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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=85.180.65.85</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=85.180.65.85"/>
	<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Special:Contributions/85.180.65.85"/>
	<updated>2026-10-17T06:16:26Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Commune&amp;diff=7205</id>
		<title>Commune</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Commune&amp;diff=7205"/>
		<updated>2017-09-16T10:45:27Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Divination &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[None]]&lt;br /&gt;
|spell_resistance=None&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You contact your deity - or agents thereof- and ask short questions that can be answered by a simple &#039;yes&#039; or &#039;no&#039;. You must keep your questions short, two brief sentences of seven words, or less. The Deity will respond if it wishes to. Usually no questions are answered, but the deity or its agents almost always acknowledge the communion.&lt;br /&gt;
&lt;br /&gt;
The answers given are correct within the limits of the entity&#039;s knowledge. &amp;quot;Unclear&amp;quot; is a possible answer, because powerful beings of the Outer Planes are not necessarily omniscient. In cases where a one-word answer would be misleading or contrary to the deity&#039;s interests a short phrase can be answered instead.&lt;br /&gt;
&lt;br /&gt;
The spell, at best, provides information to aid character decisions. The entities contacted structure their answers to further their own purposes. If you lag, discuss the answers, or go off to do anything else, the spell ends.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Casting Time: 10 castings&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Clubbed_Feet&amp;diff=7204</id>
		<title>Clubbed Feet</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Clubbed_Feet&amp;diff=7204"/>
		<updated>2017-09-16T10:44:04Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Target&lt;br /&gt;
|duration=9 hours&lt;br /&gt;
|save=[[Fortitude]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
The target of clubbed feet suffers a curse transforming his feet into clubbed monstrosities. Unless he succeeds a fortitude save his feet become clubbed, and he suffers eight ability points of dexterity decrease, as well as two ability points of charisma decrease. A curse of clubbed feet cannot be active more than once on the same target, at the same time. Another casting has no effect.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Call_Shadow_Pack&amp;diff=7203</id>
		<title>Call Shadow Pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Call_Shadow_Pack&amp;diff=7203"/>
		<updated>2017-09-16T10:42:51Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=4&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Darkness ]] domain 4&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Conjuration &lt;br /&gt;
|descriptor=Summoning&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=10 feet forward&lt;br /&gt;
|duration= 1 round / level, 20 rounds max&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You summon 1d3 Shadow Mastiffs. The mastiffs scale to your level, up to a limit of 12, with the first animal to be summoned instead limited to level 13. This spell is common among priests with the darkness domain. Darkness domain priests always conjure the maximum amount of mastiffs.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Rgr 4]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Summoning]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Bladebend&amp;diff=7202</id>
		<title>Bladebend</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Bladebend&amp;diff=7202"/>
		<updated>2017-09-16T10:41:13Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Vhaeraun&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=Target&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Special]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
Bladebend causes the blade of one unsheathed, edged weapon within range, mentally selected by the priest, to twist about to strike its bearer. This spell has only recently been perfected by the clergy of the Masked Lord. Earlier attempts to mimic Vhaeraun’s natural ability resulted in writhing weapons flying all about at random. &lt;br /&gt;
&lt;br /&gt;
The attack is resolved after ten rounds or whenever the affected target manages to bend the blade back to its will by defeating the caster in an opposed will saving throw, at that time the affected weapon reverts to its normal state.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Note: This spell is only available to worshipers of Vhaeraun.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Vhaeraun]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Bigby%27s_Fantastic_Fencer&amp;diff=7201</id>
		<title>Bigby&#039;s Fantastic Fencer</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Bigby%27s_Fantastic_Fencer&amp;diff=7201"/>
		<updated>2017-09-16T10:39:48Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=1 round / casterlevel&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
This spell creates one fantastic fencer equipped with a longsword for the caster. The fencer has a total of fifteen hitpoints and is a twelfth level fighter with properties otherwise equivalent to a construct. The fencer obeys the caster&#039;s commands.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Beltyn%27s_Burning_Blood&amp;diff=7200</id>
		<title>Beltyn&#039;s Burning Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Beltyn%27s_Burning_Blood&amp;diff=7200"/>
		<updated>2017-09-16T10:38:44Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Necromancy &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Fortitude partial]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You infuse a living creature&#039;s blood with a hot, corrosive mixture, dealing 1d8 points of acid damage and 1d8 points of fire damage per round.&amp;lt;br /&amp;gt;Each round, on its action, the subject may attempt a Fortitude save to negate that round&#039;s damage, but a successful save in one round does not necessarily prevent damage in future rounds.&lt;br /&gt;
&lt;br /&gt;
Beltyn&#039;s burning blood does not affect creatures of the construct, elemental, ooze, plant, or undead types.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Necromancy]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Beltyn%27s_Burning_Blood&amp;diff=7199</id>
		<title>Beltyn&#039;s Burning Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Beltyn%27s_Burning_Blood&amp;diff=7199"/>
		<updated>2017-09-16T10:37:19Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Necromancy &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Fortitude partial]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You infuse a living creature&#039;s blood with a hot, corrosive mixture, dealing 1d8 points of acid damage and 1d8 points of fire damage per round.&amp;lt;br /&amp;gt;Each round, on its action, the subject may attempt a Fortitude save to negate that round&#039;s damage, but a successful save in one round does not necessarily prevent damage in future rounds.&lt;br /&gt;
&lt;br /&gt;
Beltyn&#039;s burning blood does not affect creatures of the construct, elemental, ooze, plant, or undead types.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Necromancy]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Bane_of_Yondalla&amp;diff=7198</id>
