turn. It uses your presumed base attack bonus (as if you had only cleric levels) plus your Wisdom modifier as its attack bonus. It strikes as a spell, not as a weapon, so, for example, it can damage creatures that have damage reduction. The weapon always strikes from your direction. Your feats or combat actions do not affect the weapon. If the weapon goes beyond the spell range, if it goes out of your sight, or if you are not directing it, the weapon returns to you and hovers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Each round after the first, you can use a move action to redirect the weapon to a new target. If you do not, the weapon continues to attack the previous round’s target.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The spiritual weapon can be affected by dispel magic, disintegrate, a sphere of annihilation, or a rod of cancellation. It has 20 AC and 14 base hitpoints. It gains 3 hitpoints every casterlevel, to maximum of 104 hitpoints.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;If an attacked creature has spell resistance, you make a caster level check (1d20 + caster level) against that spell resistance the first time the spiritual weapon strikes it. If the weapon is successfully resisted, the spell is dispelled. If not, the weapon has its normal full effect on that creature for the duration of the spell.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The weapon that you get is often a force replica of your deity’s own personal weapon. A cleric without a deity gets a weapon based on his alignment. A neutral cleric without a deity can create a spiritual weapon of any alignment, provided he is acting at least generally in accord with that alignment at the time. The default weapons associated with each alignment are as follows:&lt;br /&gt;
&lt;br /&gt;
::: &amp;lt;br /&amp;gt;Chaos: Battleaxe&amp;lt;br /&amp;gt;Evil: Light flail&amp;lt;br /&amp;gt;Good: Warhammer&amp;lt;br /&amp;gt;Law: Longsword&lt;br /&gt;
&lt;br /&gt;
The Spiritual Weapon does not replace a summoned creature.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Force]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Spiritual_Weapon&amp;diff=6965</id>
		<title>Spiritual Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Spiritual_Weapon&amp;diff=6965"/>
		<updated>2017-09-15T11:15:31Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=2&lt;br /&gt;
|level_innate=&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=Force&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=touch&lt;br /&gt;
|area=Area&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A weapon made of pure force springs into existence and attacks opponents at a distance, as you direct it, dealing 1d8 force damage per hit. The weapon takes the shape of a weapon favored by your deity or a weapon with some spiritual significance or symbolism to you (see below) and has the same threat range and critical multipliers as a real weapon of its form. It strikes the opponent you designate, starting with one attack in the round the spell is cast and continuing each round thereafter on your turn. It uses your presumed base attack bonus (as if you had only cleric levels) plus your Wisdom modifier as its attack bonus. It strikes as a spell, not as a weapon, so, for example, it can damage creatures that have damage reduction. The weapon always strikes from your direction. Your feats or combat actions do not affect the weapon. If the weapon goes beyond the spell range, if it goes out of your sight, or if you are not directing it, the weapon returns to you and hovers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Each round after the first, you can use a move action to redirect the weapon to a new target. If you do not, the weapon continues to attack the previous round’s target.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The spiritual weapon can be affected by dispel magic, disintegrate, a sphere of annihilation, or a rod of cancellation. It has 20 AC and 14 base hitpoints. It gains 3 hitpoints every casterlevel, to maximum of 104 hitpoints.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;If an attacked creature has spell resistance, you make a caster level check (1d20 + caster level) against that spell resistance the first time the spiritual weapon strikes it. If the weapon is successfully resisted, the spell is dispelled. If not, the weapon has its normal full effect on that creature for the duration of the spell.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The weapon that you get is often a force replica of your deity’s own personal weapon. A cleric without a deity gets a weapon based on his alignment. A neutral cleric without a deity can create a spiritual weapon of any alignment, provided he is acting at least generally in accord with that alignment at the time. The default weapons associated with each alignment are as follows:&lt;br /&gt;
&lt;br /&gt;
::: &amp;lt;br /&amp;gt;Chaos: Battleaxe&amp;lt;br /&amp;gt;Evil: Light flail&amp;lt;br /&amp;gt;Good: Warhammer&amp;lt;br /&amp;gt;Law: Longsword&lt;br /&gt;
&lt;br /&gt;
The Spiritual Weapon does not replace a summoned creature.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Force]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sonic_Weapon&amp;diff=6964</id>
		<title>Sonic Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sonic_Weapon&amp;diff=6964"/>
		<updated>2017-09-15T11:14:26Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=2&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Sonic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Weapon touched&lt;br /&gt;
