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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=172.68.110.127</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<updated>2026-10-17T04:01:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Rogue&amp;diff=15515</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Rogue&amp;diff=15515"/>
		<updated>2022-05-21T11:05:58Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Trapfinding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Rogue====&lt;br /&gt;
Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don&#039;t want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a [[sneak attack]] can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes &amp;quot;fake it&amp;quot; well enough to cast spells from [[scroll]]s, activate [[wand]]s, and use just about any other magic item.&lt;br /&gt;
&lt;br /&gt;
{{Class Feature&lt;br /&gt;
|HD = 6&lt;br /&gt;
|BAB = M&lt;br /&gt;
|Hsave = [[Reflex]]&lt;br /&gt;
|Lsave = [[Fortitude]] &amp;amp; [[Will]]&lt;br /&gt;
|WP = [[Weapon Proficiency (simple)|Simple]] &amp;amp; [[Weapon Proficiency (rogue)|Rogue]] ~ [[handaxe]], [[rapier]], [[shortbow]], and [[shortsword]].&lt;br /&gt;
|AP = [[Armor proficiency (light)|Light]].&lt;br /&gt;
|skill = 8&lt;br /&gt;
|Cskill = [[Appraise]], [[Bluff]], Craft ([[Craft (alchemy)|alchemy]], [[Craft (trap)|trap]], [[Craft (weapon)|weapon]]), [[Diplomacy]], [[Disable Device]], [[Disguise]], [[Escape Artist]],  [[Hide]], [[Intimidate]], [[Listen]], [[Lore: Dungeoneering]], [[Lore: Arcana]] , [[Lore: Local]], [[Move Silently]], [[Open Lock]], [[Parry]], [[Perform]], [[Search]], [[Sense motive]], [[Set Trap]], [[Sleight of Hand]], [[Spot]], [[Taunt]], [[Tumble]], [[Use Magic Device]].&lt;br /&gt;
}}&lt;br /&gt;
====Additional progressions====&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Level&amp;amp;nbsp;||Features gained&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;1||[[Sneak Attack]] +1d6, [[Rogue#Trapfinding|Trapfinding]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;2||[[Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;3||Sneak attack +2d6, [[Trap Sense]] +1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;4||[[Uncanny Dodge]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;5||Sneak attack +3d6&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;6||Trap sense +2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;7||Sneak attack +4d6, [[Hide in the Shadows]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;8||[[Improved Uncanny Dodge]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;9||Sneak attack +5d6, Trap sense +3&lt;br /&gt;
|-&lt;br /&gt;
|10||Special ability (see below)&lt;br /&gt;
|-&lt;br /&gt;
|11||Sneak attack +6d6&lt;br /&gt;
|-&lt;br /&gt;
|12||Trap sense +4&lt;br /&gt;
|-&lt;br /&gt;
|13||Sneak attack +7d6, Special ability&lt;br /&gt;
|-&lt;br /&gt;
|14||&lt;br /&gt;
|-&lt;br /&gt;
|15||Sneak attack +8d6, Trap sense +5&lt;br /&gt;
|-&lt;br /&gt;
|16||Special ability&lt;br /&gt;
|-&lt;br /&gt;
|17||Sneak attack +9d6&lt;br /&gt;
|-&lt;br /&gt;
|18||Trap sense +6&lt;br /&gt;
|-&lt;br /&gt;
|19||Sneak attack +10d6, Special ability&lt;br /&gt;
|-&lt;br /&gt;
|20||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;21&#039;&#039;&#039;||Sneak attack +11d6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;22&#039;&#039;&#039;||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;23&#039;&#039;&#039;||Sneak attack +12d6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;24&#039;&#039;&#039;||Epic Bonus Feat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;25&#039;&#039;&#039;||Sneak attack +13d6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;26&#039;&#039;&#039;||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;27&#039;&#039;&#039;||Sneak attack +14d6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;28&#039;&#039;&#039;||Epic Bonus Feat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;29&#039;&#039;&#039;||Sneak attack +15d6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;30&#039;&#039;&#039;||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sneak Attack===&lt;br /&gt;
If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. This extra damage is 1d6 at 1st level, and it increases by 1d6 every two rogue levels thereafter.&lt;br /&gt;
&lt;br /&gt;
===Trapfinding===&lt;br /&gt;
Rogues (or Divine Seeker3 or Phantom8 ) can use the &#039;&#039;&#039;search&#039;&#039;&#039; skill to locate traps when the task has a Difficulty Class higher than 20. Finding a nonmagical trap has a DC of at least 20, or higher if it is well hidden. Finding a magic trap has a DC of 25 + the level of the spell used to create it. Rogues (and only rogues) can use the Disable Device skill to disarm magic traps. A magic trap generally has a DC of 25 + the level of the spell used to create it.&lt;br /&gt;
&lt;br /&gt;
===Evasion===&lt;br /&gt;
At 2nd level and higher, a rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save (such as a red dragon&#039;s fiery breath or a fireball), she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor.&lt;br /&gt;
&lt;br /&gt;
===Trap Sense===&lt;br /&gt;
At 3rd level, a rogue gains an intuitive sense that alerts her to danger from traps, giving her a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses rise to +2 when the rogue reaches 6th level, to +3 when she reaches 9th level, to +4 when she reaches 12th level, to +5 at 15th, and to +6 at 18th level.&lt;br /&gt;
&lt;br /&gt;
===Uncanny Dodge===&lt;br /&gt;
Starting at 4th level, a rogue can react to danger before her senses would normally allow her to do so. She retains her Dexterity bonus to AC (if any) even if she is caught flat-footed or struck by an invisible attacker. However, she still loses her Dexterity bonus to AC if immobilized.&lt;br /&gt;
&lt;br /&gt;
===Improved Uncanny Dodge===&lt;br /&gt;
At 8th level a rogue cannot be sneaked attacked by another rogue, unless the attacker has at least four more rogue levels than the target.&lt;br /&gt;
&lt;br /&gt;
===Special ability===&lt;br /&gt;
At 10th, 13th, 16th, and 19th level, a rogue gains a special ability of her choice from among the following options:&amp;lt;br /&amp;gt;&lt;br /&gt;
*[[Crippling strike]]: A rogue with this ability can sneak attack opponents with such precision that her blows weaken and hamper them. An opponent damaged by one of her sneak attacks also takes 2 points of Strength damage. &#039;&#039;&#039;Note&#039;&#039;&#039;: The effects of this ability stacks with itself per hit landed.&lt;br /&gt;
*[[Defensive roll]]: The rogue can roll with a potentially lethal blow to take less damage from it than she otherwise would. Once per day, when she would be reduced to 0 or fewer hit points by damage in combat (from a weapon or other blow, not a spell or special ability), the rogue can attempt to roll with the damage. To use this ability, the rogue must attempt a Reflex saving throw (DC = damage dealt). If the save succeeds, she takes only half damage from the blow; if it fails, she takes full damage. She must be aware of the attack and able to react to it in order to execute her defensive roll-if she is denied her Dexterity bonus to AC, she can&#039;t use this ability. Since this effect would not normally allow a character to make a Reflex save for half damage, the rogue&#039;s evasion ability does not apply to the defensive roll.&lt;br /&gt;
*[[Improved evasion]]: This ability works like evasion, except that the rogue takes no damage on a successful Reflex saving throw against attacks such as a dragon&#039;s breath weapon or a fireball and she takes only half damage on a failed save.&lt;br /&gt;
*[[Opportunist]]: The rogue automatically gains a +4 competence bonus to attack rolls when making an attack of opportunity.&lt;br /&gt;
*[[Skill mastery]]: The rogue cannot roll less than 5 whenever using the Disable Device, Open Lock, or Set Trap skills, even if in combat.&lt;br /&gt;
*[[Slippery mind]]: This ability represents the rogue&#039;s ability to wriggle free from magical effects that would otherwise control or compel her. If a rogue with slippery mind is affected by an enchantment spell or effect and fails her saving throw, she automatically gets one reroll.&lt;br /&gt;
*Or a bonus normal [[feat]].&lt;br /&gt;
A rogue may also use her epic bonus feats at level 24 and 28 to select these special abilities.&lt;br /&gt;
[[Category:Playable Class]]&lt;br /&gt;
[[Category:Base classes]]&lt;br /&gt;
[[Category:Combat classes]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15505</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15505"/>
		<updated>2022-05-15T18:33:24Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 Resistance bonus to [[Reflex]] saves, +15% movement speed. +1 for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|Has been removed&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Quill_Barrage&amp;diff=15504</id>
		<title>Quill Barrage</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Quill_Barrage&amp;diff=15504"/>
		<updated>2022-05-15T18:32:12Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Quill Barrage&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Caster Level(s): Drd 1, Rgr 1&lt;br /&gt;
 Innate Level: 1&lt;br /&gt;
 School: Transmutation&lt;br /&gt;
 Component(s): Verbal, Somatic&lt;br /&gt;
 Range: Long&lt;br /&gt;
 Area of Effect / Target: 1 Hostile Target&lt;br /&gt;
 Duration: Immediate&lt;br /&gt;
 Save: No&lt;br /&gt;
 Spell Resistance: Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You throw a barrage of quills at a target, doing 1d4+1 points of magic damage each. After level 1, the spell creates 1 additional quill for every 2 caster levels, to a maximum of 5 missiles at level 9.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Drd 1]]&lt;br /&gt;
[[Category:Rgr 1]]&lt;br /&gt;
[[Category:Warlock 1]]&lt;br /&gt;
[[Category:Transmutation]]&lt;br /&gt;
[[Category:Verbal &amp;amp; Somatic]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Deity&amp;diff=15502</id>
		<title>Deity</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Deity&amp;diff=15502"/>
		<updated>2022-05-13T17:57:08Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Drow deities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;deity&#039;&#039;&#039; is a member of a pantheon (or other demigod or entity) that is worshiped on [[Faerun]] (and other worlds).&lt;br /&gt;
&lt;br /&gt;
At character creation, one must choose a deity from a list [[Forgotten Realms]] deities. These are common deities worshiped and include pantheons from remote areas like [[Mulhorand]] and [[Chult]]. If a character&#039;s current deity is not compatible with his current alignment or class, the deity will need to be changed to one that actually fits the character.&lt;br /&gt;
&lt;br /&gt;
==Heterodox Domains==&lt;br /&gt;
Aside from their normal, canon domains, some deities on Baldur&#039;s Gate: The Sword Coast Chronicles also have access to several extra domains. These domains are considered heterodox domains - they are at odds with the traditional worship of that god, representing independent interpretations of that god&#039;s doctrine. In some cases, these domains represent outright heretical beliefs, and they are opposed, sometimes violently, by the mainstream church. In other cases, heterodox followers are accepted as a valid interpretation of their god&#039;s doctrine, even if more traditional priests do not agree that they &amp;quot;have the right of it.&amp;quot; The Luck domain is a particularly common heterodox domain, representing a more free form interpretation of that god&#039;s will - Luck heterodox clerics differ from mainstream beliefs typically by believing one should allow the whims of the world and their god to guide them. Luck heterodox clerics are often much less attached to the dogma of their god than more traditional clerics, believing that their god&#039;s message can be found in many different ways.&lt;br /&gt;
&lt;br /&gt;
How a god is able to bestow the powers of domains they do not normally grant is unclear. In some cases, another god or entity may be granting the domain&#039;s powers in place of the god the priest thinks they are venerating, while some gods may actively seek to foster conflict and debate within their worshipers.&lt;br /&gt;
&lt;br /&gt;
Heterodox Domains are marked in italics on the deity list. &lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
Every heterodox cleric has their own reasons for believing the way they do. Some examples of why priests of a certain god might have these uncommon domains include the following.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Myrkul&#039;&#039;&#039; &#039;&#039;(Travel, War)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clerics of Myrkul with the Travel domain focus on Myrkul&#039;s role as a god of transition and new beginnings. He is the ferryman that brings souls from one life and into the next, and so should not be feared. &lt;br /&gt;
&lt;br /&gt;
Clerics with the War domain believe Myrkul to be the king of war, that the truth of war is death, not honor, glory, freedom, conquest, or any of the other hollow causes claimed by those who fight. In the end, the only kingdom that ever wins in war is Myrkul&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selûne&#039;&#039;&#039; &#039;&#039;(Darkness)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clerics of Selûne with the Darkness domain often come from the Dark Moon heresy, the idea that Selûne and Shar are two sides of the same goddess. Others favor the outcast and the lost, and believe strongly in the importance of internal judgment over external judgment, that what is hidden is private and that personal truths are more valuable than absolute truths.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Siamorphe&#039;&#039;&#039; &#039;&#039;(Luck, Magic)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clerics of Siamorphe with the Luck domain believe that there is no divine right in blood - kings can produce incompetent fools while the simplest peasant can give birth to the wisest rulers of men. These clerics place little value in the aristocracy and do not care about heritage or lineage. They seek out rulers from whereever they can find them, such as among the common folk or local minority groups. &lt;br /&gt;
&lt;br /&gt;
Clerics of Siamorphe with the Magic domain often come from or advocate for magocratic societies where the ruling class is comprised of spellcasters. These clerics believe that those with magic have been blessed directly by the gods, or else that their arcane knowledge makes them wiser than non-magical rulers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Gods of Fury&#039;&#039;&#039; &#039;&#039;(Fury)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Though the Gods of Fury is not an uncommon belief, representing the alliance between Talos, Auril, Malar, and Umberlee, some priests take this belief further and worship Fury as a whole. This is most commonly represented by expanding which gods are considered a &amp;quot;god of fury.&amp;quot; They often believe that the entire orcish pantheon is an aspect of the Gods of Fury (and that Gruumsh is Talos, or vice versa), as well as various other gods of pain and destruction like Loviatar and Urdlen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Gods of Renewal&#039;&#039;&#039; &#039;&#039;(Healing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Healing and Renewal domains represent two sides to rejuvenation. To renew is to accelerate or empower natural growth, to purge the body of poisons and toxic elements (physically, mentally, and spiritually) and emerge on the other side as a better, cleaner person. To heal, on the other hand, is to impose one&#039;s holy power on another. It is the divine miracle, the grace of the cleric and their god bestowed upon the subject to restore them to strength. Heterodox Healing clerics serving Renewal gods - who tend to be gods of nature - are often priests in civilized communities, rather than rural ones, and are typically more self-sure than the traditional priests of that god. They usually come from two extremes: those very new to the faith, impatient and eager, and those elder members of it - where long years of power and leadership has lead to arrogance.&lt;br /&gt;
&lt;br /&gt;
==Deity List==&lt;br /&gt;
The following deities are used in NWN2. Player characters may also opt to worship no deity at all (unless class requires one). If the character is a cleric or favored soul, they must have one of the god&#039;s provided alignments. If the character is a druid or spirit shaman, they must have an neutral alignment that is within one step of the deity&#039;s alignment. If the character is a cleric, they must choose domains associated with their deity.&lt;br /&gt;
&lt;br /&gt;
===Faerun deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Ao]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The [[Overgod]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord Ao&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hidden One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One Who is Hidden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Watcher&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|None&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Akadi]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Queen of Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady of Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of the Winds&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Queen of Air Elementals&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|TN, NE, LN, CN&lt;br /&gt;
|Air, Illusion, &#039;&#039;Magic&#039;&#039;, Travel, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Auril]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Frostmaiden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Icedawn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Cold Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Frostkiss&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|NE, LE, CE&lt;br /&gt;
|Air, Cold, Evil, &#039;&#039;Fury&#039;&#039;, Storm, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Azuth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The High One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patron of Wizards&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of Spells&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hand of Sorcery&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of Spellcraft&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|LE, LN, LG&lt;br /&gt;
|Illusion, Knowledge, Law, Magic, &#039;&#039;Protection&#039;&#039;, Spell&lt;br /&gt;
|-&lt;br /&gt;
|[[Bane]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Black Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord Bane&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of Darkness&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Black Hand&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dark One&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|LE, LN, NE&lt;br /&gt;
|Evil, Destruction, Hatred, Law, Tyranny, &#039;&#039;War&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshaba]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Maid of Misfortune&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Black Bess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Doom&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Maid of Misrule&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Whip]]&lt;br /&gt;
|CN, CE, NE&lt;br /&gt;
|Chaos, Evil, Fate, Luck, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhaal]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Murder&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bale&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Niynjushigampo&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|LN, LE, NE&lt;br /&gt;