		<title>Bane of Yondalla</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Bane_of_Yondalla&amp;diff=7198"/>
		<updated>2017-09-16T10:35:53Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Abjuration &lt;br /&gt;
|descriptor=Yondalla&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Target&lt;br /&gt;
|duration=Special (see text)&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell confers a ageing curse upon a single living creature that cannot be ended by dispel magic or other magical effects. A priest of Yondalla must physically touch the&lt;br /&gt;
&lt;br /&gt;
recipient with her hand to cast this spell, requiring a successful attack roll. The ageing curse inflicts a -3 decrease in strength, dexterity, constitution, and a -3 decrease in saving throws. The curse lasts one or several days depending on Yondalla&#039;s whims. Ageless and long living creatures such as dragons, undead, outsiders, elves, and dwarves are not affected.&lt;br /&gt;
&lt;br /&gt;
Only one Bane of Yondalla spell can be in effect upon a creature at any one time. Additional castings of bane of Yondalla have no effect while one bane of Yondalla is still in effect. Yondalla imposes no restrictions on her priests as to how many times this spell can be cast upon a creature.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Note: This spell is only available to worshipers of Yondalla.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Yondalla]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Azure_Flame&amp;diff=7197</id>
		<title>Azure Flame</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Azure_Flame&amp;diff=7197"/>
		<updated>2017-09-16T10:34:15Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=20 feet&lt;br /&gt;
|duration=1 round / casterlevel&lt;br /&gt;
|save=[[Reflex negates (rolled once)]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
The azure flame spell causes all hostile creatures within the area of effect to burst into blue flame.  A successful reflex saving throw vs spells negates the effect. Lifeless objects are not affected. Burning creatures take 1d4 + (casterlevel / 3) irresistible fire damage per round until the spell is either dispelled or expires. &lt;br /&gt;
&lt;br /&gt;
The spell is cast by faithfull acting in the cause of their deity and is considered to be a direct manifestation of the deity&#039;s power. Casting the spell more than once per day is considered very reckless and it often results in backfire onto the caster.&lt;br /&gt;
&lt;br /&gt;
Note: If you cast this more than once per reset there is a significant chance that it will backfire onto you.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Note: If you cast this more than once per reset there is a significant chance that it will backfire onto you.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Anyspell&amp;diff=7196</id>
		<title>Anyspell</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Anyspell&amp;diff=7196"/>
		<updated>2017-09-16T10:33:01Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Spell ]] domain 5&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Mystra&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
Anyspell allows you to prepare any arcane spell of up to 2nd level. Once you choose and prepare an arcane spell by casting Anyspell, you retain the chosen arcane spell in your mind once. When you cast the arcane spell, it works just as though cast by a wizard of your cleric level except that your Wisdom score sets the save DC (if applicable). You must have a Wisdom of at least 10 + the arcane spell&#039;s level to prepare and cast it.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Note: Anyspell is available only to worshipers of Mystra and her vassals, Azuth and Savras.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Azuth]]&lt;br /&gt;
[[Category:Mystra]]&lt;br /&gt;
[[Category:Savras]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Transmutation]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Disrupting_Weapon&amp;diff=7195</id>
		<title>Disrupting Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Disrupting_Weapon&amp;diff=7195"/>
		<updated>2017-09-16T10:31:23Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Transmution &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=One melee weapon&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This spell makes a melee weapon deadly to undead. The touched weapon does 1d4 additional damage (vs undead) and counts as a +4 enhancement vs undead.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Duelward&amp;diff=7194</id>
		<title>Duelward</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Duelward&amp;diff=7194"/>
		<updated>2017-09-16T10:29:36Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Abjuration &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You mantle yourself in a powerful magical field that facilitates your defense against enemy spells. While a duelward is in effect, counterspelling is an immediate action for you, allowing you to counterspell even when it is not your turn without having previously readied an action. You also gain a +4 competence bonus on Spellcraft checks made to identify spells being cast. The first time you successfully counterspell while the spell is in effect (whether you counterspell as an immediate action or not), duelward is discharged.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hail_of_Arrows&amp;diff=7193</id>
		<title>Hail of Arrows</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hail_of_Arrows&amp;diff=7193"/>
		<updated>2017-09-16T10:28:08Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Illusion &lt;br /&gt;
|descriptor=Figment&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=1 Target&lt;br /&gt;
|duration= 1 round / level&lt;br /&gt;
|save=[[Will]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
When you cast this spell the target will appear to fire a hail of arrows at any target it attacks with a bow or crossbow. The additional arrows are illusory figments and will miss, though the target does not know that. &lt;br /&gt;
&lt;br /&gt;
A target who succeeds on his will savingthrow, or who has true seeing or blind-sight active, is unaffected. Affected targets suffer an armor class penalty of 1 point for every 5 casterlevels, limited to -5 AC, as they attempt to dodge the hail of arrows.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Illusion]]&lt;br /&gt;
[[Category:Figment]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hastalhorn%27s_Foreshadowing&amp;diff=7192</id>
		<title>Hastalhorn&#039;s Foreshadowing</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hastalhorn%27s_Foreshadowing&amp;diff=7192"/>
		<updated>2017-09-16T10:26:48Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Planning ]] domain 4&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Divination &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Target&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You perform a divination and foreshadow the subject&#039;s actions. If subject fails his will save and spell resistance check and attempts to attack you he will automatically miss all attacks that round. You must succeed in a concentration skill check each round to continue avoid hits in the subsequent rounds. The DC for the concentration check is 10 + the target&#039;s base attack bonus. An additional DC point is added for every 2 hit dice the target possesses.&lt;br /&gt;
&lt;br /&gt;
If the target is under the effects of a Non-Detection ward you must succeed in a roll against that spell before any other saves are rolled.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Mirror_Walking&amp;diff=7191</id>