|duration= 1 round/level&lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the spell is in effect, the affected weapon deals an extra 1d4 points of sonic damage with each successful attack. The sonic energy does not harm the weapon&#039;s wielder. Bows, crossbows, and slings that are affected by this spell bestow the sonic energy upon their ammunition.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Sonic]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sonic_Weapon&amp;diff=6963</id>
		<title>Sonic Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sonic_Weapon&amp;diff=6963"/>
		<updated>2017-09-15T11:13:52Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=2&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Sonic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Weapon touched&lt;br /&gt;
|duration= 1 round/level&lt;br /&gt;
|save=[[none]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the spell is in effect, the affected weapon deals an extra 1d4 points of sonic damage with each successful attack. The sonic energy does not harm the weapon&#039;s wielder. Bows, crossbows, and slings that are affected by this spell bestow the sonic energy upon their ammunition.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Sonic]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Silent_Alarm&amp;diff=6962</id>
		<title>Silent Alarm</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Silent_Alarm&amp;diff=6962"/>
		<updated>2017-09-15T11:12:38Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=2&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=2&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=20 feet&lt;br /&gt;
|duration=2 hours/level&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alarm sounds a mental alarm for the caster each time a creature of tiny or larger size enters the warded area or touches it. Ethereal or astral creatures do not trigger the alarm. This spell functions as an invisible area of effect and is subject to being dispelled.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 2]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Drd 2]]&lt;br /&gt;
[[Category:Rgr 2]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sense_Weakness&amp;diff=6961</id>
		<title>Sense Weakness</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sense_Weakness&amp;diff=6961"/>
		<updated>2017-09-15T11:11:20Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Divination &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=1 creature&lt;br /&gt;
|duration=1 round&lt;br /&gt;
|save=[[Will]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You grant the subject of the spell insight into the vulnerability of a single opponent he is attacking. The subject automatically critical hits during half a round.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Rainbow_Blast&amp;diff=6960</id>
		<title>Rainbow Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Rainbow_Blast&amp;diff=6960"/>
		<updated>2017-09-15T11:09:49Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=120 ft.&lt;br /&gt;
|area=120-ft. line&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Reflex half]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From your splayed fingers shoots a beam of mixed energy and multihued lights. The beam burns and freezes, sizzles and screams.&amp;lt;br /&amp;gt;This spell is a wide-spectrum blast of radiant energy composed of all five energy types. Rainbow blast deals 1d6 points of damage from each of the five energy types (acid, cold, electricity, fire, and sonic), for a total of 5d6 points of damage. Creatures apply resistance to energy separately for each type of damage.&amp;lt;br /&amp;gt;As you gain in levels, the damage die increases in size. At 7th level the spell deals 5d8 points of damage, at 9th level it deals 5d10 points of damage, at 11th level it deals 5d12 points of damage, at 13th level it deals 5d14 points of damage, and at 15th level it deals 5d16 points of damage.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
(has also a Material component)&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Rainbow_Blast&amp;diff=6959</id>
		<title>Rainbow Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Rainbow_Blast&amp;diff=6959"/>
		<updated>2017-09-15T11:09:07Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=3&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VSM&lt;br /&gt;
|range=120 ft.&lt;br /&gt;
|area=120-ft. line&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Reflex half]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From your splayed fingers shoots a beam of mixed energy and multihued lights. The beam burns and freezes, sizzles and screams.&amp;lt;br /&amp;gt;This spell is a wide-spectrum blast of radiant energy composed of all five energy types. Rainbow blast deals 1d6 points of damage from each of the five energy types (acid, cold, electricity, fire, and sonic), for a total of 5d6 points of damage. Creatures apply resistance to energy separately for each type of damage.&amp;lt;br /&amp;gt;As you gain in levels, the damage die increases in size. At 7th level the spell deals 5d8 points of damage, at 9th level it deals 5d10 points of damage, at 11th level it deals 5d12 points of damage, at 13th level it deals 5d14 points of damage, and at 15th level it deals 5d16 points of damage.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 3]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Rainbow_Beam&amp;diff=6958</id>
		<title>Rainbow Beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Rainbow_Beam&amp;diff=6958"/>