|Death, Destruction, Evil, Law, Retribution, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Chauntea]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Great Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Grain Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Golden Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She Who Shapes All&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Scythe]]&lt;br /&gt;
|CG, LG, NG, N&lt;br /&gt;
|Animal, Earth, Good, Plant, Protection, Renewal&lt;br /&gt;
|-&lt;br /&gt;
|[[Deneir]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of All Glyphs and Images&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Scribe of Oghma&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|CG, LG, NG&lt;br /&gt;
|Good, Knowledge, &#039;&#039;Luck&#039;&#039;, Protection, Rune&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldath]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Goddess of Singing Waters&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Quiet One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother Guardian of Groves&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Green Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mother of the Waters&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|NG, CG, CN&lt;br /&gt;
|Community, Family, Good, Plant, Protection, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Gond]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Wonderbringer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of All Smiths&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Inspiration Divine&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Holy Maker of All Things&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Gearsmith&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nebelun (Gnomes)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zionil (in the Shining Lands)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|Any&lt;br /&gt;
|Earth, Fire, Knowledge, &#039;&#039;Luck&#039;&#039;, Metal, Planning&lt;br /&gt;
|-&lt;br /&gt;
|[[Grumbar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Boss of Earth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Earthlord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gnarly One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of the Land Below the Roots&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Boss of the Earth Elementals&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|TN, NG, NE, LN, CN&lt;br /&gt;
|Balance, Cavern, &#039;&#039;Darkness&#039;&#039;, Earth, &#039;&#039;Endurance&#039;&#039;, &#039;&#039;Luck&#039;&#039;, Metal&lt;br /&gt;
|-&lt;br /&gt;
|[[Helm]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;He of the Unsleeping Eyes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Watcher&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Vigilant&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Vigilant One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Great Guard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The God of Guardians&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Bastard sword]]&lt;br /&gt;
|LG, LN, LE&lt;br /&gt;
|Law, Planning, Protection, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Ibrandul]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Dry Depths&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Skulking God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lurker in Darkness&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|CG, CN, CE, N, NE&lt;br /&gt;
|Cavern, Chaos, Darkness, Scalykind, Travel, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ilmater]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Crying God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord on the Rack&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One Who Endures&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Broken One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One Who Endures&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rack-Broken Lord&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|LG, LN, NG&lt;br /&gt;
|Endurance, Good, Healing, Law, Strength, Suffering&lt;br /&gt;
|-&lt;br /&gt;
|[[Istishia]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Water Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God-King of Water Elementals&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|TN, NG, NE, LN, CN&lt;br /&gt;
|Destruction, Ocean, Storm, Travel, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Kossuth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Lord of Flames&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Firelord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tyrant-King&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tyrant Among Fire Elementals&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|TN, NG, NE, LN, CN, LG, LE&lt;br /&gt;
(Kossuth has Lawful tendencies)&lt;br /&gt;
|Destruction, Fire, &#039;&#039;Fury&#039;&#039;, &#039;&#039;Healing&#039;&#039;, Renewal, Suffering&lt;br /&gt;
|-&lt;br /&gt;
|[[Lathander]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Morninglord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Commander of Creativity&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Inspiration&#039;s Dawn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rose-and-Gold God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bringer of the Dawn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Birth and Renewal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patron to Spring and Eternal Youth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mentor of Self-Perfection&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Amaunator&#039;&#039;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|CG, LG, NG&lt;br /&gt;
|Good, Nobility, Protection, Renewal, Strength, Sun&lt;br /&gt;
|-&lt;br /&gt;
|[[Leira]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of the Mists&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother of Illusionists&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Guardian of Liars&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mistshadow&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Kukri]]&lt;br /&gt;
|CG, CN, CE, N&lt;br /&gt;
|&#039;&#039;Air&#039;&#039;, Charm, Darkness, Illusion, &#039;&#039;Magic&#039;&#039;, Spell, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Lliira]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Our Lady of Joy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Joybringer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Goddess of Joy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mistress of the Revels&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Shuriken]]&lt;br /&gt;
|CN, NG, CG&lt;br /&gt;
|Chaos, Charm, Family, Good, &#039;&#039;Magic&#039;&#039;, Travel, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Loviatar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Maiden of Pain&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Willing Whip&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patroness of Torturers&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Whip]]&lt;br /&gt;
|LN, NE, LE&lt;br /&gt;
|Evil, &#039;&#039;Fury&#039;&#039;, Law, Retribution, Strength, Suffering&lt;br /&gt;
|-&lt;br /&gt;
|[[Malar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Beastlord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Beasts&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Black-Blooded Pard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Ravaging Bear&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Animal, Chaos, Evil, &#039;&#039;Fury&#039;&#039;, Strength, Moon&lt;br /&gt;
|-&lt;br /&gt;
|[[Mask]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Master of All Thieves&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shadowlord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Shadows&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|LE, NE, CE&lt;br /&gt;
|Darkness, Evil, Luck, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Mielikki]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Our Lady of the Forest&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Supreme Ranger&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Daughter to Silvanus&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Scimitar]]&lt;br /&gt;
|LG, NG, CG&lt;br /&gt;
|Animal, Fey, Good, &#039;&#039;Luck&#039;&#039;, Plant, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Milil]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Song&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of All Songs&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Guardian of Singers and Troubadours&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One True Hand of All-Wise Oghma&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Rapier]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Charm, Good, Knowledge, &#039;&#039;Luck&#039;&#039;, Nobility&lt;br /&gt;
|-&lt;br /&gt;
|[[Myrkul]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Bones&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Old Lord Skull&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Reaper&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Dead&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Scythe]]&lt;br /&gt;
|LE, NE, CE&lt;br /&gt;
|Darkness, Death, Evil, Suffering, &#039;&#039;Travel&#039;&#039;, Undeath, &#039;&#039;War&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Mystra]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Lady of Mysteries&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mother of All Magic&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Our Lady of Spells&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Shuriken]]&lt;br /&gt;
|LN, LG, NG, CG&lt;br /&gt;
(LE unavailable due to bugs)&lt;br /&gt;
|Illusion, Knowledge, Law, Magic, Rune, Spell&lt;br /&gt;
|-&lt;br /&gt;
|[[Oghma]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Binder of What is Known&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patron of Bards&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wise God&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|Any&lt;br /&gt;
|Balance, Charm, Knowledge, Luck, Travel, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Selûne]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Our Lady of Silver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Moonmaiden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Night White Lady&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, &#039;&#039;Darkness&#039;&#039;, &#039;&#039;Dream&#039;&#039;, Good, Moon, Protection, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Shar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Mistress of the Night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady of Loss&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nightsinger&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dark Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dark Goddess&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CE, NE, LE&lt;br /&gt;
|Darkness, Evil, &#039;&#039;Illusion&#039;&#039;, Knowledge, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Shaundakul]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Rider of the Winds&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Helping Hand&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Greatsword]]&lt;br /&gt;
|CG, CN, CE&lt;br /&gt;
|Air, Chaos, &#039;&#039;Luck&#039;&#039;, Portal, Protection, Trade, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Silvanus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Oak Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Forest Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Old Oak&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Treefather&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Old Father Tree&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Warmace]]&lt;br /&gt;
|TN, NG, NE, LN, CN&lt;br /&gt;
|Animal, &#039;&#039;Balance&#039;&#039;, &#039;&#039;Healing&#039;&#039;, Plant, Protection, Renewal, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Sune]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Firehair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Firehair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady of Love&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Princess of Passion&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Whip]]&lt;br /&gt;
|CN, CG, NG, LG&lt;br /&gt;
|Chaos, Charm, Good, &#039;&#039;Luck&#039;&#039;, Pleasure, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Talona]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of Poison&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mistress of Disease&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She of the Deadly Kiss&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother of All Plagues&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|CN, CE, NE&lt;br /&gt;
|Blightbringer, Chaos, &#039;&#039;Death&#039;&#039;, Destruction, Evil, Suffering&lt;br /&gt;
|-&lt;br /&gt;
|[[Talos]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Destroyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Raging One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Stormstar&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Storm Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wildfire&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kozah (Bedine, Netheril)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bhaelros (Calimshan)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Malyk (Underdark)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|CE, NE, CN&lt;br /&gt;
|&#039;&#039;Air&#039;&#039;, Chaos, Destruction, Evil, Fire, &#039;&#039;Fury&#039;&#039;, Storm&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Battles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Foehammer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tempos (Uthgardt)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|CN, CG, CE&lt;br /&gt;
|Chaos, Protection, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Torm]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The True&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The True God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Brave&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loyal Fury&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Greatsword]]&lt;br /&gt;
|NG, LG, LN&lt;br /&gt;
|Good, Healing, Law, Protection, Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Tymora]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady Luck&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady Who Smiles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Our Smiling Lady&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Shuriken]]&lt;br /&gt;
|CN, CG, NG&lt;br /&gt;
|Chaos, Good, Luck, Protection, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Tyr]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Even-Handed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grimjaws&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Maimed God&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wounded One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Just God&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|LG, LN, NG&lt;br /&gt;
|Good, Knowledge, Law, Retribution, War, Wrath&lt;br /&gt;
|-&lt;br /&gt;
|[[Ubtao]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Creator of Chult&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Founder of Mezro&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of the Dinosaurs&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Sickle]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|&#039;&#039;Animal&#039;&#039;, Balance, &#039;&#039;Knowledge&#039;&#039;, Planning, Plant, Protection, Scalykind&lt;br /&gt;
|-&lt;br /&gt;
|[[Umberlee]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Bitch Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sea Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of the Deeps&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Halberd]]&lt;br /&gt;
|CN, CE, NE&lt;br /&gt;
|Chaos, Destruction, Evil, &#039;&#039;Fury&#039;&#039;, Ocean, Storm, Water, Watery Death&lt;br /&gt;
|-&lt;br /&gt;
|[[Uthgar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Battle Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of the Uthgardt&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|CN, CG, CE, NG, N&lt;br /&gt;
|Animal, Chaos, Retribution, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Waukeen]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Merchants&#039; Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Liberty&#039;s Maiden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Golden Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Merchant&#039;s Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Our Lady of Gold&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Coinmaiden&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Club]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Balance, Knowledge, &#039;&#039;Luck&#039;&#039;, Protection, Travel, Trade, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elven deities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Aerdrie Faenya]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Winged Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Air and Wind&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of the Avariel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She of the Azure Plumage&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bringer of Rain and Storms&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Air, Animal, Chaos, Elf, Good, Storm&lt;br /&gt;
|-&lt;br /&gt;
|[[Angarradh]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Triune Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One and the Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Union of the Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of Arvandor&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Elf, Good, &#039;&#039;Healing&#039;&#039;, Knowledge, Plant, Protection, Renewal&lt;br /&gt;
|-&lt;br /&gt;
|[[Corellon Larethian]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Creator of the Elves, The Protector&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;First of the Seldarine&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Protector and Preserver of Life&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ruler of All Elves&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Coronal of Arvandor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[sun elf|Sun Elves]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Elf, Good, Magic, Protection, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Deep Sashelas]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Undersea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dolphin Prince&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Knowledgeable One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sailor&#039;s Friend&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|NG, CG, CN&lt;br /&gt;
|Chaos, Elf, Good, Knowledge, Ocean, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Erevan Ilesere]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Trickster&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Chameleon&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Green Changeling&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Evershifting Shapechanger&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Fey Jester&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Jack of the Seelie Court&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CG, CN, CE&lt;br /&gt;
|Chaos, Elf, Luck, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenmarel Mestarine]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Lone Wolf&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|CG, CN, CE&lt;br /&gt;
