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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=200.50.72.156</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Special:Contributions/200.50.72.156"/>
	<updated>2026-10-17T03:54:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Crumble&amp;diff=2053</id>
		<title>Crumble</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Crumble&amp;diff=2053"/>
		<updated>2008-09-26T01:47:51Z</updated>

		<summary type="html">&lt;p&gt;200.50.72.156: /* Gameplay Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_crumble.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_druid=6&lt;br /&gt;
|level_innate=6&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|descriptor=Sonic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=One [[Construct (Creature Type)|Construct]]&lt;br /&gt;
|duration_type=instant&lt;br /&gt;
|save=No&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|empower=Yes&lt;br /&gt;
|extend=No&lt;br /&gt;
|maximize=Yes&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
This spell inflicts 1d6 points of [[damage type|sonic damage]] per caster level to a selected construct (to a maximum of 15d6). This spell does not affect living creatures.&lt;br /&gt;
&lt;br /&gt;
== Bug Notes ==&lt;br /&gt;
&lt;br /&gt;
Line 63: This line should only have &amp;quot;nType != OBJECT_TYPE_CREATURE&amp;quot; as the condition, the others are not needed (ie; doors and placables cannot be targeted according to the description or line 68).&lt;br /&gt;
&lt;br /&gt;
Line 75: This doesn&#039;t make use of the much better NWN2 ApplyMetamagicVariableMods() function for metamagic empower/maximise.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
Unless the construct is immune to sonic damage, this spell really can do some heavy damage to them. No save, no spell resistance, and it can be maximized or empowered meaning a lot of un-resistible damage.&lt;br /&gt;
&lt;br /&gt;
Of course, it is very specialist and only work on a single target. It simply doesn&#039;t work on non-constructs, and thus should be memorized (Druid) or learned (Spirit Shaman) only if one will be there to attack.&lt;/div&gt;</summary>
		<author><name>200.50.72.156</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Self_Sufficient&amp;diff=3223</id>
		<title>Self Sufficient</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Self_Sufficient&amp;diff=3223"/>
		<updated>2008-09-15T01:04:36Z</updated>

		<summary type="html">&lt;p&gt;200.50.72.156: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type of Feat:&#039;&#039;&#039; Special&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics:&#039;&#039;&#039; This trait grants the character a +2 bonus to the [[Survival]] and [[Heal_%28skill%29|Heal]] skills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use:&#039;&#039;&#039; Automatic.&lt;br /&gt;
&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Skill bonus feats]]&lt;/div&gt;</summary>
		<author><name>200.50.72.156</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Take_20&amp;diff=4158</id>
		<title>Take 20</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Take_20&amp;diff=4158"/>
		<updated>2008-09-09T22:34:07Z</updated>

		<summary type="html">&lt;p&gt;200.50.72.156: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some skills, such as [[Open lock]] and [[heal (skill)|Heal]], allow a Take 20 when not in combat. This means the skill check rolls an automatic 20.&lt;br /&gt;
&lt;br /&gt;
This is different from [[take 10]], which is only a guaranteed roll of 10 (which means random rolls could technically be higher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; In NWN1, a character disabling traps out of combat could take 20. That has been removed in NWN2 to reflect the always dangerous activity of tinkering with traps. &lt;br /&gt;
&lt;br /&gt;
==External resources==&lt;br /&gt;
*[[NWNWiki:Take 20]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game rules]]&lt;/div&gt;</summary>
		<author><name>200.50.72.156</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Heal_(skill)&amp;diff=3033</id>
		<title>Heal (skill)</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Heal_(skill)&amp;diff=3033"/>
		<updated>2008-09-09T22:29:11Z</updated>

		<summary type="html">&lt;p&gt;200.50.72.156: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill|description=&#039;&#039;&#039;Heal&#039;&#039;&#039; affects your ability to use [[healing kit]]s.&lt;br /&gt;
|ability=Wisdom&lt;br /&gt;
|classes=[[Cleric]], [[Druid]], [[Favored soul]], [[Paladin]], [[Ranger]], [[Spirit shaman]], [[Warlock]]; [[Blackguard]], [[Pale master]], [[Sacred fist]], [[Warpriest]] &lt;br /&gt;
|training=No&lt;br /&gt;
|check=Heal checks take place when using a healing kit. To remove a poison or a disease, the user of the healing kit must make a successful skill check against the DC of the affliction. The amount of hit points healed is equal to the modified skill roll. Healing kits often have &amp;quot;+1&amp;quot; or higher in their name, which indicates a bonus that will be added to your skill roll.&lt;br /&gt;
|special=&lt;br /&gt;
|use=Selected&lt;br /&gt;
}}&lt;br /&gt;
==Example==&lt;br /&gt;
A character with a base heal skill of 4 and a wisdom score of 14 (+2) uses a healing kit +1 on himself.&lt;br /&gt;
He rolls a 13 and thereby heals himself for 13+4+2+1 = 20 hit points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; A character can always [[Take 20]] when using a healing kit out of battle. Therefore, the character in the example above would heal for 20+4+2+1 = 27 hit points when not in combat.&lt;br /&gt;
&lt;br /&gt;
==External resources==&lt;br /&gt;
*[[NWNWiki:Heal (spell)]]&lt;/div&gt;</summary>
		<author><name>200.50.72.156</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Curse_of_Despair&amp;diff=2681</id>
		<title>Curse of Despair</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Curse_of_Despair&amp;diff=2681"/>
		<updated>2008-09-05T05:56:07Z</updated>