		<title>Mirror Walking</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Mirror_Walking&amp;diff=7191"/>
		<updated>2017-09-16T10:25:01Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=7&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Rune&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
You and nearby party members pass through a mirror or reflecting surface of sufficient size onto the Plane of Mirrors. The mirror must be large enough for the creature touched to fit through, as if it were a window or other opening. &lt;br /&gt;
&lt;br /&gt;
While on the plane of mirrors you find yourself in a maze consisting entirely of mirrors, the walls, the floors, and the ceilings. You will always pass through the maze successfully to the targeted mirror, but using a mirror walk spell is not without danger. &lt;br /&gt;
&lt;br /&gt;
When you travel to a Plane of Mirrors, you create a mirror-self that will try to slay you and escape through the mirror to take over your life. You may or may not encounter a mirror self during your travels.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Sor / Wiz 7]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Misty_Vision&amp;diff=7190</id>
		<title>Misty Vision</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Misty_Vision&amp;diff=7190"/>
		<updated>2017-09-16T10:23:47Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=5&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Illusion &lt;br /&gt;
|descriptor=Figment&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration= 1 round / level&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You invoke a misty illusory image of yourself which joins your party and follows your orders. The image is illusory and cannot do physical harm through its attacks, though it will distract enemies and keep them occupied.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Warlock 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Illusion]]&lt;br /&gt;
[[Category:Figment]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Opalescent_Glare&amp;diff=7189</id>
		<title>Opalescent Glare</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Opalescent_Glare&amp;diff=7189"/>
		<updated>2017-09-16T10:22:42Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Necromancy &lt;br /&gt;
|descriptor=Good&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=Target Creature&lt;br /&gt;
|duration=Special&lt;br /&gt;
|save=[[Will special]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inspired by the deadly gaze of the noble ghaele eladrin, this spell causes your eyes to glow with a pearly light. If the target is evil and has 5 or fewer Hit Dice, it dies unless it succeeds on a Will save. Even if the save succeeds, the creature is affected as though by a fear spell for 2d10 rounds. Nonevil creatures and evil creatures with more than 5 Hit Dice are not slain by opalescent glare, and they suffer the fear effect only if they fail the Will save.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Necromancy]]&lt;br /&gt;
[[Category:Good]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Programmed_Image&amp;diff=7188</id>
		<title>Programmed Image</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Programmed_Image&amp;diff=7188"/>
		<updated>2017-09-16T10:20:25Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=5&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Illusion ]] domain 6&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Illusion&lt;br /&gt;
|descriptor=Figment&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Nearby creatures&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Will to disbelieve]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap energy from the Plane of Shadow to create a quasi-real, illusory version of yourself. The programmed image looks, sounds, and smells like you but is actually intangible. The image is programmed to behave as an obedient companion and cannot be possessed or controlled. The image can never succesfully attack another creature though it will serve as a distraction until dispelled or destroyed. You can only have one programmed image active at any time.&lt;br /&gt;
&lt;br /&gt;
The image does not occupy a summon slot. While active you need to focus on making the image respond properly when attacked. When it is hit you roll a concentration check vs DC 11 + 60% of the damage. If you fail the check your image is dispelled. Casting spells and attacking are actions which trigger an auto fail should a roll occur.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Illusion]]&lt;br /&gt;
[[Category:Brd 5]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Figment]]&lt;br /&gt;
[[Category:Asn 2]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Programmed_Image&amp;diff=7187</id>
		<title>Programmed Image</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Programmed_Image&amp;diff=7187"/>
		<updated>2017-09-16T10:20:14Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=5&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Illusion ]] domain 5&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Illusion&lt;br /&gt;
|descriptor=Figment&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Nearby creatures&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Will to disbelieve]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap energy from the Plane of Shadow to create a quasi-real, illusory version of yourself. The programmed image looks, sounds, and smells like you but is actually intangible. The image is programmed to behave as an obedient companion and cannot be possessed or controlled. The image can never succesfully attack another creature though it will serve as a distraction until dispelled or destroyed. You can only have one programmed image active at any time.&lt;br /&gt;
&lt;br /&gt;
The image does not occupy a summon slot. While active you need to focus on making the image respond properly when attacked. When it is hit you roll a concentration check vs DC 11 + 60% of the damage. If you fail the check your image is dispelled. Casting spells and attacking are actions which trigger an auto fail should a roll occur.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Illusion]]&lt;br /&gt;
[[Category:Brd 5]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Figment]]&lt;br /&gt;
[[Category:Asn 2]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Protection_from_Petrification&amp;diff=7186</id>
		<title>Protection from Petrification</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Protection_from_Petrification&amp;diff=7186"/>
		<updated>2017-09-16T09:59:09Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=5&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Abjuration &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Target&lt;br /&gt;
|duration=2 rounds / level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell creates a ward on the target creature. The target becomes absolutely immune to any attack forms or spells that cause flesh to turn into stone. If a protected creature reflects a petrifying gaze attack the monster is not affected by its own gaze: The spell renders the petrification power inert, Protection from petrification has no effect on creatures that have already been turned to stone.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Drd 5]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Righteous_Wrath&amp;diff=7185</id>
		<title>Righteous Wrath</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Righteous_Wrath&amp;diff=7185"/>