		<updated>2017-09-15T11:05:12Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Short&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Reflex half]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You fire a ray of swirling, multihued light drawn from radiant energies. The lights hues wind together but remain independent.&amp;lt;br /&amp;gt;You must success on a ranged touch attack with the ray to strike a target.&amp;lt;br /&amp;gt;If you hit, the subject is dazzled for 1 minute.&amp;lt;br /&amp;gt;The spell also deals 1d12 points of damage per three caster levels (max 7d12).&amp;lt;br /&amp;gt;A rainbow beam deals a random elemental damage type based on a random die roll.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;br /&amp;gt;1 fire&amp;lt;br /&amp;gt;2 acid&amp;lt;br /&amp;gt;3 electricity&amp;lt;br /&amp;gt;4 cold&amp;lt;br /&amp;gt;5 sonic&amp;lt;br /&amp;gt;6 two elemental damage types.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
(has also a component Material)&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Rainbow_Beam&amp;diff=6957</id>
		<title>Rainbow Beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Rainbow_Beam&amp;diff=6957"/>
		<updated>2017-09-15T11:04:54Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&amp;quot;&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=&amp;quot;&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Short&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Reflex half]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You fire a ray of swirling, multihued light drawn from radiant energies. The lights hues wind together but remain independent.&amp;lt;br /&amp;gt;You must success on a ranged touch attack with the ray to strike a target.&amp;lt;br /&amp;gt;If you hit, the subject is dazzled for 1 minute.&amp;lt;br /&amp;gt;The spell also deals 1d12 points of damage per three caster levels (max 7d12).&amp;lt;br /&amp;gt;A rainbow beam deals a random elemental damage type based on a random die roll.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;br /&amp;gt;1 fire&amp;lt;br /&amp;gt;2 acid&amp;lt;br /&amp;gt;3 electricity&amp;lt;br /&amp;gt;4 cold&amp;lt;br /&amp;gt;5 sonic&amp;lt;br /&amp;gt;6 two elemental damage types.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
(has also a component Material)&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Nature%27s_Fervor&amp;diff=6956</id>
		<title>Nature&#039;s Fervor</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Nature%27s_Fervor&amp;diff=6956"/>
		<updated>2017-09-15T11:02:01Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=2&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Animal Companion touched&lt;br /&gt;
|duration=1 minute/level&lt;br /&gt;
|save=[[NONE]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You grant the subject animal companion a +1 luck bonus on attack rolls and damage rolls for every three caster levels you possess (maximum +5).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Rgr 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Nature%27s_Fervor&amp;diff=6955</id>
		<title>Nature&#039;s Fervor</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Nature%27s_Fervor&amp;diff=6955"/>
		<updated>2017-09-15T11:01:47Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=2&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Animal Companion touched&lt;br /&gt;
|duration=1 minute/level&lt;br /&gt;
|save=[[NONE]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You grant the subject animal companion a +1 luck bonus on attack rolls and damage rolls for every three caster levels you possess (maximum +5).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Rgr 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Ice_Darts&amp;diff=6954</id>
		<title>Ice Darts</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Ice_Darts&amp;diff=6954"/>
		<updated>2017-09-15T11:00:35Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=2&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|level_additional=[[Assassin]] 3&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
A sharp icicle shoots from your fingertip. You may fire on dart, plus one additional dart for every two levels beyond 3rd (to a maximum of nine darts at 19th level). Each dart requires a ranged touch attack to hit and deals 2d4+1 points of damage (1d4+1 of cold and 1d4 of piercing).&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Brd 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Asn 3]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Heartfire&amp;diff=6953</id>
		<title>Heartfire</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Heartfire&amp;diff=6953"/>
		<updated>2017-09-15T10:59:06Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=2&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=Light, Fire&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Close (25 ft + 5 ft./2 levels)&lt;br /&gt;
|area=Living creatures within a 5-ft.-radius burst&lt;br /&gt;
|duration=1 round/level&lt;br /&gt;
|save=[[Fortitude partial]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Outlined creatures do not benefit from the concealment normally provided by darkness, blur, displacement, invisibility, or similar effects. In addition, if they fail a Fortitude save, affected creatures take 1d4 points of fire damage each round as their passions manifest as physically damaging fire. Creatures that make a successful Fortitude save take only half damage each round for the duration of the spell (minimum 1 point per round).&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 2]]&lt;br /&gt;
