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	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<updated>2026-10-17T08:32:45Z</updated>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Spell_Resistance_(spell)&amp;diff=2235</id>
		<title>Spell Resistance (spell)</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Spell_Resistance_(spell)&amp;diff=2235"/>
		<updated>2008-10-23T04:02:44Z</updated>

		<summary type="html">&lt;p&gt;68.148.3.108: Fixed Cleric under Spell Level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|name=Spell Resistance&lt;br /&gt;
|icon=Is spellresist.jpg&lt;br /&gt;
|image=&lt;br /&gt;
|level_cleric=5&lt;br /&gt;
|level_druid=5&lt;br /&gt;
|level_innate= 5&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=None&lt;br /&gt;
|components=VS&lt;br /&gt;
|range= Touch&lt;br /&gt;
|area=Single&lt;br /&gt;
|duration_type=medium&lt;br /&gt;
|save= Harmless&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The target creature has its [[spell resistance]] set to 12 +1 per caster level. If the target already had a higher spell resistance, this spell has no effect.&lt;br /&gt;
&lt;br /&gt;
This spell can still have [[Dispel Magic]] and [[Breach]] cast on it to remove. Any spells which are unaffected by spell resistance are not protected against.&lt;br /&gt;
&lt;br /&gt;
Casting this spell twice on a target will work, however the effects do not overlap (but could possibly be useful for resisting Dispel Magic and Breach attempts for longer).&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
12 + Caster Level is essentially the &amp;quot;bare minimum&amp;quot; of useful spell resistance. For instance:&lt;br /&gt;
&lt;br /&gt;
 Caster: Is caster level 20&lt;br /&gt;
 Target: Has Spell Resistance cast on them by a level 20 caster, thus SR is 32.&lt;br /&gt;
&lt;br /&gt;
Without any additional feats, the caster requires a 12 on a [[d20]] (12 + 20 = 32) to overcome the spell resistance. With [[Spell penetration]] this lowers to a 10 or more, and with [[Greater spell penetration]] it lowers to a 8 or more. It is the same rolls for equal caster levels.&lt;br /&gt;
&lt;br /&gt;
These are still seizable bonuses to this - a caster still only has a 50/50 chance of their hostile spell affecting you, and at higher levels, Clerics and Druids have plenty of level 5 slots. It also lasts a reasonable amount of time compared to other magical defences like [[Spell Mantle]]. It can also affect other targets then the caster, making it a more useful utility spell, especially for front line fighters who otherwise have very little magical protection or saves.&lt;br /&gt;
&lt;br /&gt;
This is a somewhat useful spell to have on a Scroll or Rod, because it doesn&#039;t use the casters ability modifier or spell casting feats to do anything extra.&lt;br /&gt;
&lt;br /&gt;
== Modding Notes ==&lt;br /&gt;
&lt;br /&gt;
Although the script uses the function [[EffectSpellResistanceIncrease]](), as the description says, if the creatures existing spell resistance is greater then this, it basically has no effect.&lt;/div&gt;</summary>
		<author><name>68.148.3.108</name></author>
	</entry>
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