		<updated>2017-09-16T09:58:08Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
|descriptor=Mind Affecting&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=Creatures within 30 ft.&lt;br /&gt;
|duration=1 round / casterlevel&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
Subjects gain +1 on attack rolls and saves plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8 + 25 at caster level 25). Subjects who worship the same deity as the caster gain a +2 bonus on attack rolls and saves. Casting this spell exhausts the caster, if the caster was already exhausted upon casting this spell he or she collapses from fatigue and is temporarily helpless. This spell does not stack with aid or mass aid.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Enchantment]]&lt;br /&gt;
[[Category:Mind Affecting]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sending&amp;diff=7184</id>
		<title>Sending</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sending&amp;diff=7184"/>
		<updated>2017-09-16T09:56:34Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=4&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Trade ]] domain 3&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Evocation&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=see text&lt;br /&gt;
|area=One creature&lt;br /&gt;
|duration=1 round; see text&lt;br /&gt;
|save=[[none]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You contact a particular creature with which you are familiar and send a short message of twenty-five words or less to the subject. The subject recognizes you if it knows you personally (and only then). It can answer in like manner immediately. A creature with an Intelligence score as low as 1 can understand the sending, though the subject&#039;s ability to react is limited as normal by its Intelligence score. Even if the sending is received, the subject is not obligated to act upon it in any manner.&amp;lt;br /&amp;gt;If the creature in question is not on the same plane of existence as you are, there is a 5% chance that the sending does not arrive. (Local conditions on other planes may worsen this chance considerably.)&lt;br /&gt;
&lt;br /&gt;
The correct form for sending a message is: &amp;lt;Recipient Name&amp;gt; + [space] + &amp;quot;Message:&amp;quot; + [space] + &amp;lt;Message&amp;gt;. The sending will then be sent by tell to the recipient who also receives notification of the terms that a sending spell uses. Deviation from these terms (or the spell description) is considered metagaming unless sanctioned by a DM. If you do not copy this format you will receive an error message saying you used an improper formula.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Casting Time: 5 minutes&lt;br /&gt;
&lt;br /&gt;
You get the error message if you don&#039;t follow the above format. Leave out &amp;lt;&amp;gt; and [] and + and &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eg. Yvette the Sorceress wishes to contact his usual mercenary dwarf bodyguard Boris Greybeard about a new work contract. The following must be typed in the chat screen after casting the Sending spell:&lt;br /&gt;
&lt;br /&gt;
Boris Greybeard Message: Hi Boris, I&#039;ve got some more work for you at the Friendly Arm Inn; please meet me there.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Clr 4]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Shadowform&amp;diff=7183</id>
		<title>Shadowform</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Shadowform&amp;diff=7183"/>
		<updated>2017-09-16T09:54:23Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Assassin]] 4&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Illusion&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=1minute / level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You call forth the power of shadow, enveloping yourself in a clinging, concealing shroud of darkness. While this spell is in effect, you gain a number of benefits. The shadows wrapping your form grant you a +4 competence bonus on Move Silently checks. Your shadowy form also provides you with concealment. The effects of the spell are not negated by a see invisibility spell, but a true seeing spell counteracts the effect. Standing within the radius of a daylight spell or in bright natural sunlight temporarily suppresses its effect.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
This spell only works at night if you are outside. Sunlight supresses its effects.&lt;br /&gt;
&lt;br /&gt;
In regular D&amp;amp;D this spell is also available to sorcerers / wizards. This was purposefully not enabled because of balance concerns about potentially empowering HIPS mages.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Asn 4]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Illusion]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Wall_of_Thorns&amp;diff=7182</id>
		<title>Wall of Thorns</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Wall_of_Thorns&amp;diff=7182"/>
		<updated>2017-09-16T09:53:09Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=5&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Plant ]] domain 5&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Area&lt;br /&gt;
|duration=1 round / 2 levels&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You create a wall of thorns at the designated location. The wall is grown of thorny roots, animated by your magic to strike at any assailants. The wall obstructs or narrows the passage of nearby creatures, forcing them to bottleneck or find an alternate route. Creatures may attack the wall to force passage through. A wall of Thorns has 15 AC and 250 HP. It is vulnerable to fire and acid, but not to cold. Only one wall of thorns can be conjured by the caster at the same time. Upon being struck, the thorny roots lash back at their assailant, doing 1d6 piercing damage. Each section of the wall can only counter-attack once a round.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The wall does not persist if you leave the area, to avoid griefing issues.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 5]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Wall_of_Stone&amp;diff=7181</id>
		<title>Wall of Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Wall_of_Stone&amp;diff=7181"/>
		<updated>2017-09-16T09:51:41Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=5&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Area&lt;br /&gt;
|duration=1 round / 2 levels&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You create a wall of stone at the designated location. The wall is composed of stone drawn from the elemental plane of Earth. The wall obstructs or narrows the passage of nearby creatures, forcing them to bottleneck or find an alternate route. Creatures may attack the wall to force passage through. A wall of stone has 10 AC and 400 HP. It is vulnerable to acid, but not to cold or fire. Only one wall of stone can be conjured by the caster at the same time.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The wall does not persist if you leave the area, to avoid griefing issues.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 5]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Wall_of_Stone&amp;diff=7180</id>
		<title>Wall of Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Wall_of_Stone&amp;diff=7180"/>
		<updated>2017-09-16T09:51:15Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=5&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Area&lt;br /&gt;