[[Category:Drd 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Light]]&lt;br /&gt;
[[Category:Fire]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Gromp%27s_Combat_Readiness&amp;diff=6952</id>
		<title>Gromp&#039;s Combat Readiness</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Gromp%27s_Combat_Readiness&amp;diff=6952"/>
		<updated>2017-09-15T10:56:38Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=2&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|level_additional=[[Assassin]] 2&lt;br /&gt;
|school=Divination &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=1 Creature&lt;br /&gt;
|duration=1 minute / level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The touched creature acts as if it possesses the feat: Improved Initiative It gains a +4 insight bonus on all initiative checks. This spell does not stack for a +4 bonus if the subject already has the Improved Initiative feat.&lt;br /&gt;
&lt;br /&gt;
Knowledgable underdark denizens with a lore arcana rank of 15 or higher will know that this spell was developed by Menzoberanzan&#039;s Archmage Gromph Baenre. It is normally assumed he developed the spell during his adventurous days. In truth, this is an accurate assumption as the spell was part of the many reasons why Menzoberanzan&#039;s Council of 8 ruling houses elevated him to the position of Archmage. Surface creatures who have spent around a year in the underdark, have had &amp;quot;friendly&amp;quot; contact with Drow, and possess a lore arcana rank of 20 may also know the origins of this spell. &lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
This is a BGTSCC homebrew spell.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Asn 2]]&lt;br /&gt;
[[Category:Brd 2]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Gemidan%27s_Paralytic_Missile&amp;diff=6951</id>
		<title>Gemidan&#039;s Paralytic Missile</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Gemidan%27s_Paralytic_Missile&amp;diff=6951"/>
		<updated>2017-09-15T10:54:35Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=1 Target&lt;br /&gt;
|duration=1 round&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell generates a missile, appearing to be a magic missile, out of the caster&#039;s finger tip, which always hits the target. However, instead of injuring the target the missile causes a paralysis like effect for one round per level of the caster. If the target succeeds in a will saving throw he is unaffected. The target may save each round and the spell breaks whenever the paralysis is resisted.&lt;br /&gt;
&lt;br /&gt;
Originally a miscast magic missile spell by the apprentice Gemidan of Blackstaff tower, Archmage Khelben Arunsun of Waterdeep found it a useful discovery. The spell is common in Waterdeep and an officially prescribed part of the Watch Mages&#039; spell arsenal; Otherwise uncommon or rare depending on ties with Waterdeep.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Enchantment]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Frost_Breath&amp;diff=6950</id>
		<title>Frost Breath</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Frost_Breath&amp;diff=6950"/>
		<updated>2017-09-15T10:53:21Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=Cold&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=30-ft. cone-shaped burst&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Reflex half]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You breathe a cone of intense cold at your foes. The spell deals 1d4 points of cold damage per two caster levels (maximum 12d4). In addition, all creatures damaged by the frost breath that fail their Reflex save are dazed for 1 round by the sudden shock of cold.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
has also a Component Material&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Drd 2]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Cold]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Frost_Weapon&amp;diff=6949</id>
		<title>Frost Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Frost_Weapon&amp;diff=6949"/>
		<updated>2017-09-15T10:52:17Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=a Weapon&lt;br /&gt;
|duration=60 seconds / level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This spell magically cools a melee weapon, granting 1d8 points of cold damage. You can target a specific weapon or a creature with this spell. This spell does not stack with Flame Weapon, or vice-versa.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Frost_Breath&amp;diff=6948</id>
		<title>Frost Breath</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Frost_Breath&amp;diff=6948"/>
		<updated>2017-09-15T10:51:07Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=Cold&lt;br /&gt;
|components=VSM&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=30-ft. cone-shaped burst&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Reflex half]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You breathe a cone of intense cold at your foes. The spell deals 1d4 points of cold damage per two caster levels (maximum 12d4). In addition, all creatures damaged by the frost breath that fail their Reflex save are dazed for 1 round by the sudden shock of cold.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Drd 2]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Cold]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Flame_Blade&amp;diff=6947</id>
		<title>Flame Blade</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Flame_Blade&amp;diff=6947"/>