|Animal, Chaos, Elf, Plant, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Hanali Celanil]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Heart of Gold&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Winsome Rose&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archer of Love&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kiss of Romance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Goldheart&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Charm, Elf, Good, Magic, Pleasure, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Melira Taralen]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Songstress&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patron of Bards and Minstrels&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Rapier]]&lt;br /&gt;
|NG, CG, CN&lt;br /&gt;
|Chaos, Charm, Elf, Good&lt;br /&gt;
|-&lt;br /&gt;
|[[Labelas Enoreth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Lifegiver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Continuum&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One-Eyed God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Philosopher&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Sage at Sunset&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Elf, Good, Knowledge, &#039;&#039;Luck&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Rillifane Rallathil]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Leaflord&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wild One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Great Oak&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Many-Branched&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Many-Limbed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Old Man of the Yuirwood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[wild elf|Wild Elves]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Elf, Fey, Good, Plant, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Sehanine Moonbow]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Daughter of the Night Skies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Goddess of Moonlight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lunar Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Moonlit Mystery&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mystic Seer&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Luminous Cloud&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Dreams&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[moon elf|Moon Elves]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, &#039;&#039;Dream&#039;&#039;, Elf, Good, Illusion, Knowledge, &#039;&#039;Magic&#039;&#039;, Moon, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Shevarash]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Black Archer&#039;&#039;&lt;br /&gt;
&#039;&#039;The Night Hunter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Arrow Bringer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Longbow]]&lt;br /&gt;
|CG, CN, CE&lt;br /&gt;
|Chaos, Elf, Retribution, &#039;&#039;Strength&#039;&#039;, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Solonor Thelandira]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Keen-Eye&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Great Archer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Forest Hunter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[wood elf|Wood Elves]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Longbow]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Elf, Good, Plant, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Tethrin Veraldé]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;T&#039;&#039;he Shining One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Master of Blades&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral Good]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Elf, Good, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Vandria Gilmadrith]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Steelheart&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Grief&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Longbow]]&lt;br /&gt;
|LG, NG, LN, N&lt;br /&gt;
|Elf, Law, Protection, War&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Drow deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Eilistraee]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Dark Maiden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of the Dance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Silverhair&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Bastard sword]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Charm, Drow, Elf, Good, &#039;&#039;Luck&#039;&#039;, Moon, Portal, &#039;&#039;Protection&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghaunadaur]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;That Which Lurks&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Elder Eye&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Ancient One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of [[ooze]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Cavern, Chaos, &#039;&#039;Darkness&#039;&#039;, Drow, Evil, &#039;&#039;Fury&#039;&#039;, Hatred, Slime&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiransalee]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Revenancer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Vengeful Banshee&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goddess of [[undead]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Chaos, Drow, Evil, &#039;&#039;Magic&#039;&#039;, Retribution, Undeath&lt;br /&gt;
|-&lt;br /&gt;
|[[Lolth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Spider Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of Spiders&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Queen of Spiders&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Queen of the Abyss&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of the Demonweb Pits&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weaver of Destiny&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;the Mother of Lusts&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dark Mother of All Drow&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Spiders&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patroness of [[drow|Drow]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|CE, CN, NE    *Female only*&lt;br /&gt;
|Chaos, Darkness, Demonic, Destruction, Drow, Evil, Spider, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Selvetarm]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Champion of Lolth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Thane of Lolth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Spider That Waits&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Spider Demon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of the Aranea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Venomire&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Chaos, Drow, Evil, Spider, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Vhaeraun]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Masked Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Masked God of Night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Shadow&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Masked Mage&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Chaos, &#039;&#039;Darkness&#039;&#039;, Drow, Evil, Travel, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Zinzerena]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Hunted&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Princess of the Outcasts&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CG, CN, CE, N&lt;br /&gt;
|Chaos, &#039;&#039;Death&#039;&#039;, Drow, Luck, Trickery&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dwarven deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity &lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment &lt;br /&gt;
!Favored Weapon &lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Abbathor]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Great Master of Greed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Trove Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Avaricious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wyrm of Avarice&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|NE, LE, CE&lt;br /&gt;
|Dwarf, Evil, &#039;&#039;Fury&#039;&#039;, Greed, Luck, Trade, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Berronar Truesilver]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Revered Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mother Goddess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Matron of Home and Hearth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother of Safety, Truth and Home&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Community, Dwarf, Family, Good, Healing, Law, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Clangeddin Silverbeard]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Father of Battle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Twin Axes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Giantkiller&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Goblinbane&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wyrmslayer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rock of Battle&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Dwarf, Good, Law, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Deep Duerra]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Queen of the Invisible Art&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Axe Princess of Conquest&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Daul of Laduguer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patroness of [[Duergar]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|LE, NE, LN&lt;br /&gt;
|Dwarf, Earth, Evil, Law, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Dugmaren Brightmantle]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Gleam in the Eye&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wandering Tinker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Errant Explorer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Chaos, Dwarf, Good, Knowledge, &#039;&#039;Protection&#039;&#039;, Rune&lt;br /&gt;
|-&lt;br /&gt;
|[[Dumathoin]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Keeper of Secrets under the Mountain&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Silent Keeper&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mountain Shield&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[shield dwarf|Shield Dwarves]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Warmace]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Cavern, Dwarf, Earth, Knowledge, Metal, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Gorm Gulthyn]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Fire Eyes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Golden Guardian&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Sentinel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Bronze Mask&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Eternally Vigilant&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Dwarven waraxe]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Dwarf, Good, Law, Protection, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Haela Brightaxe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of the Fray&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Luckmaiden&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hard&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Greatsword]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Chaos, Dwarf, Good, Luck, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Laduguer]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Exile&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Gray Protector&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Crate&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Slave Driver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Taskmaster&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Harsh&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patron of [[Duergar]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|LE, NE, LN&lt;br /&gt;
|Dwarf, Evil, Law, Magic, Metal, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Marthammor Duin]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Finder-of-Trails&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Watcher over Wanderers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Watchful Eye&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hammer&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Finder&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wanderer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Dwarf, &#039;&#039;Earth&#039;&#039;, Good, &#039;&#039;Luck&#039;&#039;, Protection, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Moradin]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Soul Forger&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dwarf-Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The All-Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Creator&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Dwarf, Earth, Good, Law, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Sharindlar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of Life&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Mercy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Merciful&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Bountiful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Shining Dancer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Chaos, Charm, Dwarf, Good, Healing, Moon, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thard Harr]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Jungle Deeps&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Disentangler&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Kukri]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Animal, Chaos, Dwarf, Good, Plant&lt;br /&gt;
|-&lt;br /&gt;
|[[Thautam]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Blind God&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral]]&lt;br /&gt;
|[[Light hammer]] (heavy pick)&lt;br /&gt;
|N, LN, CN, NG, NE&lt;br /&gt;
|Dwarf, Earth, Luck, Magic, Metal&lt;br /&gt;
|-&lt;br /&gt;
|[[Vergadain]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Merchant King&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Trickster&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Laughing Dwarf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Short Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of Wealth and Luck&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Dwarf, &#039;&#039;Earth&#039;&#039;, &#039;&#039;Knowledge&#039;&#039;, Luck, Trade, Trickery&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gnome deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Baervan Wildwanderer]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Forest Gnome&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Masked Leaf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of Fish and Fungus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of forests&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Shortspear]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Animal, Gnome, Good, Plant, &#039;&#039;Protection&#039;&#039;, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Baravar Cloakshadow]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Sly One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Illusion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord in Disguise&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bane of Goblinkin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of illusions&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Gnome, Good, Illusion, &#039;&#039;Magic&#039;&#039;, Protection, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Callarduran Smoothhands]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Deep Brother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Stone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Deepearth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of stone, mining, the [[Underdark]], [[svirfneblin]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Cavern, Earth, Gnome, &#039;&#039;Luck&#039;&#039;, &#039;&#039;Protection&#039;&#039;, &#039;&#039;Trickery&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Flandal Steelskin]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Master of Metal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Great Steelsmith&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Smiths&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Armorer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Weaponsmith&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Pyromancer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of metallurgy&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|&#039;&#039;Earth&#039;&#039;, &#039;&#039;Fire&#039;&#039;, Gnome, Good, &#039;&#039;Luck&#039;&#039;, Metal&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaerdal Ironhand]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Stern&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shield of the Golden Hills&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of combat&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Gnome, Good, Law, Protection, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Garl Glittergold]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Joker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Priceless Gem&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Sparkling Wit&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Watchful Protector&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of [[gnome]]s&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Gnome, Good, Law, Protection, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Segojan Earthcaller]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Earthfriend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Burrow&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of earth&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|&#039;&#039;Animal&#039;&#039;, Cavern, Earth, Gnome, Good, &#039;&#039;Magic&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Urdlen]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Crawler Below&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
God of impulse, bloodlust&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|CE, CN, NE, LE&lt;br /&gt;
|Chaos, Earth, Evil, &#039;&#039;Fury&#039;&#039;, Gnome, Greed, Hatred&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Svirfneblin clerics can only select Segojan Earthcaller, Callarduran Smoothhands and Urdlen from the gnomish pantheon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Halfling deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Arvoreen]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Defender&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Vigilant Guardian&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wary Sword&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Good, Halfling, Law, Protection, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Brandobaris]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Irrepressible Scamp&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Stealth&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|&#039;&#039;Darkness&#039;&#039;, Halfling, Luck, &#039;&#039;Magic&#039;&#039;, Travel, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyrrollalee]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Hand of Fellowship&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hearthkeeper&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Faithful&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Club]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Community, Family, Good, Halfling, Law, &#039;&#039;Luck&#039;&#039;, &#039;&#039;Protection&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Sheela Peryroyl]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Green Sister&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Wise&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Watchful Mother&#039;&#039;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Sickle]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Air, Charm, &#039;&#039;Earth&#039;&#039;, Halfling, &#039;&#039;Luck&#039;&#039;, Plant&lt;br /&gt;