|duration=1 round / 2 levels&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You create a wall of stone at the designated location. The wall is composed of stone drawn from the elemental plane of Earth. The wall obstructs or narrows the passage of nearby creatures, forcing them to bottleneck or find an alternate route. Creatures may attack the wall to force passage through. A wall of stone has 10 AC and 400 HP. It is vulnerable to acid, but not to cold or fire. Only one wall of stone can be conjured by the caster at the same time.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The wall does not persist if you leave the area, to avoid griefing issues.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 5]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Wall_of_Stone&amp;diff=7179</id>
		<title>Wall of Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Wall_of_Stone&amp;diff=7179"/>
		<updated>2017-09-16T09:51:06Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=5&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Conjuratio&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Area&lt;br /&gt;
|duration=1 round / 2 levels&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You create a wall of stone at the designated location. The wall is composed of stone drawn from the elemental plane of Earth. The wall obstructs or narrows the passage of nearby creatures, forcing them to bottleneck or find an alternate route. Creatures may attack the wall to force passage through. A wall of stone has 10 AC and 400 HP. It is vulnerable to acid, but not to cold or fire. Only one wall of stone can be conjured by the caster at the same time.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The wall does not persist if you leave the area, to avoid griefing issues.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 5]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Wailing_Whips&amp;diff=7178</id>
		<title>Wailing Whips</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Wailing_Whips&amp;diff=7178"/>
		<updated>2017-09-16T09:49:54Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Evocation&lt;br /&gt;
|descriptor=Loviatar&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Hostile Creatures&lt;br /&gt;
|duration=5 rounds&lt;br /&gt;
|save=[[Reflex 1/2]]&lt;br /&gt;
|spell_resistance=Yes (each lashing)&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell fills a spherical area of air with ghostly whips of force that fly about, circling and writhing so violently that they cause a moaning and wailing sound. Hostile creatures in contact with the sphere are slashed for 4d6 points of magic damage per round, but are allowed a reflex saving throw for half damage. Once formed the area of effect is stationary and cannot be dispelled or dispersed. This spell draws directly on the the Maiden of Pain&#039;s power and is recognized by knowledgeable sages as Loviatar&#039;s Wailing Whip.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Note: This spell is only learnable / memorizable / castable by worshipers of Loviatar.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Loviatar]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Thalantyr%27s_Bow_Bane&amp;diff=7177</id>
		<title>Thalantyr&#039;s Bow Bane</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Thalantyr%27s_Bow_Bane&amp;diff=7177"/>
		<updated>2017-09-16T09:48:25Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=5&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=Abjuration &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration=1 hour per level&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
A somewhat recently composed spell as such things go, Thalantyr&#039;s Bow Bane provides its target with damage reduction of 6/magic against ranged weapons. While less potent than the lower circle &amp;quot;Protection From Arrows&amp;quot; ward, it does so endlessly, and does not replace the lower level ward.&lt;br /&gt;
&lt;br /&gt;
If you cast this on a target who already has the spell effects, the previous casting is immediately removed. It is common knowledge around the Sword Coast&#039;s wizarding circles that Thalantyr developed this spell during his adventurous years, before his eventual retirement to High Hedge.&lt;br /&gt;
&lt;br /&gt;
It is less commonly known that his work on the spell was not entirely original. Experts on the subject contend that several supposedly &amp;quot;novel&amp;quot; elements originate from Netherese Battle Magic. Thus not being quite so ingenius as the spell originally seemed. Non-the-less, the spell is an impressive combination of deciphered Netherese lore and original modern day wizardry. When pressed on the subject Thalantyr admits that Netherese artefacts played a minor role in the development of his bow bane spell. He maintains however that most of the work was original, spurred on by a smoldering hatred for bow wielding Orcs.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 5]]&lt;br /&gt;
[[Category:Innate 5]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Wrack&amp;diff=7176</id>
		<title>Wrack</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Wrack&amp;diff=7176"/>
		<updated>2017-09-16T09:46:38Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=3&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Necromancy&lt;br /&gt;
|descriptor=Evil&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Close&lt;br /&gt;
|area=One Opponent&lt;br /&gt;
|duration= 1 round / level&lt;br /&gt;
|save=[[Fortitude negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The target is wracked with such pain that he doubles over an collapses. His face and hands blister and drip fluid, and the eyes cloud with blood, rendering him blind. For the duration of the spell, the subject is considered helpless and cannot take actions.&lt;br /&gt;
&lt;br /&gt;
Even when the spell ends, the subject is still visibly shaken and suffers a -2 penalty on attack rolls, saves and checks for 3d10 minutes. The subject&#039;s sight returns at the end of the spell&#039;s duration.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 3]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Necromancy]]&lt;br /&gt;
[[Category:Evil]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Witch_Sight&amp;diff=7175</id>
		<title>Witch Sight</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Witch_Sight&amp;diff=7175"/>
		<updated>2017-09-16T09:45:07Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=4&lt;br /&gt;
|level_additional=[[Blackguard]] 4&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Divination &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration=1 turn / level&lt;br /&gt;
|save=[[Special]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The warlock can see through illusory, sanctuary, invisibility, ethereal, and darkness effects. Witch Sight does not grant a bonus to spot nor does it assist in anyway with the detection of enemies using mundane stealth, this includes Hide in Plain Sight. This spell reveals each round whether an illusion is active on a targeted creature (or placeable, or area with Dungeon Master guidance). &lt;br /&gt;
&lt;br /&gt;
If the target is under the effect of a non-detection spell a secret check is first rolled to determine if the divination can proceed. If it fails the caster learns nothing more. Upon success the caster will silently roll against illusory effects on the target. Hostile projected or illusory images are affected whenever the caster targets them, prompting him to roll a willsave vs spells against the illussion&#039;s casterlevel. If he succeeds the illusion is dispelled. &lt;br /&gt;