		<summary type="html">&lt;p&gt;200.50.72.156: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Cursedespair.jpg&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=&lt;br /&gt;
|duration=10 rounds&lt;br /&gt;
|duration_type=&lt;br /&gt;
|save=[[Will]] partial&lt;br /&gt;
|save_type=W&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=&lt;br /&gt;
|empower=&lt;br /&gt;
|extend=&lt;br /&gt;
|maximize=&lt;br /&gt;
|quicken=&lt;br /&gt;
|silent=&lt;br /&gt;
|still=&lt;br /&gt;
|persist=&lt;br /&gt;
|scroll=&lt;br /&gt;
|potion=&lt;br /&gt;
|wand=&lt;br /&gt;
|invocation=&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You can use this invocation to bestow a permanent curse upon a touched opponent, lowering all the target&#039;s [[ability score]]s by 3 if the target fails its [[Will]] save. This curse does not [[stack]] with itself or with the effects of the [[bestow curse]] spell. Even if the save against this invocation succeeds, the target takes a -1 penalty on [[attack roll]]s for 10 rounds.&lt;/div&gt;</summary>
		<author><name>200.50.72.156</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Expert_Tactician&amp;diff=3191</id>
		<title>Expert Tactician</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Expert_Tactician&amp;diff=3191"/>
		<updated>2008-04-22T05:48:41Z</updated>

		<summary type="html">&lt;p&gt;200.50.72.156: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type of Feat&#039;&#039;&#039;: General&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite&#039;&#039;&#039;: [[Dex]] 13+, Attack bonus of +2 or higher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics&#039;&#039;&#039;: If you hit a creature with an attack of opportunity, you and all your allies gain a +2 circumstance bonus on attack and damage rolls against that creature for one round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use&#039;&#039;&#039;: Automatic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; this feat currently does not work in game so should not be taken.&lt;br /&gt;
&lt;br /&gt;
[[Category:Feats]]&lt;/div&gt;</summary>
		<author><name>200.50.72.156</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Extra_Rage&amp;diff=3195</id>
		<title>Extra Rage</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Extra_Rage&amp;diff=3195"/>
		<updated>2008-03-04T18:37:47Z</updated>

		<summary type="html">&lt;p&gt;200.50.72.156: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type of Feat:&#039;&#039;&#039; Special, Class&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; [[Rage]] or [[Frenzy]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics:&#039;&#039;&#039; This ability allows the character to enter [[Barbarian]] Rage and/or [[Frenzied berserker]] Frenzy two additional times per day. If the character has both abilities, both are improved by this feat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use:&#039;&#039;&#039; Automatic.&lt;br /&gt;
&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Class feats]]&lt;/div&gt;</summary>
		<author><name>200.50.72.156</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Extend_Rage&amp;diff=3229</id>
		<title>Extend Rage</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Extend_Rage&amp;diff=3229"/>
		<updated>2008-03-04T18:37:40Z</updated>

		<summary type="html">&lt;p&gt;200.50.72.156: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type of Feat:&#039;&#039;&#039; Special, Class&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; [[Rage]] or [[Frenzy]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics:&#039;&#039;&#039; This allows Rage and Frenzy abilities to last an additional 5 rounds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use:&#039;&#039;&#039; Automatic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay Notes:&#039;&#039;&#039; WARNING!!! Obtaining this feat while you have the Frenzy ability can be hazardous to your character&#039;s health. Specifically, since the Frenzy ability causes the character to take 6 points of damage per round, extending the duration of the Frenzy by an additional 5 rounds will cause your character a total of 30 additional points of damage. There is NO way to turn this feat off once it is taken. Be sure to have the ability to either heal yourself or regenerate if you decide to take this feat as a [[Frenzied_berserker|Frenzied Berserker]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Class feats]]&lt;/div&gt;</summary>
		<author><name>200.50.72.156</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Extra_Music&amp;diff=3193</id>
		<title>Extra Music</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Extra_Music&amp;diff=3193"/>
		<updated>2008-03-04T18:36:51Z</updated>

		<summary type="html">&lt;p&gt;200.50.72.156: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type of Feat:&#039;&#039;&#039; Special, Class&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; [[Bard]] level 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics:&#039;&#039;&#039; This ability allows the bard to sing four additional times per day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use:&#039;&#039;&#039; Automatic.&lt;br /&gt;
&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Class feats]]&lt;/div&gt;</summary>
		<author><name>200.50.72.156</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Extra_Stunning_Attacks&amp;diff=3261</id>
		<title>Extra Stunning Attacks</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Extra_Stunning_Attacks&amp;diff=3261"/>
		<updated>2008-03-04T18:32:15Z</updated>

		<summary type="html">&lt;p&gt;200.50.72.156: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type of Feat:&#039;&#039;&#039; Special &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; BAB +2 and [[Stunning fist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specifics:&#039;&#039;&#039; This ability allows the character to make three additional stunning fist attacks per day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use:&#039;&#039;&#039; Automatic&lt;br /&gt;
&lt;br /&gt;
[[Category:Feats]]&lt;/div&gt;</summary>
		<author><name>200.50.72.156</name></author>
	</entry>
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