		<updated>2017-09-15T10:49:24Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Sword like beam&lt;br /&gt;
|duration=1 minute / level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A 3-foot-long, blazing beam of fire springs forth from your hand. The blade burns hot blue, imbued magically with an oxygen supply to increase its temperature to the point where it can slice through armour as a hot knife through butter.  You wield this bladelike beam as if it were a scimitar.&lt;br /&gt;
&lt;br /&gt;
Attacks with the flame blade are melee touch attacks. The blade deals 1d8 points of fire damage +1 point per two caster levels (maximum +10). Since the blade is immaterial, your Strength modifier does not apply to the damage. The first attack each round determines the outcome of the Spell Resistance check for that round&#039;s attacks. You gain a cumulative +1 bonus to hit for every attack with the flame blade for Weapon Focus Scimitar, as well as the Greater and Epic weapon focus feats thereof. Proficiency with a scimitar is not required to wield the Flame Blade.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Favor_of_Tymora&amp;diff=6946</id>
		<title>Favor of Tymora</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Favor_of_Tymora&amp;diff=6946"/>
		<updated>2017-09-15T10:47:40Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=Tymora&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Target&lt;br /&gt;
|duration=Special (see text)&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell confers a blessing upon a single living creature that cannot be ended by dispel magic or other magical effects. A priest of Tymora must physically touch the&lt;br /&gt;
&lt;br /&gt;
recipient to cast this spell. The blessing grants a +2 increase in dexterity and a +2 increase in saving throws. The blessing lasts one or several days depending on Tymora&#039;s whims.&lt;br /&gt;
&lt;br /&gt;
In a spiritual sense, the favor of Tymora is the reversed version of the bane of Beshaba spell employed by the servants of Tymora&#039;s nemesis. The spells favor of Tymora and bane of Beshaba automatically cancel each other out if cast on the same creature. Only one bane and favor spell can be in effect upon a creature at any one time. Additional castings of Tymora&#039;s favor have no effect while one casting is still in effect. Tymora imposes no restrictions on her priests as to how many times this spell can be cast upon a creature. &lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Note: This spell is only available to worshipers or Tymora.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Tymora]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Exacting_Strike&amp;diff=6945</id>
		<title>Exacting Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Exacting_Strike&amp;diff=6945"/>
		<updated>2017-09-15T10:46:06Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=2&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=1 creature&lt;br /&gt;
|duration=1 round&lt;br /&gt;
|save=[[Reflex special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You invoke the magic quickly and your weapon flashes with a magical radiance. You will do 2d6 extra piercing damage against your favored enemies. The target must also perform a dexterity adjusted reflex saving throw against the spell&#039;s save DC + 2 + (half your casterlevel). The target&#039;s dexterity modifier is subtracted from the total DC (negative modifiers are added). &lt;br /&gt;
&lt;br /&gt;
If the reflex save fails then the extra piercing damage increases to 2d12. Exacting Strike can be used with both ranged and melee weaponry, but in melee you must use it while close to the target. You can cast this spell even when it&#039;s not your round; However, your must mind interrupting your own attacks.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Rgr 3]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Exacting_Strike&amp;diff=6944</id>
		<title>Exacting Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Exacting_Strike&amp;diff=6944"/>
		<updated>2017-09-15T10:45:20Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=2&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=1 creature&lt;br /&gt;
|duration=1 round&lt;br /&gt;
|save=[[Reflex special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
&lt;br /&gt;
You invoke the magic quickly and your weapon flashes with a magical radiance. You will do 2d6 extra piercing damage against your favored enemies. The target must also perform a dexterity adjusted reflex saving throw against the spell&#039;s save DC + 2 + (half your casterlevel). The target&#039;s dexterity modifier is subtracted from the total DC (negative modifiers are added). &lt;br /&gt;
&lt;br /&gt;
If the reflex save fails then the extra piercing damage increases to 2d12. Exacting Strike can be used with both ranged and melee weaponry, but in melee you must use it while close to the target. You can cast this spell even when it&#039;s not your round; However, your must mind interrupting your own attacks.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Rgr 3]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Echoes&amp;diff=6943</id>
		<title>Echoes</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Echoes&amp;diff=6943"/>
		<updated>2017-09-15T10:42:03Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=2&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=2&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=6&lt;br /&gt;
|school=Illusion&lt;br /&gt;