&lt;br /&gt;
When a target has active mirror images or concealment spells then that spell&#039;s casterlevel is compared against Witch Sight&#039;s spell save DC. If the casterlevel is lower than the spell save DC the affected spell is supressed for one round.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Bg 4]]&lt;br /&gt;
[[Category:Warlock 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Wall_of_Ice&amp;diff=7174</id>
		<title>Wall of Ice</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Wall_of_Ice&amp;diff=7174"/>
		<updated>2017-09-16T09:43:34Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Cold ]] domain 5&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Evocation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Area&lt;br /&gt;
|duration=1 round / 2 levels&lt;br /&gt;
|save=[[Reflex Special]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A wall of ice cannot form in an area occupied by physical objects or creatures. The wall obstructs or narrows the passage of nearby creatures, forcing them to bottleneck or find an alternate route. Creatures may attack the wall to force passage through. A wall of Ice has 20 AC and 200 HP. It is vulnerable to fire, but not to cold. Its surface must be smooth and unbroken when created.&lt;br /&gt;
Any creature adjacent to the wall when it is created may attempt a Reflex save to disrupt the wall as it is being formed. A successful save indicates that the spell automatically fails. Fire, including a fireball spell and red dragon breath, can melt a wall of ice, and it deals extra damage to the wall. Melting a wall of ice creates a great cloud of steamy fog. Only one wall of Ice can be conjured by the caster at the same time.&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
The wall does not persist if you leave the area, to avoid griefing issues.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Evocation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Walk_Safely&amp;diff=7173</id>
		<title>Walk Safely</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Walk_Safely&amp;diff=7173"/>
		<updated>2017-09-16T09:41:57Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school= Divination&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=One Creature&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell does not magically conceal the caster, it spell simply allows the caster to gaze briefly into the future and formulate a path that keeps her out of the field of vision of others. For the duration of the spell the caster is treated as being under a sanctuary effect.&lt;br /&gt;
&lt;br /&gt;
The difficulty class for the sanctuary effect is 5 + casting ability modifier + any other DC bonus. Each of the Divination spell focus feats gives another +1, on top of the +1 to DC they normally already grant.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Violate&amp;diff=7172</id>
		<title>Violate</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Violate&amp;diff=7172"/>
		<updated>2017-09-16T09:40:35Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=4&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=5&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=One creature&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|save=[[Reflex negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
Through the power (of your deity) you penetrate protective abjurations of third level or less. Spells affected include Protection from Arrows / Chaos / Elements / Evi l/ Good / Law / or Negative Energy. Any penetrated spells on the target are immediately dispelled.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 4]]&lt;br /&gt;
[[Category:Warlock 5]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Unluck&amp;diff=7171</id>
		<title>Unluck</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Unluck&amp;diff=7171"/>
		<updated>2017-09-16T09:39:20Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=4&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Divination&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=One Creature&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you cast this spell, you negatively influence the randomness of fortune for the target. Whenever the affected creature undertakes an action involving random chance (specifically, whenever any die roll is made for attack rolls, damage rolls, and saving throws), deduct 2 from the result.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 4]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=True_Form&amp;diff=7170</id>
		<title>True Form</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=True_Form&amp;diff=7170"/>
		<updated>2017-09-16T09:37:53Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=4&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Abjuration &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=30&#039; Burst&lt;br /&gt;
|duration=1 round/level&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
True form removes any polymorph effect from a target hostile creature, returning it to its true form, even against its will. Against creatures affected by polymorph spell effects, you must make a caster level check (1d20 + caster level, maximum +15) against a DC of 11 + caster level of the effect. Success means that the polymorph effect immediately ends.&lt;br /&gt;
&lt;br /&gt;
A creature with the supernatural ability to change shape (such as a lycanthrope or druid) must make a Will saving throw or immediately revert to its true form. If it fails this first saving throw, the creature can attempt another Will saving throw to overcome the spell as a full-round action that does not provoke attacks of opportunity (dazed for one round). If this save succeeds, the spell ends and the creature is capable of changing shape once again. If the second save fails, the creature is locked in its true form for the duration of the spell, preventing any further polymorph effects from changing its shape.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
This spell is inspired from the Dragonlance setting.&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 4]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Abjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Tanglefoot&amp;diff=7169</id>
		<title>Tanglefoot</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Tanglefoot&amp;diff=7169"/>
		<updated>2017-09-16T09:36:43Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=4&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[War ]] domain 5&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Transmution &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=Immediate&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You permanently transform four vines into four pouches containing tanglefoot. Until to casterlevel 10 this creates a regular tanglefoot grenade (50 gp), which can be thrown as a grenade. After casterlevel 10 and until casterlevel 15 it creates an improved grenade of tanglefoot (100 gp), then from casterlevel 16 until casterlevel 21 it creates a greater grenade of tanglefoot(150 gp). Finally at casterlevel 26 a perfect grenade of tanglefoot is created (200 gp).&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Shadow_Arrow&amp;diff=7168</id>
		<title>Shadow Arrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Shadow_Arrow&amp;diff=7168"/>
		<updated>2017-09-16T09:34:58Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=4&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Assassin]] 4&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Long&lt;br /&gt;