|-&lt;br /&gt;
|[[Urogalan]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;He Who Must Be&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Black Hound&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord in the Earth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Protector&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Shaper&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|&#039;&#039;Death&#039;&#039;, Earth, Halfling, Law, Protection, Repose&lt;br /&gt;
|-&lt;br /&gt;
|[[Yondalla]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Protector and Provider&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Nurturing Matriarch&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Blessed One&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|LG, NG, LN&lt;br /&gt;
|Family, Good, Halfling, Law, &#039;&#039;Luck&#039;&#039;, Protection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Orcish deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Bahgtru]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Leg Breaker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Strong&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Son of Gruumsh&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Fist of Gruumsh&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Kukri]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Chaos, Evil, &#039;&#039;Fury&#039;&#039;, Orc, Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Gruumsh]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;He Who Never Sleeps&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He Who Watches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The One-Eyed God&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Cavern, Chaos, Evil, &#039;&#039;Fury&#039;&#039;, Hatred, Orc, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Ilneval]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The War Maker&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Horde Leader&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Crafty Warrior&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lieutenant of Gruumsh&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;War Master&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Son of Strife&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|NE, LE, CE&lt;br /&gt;
|Destruction, Evil, &#039;&#039;Fury&#039;&#039;, Orc, Planning, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Luthic]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Cave Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Great Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother of Bahgtru&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Healer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Blood Moon Witch&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|NE, LE, CE&lt;br /&gt;
|Cavern, &#039;&#039;Darkness&#039;&#039;, Earth, Evil, Family, Healing, Orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Shargaas]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Night Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Blade in the Darkness&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Stalker Below&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CE, CN, NE&lt;br /&gt;
|Chaos, Darkness, Evil, Orc, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Yurtrus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The White-Handed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;White Hands&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of Maggots&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rotting One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rotting Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rotting Yurtrus&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|NE, CE, LN, CN&lt;br /&gt;
|Corruption, Death, Destruction, Evil, &#039;&#039;Fury&#039;&#039;, Orc, Suffering&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Demideities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title(s), Aspects/Aliases&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
|Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Finder Wyvernspur]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Nameless Bard&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Bastard sword]]&lt;br /&gt;
|CN, CG, CE&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Garagos]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of War&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of All Weapons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Reaver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Targus&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|CN, CG, CE&lt;br /&gt;
|Chaos, Destruction, Strength, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Gargauth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Tenth Lord of the Nine&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tenth Lord of Nine&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hidden Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hidden Lord of the Shield&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lost Lord of the Pit&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord Who Watches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; The Lord of All&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Outcast&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Exile&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Formerly: Treasurer of Hell&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|LE, LN, NE&lt;br /&gt;
|Charm, Corruption, &#039;&#039;Diabolic&#039;&#039;, Evil, Law, &#039;&#039;Luck&#039;&#039;, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Gwaeron Windstrom]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Master of Tracking&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tracker who Never Goes Astray&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mouth of Mielikki&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master Tracker&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Greatsword]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Animal, Good, Knowledge, Plant, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Herne]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Huntmaster&#039;&#039;&lt;br /&gt;
(worshiped by orcs of the High Forest)&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Animal, Repose, Travel, Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Hoar]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Doombringer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God of Revenge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Three Thunders&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Poet of Justice&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Assuran&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Shortspear]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|&#039;&#039;Destruction&#039;&#039;, Fate, Law, &#039;&#039;Luck&#039;&#039;, Retribution, Travel, &#039;&#039;War&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Jergal]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the End of Everything&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Pitiless One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Forgotten One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Final Scribe&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Scribe of the Doomed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Bleak Seneschal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Seneschal of the Crystal Spire&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nakasr&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formerly:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Bones&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Protector of the Names of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of the Walking Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Guardian of Tombs&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Judge of the Damned&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Grim Reaper&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Scythe]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|&#039;&#039;Death&#039;&#039;, Fate, Law, &#039;&#039;Luck&#039;&#039;, Repose, Rune, Suffering&lt;br /&gt;
|-&lt;br /&gt;
|[[Lurue]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Unicorn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Unicorn Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Queen of Talking Beasts&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Animal, Chaos, Fey, Good, Healing&lt;br /&gt;
|-&lt;br /&gt;
|[[Red Knight]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of Strategy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grandmaster of the Lanceboard&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crimson General&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Red Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Red Lord&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|&#039;&#039;Knowledge&#039;&#039;, Law, &#039;&#039;Luck&#039;&#039;, Nobility, Planning, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Savras]]&lt;br /&gt;
|[IS ONLY AVAILABLE FOR HUMANS WITH THE GUR SUBRACE !!!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The All-Seeing&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He of the Third Eye&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Divination&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|Fate, Knowledge, Law, Protection, Spell&lt;br /&gt;
|-&lt;br /&gt;
|[[Sharess]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Dancing Lady&#039;&#039;&lt;br /&gt;
Patroness of Festhalls&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Festhall Madam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mother of Cats&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Foe of Set&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lustful Mistress&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Feline of Felicity&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Succubus of Sensation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tawny Temptress&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bast&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bastet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Felidae&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zandilar the Dancer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Chaos, Charm, Good, Pleasure, Travel, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiallia]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Dancer in the Glades&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Daughter of the High Forest&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady of the Woods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sister Goddess&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|NG, LG, CG&lt;br /&gt;
|Animal, Good, &#039;&#039;Healing&#039;&#039;, Plant, Renewal&lt;br /&gt;
|-&lt;br /&gt;
|[[Siamorphe]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Divine Right&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|Knowledge, Law, &#039;&#039;Luck&#039;&#039;, &#039;&#039;Magic&#039;&#039;, Nobility, Planning&lt;br /&gt;
|-&lt;br /&gt;
|[[Ulutiu]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Eternal Sleeper&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of the Giants&#039; Kin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord in the Ice&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Shortspear]] (Harpoon)&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|Animal, Cold, Law, Ocean, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Valkur]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Captain of the Waves&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Mighty&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Rapier]] (Cutlass)&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Air, Chaos, Good, Ocean, Protection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mulhorandi deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Anhur]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;General of the Gods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Champion of Physical Prowess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Falcon of War&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supreme Marshall of All Armies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God of War, Thunder, Rain, and Storms&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ramathant (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ramman, Ramatep, Rumatep&#039;&#039; (Unther)&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Falchion]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Good, Strength, Storm, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Geb]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;King of the Riches Under the Earth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father Under the Skies and Sands&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord Earth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gebthant (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gebakotep (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Cavern, Earth, Metal, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Hathor]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Nurturing Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Quiet One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dancer of Fortune&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She Who is There for Those in Need&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hatharia (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hathelya (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|LG, NG, CG&lt;br /&gt;
|Community, Family, Fate, Good, Moon&lt;br /&gt;
|-&lt;br /&gt;
|[[Horus-Re]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Sun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Vengeance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ruler of Mulhorand&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pharaoh of the Gods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Helcaliant (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hokatep (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Scimitar]] (Khopesh)&lt;br /&gt;
|LG, LN, NG&lt;br /&gt;
|Good, Law, Nobility, Retribution, Sun&lt;br /&gt;
|-&lt;br /&gt;
|[[Isis]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Bountiful Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of All Love&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mistress of Weather&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Rivers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mistress of Enchantment&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Isharia (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ishtar (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|LG, NG, CG&lt;br /&gt;
|Family, Good, Magic, Storm, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Nephthys]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Guardian of Wealth and Commerce&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Protector of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Devoted Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lady of Sands&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Avenging Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nesharia (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Neselthia (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Whip]]&lt;br /&gt;
|CG, CN, NG&lt;br /&gt;
|Chaos, Good, Protection, Trade&lt;br /&gt;
|-&lt;br /&gt;
|[[Osiris]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Nature&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Judge of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The White Crown&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Reaper of the Harvest&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Osirant (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ozrikotep (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|[[Lawful good]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|LG, LN, NG&lt;br /&gt;
|Good, Law, Plant, Repose, Retribution&lt;br /&gt;
|-&lt;br /&gt;
|[[Sebek]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Crocodiles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Smiling Death&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sebethant (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sebakar (Unther)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sobek&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|LE, NE, CE&lt;br /&gt;
|Animal, Evil, Scalykind, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Set]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Evil&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defiler of the Dead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Carrion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of Jackals&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brother of Serpents&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Outcast of the Gods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Malice&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God of Darkness&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God of Desert Storms&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Typhon (Thay, Unther)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gilgeam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zehir&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|LE, LN, NE&lt;br /&gt;
|Air, Darkness, Evil, Hatred, Law, Magic, Scalykind&lt;br /&gt;
|-&lt;br /&gt;
|[[Thoth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of Magic&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Scribe of the Gods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Knower of All Secrets&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Keeper of Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Protector of Murghôm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tholaunt (Thay)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Thalatos (Unther)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[True neutral]]&lt;br /&gt;
|[[Quarterstaff]]&lt;br /&gt;
|N, NG, NE, LN, CN&lt;br /&gt;
|Knowledge, Magic, Spell, Rune&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Untheric deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Gilgeam]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Great&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of Victory&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Wars&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;God of the Sky and the Cities&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supreme Ruler of Unther, Chessenta, Threskel,&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chondath, Turmish, the Shaar, and Yuirwood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tyrant&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gilgamesh&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Warhammer]] (Heavy Mace)&lt;br /&gt;
|LE, LN, NE&lt;br /&gt;
