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	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<updated>2026-10-17T06:16:24Z</updated>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hospitaler&amp;diff=8125</id>
		<title>Hospitaler</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hospitaler&amp;diff=8125"/>
		<updated>2018-10-15T05:24:36Z</updated>

		<summary type="html">&lt;p&gt;67.241.78.225: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Description ==&lt;br /&gt;
&lt;br /&gt;
[[File:Hospitaler.jpg|thumb|377x377px]]&lt;br /&gt;
Hospitalers are a fighting force of necessity, sworn to poverty, obedience, and the defense of those in their care. It is the duty of knights hospitaler to protect people traveling on religious pilgrimages. Over the years, this single duty has expanded to include the construction and administration of hospitals and refugee facilities.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Alignment:&amp;lt;/strong&amp;gt; Any nonchaotic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Base Attack Bonus:&amp;lt;/strong&amp;gt;  +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skills:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Diplomacy Diplomacy] 5 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Spellcasting:&amp;lt;/strong&amp;gt; Able to cast 1st level divine spells.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&amp;lt;strong&amp;gt;Hit Die:&amp;lt;/strong&amp;gt; d8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[http://nwn2.wikia.com/wiki/Base_attack_bonus Base Attack Bonus]:&amp;lt;/strong&amp;gt; High.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;High Saves:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Fortitude Fortitude]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Weapon Proficiencies:&amp;lt;/strong&amp;gt; All [http://nwn2.wikia.com/wiki/Weapon_proficiency_%28simple%29 simple] and [http://nwn2.wikia.com/wiki/Weapon_proficiency_%28martial%29 martial] weapons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Armor Proficiencies:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Armor_proficiency_%28light%29 Light], [http://nwn2.wikia.com/wiki/Armor_proficiency_%28medium%29 Medium], [http://nwn2.wikia.com/wiki/Armor_proficiency_%28heavy%29 Heavy], [http://nwn2.wikia.com/wiki/Shield_proficiency Shields]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skill Points:&amp;lt;/strong&amp;gt; 2 + Int [http://nwn2.wikia.com/wiki/Ability_modifier modifier].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Class Skills:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Concentration Concentration], [http://nwn2.wikia.com/wiki/Craft_Weapon Craft Weapon], [http://nwn2.wikia.com/wiki/Craft_Armor Craft Armor], [http://nwn2.wikia.com/wiki/Craft_Alchemy Craft Alchemy], [http://nwn2.wikia.com/wiki/Diplomacy Diplomacy], [http://nwn2.wikia.com/wiki/Heal Heal], Lore: History, Lore: Local, Lore: Religion, [http://nwn2.wikia.com/wiki/Parry Parry].&lt;br /&gt;
&lt;br /&gt;
== Class Abilities ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
Level&lt;br /&gt;
!&lt;br /&gt;
Features Gained&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Lay on Hands, Bonus Feat, Spellcasting Progression&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Spellcasting+1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Remove Disease 1/day&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Spellcasting+2&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Bonus Feat&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Spellcasting+3&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Remove Disease 2/day&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Spellcasting+4&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Spellcasting+5, Bonus Feat&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Spellcasting+6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Divine Spellcasting ====&lt;br /&gt;
Specifics: Hospitalers gain new spells per day and an added level of effective spellcasting in any divine casting class. This spellcasting ability increase is gained at the levels 2, 4, 6, 8, 9, and 10.&lt;br /&gt;
&lt;br /&gt;
==== Bonus Feats ====&lt;br /&gt;
This feat must be drawn from the following feats and the Hospitaler must meet all the prerequisites for it:&lt;br /&gt;
 &lt;br /&gt;
* [[Armor Specialization (Heavy)]]&lt;br /&gt;
* [[Armor Specialization (Medium)]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Blind_Fight Blind Fight]&lt;br /&gt;
* Combat Mastery (any)&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Epic_Weapon_Focus Epic Weapon Focus] (any)&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Cleave Cleave]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Combat_expertise Combat Expertise]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Deflect_Arrows Deflect Arrows]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Dodge Dodge]&lt;br /&gt;
* [[Elemental Archer&#039;s Improved Elemental Storm]]&lt;br /&gt;