|area=1 Hostile Target&lt;br /&gt;
|duration=Instantaneous&lt;br /&gt;
|save=[[Fortitude Partial]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
This spell is cast upon a masterwork arrow or bolt, transforming it into pure black shadow. A shadow arrow deals 1d4 points of Strength (G,A) damage. The arrow or bolt must be fired during the same round the spell is cast, or the magic dissipates and is lost. The projectile is destroyed even if it misses its target. &lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Although it isn&#039;t mentioned in the description the strength damage always applies when the target&#039;s spell resistance is overcome. The duration depends on the result of the target&#039;s fortitude saving throw. Strength is decreased by 1d4 for an entire minute if the save fails, for three rounds if the save succeeded, and it is not affected if the target was immune. The savingthrow is fortitude vs spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Asn 4]]&lt;br /&gt;
[[Category:Rgr 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Scrying&amp;diff=7167</id>
		<title>Scrying</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Scrying&amp;diff=7167"/>
		<updated>2017-09-16T09:33:08Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=3&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=4&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Fate ]] domain 4&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Divination&lt;br /&gt;
|descriptor=Scrying&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=A scrying sensor&lt;br /&gt;
|duration=30 seconds / level&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You weave together a scrying sensor (as a familiar) and possess it to scry the area. The scrying sensor is invisible to nearby creatures, unless they possess the ability to see through invisibility. The sensor can be used to eavesdrop on private (whispered) conversations, but this prompts a will and spell resistance check from the subject. Saving throws are made silently. If a saving throw against the spell&#039;s DC succeeds then the sensor is recalled to the caster. Saving throws are performed every five minutes, for every non-frienldy creature in close proxmity to the sensor.&lt;br /&gt;
&lt;br /&gt;
Regardless of the saving throws, if a creature in close proximity is able to see the sensor it performs a spellcraft check against the spell&#039;s DC to identify the caster. If succesfull, both parties are informed and the eavesdropping party will have auto-consented to PvP. Due to its magical nature, a scrying sensor cannot be seen with Blind Sight.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 3]]&lt;br /&gt;
[[Category:Drd 4]]&lt;br /&gt;
[[Category:Clr 5]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Scrying]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Sand_Warriors&amp;diff=7166</id>
		<title>Sand Warriors</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Sand_Warriors&amp;diff=7166"/>
		<updated>2017-09-16T09:30:47Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Cleric]] with [[Earth ]] domain 6&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|descriptor=Summoning&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=10 feet forward&lt;br /&gt;
|duration=1 round / level, 20 rounds max&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
The caster summons 1d3 warriors from beneath the sand to fight for him or her. The warrion are completely loyal and cannot be controlled or stolen, although they can be banished by a successful dispel magic spell. The warriors are entirely made of sand and have properties equivalent to an 8th level construct. They scale up to level 12 depending on the caster&#039;s casterlevel and have a natural armor rating of 28. &lt;br /&gt;
&lt;br /&gt;
The Sand Warriors come equipped with wooden clubs and heavy shields and look like monsters with burning red eyes. This spell is uncommon but not rare among priests with the Earth domain. Earth domain priests always conjure the maximum amount of sand warriors. In some circles this spell is known as Grumbar&#039;s Earth Warriors but clergy of other deities than the Lord of the Earth also sometimes use it.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Casting Time: 3 castings&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;br /&gt;
[[Category:Summoning]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Revenance&amp;diff=7165</id>
		<title>Revenance</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Revenance&amp;diff=7165"/>
		<updated>2017-09-16T09:28:56Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=4&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Blackguard]] 4&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Conjuration &lt;br /&gt;
|descriptor=Summoning&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=Two turns&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
Through the power of your deity you summon a revenant spirit. Revenants are the vengeful spirits of deceased heroes, adventurers or soldiers in service to your deity. &lt;br /&gt;
&lt;br /&gt;
The revenant appears as a spectral version of its appearance at the time of its death. The revenant bears an aura of sadness, anger, and determination. Good aligned revenants appear as Paladins, neutral or evil aligned revenants look like adventurers or soldiers.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Bg 4]]&lt;br /&gt;
[[Category:Clr 4]]&lt;br /&gt;
[[Category:Pal 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Summoning]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Otherworldly_Leap&amp;diff=7164</id>
		<title>Otherworldly Leap</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Otherworldly_Leap&amp;diff=7164"/>
		<updated>2017-09-16T09:27:31Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=4&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Conjuration &lt;br /&gt;
|descriptor=Teleportation&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Personal&lt;br /&gt;
|duration=Immediate&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You immediately move to the targeted location (You must be able to normally reach the selected destination). To observers you are quicker than the wind and faster than the eye can see. In reality you used your eldritch powers to leap through the realm of their origin to the selected location. You can leap through the otherworld once every five rounds (30 seconds).&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Warlock 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Conjuration]]&lt;br /&gt;
[[Category:Teleportation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Minor_Spell_Extension&amp;diff=7158</id>
		<title>Minor Spell Extension</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Minor_Spell_Extension&amp;diff=7158"/>
		<updated>2017-09-16T09:25:19Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=Special&lt;br /&gt;
|save=[[No]]&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By use of an extension spell the wizard refreshes the duration of a previously applied spell effect from a 1st, 2nd, or 3rd level spell. The original duration is replaced with a new value of one round per casterlevel, overriding any metamagic type effects. It does not matter whether the original spell was cast at an increased spell level, only the spell&#039;s innate level is used. Only spells on the caster and cast by him are effected.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Note: This does not spells which apply item-properties, such as Blades of Fire, nor True Strike.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Ill_Omen&amp;diff=7148</id>