|Air, Strength, Tyranny, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiamat]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Archdevil&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Avaricious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bane of Bahamut&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Creator of Evil Dragonkind&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Chromatic Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dragon Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dark Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nemesis of the Gods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of Chaos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of Evil Dragonkind&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Undying Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Azharul&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Light hammer]] (Heavy Pick)&lt;br /&gt;
|LE, LN, NE&lt;br /&gt;
|Evil, Greed, Law, Scalykind, Tyranny&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kara-Turan deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Celestial Bureaucracy]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Celestial Bureaucracy of Heaven&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Celestial Bureaucracy of Kara-Tur&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Celestial Emperor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ai Ch&#039;ing&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chan Cheng&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ch&#039;en Hsiang&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chih Shih&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fa Kuan&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hsing Yong&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kwan Ying&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nung Chiang&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shu Chia&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|LN, LG, LE&lt;br /&gt;
|Family, Knowledge, Law, Luck, Metal, Protection, Renewal, Rune, War&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuan-ti deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Sseth]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Slitherer Supreme&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Varae&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Merrshaulk&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|Sseth only has serpentine clerics&lt;br /&gt;
|Air, Animal, Chaos, Evil, Knowledge, Magic, Planning, Scalykind, Trickery&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Draconic deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Asgorath]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The World Shaper&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Concordant Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Great Eternal Wheel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Swallower of Shades&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Ninefold Dragon&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Creator of Dragonkind&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral]]&lt;br /&gt;
|[[Scimitar]]&lt;br /&gt;
|Asgorath only has dragon clerics&lt;br /&gt;
|Dragon, Knowledge, Magic, Spell, Strength, Travel&lt;br /&gt;
|-&lt;br /&gt;
|[[Hlal]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Messenger of Asgorath&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Jester&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Pursued&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Quicksilver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Avachel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aasterinian&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Shortsword]]&lt;br /&gt;
|CG, NG, CN&lt;br /&gt;
|Chaos, Charm, Dragon, Good, Illusion, Luck, Scalykind, Trade, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Lendys]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Scale of Justice&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Balancer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Weigher of Lives&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|Lendys only has dragon clerics&lt;br /&gt;
|Balance, Destruction, Law, Protection&lt;br /&gt;
|-&lt;br /&gt;
|[[Null]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Deathwyrm&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Guardian of the Lost&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Night Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Reaver&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful neutral]] and [[Lawful evil]]&lt;br /&gt;
|[[Scimitar]]&lt;br /&gt;
|Null only has dragon clerics&lt;br /&gt;
|Death, Fate, Knowledge, Law, Scalykind&lt;br /&gt;
|-&lt;br /&gt;
|[[Tamara]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Her Beneficence&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her Mercy&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Scimitar]]&lt;br /&gt;
|NG, LG, CG, N&lt;br /&gt;
|Dragon, Good, Family, Healing, Strength, Sun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Archdevils===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Asmodeus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Supreme Master of the Ning Hells&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Nessus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of the Ninth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Lord of the Ruby Rod&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Lies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of Evil&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Cloven&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Old Hoof and Horn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Archfiend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Raging Fiend&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Diabolic, Evil, Law&lt;br /&gt;
|-&lt;br /&gt;
|[[Baalzebul]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Seventh&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Flies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Lies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Lies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Triel the Fallen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Fallen One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduke of Maladomini&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Slug Archduke&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Diabolic, Evil, Law, Strength, Trickery, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Belial and Fierna]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Fourth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of the Fourth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Pain and Suffering&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fiery Lady of Phlegethos&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Great Belial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduke Belial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduchess Fierna&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Halberd]] (Ranseur) and [[Scimitar]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Evil, Fire, Knowledge, Law, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Dispater]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Second&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Dis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduke of Dis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Iron Duke&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of Strife&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Destruction, Diabolic, Evil, Law, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Glasya]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Queen of the Erinyes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Princess of Hell&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Princess of the Night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dark Prodigy&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Whip]] (Scourge)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Levistus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Fifth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Stygia&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of Stygia&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince Levistus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of Betrayal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Frozen Prince&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rogue Archdevil&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Rapier]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Cold, Evil, Diabolic, Law, Trickery, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Mammon]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Third&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Avarice&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Lust&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Greed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Covetousness&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduke of Minauros&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Viscount of Minauros&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Serpent&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Shortspear]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Diabolic, Evil, Greed, Law, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Mephistopheles]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Eighth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Citadel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of No Mercy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Hellfire&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Cold Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Duke of Brimstone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archduke of Cania&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Baron of Cania&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Archdevil of Contradictions&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Lawful evil]]&lt;br /&gt;
|[[Halberd]] (Ranseur)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Diabolic, Evil, Fire, Law&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Demon Lords===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Baphomet]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Beasts&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Lord of Minotaurs&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Horned King&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Club]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Animal, Chaos, Evil, Fury, Hatred, Retribution, Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagon]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of the Depths&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of the Darkened Depths&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father Dagon&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Halberd]] (Trident)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Evil, Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Demogorgon]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Demons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Deep Father&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Sibilant Beast&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of the Spiraling Detphs&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of the Mysterious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of the Deviants&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Corruption, Demonic, Evil&lt;br /&gt;
|-&lt;br /&gt;
|[[Fraz-Urb&#039;luu]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Deception&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Lord of Illusions&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Warmace]] (Greatclub)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Demonic, Evil, Trickery, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Graz&#039;zt]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Dark Prince&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dark Man&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Shadow King&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Demonic, Evil&lt;br /&gt;
|-&lt;br /&gt;
|[[Juiblex]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Faceless Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Slime Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Father of Slime&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Patron of Pestilence&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Fetid Prince&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Indescribabe Darkness&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He Who Slithers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Glistener&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Unspeakable&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Unnameable One&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Oozing Hunger&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Slick of Foulest Humors&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Lord of Ooze&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Nothing&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Corruption, Evil, Slime&lt;br /&gt;
|-&lt;br /&gt;
|[[Kostchtchie]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Wrath&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Warhammer]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Cold, Evil, Fury, War&lt;br /&gt;
|-&lt;br /&gt;
|[[Malcanthet]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Queen of the Succubi&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Whip]] (Scourge)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Evil, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Obox-Ob]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Vermin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Primal Chaos&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Rapier]] (Stinger)&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Destruction, Evil&lt;br /&gt;
|-&lt;br /&gt;
|[[Orcus]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lord of the Undead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of the Undead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Prince of Undeath&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blood Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Specters&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Master of Vampires&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Morningstar]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Death, Demonic, Evil&lt;br /&gt;
|-&lt;br /&gt;
|[[Pale Night]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Mother of Demons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The White Lady&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Queen of Night&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Unarmed strike]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Corruption, Evil, Knowledge&lt;br /&gt;
|-&lt;br /&gt;
|[[Pazuzu]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of the Lower Aerial Kingdoms&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dark Angel of the Four Winds&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pazrael&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Air, Chaos, Evil&lt;br /&gt;
|-&lt;br /&gt;
|[[Yeenoghu]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Prince of Gnolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gnoll Lord&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of Savagery&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Beast of Butchery&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ruler of Ruin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destroyer&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Flail]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Demonic, Evil, Fury&lt;br /&gt;
|-&lt;br /&gt;
|[[Zuggtmoy]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Lady of Fungi&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demon Queen of Fungi&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady of Rot and Decay&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Sickle]]&lt;br /&gt;
|Archfiend clerics not allowed on BG&lt;br /&gt;
|Chaos, Evil, Plant, Slime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sylvan deities===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Deity&lt;br /&gt;
!Title&lt;br /&gt;
!Alignment&lt;br /&gt;
!Favored Weapon&lt;br /&gt;
!Cleric Alignment&lt;br /&gt;
!Domains&lt;br /&gt;
|-&lt;br /&gt;
|[[Titania]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Tiandra&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Summer Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Faerie Queen&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Queen of Light&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic good]]&lt;br /&gt;
|[[Quarterstaff]] (Wand)&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Chaos, Fey, Good, Magic&lt;br /&gt;
|-&lt;br /&gt;
|[[Oberon]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Lord of Beasts&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King Oberon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Oran&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Green Lord&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral good]]&lt;br /&gt;
|[[Longsword]]&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Animal, Fey, Good, Plant&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyrsam]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Damh&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Prince of Fools&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Savage&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic neutral]]&lt;br /&gt;
|[[Club]] (Fiddlestick)&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Chaos, Charm, Fey, Trickery&lt;br /&gt;
|-&lt;br /&gt;
|[[Verenestra]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Oak Princess&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Charm, Fey, Pleasure&lt;br /&gt;
|-&lt;br /&gt;
|[[Queen of Air and Darkness]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;The Black Diamond&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Chaotic evil]]&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Air, Chaos, Darkness, Evil, Fey, Illusion&lt;br /&gt;
|-&lt;br /&gt;
|[[Baba Yaga]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&#039;&#039;Mother of All Witches&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bone Mother&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Little Grandmother&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|[[Neutral evil]]&lt;br /&gt;
|[[Warmace]] (Greatclub)&lt;br /&gt;
|Fey clerics not allowed on BG&lt;br /&gt;
|Evil, Fey, Magic, Trickery&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game rules]]&lt;br /&gt;
[[Category:Forgotten Realms deities| ]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Order_of_the_Bow_Initiate&amp;diff=15338</id>
		<title>Order of the Bow Initiate</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Order_of_the_Bow_Initiate&amp;diff=15338"/>
		<updated>2022-04-01T09:54:02Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Notice ==&lt;br /&gt;
The Order of the Bow Initiate PRC facilitates a special long ranged style of combat gameplay. It is unlike other archer prestige classes in that it provides the character with abilities surpassing the normal range of bows and crossbows. The character in essence becomes a sniper or marksman, extending the range of his attack through OOBI abilities. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Way of the Bow &#039;&#039;is not a religious creed, nor is the Order of the Bow an actual organization. Instead it refers to a discipline: that of mastering the bow. Initiates literally dedicate themselves to mastering the order that is the bow. The &#039;&#039;order &#039;&#039;thus represents the bow as a microcosm, its every aspect a study pursued by the initiate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description: ==&lt;br /&gt;
[[File:OOBI.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