* Epic Ability increases ([http://nwn2.wikia.com/wiki/Great_Strength Great Strength], [http://nwn2.wikia.com/wiki/Great_Dexterity Great Dexterity], etc)&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Epic_Toughness Epic Toughness]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Proficiency_%28exotic%29 Exotic Weapon Proficiency]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Feint Feint]&lt;br /&gt;
* [[Fiery Fist]]&lt;br /&gt;
* [[Fiery Ki Defense]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Great_Cleave Great Cleave]&lt;br /&gt;
* [[Greater Two-Weapon Defense]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_critical Improved Critical]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Disarm Improved Disarm]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Initiative Improved Initiative]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Knockdown Improved Knockdown]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Whirlwind_Attack Improved Whirlwind Attack]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Two-Weapon_Fighting Improved Two-Weapon Fighting]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_unarmed_strike Improved Unarmed Strike]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Indomitable_soul Indomitable Soul]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Knockdown Knockdown]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Manyshot Manyshot]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Mobility Mobility]&lt;br /&gt;
* [[Oversized Two-Weapon Fighting]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Point_Blank_Shot Point Blank Shot]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Power_Attack Power Attack]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Rapid_Shot Rapid Shot]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Rapid_Reload Rapid Reload]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Spring_Attack Spring Attack]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Steadfast_Determination Steadfast Determination]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Stunning_Fist Stunning Fist]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Two-Weapon_Fighting Two-Weapon Fighting]&lt;br /&gt;
* Two-Weapon Defense line&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Finesse Weapon Finesse]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Focus Weapon Focus]&lt;br /&gt;
* [[Weapon Mastery (Ranged)]]&lt;br /&gt;
* [[Weapon Mastery (Unarmed)]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Specialization Weapon Specialization]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Whirlwind_Attack Whirlwind Attack]&lt;br /&gt;
&lt;br /&gt;
==== Remove Disease ====&lt;br /&gt;
Specifics:Starting at 3rd level a hospitaler can remove disease with a touch once per day. This increase to two uses per day at 7th level.&lt;br /&gt;
&lt;br /&gt;
Use: Selected.&lt;br /&gt;
&lt;br /&gt;
==== Lay on Hands ====&lt;br /&gt;
Specifics: Beginning at 1st level, a Hospitaler with a Charisma score of 12 or higher can heal wounds (her own or those of others) by touch. Each day she can heal a total number of hit points of damage equal to her Hospitaler level times her Charisma bonus. For example, a 7th-level hospitaler with a 16 Charisma (+3 bonus) can heal 21 points of damage per day. Hospitaler levels stack with Paladin and Divine Champion for determining the effects of the heal. Lay on hands may also be used to target undead for damage.&lt;br /&gt;
&lt;br /&gt;
Use: Selected.&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>67.241.78.225</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hospitaler&amp;diff=8121</id>
		<title>Hospitaler</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hospitaler&amp;diff=8121"/>
		<updated>2018-10-11T13:49:40Z</updated>

		<summary type="html">&lt;p&gt;67.241.78.225: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Description ==&lt;br /&gt;
 *****The Spellcasting Progression feat is currently not available when taking this class*****&lt;br /&gt;
[[File:Hospitaler.jpg|thumb|377x377px]]&lt;br /&gt;
Hospitalers are a fighting force of necessity, sworn to poverty, obedience, and the defense of those in their care. It is the duty of knights hospitaler to protect people traveling on religious pilgrimages. Over the years, this single duty has expanded to include the construction and administration of hospitals and refugee facilities.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Alignment:&amp;lt;/strong&amp;gt; Any nonchaotic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Base Attack Bonus:&amp;lt;/strong&amp;gt;  +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skills:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Diplomacy Diplomacy] 5 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Spellcasting:&amp;lt;/strong&amp;gt; Able to cast 1st level divine spells.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&amp;lt;strong&amp;gt;Hit Die:&amp;lt;/strong&amp;gt; d8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[http://nwn2.wikia.com/wiki/Base_attack_bonus Base Attack Bonus]:&amp;lt;/strong&amp;gt; High.