		<title>Ill Omen</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Ill_Omen&amp;diff=7148"/>
		<updated>2017-09-16T09:24:11Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=4&lt;br /&gt;
|level_additional=[[Blackguard]] 3&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Necromancy &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=1 Creature&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The target of this spell must perform a will saving throw vs spells or will have a hard time avoiding attacks, sometimes even seeming to stumble into harm&#039;s way. The subject takes a -2 penalty to AC. The AC penalty is applied as a Dodge AC minus. The effect does not stack.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Bg 3]]&lt;br /&gt;
[[Category:Warlock 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Necromancy]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Greater_Invisibility&amp;diff=7139</id>
		<title>Greater Invisibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Greater_Invisibility&amp;diff=7139"/>
		<updated>2017-09-16T09:22:40Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=4&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Assassin]] 4&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Illusion &lt;br /&gt;
|descriptor=Glamer&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration=1 rounds / level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but treated as having 50% concealment.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 4]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Asn 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Illusion]]&lt;br /&gt;
[[Category:Glamer]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Greater_Invisibility&amp;diff=7134</id>
		<title>Greater Invisibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Greater_Invisibility&amp;diff=7134"/>
		<updated>2017-09-16T09:22:17Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=4&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=[[Assassin]] 4&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Illusion &lt;br /&gt;
|descriptor=Glamer&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration=1 rounds / level&lt;br /&gt;
|save=[[n/a]]&lt;br /&gt;
|spell_resistance=n/a&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
&lt;br /&gt;
The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but treated as having 50% concealment.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Brd 4]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Asn 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Illusion]]&lt;br /&gt;
[[Category:Glamer]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Fumble&amp;diff=7122</id>
		<title>Fumble</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Fumble&amp;diff=7122"/>
		<updated>2017-09-16T09:20:48Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Enchantment &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=30 ft Sphere&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Will / Special]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
When a fumble spell is cast, the wizard creates an area in which all creatures suddenly become clumsy and awkward. A subject succeeding with his will saving throw can act freely that round, but if he is in the area at the beginning of the next round, another saving throw is required. Alternatively, the spell can be cast at an individual creature. Failure to save means the creature is slowed for the duration (see the 3rd-level spell).&lt;br /&gt;
&lt;br /&gt;
If cast as an area spell, the fumble effects each round are randomly one of the following:&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;br /&amp;gt;- Creature trips and is knocked down&amp;lt;br /&amp;gt;- Creature is slowed&amp;lt;br /&amp;gt;- Creature&#039;s actions are interupted&amp;lt;br /&amp;gt;- Creature accidentally hurts itself&lt;br /&gt;
&lt;br /&gt;
Every creature in the radius is affected, including the caster. Protection from Alignment spells do not impede Fumble. An immunity effect against mind affecting spells does prevent fumbles.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Enchantment]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Firestride_Exhalation&amp;diff=7119</id>
		<title>Firestride Exhalation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Firestride_Exhalation&amp;diff=7119"/>
		<updated>2017-09-16T09:19:19Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Draconic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=15 ft. Cone&lt;br /&gt;
|duration=Immediate&lt;br /&gt;
|save=[[Reflex Halves]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With a word and a gesture, you fill your lungs with swirling, burning energy. Then, with a mighty exhalation, you flood the space before you with a powerful cone of fire. You breathe forth a cone of fire that deals d6 * casterlevel points of fire damage. A successful Reflex save halves this damage, and spell resistance applies. The maximum casterlevel is 18. If you are pacted to a dragon the maximum increases to 21 casterlevels, while draconic heritage increases your pre-maximum casterlevel by +2 levels and the spell by +2 DC points.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Sor / Wiz 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Draconic]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Exorcism&amp;diff=7118</id>
		<title>Exorcism</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Exorcism&amp;diff=7118"/>
		<updated>2017-09-16T09:17:47Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=4&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=1&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=One creature&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|save=[[Will halves]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
The targeted Spirit (even if incorporeal) takes 1d6 damage per casterlevel (will save for half). If the spirit is possessing a creature it will release that victim (if unwilling) and depart to wherever it originated from.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Clr 4]]&lt;br /&gt;
[[Category:Pal 1]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dreadful_Word&amp;diff=7117</id>
		<title>Dreadful Word</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dreadful_Word&amp;diff=7117"/>
		<updated>2017-09-16T09:16:04Z</updated>

		<summary type="html">&lt;p&gt;85.180.65.85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=4&lt;br /&gt;
|level_additional=[[Blackguard]] 4&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Enchantment &lt;br /&gt;
|descriptor=Chaos&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Large&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
As the 4th level arcane Confusion spell, this spell causes disorientation and severe perceptual distortion, creating indecision and the inability to take effective action. The spell affects 1d4 creatures, plus one creature per caster level. Saving throws roll are rolled vs. spell. Affected creatures either wander randomly, attack a random target, or simply stand still. Protection from Alignment and immunity vs mind affecting type of effects do not inhibit the spell.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Bg 4]]&lt;br /&gt;
[[Category:Warlock 4]]&lt;br /&gt;
[[Category:Innate 4]]&lt;br /&gt;
[[Category:Enchantment]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>85.180.65.85</name></author>
	</entry>
</feed>