When asked &amp;quot;What is Truth?,&amp;quot; an initiate of the Order of the Bow picks up his bow, fires an arrow and, without saying a word, lets his mastery of the weapon serve as the gauge of the archer&#039;s progress along the way. By learning the meditative art of the Way of the Bow, the archer improves his discipline, precision, and spirituality. Order of the Bow initiates see their weapons as extensions of their being, and the use of a bow as a spiritual experience. Everything comes down to that one shot in the world of the Initiate hence a common saying is: &amp;quot;One shot, one kill&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Fighters are the most common initiates of the Order of the Bow. Rangers, paladins, and even barbarians utilize these skills and philosophies well. Some rogues and bards have been known to enter the order, but they are rare indeed.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Way of the Bow &#039;&#039;is not a religious creed, nor is the Order of the Bow an actual organization. Instead it refers to a discipline: that of mastering the bow. Initiates literally dedicate themselves to mastering the order that is the bow. The &#039;&#039;order &#039;&#039;thus represents the bow as a microcosm, its every aspect a study pursued by the initiate.&lt;br /&gt;
&lt;br /&gt;
(Notice: Some abilities only work with regular bows, not crossbows)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements: ==&lt;br /&gt;
Race: Any&lt;br /&gt;
&lt;br /&gt;
Alignment: Any&lt;br /&gt;
&lt;br /&gt;
Base attack bonus: +5&lt;br /&gt;
&lt;br /&gt;
Skills: Lore: Religion 2, Craft Weapon 5 ranks&lt;br /&gt;
&lt;br /&gt;
Feats: Point Blank Shot, Rapid Shot, Weapon Focus Short Bow or Longbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
- Hit Die: d8&lt;br /&gt;
&lt;br /&gt;
- Base Attack Bonus: High&lt;br /&gt;
&lt;br /&gt;
- High Saves: Reflex, Will&lt;br /&gt;
&lt;br /&gt;
- Weapon Proficiencies: An Order of the Bow Initiate gains no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Armor Proficiencies: An Order of the Bow Initiate gains no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Skill Points: 2 + Int Modifier.&lt;br /&gt;
&lt;br /&gt;
- Class Skills: Concentration, Craft Weapon, Lore, Spot, Sense Motive&lt;br /&gt;
&lt;br /&gt;
- Class Feats&lt;br /&gt;
&lt;br /&gt;
1: Ranged precision 1d6&amp;lt;br /&amp;gt;2: Dead Eye Shot&amp;lt;br /&amp;gt;3: Ranged precision 2d6&amp;lt;br /&amp;gt;4: Greater Weapon Focus&amp;lt;br /&amp;gt;5: Ranged precision 3d6&amp;lt;br /&amp;gt;6: Blind Fight&amp;lt;br /&amp;gt;7: Ranged precision 4d6&amp;lt;br /&amp;gt;8: None&amp;lt;br /&amp;gt;9: Ranged precision 5d6&amp;lt;br /&amp;gt;10: Sharp-Shooting&lt;br /&gt;
&lt;br /&gt;
No bonus feats.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Ranged Precision I to V&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Order of the Bow Initiate&amp;lt;br /&amp;gt;Specifics: During a regular ranged attack an initiate takes a precisely aimed attack.  &lt;br /&gt;
Ranged Precision was changed to a combat style mode. Ranged Precision reduces your total attacks to 2 (before Rapid Shot/Haste) but increases your damage per shot by 1d6 at level 1 and for every odd OOBI level, ending at 5d6 at OOBI 9.&lt;br /&gt;
An initiate’s ranged precision attack only works against living creatures with discernible anatomies. Any creature that is immune to critical hits (either naturally or through a class, item or ability benefit) is not vulnerable to a ranged precision attack. Unlike with a rogue’s sneak attack, the initiate’s target does not have to be flat-footed or denied its Dexterity bonus, but if it is, the initiate’s extra precision damage stacks with sneak attack damage. &amp;lt;br /&amp;gt;Use: Selected as a Mode&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Sharp Shooting&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Order of the Bow Initiate level 10&amp;lt;br /&amp;gt;Specifics: You mark your target. Sharp Shooting fires a single arrow that, if it hits, negates enemy DR for the next 3 rounds. In addition, Sharp Shooting removes any missile protection effects the enemy might have, such as Storm Avatar. Sharp Shooting can be used 3 times per day.&amp;lt;br /&amp;gt;Use: Selected &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Dead Eye Shot&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;Type of Feat: General&amp;lt;br /&amp;gt;Prerequisites: Point Blank Shot, Base Attack Bonus + 4&amp;lt;br /&amp;gt;Specifics: By firing just as your ally connects with a blow, you take advantage of the distraction to strike the same enemy when his guard is ruined. If you ready a ranged attack to occur when an ally strikes a particular target, and your ally succeeds, that target loses his Dexterity bonus to AC against your attack.&amp;lt;br /&amp;gt;Use: Selected&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class courtesy of Rasael, thorough testing by the Quality Control Team. Implementation on the server by Luna.&#039;&#039;&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Order_of_the_Bow_Initiate&amp;diff=15337</id>
		<title>Order of the Bow Initiate</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Order_of_the_Bow_Initiate&amp;diff=15337"/>
		<updated>2022-04-01T09:47:55Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Class Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Notice ==&lt;br /&gt;
The Order of the Bow Initiate PRC facilitates a special long ranged style of combat gameplay. It is unlike other archer prestige classes in that it provides the character with abilities surpassing the normal range of bows and crossbows. The character in essence becomes a sniper or marksman, extending the range of his attack through OOBI abilities. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Way of the Bow &#039;&#039;is not a religious creed, nor is the Order of the Bow an actual organization. Instead it refers to a discipline: that of mastering the bow. Initiates literally dedicate themselves to mastering the order that is the bow. The &#039;&#039;order &#039;&#039;thus represents the bow as a microcosm, its every aspect a study pursued by the initiate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description: ==&lt;br /&gt;
[[File:OOBI.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
When asked &amp;quot;What is Truth?,&amp;quot; an initiate of the Order of the Bow picks up his bow, fires an arrow and, without saying a word, lets his mastery of the weapon serve as the gauge of the archer&#039;s progress along the way. By learning the meditative art of the Way of the Bow, the archer improves his discipline, precision, and spirituality. Order of the Bow initiates see their weapons as extensions of their being, and the use of a bow as a spiritual experience. Everything comes down to that one shot in the world of the Initiate hence a common saying is: &amp;quot;One shot, one kill&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Fighters are the most common initiates of the Order of the Bow. Rangers, paladins, and even barbarians utilize these skills and philosophies well. Some rogues and bards have been known to enter the order, but they are rare indeed.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Way of the Bow &#039;&#039;is not a religious creed, nor is the Order of the Bow an actual organization. Instead it refers to a discipline: that of mastering the bow. Initiates literally dedicate themselves to mastering the order that is the bow. The &#039;&#039;order &#039;&#039;thus represents the bow as a microcosm, its every aspect a study pursued by the initiate.&lt;br /&gt;
&lt;br /&gt;
(Notice: Some abilities only work with regular bows, not crossbows)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements: ==&lt;br /&gt;
Race: Any&lt;br /&gt;
&lt;br /&gt;
Alignment: Any&lt;br /&gt;
&lt;br /&gt;
Base attack bonus: +5&lt;br /&gt;
&lt;br /&gt;
Skills: Lore: Religion 2, Craft Weapon 5 ranks&lt;br /&gt;
&lt;br /&gt;
Feats: Point Blank Shot, Rapid Shot, Weapon Focus Short Bow or Longbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
- Hit Die: d8&lt;br /&gt;
&lt;br /&gt;
- Base Attack Bonus: High&lt;br /&gt;
&lt;br /&gt;
- High Saves: Reflex, Will&lt;br /&gt;
&lt;br /&gt;
- Weapon Proficiencies: An Order of the Bow Initiate gains no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Armor Proficiencies: An Order of the Bow Initiate gains no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Skill Points: 2 + Int Modifier.&lt;br /&gt;
&lt;br /&gt;
- Class Skills: Concentration, Craft Weapon, Lore, Spot, Sense Motive&lt;br /&gt;
&lt;br /&gt;
- Class Feats&lt;br /&gt;
&lt;br /&gt;
1: Ranged precision 1d6&amp;lt;br /&amp;gt;2: Dead Eye Shot&amp;lt;br /&amp;gt;3: Ranged precision 2d6&amp;lt;br /&amp;gt;4: Greater Weapon Focus&amp;lt;br /&amp;gt;5: Ranged precision 3d6&amp;lt;br /&amp;gt;6: Blind Fight&amp;lt;br /&amp;gt;7: Ranged precision 4d6&amp;lt;br /&amp;gt;8: None&amp;lt;br /&amp;gt;9: Ranged precision 5d6&amp;lt;br /&amp;gt;10: Sharp-Shooting&lt;br /&gt;
&lt;br /&gt;
No bonus feats.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Ranged Precision I to V&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Order of the Bow Initiate&amp;lt;br /&amp;gt;Specifics: During a regular ranged attack an initiate takes a precisely aimed attack dealing an extra +2 points of damage every two class levels if the attack hits. An initiate’s ranged precision attack only works against living creatures with discernible anatomies. Any creature that is immune to critical hits (either naturally or through a class, item or ability benefit) is not vulnerable to a ranged precision attack. Unlike with a rogue’s sneak attack, the initiate’s target does not have to be flat-footed or denied its Dexterity bonus, but if it is, the initiate’s extra precision damage stacks with sneak attack damage. The initiate’s bonus to damage on ranged precision attacks increases by +2 every two levels.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Sharp Shooting&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Order of the Bow Initiate level 6&amp;lt;br /&amp;gt;Specifics: You mark your target and take a concentration check every round before your attack, but you limit yourself to half of your normal attacks. If successful you gain an extra +2 precision damage and an additional +2 attack bonus vs the target. The Sharpshooting DC starts at 10 + 29% of the distance to the target. Your ranged Precision feats apply as well as any sneak attack damage you can do if, this attack is executed as a sneak attack. At Order of the Bow Initiate Level 10 you no longer limit yourself to half your attacks, you now use all your regular attacks. &amp;lt;br /&amp;gt;Use: Selected as a Mode&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Dead Eye Shot&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;Type of Feat: General&amp;lt;br /&amp;gt;Prerequisites: Point Blank Shot, Base Attack Bonus + 4&amp;lt;br /&amp;gt;Specifics: By firing just as your ally connects with a blow, you take advantage of the distraction to strike the same enemy when his guard is ruined. If you ready a ranged attack to occur when an ally strikes a particular target, and your ally succeeds, that target loses his Dexterity bonus to AC against your attack.&amp;lt;br /&amp;gt;Use: Selected&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class courtesy of Rasael, thorough testing by the Quality Control Team. Implementation on the server by Luna.&#039;&#039;&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Order_of_the_Bow_Initiate&amp;diff=15336</id>
		<title>Order of the Bow Initiate</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Order_of_the_Bow_Initiate&amp;diff=15336"/>
		<updated>2022-04-01T09:45:30Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Class Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Notice ==&lt;br /&gt;
The Order of the Bow Initiate PRC facilitates a special long ranged style of combat gameplay. It is unlike other archer prestige classes in that it provides the character with abilities surpassing the normal range of bows and crossbows. The character in essence becomes a sniper or marksman, extending the range of his attack through OOBI abilities. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Way of the Bow &#039;&#039;is not a religious creed, nor is the Order of the Bow an actual organization. Instead it refers to a discipline: that of mastering the bow. Initiates literally dedicate themselves to mastering the order that is the bow. The &#039;&#039;order &#039;&#039;thus represents the bow as a microcosm, its every aspect a study pursued by the initiate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description: ==&lt;br /&gt;
[[File:OOBI.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
When asked &amp;quot;What is Truth?,&amp;quot; an initiate of the Order of the Bow picks up his bow, fires an arrow and, without saying a word, lets his mastery of the weapon serve as the gauge of the archer&#039;s progress along the way. By learning the meditative art of the Way of the Bow, the archer improves his discipline, precision, and spirituality. Order of the Bow initiates see their weapons as extensions of their being, and the use of a bow as a spiritual experience. Everything comes down to that one shot in the world of the Initiate hence a common saying is: &amp;quot;One shot, one kill&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Fighters are the most common initiates of the Order of the Bow. Rangers, paladins, and even barbarians utilize these skills and philosophies well. Some rogues and bards have been known to enter the order, but they are rare indeed.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Way of the Bow &#039;&#039;is not a religious creed, nor is the Order of the Bow an actual organization. Instead it refers to a discipline: that of mastering the bow. Initiates literally dedicate themselves to mastering the order that is the bow. The &#039;&#039;order &#039;&#039;thus represents the bow as a microcosm, its every aspect a study pursued by the initiate.&lt;br /&gt;
&lt;br /&gt;
(Notice: Some abilities only work with regular bows, not crossbows)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements: ==&lt;br /&gt;
Race: Any&lt;br /&gt;
&lt;br /&gt;
Alignment: Any&lt;br /&gt;
&lt;br /&gt;
Base attack bonus: +5&lt;br /&gt;
&lt;br /&gt;
Skills: Lore: Religion 2, Craft Weapon 5 ranks&lt;br /&gt;
&lt;br /&gt;
Feats: Point Blank Shot, Rapid Shot, Weapon Focus Short Bow or Longbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
- Hit Die: d8&lt;br /&gt;
&lt;br /&gt;
- Base Attack Bonus: High&lt;br /&gt;
&lt;br /&gt;
- High Saves: Reflex, Will&lt;br /&gt;
&lt;br /&gt;
- Weapon Proficiencies: An Order of the Bow Initiate gains no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Armor Proficiencies: An Order of the Bow Initiate gains no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Skill Points: 2 + Int Modifier.&lt;br /&gt;
&lt;br /&gt;
- Class Skills: Concentration, Craft Weapon, Lore, Spot, Sense Motive&lt;br /&gt;
&lt;br /&gt;
- Class Feats&lt;br /&gt;
&lt;br /&gt;
1: Ranged precision +2&amp;lt;br /&amp;gt;2: Dead Eye Shot&amp;lt;br /&amp;gt;3: Ranged precision +4&amp;lt;br /&amp;gt;4: Greater Weapon Focus&amp;lt;br /&amp;gt;5: Ranged precision +6&amp;lt;br /&amp;gt;6: Blind Fight&amp;lt;br /&amp;gt;7: Ranged precision +8&amp;lt;br /&amp;gt;8: None&amp;lt;br /&amp;gt;9: Ranged precision +10&amp;lt;br /&amp;gt;10: Sharp-Shooting&lt;br /&gt;
&lt;br /&gt;
No bonus feats.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Ranged Precision I to V&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Order of the Bow Initiate&amp;lt;br /&amp;gt;Specifics: During a regular ranged attack an initiate takes a precisely aimed attack dealing an extra +2 points of damage every two class levels if the attack hits. An initiate’s ranged precision attack only works against living creatures with discernible anatomies. Any creature that is immune to critical hits (either naturally or through a class, item or ability benefit) is not vulnerable to a ranged precision attack. Unlike with a rogue’s sneak attack, the initiate’s target does not have to be flat-footed or denied its Dexterity bonus, but if it is, the initiate’s extra precision damage stacks with sneak attack damage. The initiate’s bonus to damage on ranged precision attacks increases by +2 every two levels.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Sharp Shooting&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;Type of Feat: Class Ability&amp;lt;br /&amp;gt;Prerequisites: Order of the Bow Initiate level 6&amp;lt;br /&amp;gt;Specifics: You mark your target and take a concentration check every round before your attack, but you limit yourself to half of your normal attacks. If successful you gain an extra +2 precision damage and an additional +2 attack bonus vs the target. The Sharpshooting DC starts at 10 + 29% of the distance to the target. Your ranged Precision feats apply as well as any sneak attack damage you can do if, this attack is executed as a sneak attack. At Order of the Bow Initiate Level 10 you no longer limit yourself to half your attacks, you now use all your regular attacks. &amp;lt;br /&amp;gt;Use: Selected as a Mode&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Dead Eye Shot&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;Type of Feat: General&amp;lt;br /&amp;gt;Prerequisites: Point Blank Shot, Base Attack Bonus + 4&amp;lt;br /&amp;gt;Specifics: By firing just as your ally connects with a blow, you take advantage of the distraction to strike the same enemy when his guard is ruined. If you ready a ranged attack to occur when an ally strikes a particular target, and your ally succeeds, that target loses his Dexterity bonus to AC against your attack.&amp;lt;br /&amp;gt;Use: Selected&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class courtesy of Rasael, thorough testing by the Quality Control Team. Implementation on the server by Luna.&#039;&#039;&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Primal_Speed&amp;diff=15280</id>
		<title>Primal Speed</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Primal_Speed&amp;diff=15280"/>
		<updated>2022-03-22T18:28:00Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=1&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Draconic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=	24 hours&lt;br /&gt;
|duration_type=&lt;br /&gt;
|save=None&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A shower of sparks, flies off your shoulders, cascading to the ground and clinging to your arms and legs. This spell draws upon the natural reflexes of hunters and prey, giving you the ability to react to danger as more primitive beings might. You gain a +3 resistance bonus on Reflex saves and a 15% increase in movement speed. If you are of draconic heritage or pacted to a dragon the bonus increases by +1 for each feat / pact.&lt;br /&gt;
&lt;br /&gt;
Primal Speed now lasts 24 hours instead of 1 round per level.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Primal_Speed&amp;diff=15279</id>
		<title>Primal Speed</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Primal_Speed&amp;diff=15279"/>
		<updated>2022-03-22T18:26:17Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=1&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Draconic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=None&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A shower of sparks, flies off your shoulders, cascading to the ground and clinging to your arms and legs. This spell draws upon the natural reflexes of hunters and prey, giving you the ability to react to danger as more primitive beings might. You gain a +3 resistance bonus on Reflex saves and a 15% increase in movement speed. If you are of draconic heritage or pacted to a dragon the bonus increases by +1 for each feat / pact.&lt;br /&gt;
&lt;br /&gt;
Primal Speed now lasts 24 hours instead of 1 round per level.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Eldritch_Doom&amp;diff=15278</id>
		<title>Eldritch Doom</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Eldritch_Doom&amp;diff=15278"/>