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;High Saves:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Fortitude Fortitude]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Weapon Proficiencies:&amp;lt;/strong&amp;gt; All [http://nwn2.wikia.com/wiki/Weapon_proficiency_%28simple%29 simple] and [http://nwn2.wikia.com/wiki/Weapon_proficiency_%28martial%29 martial] weapons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Armor Proficiencies:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Armor_proficiency_%28light%29 Light], [http://nwn2.wikia.com/wiki/Armor_proficiency_%28medium%29 Medium], [http://nwn2.wikia.com/wiki/Armor_proficiency_%28heavy%29 Heavy], [http://nwn2.wikia.com/wiki/Shield_proficiency Shields]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skill Points:&amp;lt;/strong&amp;gt; 2 + Int [http://nwn2.wikia.com/wiki/Ability_modifier modifier].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Class Skills:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Concentration Concentration], [http://nwn2.wikia.com/wiki/Craft_Weapon Craft Weapon], [http://nwn2.wikia.com/wiki/Craft_Armor Craft Armor], [http://nwn2.wikia.com/wiki/Craft_Alchemy Craft Alchemy], [http://nwn2.wikia.com/wiki/Diplomacy Diplomacy], [http://nwn2.wikia.com/wiki/Heal Heal], Lore: History, Lore: Local, Lore: Religion, [http://nwn2.wikia.com/wiki/Parry Parry].&lt;br /&gt;
&lt;br /&gt;
== Class Abilities ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
Level&lt;br /&gt;
!&lt;br /&gt;
Features Gained&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Lay on Hands, Bonus Feat, Spellcasting Progression&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Spellcasting+1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Remove Disease 1/day&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Spellcasting+2&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Bonus Feat&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Spellcasting+3&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Remove Disease 2/day&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Spellcasting+4&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Spellcasting+5, Bonus Feat&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Spellcasting+6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Divine Spellcasting ====&lt;br /&gt;
Specifics: Hospitalers gain new spells per day and an added level of effective spellcasting in any divine casting class. This spellcasting ability increase is gained at the levels 2, 4, 6, 8, 9, and 10.&lt;br /&gt;
&lt;br /&gt;
==== Bonus Feats ====&lt;br /&gt;
This feat must be drawn from the following feats and the Hospitaler must meet all the prerequisites for it:&lt;br /&gt;
 &lt;br /&gt;
* [[Armor Specialization (Heavy)]]&lt;br /&gt;
* [[Armor Specialization (Medium)]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Blind_Fight Blind Fight]&lt;br /&gt;
* Combat Mastery (any)&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Epic_Weapon_Focus Epic Weapon Focus] (any)&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Cleave Cleave]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Combat_expertise Combat Expertise]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Deflect_Arrows Deflect Arrows]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Dodge Dodge]&lt;br /&gt;
* [[Elemental Archer&#039;s Improved Elemental Storm]]&lt;br /&gt;
* Epic Ability increases ([http://nwn2.wikia.com/wiki/Great_Strength Great Strength], [http://nwn2.wikia.com/wiki/Great_Dexterity Great Dexterity], etc)&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Epic_Toughness Epic Toughness]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Proficiency_%28exotic%29 Exotic Weapon Proficiency]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Feint Feint]&lt;br /&gt;
* [[Fiery Fist]]&lt;br /&gt;
* [[Fiery Ki Defense]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Great_Cleave Great Cleave]&lt;br /&gt;
* [[Greater Two-Weapon Defense]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_critical Improved Critical]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Disarm Improved Disarm]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Initiative Improved Initiative]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Knockdown Improved Knockdown]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Whirlwind_Attack Improved Whirlwind Attack]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Two-Weapon_Fighting Improved Two-Weapon Fighting]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_unarmed_strike Improved Unarmed Strike]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Indomitable_soul Indomitable Soul]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Knockdown Knockdown]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Manyshot Manyshot]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Mobility Mobility]&lt;br /&gt;
* [[Oversized Two-Weapon Fighting]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Point_Blank_Shot Point Blank Shot]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Power_Attack Power Attack]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Rapid_Shot Rapid Shot]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Rapid_Reload Rapid Reload]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Spring_Attack Spring Attack]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Steadfast_Determination Steadfast Determination]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Stunning_Fist Stunning Fist]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Two-Weapon_Fighting Two-Weapon Fighting]&lt;br /&gt;