|descriptor=Phantasm&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=1 creature&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Fortitude halves]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This spell causes every sound within the creature&#039;s hearing to reverberate loudly within its mind. Attack rolls, saving throws, and skill checks incur a -2 penalty, the target&#039;s listen skill is reduced by 6 ranks. If the target succeeds in a succesfull savingthrow vs spells the penalties are halved. Silence or deafness type effects cancel the spell. If the target is immune the spell has no effect.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 2]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Drd 2]]&lt;br /&gt;
[[Category:Rgr 2]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Illusion]]&lt;br /&gt;
[[Category:Phantasm]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Desecrate&amp;diff=6942</id>
		<title>Desecrate</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Desecrate&amp;diff=6942"/>
		<updated>2017-09-15T10:40:20Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=Evil&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Self&lt;br /&gt;
|area=30 feet&lt;br /&gt;
|duration=2 hours / level&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This spell imbues an area with negative energy.&amp;lt;br /&amp;gt;Each Charisma check made to turn undead within this area takes a -3 profane penalty, and every undead creature entering a desecrated area gains a +1 profane bonus on attack rolls, damage rolls, and saving throws.&amp;lt;br /&amp;gt;If the desecrated area contains an altar, shrine, or other permanent fixture dedicated to your deity or aligned higher power, the modifiers given above are doubled.&lt;br /&gt;
&lt;br /&gt;
Desecrate counters and dispels consecrate.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
This spell may be used to desecrate concecrated areas. Some areas may be concecrated by default, for example. Not necessarily as a result of player actions.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Evil]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Deflection&amp;diff=6941</id>
		<title>Deflection</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Deflection&amp;diff=6941"/>
		<updated>2017-09-15T10:38:33Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Abjuration &lt;br /&gt;
|descriptor=Force&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=Personal&lt;br /&gt;
|duration=1 round&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With a word, you evoke a barrier of invisible force. You project a field of invisible force, creating a short-lived protective barrier. You gain a deflection bonus to your AC against a single round worth of attacks;&lt;br /&gt;
&lt;br /&gt;
this bonus is equal to equal to 1/2 your caster level (round down). You can cast this spell even when it&#039;s not your round; however, you must cast it before your opponent makes his attacks to gain the benefit.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Force]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Darkness&amp;diff=6940</id>
		<title>Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Darkness&amp;diff=6940"/>
		<updated>2017-09-15T10:37:06Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=2&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=Darkness&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=Huge&lt;br /&gt;
|duration= 1 round / level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using ultravision, blindsight, or true seeing. Provides 50% concealment against ranged attacks and 20% concealment against melee attacks.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 2]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Asn 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Darkness]]&lt;br /&gt;
[[Category:Verbal]]&lt;br /&gt;
[[Category:Bg 2]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Consecrate&amp;diff=6939</id>
		<title>Consecrate</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Consecrate&amp;diff=6939"/>
		<updated>2017-09-15T10:35:19Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=Good&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Self&lt;br /&gt;
|area=30 feet&lt;br /&gt;
|duration=2 hours / level&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This spell blesses an area with positive energy.&amp;lt;br /&amp;gt;Each Charisma check made to turn undead within this area gains a +3 sacred bonus, and every undead creature entering a desecrated area gains a -1 sacred penalty on attack rolls, damage rolls, and saving throws.&amp;lt;br /&amp;gt;If the consecrated area contains an altar, shrine, or other permanent fixture dedicated to your deity, pantheon, or aligned higher power, the modifiers given above are doubled.&lt;br /&gt;
&lt;br /&gt;
Consecrate counters and dispels desecrate.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
This spell may be used to consecrate areas that have been desecrated. Some areas may be desecrated by default, as a result of NPC actions. Like boss lairs or dungeons.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Good]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Innate 2]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Caltrops&amp;diff=6938</id>
		<title>Caltrops</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Caltrops&amp;diff=6938"/>
		<updated>2017-09-15T10:33:30Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=2&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Conjuration (Creation) &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area= 15 feet&lt;br /&gt;