		<updated>2022-03-22T18:24:43Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is welddoom.png&lt;br /&gt;
|level_warlock=Dark&lt;br /&gt;
|level_innate=8&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=Blast shape&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Huge&lt;br /&gt;
|duration=&lt;br /&gt;
|duration_type=instant&lt;br /&gt;
|save=[[Reflex]] half&lt;br /&gt;
|save_type=R&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=&lt;br /&gt;
|invocation=shape&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
This blast shape invocation allows you to invoke your [[eldritch blast]] as the dreaded eldritch doom. This causes bolts of mystical power to lash out and savage all targets within a 20 foot [[area of effect|area]]. This is not a ray attack, so it requires no [[ranged touch attack]]. Each target can attempt a [[Reflex]] save for half damage.&lt;br /&gt;
Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
Will only affect hostiles.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15277</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15277"/>
		<updated>2022-03-22T18:24:12Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Dark Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Enemies &amp;lt; 6HD; [[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to all [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 Resistance bonus to [[Reflex]] saves, +15% movement speed. +1 for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Deals 1d4+1 magic damage each. After level 1, creates 1 additional quill per two caster levels, to a maximum of 5 quills at level 9.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster, deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Bane Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. Undead take +2d6 damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15276</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15276"/>
		<updated>2022-03-22T18:23:26Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Greater Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Enemies &amp;lt; 6HD; [[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to all [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 Resistance bonus to [[Reflex]] saves, +15% movement speed. +1 for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Deals 1d4+1 magic damage each. After level 1, creates 1 additional quill per two caster levels, to a maximum of 5 quills at level 9.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster, deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Bane Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. Undead take +2d6 damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Eldritch_Cone&amp;diff=15275</id>
		<title>Eldritch Cone</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Eldritch_Cone&amp;diff=15275"/>
		<updated>2022-03-22T18:23:04Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_weldcone.png&lt;br /&gt;
|level_warlock=Greater&lt;br /&gt;
|level_innate=5&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=Blast shape&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=Cone&lt;br /&gt;
|duration=&lt;br /&gt;
|duration_type=instant&lt;br /&gt;
|save=[[Reflex]] half&lt;br /&gt;
|save_type=R&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=&lt;br /&gt;
|empower=&lt;br /&gt;
|extend=&lt;br /&gt;
|maximize=&lt;br /&gt;
|quicken=&lt;br /&gt;
|silent=&lt;br /&gt;
|still=&lt;br /&gt;
|persist=&lt;br /&gt;
|scroll=&lt;br /&gt;
|potion=&lt;br /&gt;
|wand=&lt;br /&gt;
|invocation=shape&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
This blast shape invocation allow you to invoke your [[eldritch blast]] as a 30-foot cone. The eldritch cone deals the normal eldritch blast damage to all targets within the area. This is not a ray attack, so it requires no [[ranged touch attack]]. Any creature in the area of the cone can attempt a [[Reflex]] save for half damage.&lt;br /&gt;
Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15274</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15274"/>
		<updated>2022-03-22T18:22:10Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Dark Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Enemies &amp;lt; 6HD; [[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to all [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 Resistance bonus to [[Reflex]] saves, +15% movement speed. +1 for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Deals 1d4+1 magic damage each. After level 1, creates 1 additional quill per two caster levels, to a maximum of 5 quills at level 9.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster, deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Bane Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. Undead take +2d6 damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Binding_Blast&amp;diff=15273</id>
		<title>Binding Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Binding_Blast&amp;diff=15273"/>
		<updated>2022-03-22T18:21:53Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_wbndblast.png&lt;br /&gt;
|level_warlock=Dark&lt;br /&gt;
|level_innate=7&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=Eldritch essence&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Medium&lt;br /&gt;
|duration=1 round&lt;br /&gt;
|duration_type=veryshort&lt;br /&gt;
|save=[[Will]] negates&lt;br /&gt;
|save_type=W&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=Ranged&lt;br /&gt;
|invocation=essence&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
This eldritch essence invocation allows you to change your [[eldritch blast]] into a Binding Blast. Any creature struck by a binding blast must succeed on a [[Will]] save or be [[stun]]ned for 1 round. Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
&lt;br /&gt;
This [[invocation]] was added with [[Mask of the Betrayer]].&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Flee_the_Scene&amp;diff=15272</id>
		<title>Flee the Scene</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Flee_the_Scene&amp;diff=15272"/>
		<updated>2022-03-22T18:21:08Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_fleethescene.png&lt;br /&gt;
|level_warlock=Lesser&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=&lt;br /&gt;
|duration=1 round*caster level/2&lt;br /&gt;
|duration_type=&lt;br /&gt;
|save=&lt;br /&gt;
|save_type=H&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|touch_attack_type=&lt;br /&gt;
|empower=&lt;br /&gt;
|extend=&lt;br /&gt;
|maximize=&lt;br /&gt;
|quicken=&lt;br /&gt;
|silent=&lt;br /&gt;
|still=&lt;br /&gt;
|persist=&lt;br /&gt;
|scroll=&lt;br /&gt;
|potion=&lt;br /&gt;
|wand=&lt;br /&gt;
|invocation=&lt;br /&gt;
}}&lt;br /&gt;
==Effect==&lt;br /&gt;
&lt;br /&gt;
You and your party become temporarily [[haste]]d, gaining an additional attack, a 50% movement bonus, a +1 bonus to [[attack roll]]s and an additional +1 [[dodge bonus]] to [[AC]].&lt;br /&gt;
&lt;br /&gt;
==Comment==&lt;br /&gt;
Flee the Scene&#039;s range of effect is now identical to Haste.&lt;br /&gt;
&lt;br /&gt;
This will give all the non-casters an extra attack. Being a warlock, however, you don&#039;t get an extra Blast or Invocation per round for yourself.&lt;br /&gt;
&lt;br /&gt;
See also the [[Dark Transient]] feat which changes duration to 1 round per CL and gives another +1 AB.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15271</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15271"/>
		<updated>2022-03-22T18:20:19Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Lesser Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Enemies &amp;lt; 6HD; [[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to all [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 Resistance bonus to [[Reflex]] saves, +15% movement speed. +1 for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Deals 1d4+1 magic damage each. After level 1, creates 1 additional quill per two caster levels, to a maximum of 5 quills at level 9.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster, deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Bane Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. Undead take +2d6 damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dark_Premonition&amp;diff=15270</id>
		<title>Dark Premonition</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dark_Premonition&amp;diff=15270"/>
		<updated>2022-03-22T18:19:47Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Dark Premonition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|name=&lt;br /&gt;
|level_warlock=Dark&lt;br /&gt;
|level_innate=9&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=&lt;br /&gt;
|duration=1 minute / Caster Level&lt;br /&gt;
|duration_type=long&lt;br /&gt;
|save=&lt;br /&gt;
|save_type=H&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|invocation=&lt;br /&gt;
|icon = }}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Dark Premonition&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
*Invocation Type: Dark&lt;br /&gt;
*Spell Level Equivalent: 9&lt;br /&gt;
&lt;br /&gt;
Your dark powers allow you to glimpse the future, granting you damage reduction 15/alchemical silver for 1 minute per warlock level. However, once you&#039;ve taken 10 points of melee damage per caster level (maximum 150 points of damage at level 15), the effect ends immediately.&lt;br /&gt;
Dark Premonition is now breachable, like Premonition. Its vfx has also been updated.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Warlock 9]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Retributive_Invisibility&amp;diff=15269</id>
		<title>Retributive Invisibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Retributive_Invisibility&amp;diff=15269"/>
		<updated>2022-03-22T18:19:16Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is retributiveinvis.png&lt;br /&gt;
|level_warlock=Dark&lt;br /&gt;
|level_innate=6&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=20 foot shock wave if dispelled&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=[[Fortitude]] half&lt;br /&gt;
|save_type=F&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|invocation=&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You can use [[greater invisibility]], as the [[spell]], but only on yourself. The effect lasts for 1 round per caster level. If your retributive invisibility is [[dispel]]led, a shock wave releases from your body in a 20-foot-radius burst. This shock wave deals 4d6 points of [[damage type|sonic damage]] to all creatures in the area and stuns them for 1 round (a [[Fortitude]] save halves the damage and negates the stunning effect).&lt;br /&gt;
&lt;br /&gt;
Retributive Invisibility can now have its concealment removed by Invisibility Purge, like Greater Invisibility.&lt;br /&gt;
This spell functions differently from ANY other invisibility spell in the game. All other spells, whether implemented as spells or feats (Assassin greater invisibility etc.) are actually a combination of standard invisibility and concealment. If the caster performs a hostile action, the invisibility is gone, but the concealment stays.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Utterdark_Blast&amp;diff=15268</id>
		<title>Utterdark Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Utterdark_Blast&amp;diff=15268"/>
		<updated>2022-03-22T18:18:21Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_wudblast.png&lt;br /&gt;
|level_warlock=Dark&lt;br /&gt;
|level_innate=8&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=Eldritch essence&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=&lt;br /&gt;
|duration=Negative levels for one hour&lt;br /&gt;
|duration_type=long&lt;br /&gt;
|save=[[Fortitude]] negates&lt;br /&gt;
|save_type=F&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=Ranged&lt;br /&gt;
|invocation=essence&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
This eldritch essence invocation allows you to change your [[eldritch blast]] into an utterdark blast. An utterdark blast deals [[damage type|negative energy damage]]. Any creature struck by the attack must make a [[Fortitude]] save or gain two negative levels. The negative levels fade after 1 hour. If a target ever has as many negative levels as [[Hit Dice]], it dies. The effects of this invocation does stack now.&lt;br /&gt;
&lt;br /&gt;
Can no longer be dispelled.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Utterdark_Blast&amp;diff=15267</id>
		<title>Utterdark Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Utterdark_Blast&amp;diff=15267"/>
		<updated>2022-03-22T18:18:06Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_wudblast.png&lt;br /&gt;
|level_warlock=Dark&lt;br /&gt;
|level_innate=8&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=Eldritch essence&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=&lt;br /&gt;
|duration=Negative levels for one hour&lt;br /&gt;
|duration_type=long&lt;br /&gt;
|save=[[Fortitude]] negates&lt;br /&gt;
|save_type=F&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=Ranged&lt;br /&gt;
|invocation=essence&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
This eldritch essence invocation allows you to change your [[eldritch blast]] into an utterdark blast. An utterdark blast deals [[damage type|negative energy damage]]. Any creature struck by the attack must make a [[Fortitude]] save or gain two negative levels. The negative levels fade after 1 hour. If a target ever has as many negative levels as [[Hit Dice]], it dies. The effects of this invocation does stack.&lt;br /&gt;
&lt;br /&gt;
Can no longer be dispelled.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15266</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15266"/>
		<updated>2022-03-22T18:17:08Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Dark Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Enemies &amp;lt; 6HD; [[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to all [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 Resistance bonus to [[Reflex]] saves, +15% movement speed. +1 for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Deals 1d4+1 magic damage each. After level 1, creates 1 additional quill per two caster levels, to a maximum of 5 quills at level 9.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster, deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Bane Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. Undead take +2d6 damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster with a small AoE.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Ill_Omen&amp;diff=15265</id>
		<title>Ill Omen</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Ill_Omen&amp;diff=15265"/>
		<updated>2022-03-22T18:16:28Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=4&lt;br /&gt;
|level_additional=[[Blackguard]] 3&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Necromancy &lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=1 Creature&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The target of this spell must perform a will saving throw vs spells or will have a hard time avoiding attacks, sometimes even seeming to stumble into harm&#039;s way. &lt;br /&gt;
The subject takes a -2 penalty to AC. In addition now also applies the effects of Greater Evil Eye (-6 AB, -4 Saves, -8 to all skills).&lt;br /&gt;
The effect does not stack.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15264</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15264"/>
		<updated>2022-03-22T18:14:55Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Dark Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Enemies &amp;lt; 6HD; [[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to all [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 Resistance bonus to [[Reflex]] saves, +15% movement speed. +1 for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Deals 1d4+1 magic damage each. After level 1, creates 1 additional quill per two caster levels, to a maximum of 5 quills at level 9.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster, deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Bane Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. Undead take +2d6 damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster with a small AoE.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage. (Heals undead) [[Fortitude]] save or two negative levels, duration 1 hour. No stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dreadful_Word&amp;diff=15263</id>
		<title>Dreadful Word</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dreadful_Word&amp;diff=15263"/>
		<updated>2022-03-22T18:13:09Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=4&lt;br /&gt;
|level_additional=[[Blackguard]] 4&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Enchantment &lt;br /&gt;
|descriptor=Chaos&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=Large&lt;br /&gt;
|duration=1 round / level&lt;br /&gt;
|save=[[Will negates]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
Dreadful Word is a ESL 7  Confusion spell. This spell causes disorientation and severe perceptual distortion, creating indecision and the inability to take effective action. The spell affects 1d4 creatures, plus one creature per caster level. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw.  Affected creatures either wander randomly, attack a random target, or simply stand still. Protection from Alignment and immunity vs mind affecting type of effects do not inhibit the spell.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15262</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15262"/>
		<updated>2022-03-22T18:10:42Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Dark Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Enemies &amp;lt; 6HD; [[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to all [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 Resistance bonus to [[Reflex]] saves, +15% movement speed. +1 for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Deals 1d4+1 magic damage each. After level 1, creates 1 additional quill per two caster levels, to a maximum of 5 quills at level 9.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster, deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Bane Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. Undead take +2d6 damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster with a small AoE.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage. (Heals undead) [[Fortitude]] save or two negative levels, duration 1 hour. No stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15261</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15261"/>
		<updated>2022-03-22T18:06:17Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Enemies &amp;lt; 6HD; [[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to all [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 Resistance bonus to [[Reflex]] saves, +15% movement speed. +1 for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Deals 1d4+1 magic damage each. After level 1, creates 1 additional quill per two caster levels, to a maximum of 5 quills at level 9.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster, deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Bane Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. Undead take +2d6 damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster with a small AoE.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage. (Heals undead) [[Fortitude]] save or two negative levels, duration 1 hour. No stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. Protection from Alignment and Immunity to Mind Spells do NOT prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15260</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15260"/>
