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		<id>https://wiki.bgtscc.net/index.php?title=Rage&amp;diff=3109</id>
		<title>Rage</title>
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		<updated>2012-08-17T23:55:19Z</updated>

		<summary type="html">&lt;p&gt;78.3.15.106: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==NWN2 Rage==&lt;br /&gt;
&#039;&#039;&#039;Type of Feat&#039;&#039;&#039;: [[Class]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite&#039;&#039;&#039;: [[Barbarian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;: The barbarian may rage, gaining a +4 morale bonus to [[Strength]] and [[Constitution]] and +2 to all [[Will]] [[saving throw]]s, in exchange for a -2 penalty to [[armor class|AC]]. The Barbarian may use this ability 1x/day at 1st level, +1/day at 4th level, and every 4 levels thereafter, extending into epic levels. The stat bonuses of a rage stack with all other bonuses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use&#039;&#039;&#039;: Selected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special&#039;&#039;&#039;: A [[Animal companion #Badger progression|Badger]] animal companion will receive Barbarian Rage for free at 1st level allowing them a higher attack bonus, damage, and will save for a temporary period.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The duration is the Constitution [[modifier]] + 5 [[round]]s. The modifier includes the Rage bonus. For example, a Barbarian with a Con 14 would get +4 to Con 18, which is an ability modifier of 4, so the Rage would last 9 rounds.&lt;br /&gt;
*Ability bonuses are [[Ability cap|capped]] at +12, so a PC already gaining bonuses from items, spells or potions, may not gain the full ability bonuses from Rage/Greater Rage.&lt;br /&gt;
&lt;br /&gt;
==3.5 Rage==&lt;br /&gt;
A [[character]] with this feature can fly into a screaming rage. &lt;br /&gt;
&lt;br /&gt;
In a rage, a character temporarily gains a +4 bonus to [[strength]], a +4 bonus to [[constitution]], and a +2 morale bonus on [[will]] saves, but he takes a –2 penalty to [[armor class]]. The increase in &#039;&#039;&#039;constitution&#039;&#039;&#039; increases the character’s [[hit point]]s by 2 points per level, but these hit points go away at the end of the rage when his &#039;&#039;&#039;constitution&#039;&#039;&#039; score drops back to normal. (These extra hit points are not lost first the way [[temporary hit point]]s are.) &lt;br /&gt;
&lt;br /&gt;
Entering a rage takes no time itself, but a character can do it only during his action, not in response to someone else’s action.&lt;br /&gt;
&lt;br /&gt;
===Restrictions===&lt;br /&gt;
While raging, a character cannot use any [[charisma]]-, [[dexterity]]-, or [[intelligence]]-based skills (except for [[balance]], [[escape artist]], [[intimidate]], and [[ride]]), the [[concentration]] skill, or any abilities that require patience or concentration, nor can he cast spells or activate magic items that require a command word, a spell trigger (such as a [[wand]]), or spell completion (such as a [[scroll]]) to function. He can use any feat he has except [[combat expertise]], item creation feats, and [[metamagic]] feats. &lt;br /&gt;
&lt;br /&gt;
A character can fly into a rage only once per encounter. &lt;br /&gt;
&lt;br /&gt;
===Duration===&lt;br /&gt;
A fit of rage lasts for a number of [[round]]s equal to 3 + the character’s (newly improved) &#039;&#039;&#039;constitution&#039;&#039;&#039; [[ability modifier|modifier]]. A character may prematurely end his rage. At the end of the rage, the character loses the rage modifiers and restrictions and becomes [[fatigued]] (–2 penalty to Strength, –2 penalty to Dexterity, can’t charge or run) for the duration of the current encounter.&lt;br /&gt;
&lt;br /&gt;
===Sources===&lt;br /&gt;
*[[Barbarian]]s can use his rage ability once [[per day]] at 1st level. At 4th level and every four levels thereafter, he can use it one additional time per day (to a maximum of six times per day at 20th level). &lt;br /&gt;
&lt;br /&gt;
===Improvements===&lt;br /&gt;
====Greater rage====&lt;br /&gt;
*&#039;&#039;&#039;Barbarians&#039;&#039;&#039; gain [[greater rage]] at 11th level.&lt;br /&gt;
====Indomitable will====&lt;br /&gt;
*&#039;&#039;&#039;Barbarians&#039;&#039;&#039; gain [[indomitable will]] at 14th level.&lt;br /&gt;
====Tireless rage====&lt;br /&gt;
*&#039;&#039;&#039;Barbarians&#039;&#039;&#039; gain [[tireless rage]] at 17th level.&lt;br /&gt;
====Mighty rage====&lt;br /&gt;
*&#039;&#039;&#039;Barbarians&#039;&#039;&#039; gain [[mighty rage]] at 20th level.&lt;br /&gt;
&lt;br /&gt;
==NWN comparison==&lt;br /&gt;
*Attempting to rage in NWN could be disrupted in the same way as spellcasting.&lt;br /&gt;
*Raging had no effect on other actions a barbarian could use (e.g. it did not prevent item usage).&lt;br /&gt;
*Raging did not cause fatigue.&lt;br /&gt;
&lt;br /&gt;
==External resources==&lt;br /&gt;
[[NWNWiki:Barbarian_Rage]]&lt;br /&gt;
[[Category:Rages]]&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Animal companion feats]]&lt;br /&gt;
[[Category:Class feats]]&lt;/div&gt;</summary>
		<author><name>78.3.15.106</name></author>
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