|duration=Turn / casterlevel&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You speak the words and spread your palm open, as if you were throwing jacks. Coppery sparks spring from your palm, filling the corridor with small four-pronged spikes.&lt;br /&gt;
&lt;br /&gt;
A caltrops spell covers a fifteen foot circle with caltrops. Every time a creature moves into an area covered by caltrops or spends a round melee fighting in such an area, it might step on one. The caltrops deal 1 point of damage and the target&#039;s speed is reduced by one half because of the injury. A charging creature must immediately stop if it steps on a caltrop.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Note: Caltrops spawn on the ground in groups of 5. Each collection can be attacked separately. They spawn in a cross pattern, first the caltrop batch in the center, then one bordering the center in each compass direction (north / east / south / west).&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Creation]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Burning_Strike&amp;diff=6937</id>
		<title>Burning Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Burning_Strike&amp;diff=6937"/>
		<updated>2017-09-15T10:31:34Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=2&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|level_additional=[[Blackguard]] 2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=1 creature&lt;br /&gt;
|duration= 1 round&lt;br /&gt;
|save=[[Will special]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You invoke the holy words quickly and your weapon is enveloped in flames of burning wrath. If your subsequent attacks hit they deal an extra 2d6 points of fire damage. The target must also perform a wisdom adjusted saving throw against the spell&#039;s save DC + 2. The target&#039;s wisdom modifier is subtracted from the total DC (negative modifiers are added). If the target succeeds the burning strike will take normal effect. If the will save fails then the extra fire damage increases to 2d12. You can cast this spell even when it&#039;s not your round; However, your must mind interrupting your own attacks.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Pal 2]]&lt;br /&gt;
[[Category:Bg 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Brambles&amp;diff=6936</id>
		<title>Brambles</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Brambles&amp;diff=6936"/>
		<updated>2017-09-15T10:29:32Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=2&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=Immediate&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
The brambles spell enhances a wooden weapon, a club or a quarterstaff, to do more harm in combat. Until your next rest the item gains a temporary +2 attack bonus as well as +1 piercing damage.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
This spell partially stacks with shillelagh.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Drd 2]]&lt;br /&gt;
[[Category:Rgr 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Bane_of_Beshaba&amp;diff=6935</id>
		<title>Bane of Beshaba</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Bane_of_Beshaba&amp;diff=6935"/>
		<updated>2017-09-15T10:27:11Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=2&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=Beshaba&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Target&lt;br /&gt;
|duration=Special (see text)&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell confers a curse upon a single living creature that cannot be ended by dispel magic or other magical effects. A priest of Beshaba must physically touch the&lt;br /&gt;
&lt;br /&gt;
recipient with a hare hand to cast this spell, requiring a successful attack roll. The curse inflicts a -2 decrease in dexterity and a -2 decrease in saving throws. The curse lasts one or several days depending on Behsaba&#039;s whims.&lt;br /&gt;
&lt;br /&gt;
In a spiritual sense, the bane of Beshaba is the reversed version of the favor of Tymora spell employed by the servants of Beshaba&#039;s nemesis. The spells favor of Tymora and bane of Beshaba automatically cancel each other out if cast on the same creature. Only one bane and favor spell can be in effect upon a creature at any one time. Additional castings of bane of Beshaba have no effect while one bane of Beshaba is still in effect. Beshaha imposes no restrictions on her priests as to how many times this spell can be cast upon a creature.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Note: This spell is only available to worshipers of Beshaba.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 2]]&lt;br /&gt;
[[Category:Innate 2]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Beshaba]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Aganazaar%27s_Scorcher&amp;diff=6934</id>
		<title>Aganazaar&#039;s Scorcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Aganazaar%27s_Scorcher&amp;diff=6934"/>
		<updated>2017-09-15T10:25:11Z</updated>

		<summary type="html">&lt;p&gt;85.180.66.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=Medium&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Reflex half]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
A jet of roaring flame bursts from your outstretched hand, scorching any creature in its path. The flames do 1D8 points of fire damage per two levels of the caster, up to a maximum of 10D8 points of damage.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 2]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Innate 2]]&lt;/div&gt;</summary>
		<author><name>85.180.66.147</name></author>
	</entry>
</feed>