* Two-Weapon Defense line&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Finesse Weapon Finesse]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Focus Weapon Focus]&lt;br /&gt;
* [[Weapon Mastery (Ranged)]]&lt;br /&gt;
* [[Weapon Mastery (Unarmed)]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Specialization Weapon Specialization]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Whirlwind_Attack Whirlwind Attack]&lt;br /&gt;
&lt;br /&gt;
==== Remove Disease ====&lt;br /&gt;
Specifics:Starting at 3rd level a hospitaler can remove disease with a touch once per day. This increase to two uses per day at 7th level.&lt;br /&gt;
&lt;br /&gt;
Use: Selected.&lt;br /&gt;
&lt;br /&gt;
==== Lay on Hands ====&lt;br /&gt;
Specifics: Beginning at 1st level, a Hospitaler with a Charisma score of 12 or higher can heal wounds (her own or those of others) by touch. Each day she can heal a total number of hit points of damage equal to her Hospitaler level times her Charisma bonus. For example, a 7th-level hospitaler with a 16 Charisma (+3 bonus) can heal 21 points of damage per day. Hospitaler levels stack with Paladin and Divine Champion for determining the effects of the heal. Lay on hands may also be used to target undead for damage.&lt;br /&gt;
&lt;br /&gt;
Use: Selected.&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>67.241.78.225</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hospitaler&amp;diff=8120</id>
		<title>Hospitaler</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hospitaler&amp;diff=8120"/>
		<updated>2018-10-11T13:49:08Z</updated>

		<summary type="html">&lt;p&gt;67.241.78.225: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Description ==&lt;br /&gt;
*****The Spellcasting Progression feat is currently not available when taking this class*****&lt;br /&gt;
[[File:Hospitaler.jpg|thumb|377x377px]]&lt;br /&gt;
Hospitalers are a fighting force of necessity, sworn to poverty, obedience, and the defense of those in their care. It is the duty of knights hospitaler to protect people traveling on religious pilgrimages. Over the years, this single duty has expanded to include the construction and administration of hospitals and refugee facilities.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Alignment:&amp;lt;/strong&amp;gt; Any nonchaotic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Base Attack Bonus:&amp;lt;/strong&amp;gt;  +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skills:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Diplomacy Diplomacy] 5 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Spellcasting:&amp;lt;/strong&amp;gt; Able to cast 1st level divine spells.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&amp;lt;strong&amp;gt;Hit Die:&amp;lt;/strong&amp;gt; d8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[http://nwn2.wikia.com/wiki/Base_attack_bonus Base Attack Bonus]:&amp;lt;/strong&amp;gt; High.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;High Saves:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Fortitude Fortitude]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Weapon Proficiencies:&amp;lt;/strong&amp;gt; All [http://nwn2.wikia.com/wiki/Weapon_proficiency_%28simple%29 simple] and [http://nwn2.wikia.com/wiki/Weapon_proficiency_%28martial%29 martial] weapons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Armor Proficiencies:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Armor_proficiency_%28light%29 Light], [http://nwn2.wikia.com/wiki/Armor_proficiency_%28medium%29 Medium], [http://nwn2.wikia.com/wiki/Armor_proficiency_%28heavy%29 Heavy], [http://nwn2.wikia.com/wiki/Shield_proficiency Shields]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Skill Points:&amp;lt;/strong&amp;gt; 2 + Int [http://nwn2.wikia.com/wiki/Ability_modifier modifier].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Class Skills:&amp;lt;/strong&amp;gt; [http://nwn2.wikia.com/wiki/Concentration Concentration], [http://nwn2.wikia.com/wiki/Craft_Weapon Craft Weapon], [http://nwn2.wikia.com/wiki/Craft_Armor Craft Armor], [http://nwn2.wikia.com/wiki/Craft_Alchemy Craft Alchemy], [http://nwn2.wikia.com/wiki/Diplomacy Diplomacy], [http://nwn2.wikia.com/wiki/Heal Heal], Lore: History, Lore: Local, Lore: Religion, [http://nwn2.wikia.com/wiki/Parry Parry].&lt;br /&gt;
&lt;br /&gt;
== Class Abilities ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
Level&lt;br /&gt;
!&lt;br /&gt;
Features Gained&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Lay on Hands, Bonus Feat, Spellcasting Progression&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Spellcasting+1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Remove Disease 1/day&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Spellcasting+2&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Bonus Feat&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Spellcasting+3&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Remove Disease 2/day&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Spellcasting+4&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Spellcasting+5, Bonus Feat&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Spellcasting+6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Divine Spellcasting ====&lt;br /&gt;
Specifics: Hospitalers gain new spells per day and an added level of effective spellcasting in any divine casting class. This spellcasting ability increase is gained at the levels 2, 4, 6, 8, 9, and 10.&lt;br /&gt;
&lt;br /&gt;
==== Bonus Feats ====&lt;br /&gt;
This feat must be drawn from the following feats and the Hospitaler must meet all the prerequisites for it:&lt;br /&gt;
 &lt;br /&gt;
* [[Armor Specialization (Heavy)]]&lt;br /&gt;
* [[Armor Specialization (Medium)]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Blind_Fight Blind Fight]&lt;br /&gt;
* Combat Mastery (any)&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Epic_Weapon_Focus Epic Weapon Focus] (any)&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Cleave Cleave]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Combat_expertise Combat Expertise]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Deflect_Arrows Deflect Arrows]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Dodge Dodge]&lt;br /&gt;
* [[Elemental Archer&#039;s Improved Elemental Storm]]&lt;br /&gt;
* Epic Ability increases ([http://nwn2.wikia.com/wiki/Great_Strength Great Strength], [http://nwn2.wikia.com/wiki/Great_Dexterity Great Dexterity], etc)&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Epic_Toughness Epic Toughness]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Proficiency_%28exotic%29 Exotic Weapon Proficiency]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Feint Feint]&lt;br /&gt;
* [[Fiery Fist]]&lt;br /&gt;
* [[Fiery Ki Defense]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Great_Cleave Great Cleave]&lt;br /&gt;
* [[Greater Two-Weapon Defense]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_critical Improved Critical]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Disarm Improved Disarm]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Initiative Improved Initiative]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Knockdown Improved Knockdown]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Whirlwind_Attack Improved Whirlwind Attack]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_Two-Weapon_Fighting Improved Two-Weapon Fighting]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Improved_unarmed_strike Improved Unarmed Strike]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Indomitable_soul Indomitable Soul]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Knockdown Knockdown]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Manyshot Manyshot]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Mobility Mobility]&lt;br /&gt;
* [[Oversized Two-Weapon Fighting]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Point_Blank_Shot Point Blank Shot]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Power_Attack Power Attack]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Rapid_Shot Rapid Shot]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Rapid_Reload Rapid Reload]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Spring_Attack Spring Attack]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Steadfast_Determination Steadfast Determination]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Stunning_Fist Stunning Fist]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Two-Weapon_Fighting Two-Weapon Fighting]&lt;br /&gt;
* Two-Weapon Defense line&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Finesse Weapon Finesse]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Focus Weapon Focus]&lt;br /&gt;
* [[Weapon Mastery (Ranged)]]&lt;br /&gt;
* [[Weapon Mastery (Unarmed)]]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Weapon_Specialization Weapon Specialization]&lt;br /&gt;
* [http://nwn2.wikia.com/wiki/Whirlwind_Attack Whirlwind Attack]&lt;br /&gt;
&lt;br /&gt;
==== Remove Disease ====&lt;br /&gt;
Specifics:Starting at 3rd level a hospitaler can remove disease with a touch once per day. This increase to two uses per day at 7th level.&lt;br /&gt;
&lt;br /&gt;
Use: Selected.&lt;br /&gt;
&lt;br /&gt;
==== Lay on Hands ====&lt;br /&gt;
Specifics: Beginning at 1st level, a Hospitaler with a Charisma score of 12 or higher can heal wounds (her own or those of others) by touch. Each day she can heal a total number of hit points of damage equal to her Hospitaler level times her Charisma bonus. For example, a 7th-level hospitaler with a 16 Charisma (+3 bonus) can heal 21 points of damage per day. Hospitaler levels stack with Paladin and Divine Champion for determining the effects of the heal. Lay on hands may also be used to target undead for damage.&lt;br /&gt;
&lt;br /&gt;
Use: Selected.&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>67.241.78.225</name></author>
	</entry>
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