		<updated>2022-03-22T18:05:27Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Greater Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Enemies &amp;lt; 6HD; [[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to all [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Deals 1d4+1 magic damage each. After level 1, creates 1 additional quill per two caster levels, to a maximum of 5 quills at level 9.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster, deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Bane Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. Undead take +2d6 damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster with a small AoE.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage. (Heals undead) [[Fortitude]] save or two negative levels, duration 1 hour. No stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. Protection from Alignment and Immunity to Mind Spells do NOT prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Frightful_Blast&amp;diff=15259</id>
		<title>Frightful Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Frightful_Blast&amp;diff=15259"/>
		<updated>2022-03-22T18:03:53Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is wfrblast.png&lt;br /&gt;
|level_warlock=Least&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=Eldritch essence&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Medium&lt;br /&gt;
|duration_type=instant&lt;br /&gt;
|save=[[Will]] negates&lt;br /&gt;
|save_type=W&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=Ranged&lt;br /&gt;
|invocation=essence&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
In addition to normal [[eldritch blast]] damage, the frightful blast forces any creature struck to make a [[Will]] save or become [[shaken]] for 10 rounds, taking a -2 penalty to [[attack roll]]s, [[saving throw]]s, and [[ability check]]s.&lt;br /&gt;
Frightful Blast no longer has an HD limitation.&lt;br /&gt;
&lt;br /&gt;
==Bug Notes==&lt;br /&gt;
&lt;br /&gt;
Obsidian probably does not realize that the penalties are already hard-coded into the EffectFrightened() effect on the engine side, so the re-apply the penalties through scripting, resulting in double penalties being applied. Many Fear spells and spell-like abilities suffer from this bug. The actual penalties applied are: -2 penalty to damage, attack and all saves hard-coded into the engine plus the weird penalties applied through scripting: -2 to saves vs. mind-affecting spells and an additional -2 penalty to damage and attack, resulting in an overall penalty of -4 for mind-affecting saves, -2 for all other saves, -4 to damage and -4 to attack. &lt;br /&gt;
&lt;br /&gt;
In addition, targets immune to fear who fail their saving throws will still suffer the penalty applied through scripting, resulting in -2 penalty to saves against mind-affecting spells, -2 to damage and attack, which obviously shouldn&#039;t happen if target is immune to fear.&lt;br /&gt;
&lt;br /&gt;
There is no &amp;quot;ability check&amp;quot; penalty, likely because Ability Checks are rarely used in NWN 2. Other spells which inflict a &amp;quot;shaken&amp;quot; effect seem to have the same save and ability check inconsistancies.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Caustic_Web&amp;diff=15258</id>
		<title>Caustic Web</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Caustic_Web&amp;diff=15258"/>
		<updated>2022-03-22T18:02:18Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Caustic Web */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Caustic Web&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Invocation Type: Greater&lt;br /&gt;
 Spell Level Equivalent: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;Sticky strands cling to all creatures within the area of effect (40&#039;), entangling them. Creatures who make their save can move, but at a reduced rate dependent on their Strength. Entering the web causes 2d6 points of acid damage while those that remain within the area suffer 1d6 points of damage each round.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Warlock 4]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dark_One%27s_Own_Luck&amp;diff=15257</id>
		<title>Dark One&#039;s Own Luck</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dark_One%27s_Own_Luck&amp;diff=15257"/>
		<updated>2022-03-22T18:01:43Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is darkonesluck.png&lt;br /&gt;
|level_warlock=Least&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=&lt;br /&gt;
|duration=24 [[hour]]s&lt;br /&gt;
|duration_type=&lt;br /&gt;
|save=&lt;br /&gt;
|save_type=H&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|touch_attack_type=&lt;br /&gt;
|empower=&lt;br /&gt;
|extend=&lt;br /&gt;
|maximize=&lt;br /&gt;
|quicken=&lt;br /&gt;
|silent=&lt;br /&gt;
|still=&lt;br /&gt;
|persist=&lt;br /&gt;
|scroll=&lt;br /&gt;
|potion=&lt;br /&gt;
|wand=&lt;br /&gt;
|invocation=&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are favored by the dark powers if you have this invocation. &lt;br /&gt;
You gain a luck bonus to one (will, reflex, fortitude) [[saving throw]] equal to your [[Charisma]] bonus for 24 hours.&lt;br /&gt;
The Warlock must now choose which saving throw they wish to increase when they cast the invocation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This spell stacks with [[Divine Grace|Divine Grace.]]&lt;br /&gt;
&lt;br /&gt;
==3.5E comparison==&lt;br /&gt;
*3.5E rules normally only allows the bonuses to be applied to &#039;&#039;one&#039;&#039; saving throw at a time, not all three.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Dread_Seizure&amp;diff=15256</id>
		<title>Dread Seizure</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Dread_Seizure&amp;diff=15256"/>
		<updated>2022-03-22T17:57:27Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_dreadseizure.png&lt;br /&gt;
|level_warlock=Lesser&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=60 ft.&lt;br /&gt;
|area=Single &lt;br /&gt;
|duration_type=instant&lt;br /&gt;
|save=[[Fortitude]] negates&lt;br /&gt;
|save_type=F&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You speak a word that sends wracking pain through the limbs of a single target creature.&lt;br /&gt;
If target creature fails a fortitude save it suffers a -3 penalty to [[attack rolls]] and 30% penalty to movement speed.&lt;br /&gt;
Dread Seizure now lasts a number of rounds equal to the warlock&#039;s caster level.&lt;br /&gt;
&lt;br /&gt;
This [[invocation]] was added with [[Mask of the Betrayer]].&lt;br /&gt;
&lt;br /&gt;
==Bug Notes==&lt;br /&gt;
This spell&#039;s script appears to be missing any sort of Spell Resistance check, meaning SR will have no effect.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Firestride_Exhalation&amp;diff=15182</id>
		<title>Firestride Exhalation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Firestride_Exhalation&amp;diff=15182"/>
		<updated>2022-03-17T11:24:08Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=4&lt;br /&gt;
|level_warlock=2 lesser&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Draconic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=15 ft. Cone&lt;br /&gt;
|duration=Immediate&lt;br /&gt;
|save=[[Reflex Halves]]&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With a word and a gesture, you fill your lungs with swirling, burning energy. Then, with a mighty exhalation, you flood the space before you with a powerful cone of fire. You breathe forth a cone of fire that deals d6 * casterlevel points of fire damage. A successful Reflex save halves this damage, and spell resistance applies. The maximum casterlevel is 18. If you are pacted to a dragon the maximum increases to 21 casterlevels, while draconic heritage increases your pre-maximum casterlevel by +2 levels and the spell by +2 DC points.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
Firestride Exhalation can now be aimed like other cone spells.&lt;br /&gt;
The Heritage feat https://wiki.bgtscc.net/index.php?title=Draconic_Heritage gives an extra +2 to Casterlevel and DC of the spell.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Beshadowed_Blast&amp;diff=15181</id>
		<title>Beshadowed Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Beshadowed_Blast&amp;diff=15181"/>
		<updated>2022-03-17T11:22:43Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_wbsblast.png&lt;br /&gt;
|level_warlock=Lesser&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=Eldritch essence&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Medium&lt;br /&gt;
|duration=3 rounds&lt;br /&gt;
|duration_type=veryshort&lt;br /&gt;
|save=[[Fortitude]] negates&lt;br /&gt;
|save_type=F&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=Ranged&lt;br /&gt;
|invocation=essence&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
This eldritch essence invocation allows you to change your [[eldritch blast]] into a beshadowed blast. Any living creature struck by a beshadowed blast must succeed on a [[Fortitude]] save or be [[blinded]] for 3 rounds, giving it  a 50% chance to miss in combat, removing any [[Dexterity]] bonuses to [[AC]], adding an additional -2 penalty to AC, and causing it to move at half speed. Additionally, this causes the target to be considered [[flat-footed]] (hence the removal of dex bonuses to AC), meaning that they can be sneak attacked by rogues without the need for flanking.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Beshadowed_Blast&amp;diff=15180</id>
		<title>Beshadowed Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Beshadowed_Blast&amp;diff=15180"/>
		<updated>2022-03-17T11:22:26Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_wbsblast.png&lt;br /&gt;
|level_warlock=Lesser&lt;br /&gt;
|level_innate=4&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=Eldritch essence&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Medium&lt;br /&gt;
|duration=3 rounds&lt;br /&gt;
|duration_type=veryshort&lt;br /&gt;
|save=[[Fortitude]] negates&lt;br /&gt;
|save_type=F&lt;br /&gt;
|spell_resistance=Yes&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=Ranged&lt;br /&gt;
|invocation=essence&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
This eldritch essence invocation allows you to change your [[eldritch blast]] into a beshadowed blast. Any living creature struck by a beshadowed blast must succeed on a [[Fortitude]] save or be [[blinded]] for 1 round, giving it  a 50% chance to miss in combat, removing any [[Dexterity]] bonuses to [[AC]], adding an additional -2 penalty to AC, and causing it to move at half speed. Additionally, this causes the target to be considered [[flat-footed]] (hence the removal of dex bonuses to AC), meaning that they can be sneak attacked by rogues without the need for flanking.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Lure_Shadow_Demons&amp;diff=15179</id>
		<title>Lure Shadow Demons</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Lure_Shadow_Demons&amp;diff=15179"/>
		<updated>2022-03-17T11:15:29Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=ico_oneofmany.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_sorwiz=8&lt;br /&gt;
|level_warlock=8&lt;br /&gt;
|level_innate=8&lt;br /&gt;
|school=Conjuration &lt;br /&gt;
|descriptor=Evil, Chaos&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Large&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=No&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=No&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You summon 1d3 Shadow Demons from the abyss. Shadow Demons are fickle incorporeal creatures which can be banished by a successful dispel magic spell. Each Shadow Demon has 16 HD and can be further improved by taking conjuration feats.&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Warsling_Sniper&amp;diff=15111</id>
		<title>Warsling Sniper</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Warsling_Sniper&amp;diff=15111"/>
		<updated>2022-03-11T21:18:57Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
[[File:Warslinger.jpg|thumb|106px]]The Warsling sniper is an expert in the use of the weapon commonly associated with the halfling race. Among the hin, these individuals are known by their proper name, and are often accorded great respect. To nearly everyone else, however, these sharpshooters are known as &amp;quot;those damned sling assassins!&amp;quot; or by even more colorful epithets. While some warsling snipers do actually sell their talents to those wishing to dispose of their enemies, most are not professional assassins but rather highly skilled specialists who use their skills to help protect their communities or improve their chances of adventuring successfully. A number of warsling snipers remain with their family most of their lives, imparting their superlative skills to the young.&lt;br /&gt;
&lt;br /&gt;
Fighters, monks and rogues are the most common practitioners of warsling snipery. Some barbarians and rangers, particularly those fighting for a partisan cause or engaged in the protracted defense of the homeland; find the warsling sniper&#039;s talents highly useful in their work. The occasional druid or cleric may adopt this path of study if it seems to support or compliment her religous beliefs and practices. Wizards seldom sacrifice the benefits of additional spells to take up this path.&lt;br /&gt;
&lt;br /&gt;
The art of warsling expertise is often passed from generation to generation, particularly among the lightfoot hin. This strong familial association is perhaps the reason that warsling snipers are found more frequently among the lightfoot haflings than the ghostwise or stronghearts. Warsling snipers are not unknown among the ghostwise or strongheart hin, but generally these subraces prefer different sorts of ranged weapons. A small gathering of warsling snipers sometimes cooperates to undertake a joint mission, and at least a few wandering lightfoot communities boast small military units of warsling snipers.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Race: Halfling&lt;br /&gt;
&lt;br /&gt;
BAB: 5+&lt;br /&gt;
&lt;br /&gt;
Skills: Craft Weapon 3, Hide 4, Spot 6 ranks&lt;br /&gt;
&lt;br /&gt;
Feat: Pointblank Shot, Weapon Focus Sling&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
- Hit Die: d6&lt;br /&gt;
&lt;br /&gt;
- Base Attack Bonus: High&lt;br /&gt;
&lt;br /&gt;
- High Saves: Reflex&lt;br /&gt;
&lt;br /&gt;
- Weapon Proficiencies: A Halfling Warslinger gains no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Armor Proficiencies: A Halfling Warslinger gains no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Skill Points: 2 + Int Modifier.&lt;br /&gt;
&lt;br /&gt;
- Class Skills: Craft Armor, Craft Weapon, Hide, Listen, Move silently, Sense Motive, Spot.&lt;br /&gt;
&lt;br /&gt;
- Spells per Day/Spells Known: This class offers no spell progression.&lt;br /&gt;
&lt;br /&gt;
- Class Feats&amp;lt;br /&amp;gt;1: Sniper&#039;s Vision&amp;lt;br /&amp;gt;2:&amp;lt;br /&amp;gt;3: Ricochet Shot&amp;lt;br /&amp;gt;4:&amp;lt;br /&amp;gt;5: Improved Critical: Sling&amp;lt;br /&amp;gt;6: Improved Ricochet&lt;br /&gt;
&lt;br /&gt;
-No bonus feats.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Sniper&#039;s Vision&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;Prerequisites: Warslinger 1&amp;lt;br /&amp;gt;Specifics: When using a sling, you gain a +1 Attack bonus beyond any enhancement or attack bonus the sling itself already offers. At Warslinger level 6 the bonus increases to +2.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Ricochet Shot&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;&lt;br /&gt;
Prerequisites: Warslinger 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Specifics: Once per round as a mode at you may use your expertise with the sling to deliver a ricocheting bullet. The ricochet hits one additional targets beyond the initial target. The ricochet counts as a free attack originating from the previously hit target at a nearby new target, and occurs at a -4 Attack bonus penalty.&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Selected&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Improved Critical: Sling&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;&lt;br /&gt;
Prerequisites: Warslinger 5&amp;lt;br /&amp;gt;&lt;br /&gt;
Specifics: The Warslinger gains the feat Improved Critical: Sling at 5th level, irregardless of qualifying for the feat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Automatic&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Improved Ricochet Shot&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;&lt;br /&gt;
Prerequisites: Warslinger 6&amp;lt;br /&amp;gt;&lt;br /&gt;
Specifics: Ricocheting bullets may now hit three additional targets instead of one. You still need to hit each target to get a subsequent ricochet. You also do 1d6 more bludgeoning damage on a ricochet shot.&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Automatic&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class courtesy of Rasael, thorough testing by the Quality Control Team. Implementation on the server by Luna. From Races of Faerun p. 188.&#039;&#039;&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Warsling_Sniper&amp;diff=15110</id>
		<title>Warsling Sniper</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Warsling_Sniper&amp;diff=15110"/>
		<updated>2022-03-11T21:15:30Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
[[File:Warslinger.jpg|thumb|106px]]The Warsling sniper is an expert in the use of the weapon commonly associated with the halfling race. Among the hin, these individuals are known by their proper name, and are often accorded great respect. To nearly everyone else, however, these sharpshooters are known as &amp;quot;those damned sling assassins!&amp;quot; or by even more colorful epithets. While some warsling snipers do actually sell their talents to those wishing to dispose of their enemies, most are not professional assassins but rather highly skilled specialists who use their skills to help protect their communities or improve their chances of adventuring successfully. A number of warsling snipers remain with their family most of their lives, imparting their superlative skills to the young.&lt;br /&gt;
&lt;br /&gt;
Fighters, monks and rogues are the most common practitioners of warsling snipery. Some barbarians and rangers, particularly those fighting for a partisan cause or engaged in the protracted defense of the homeland; find the warsling sniper&#039;s talents highly useful in their work. The occasional druid or cleric may adopt this path of study if it seems to support or compliment her religous beliefs and practices. Wizards seldom sacrifice the benefits of additional spells to take up this path.&lt;br /&gt;
&lt;br /&gt;
The art of warsling expertise is often passed from generation to generation, particularly among the lightfoot hin. This strong familial association is perhaps the reason that warsling snipers are found more frequently among the lightfoot haflings than the ghostwise or stronghearts. Warsling snipers are not unknown among the ghostwise or strongheart hin, but generally these subraces prefer different sorts of ranged weapons. A small gathering of warsling snipers sometimes cooperates to undertake a joint mission, and at least a few wandering lightfoot communities boast small military units of warsling snipers.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Race: Halfling&lt;br /&gt;
&lt;br /&gt;
BAB: 5+&lt;br /&gt;
&lt;br /&gt;
Skills: Craft Weapon 3, Hide 4, Spot 6 ranks&lt;br /&gt;
&lt;br /&gt;
Feat: Pointblank Shot, Weapon Focus Sling&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
- Hit Die: d6&lt;br /&gt;
&lt;br /&gt;
- Base Attack Bonus: High&lt;br /&gt;
&lt;br /&gt;
- High Saves: Reflex&lt;br /&gt;
&lt;br /&gt;
- Weapon Proficiencies: A Halfling Warslinger gains no weapon proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Armor Proficiencies: A Halfling Warslinger gains no armor proficiencies.&lt;br /&gt;
&lt;br /&gt;
- Skill Points: 2 + Int Modifier.&lt;br /&gt;
&lt;br /&gt;
- Class Skills: Craft Armor, Craft Weapon, Hide, Listen, Move silently, Sense Motive, Spot.&lt;br /&gt;
&lt;br /&gt;
- Spells per Day/Spells Known: This class offers no spell progression.&lt;br /&gt;
&lt;br /&gt;
- Class Feats&amp;lt;br /&amp;gt;1: Sniper&#039;s Vision&amp;lt;br /&amp;gt;2:&amp;lt;br /&amp;gt;3: Ricochet Shot&amp;lt;br /&amp;gt;4:&amp;lt;br /&amp;gt;5: Improved Critical: Sling&amp;lt;br /&amp;gt;6: Improved Ricochet&lt;br /&gt;
&lt;br /&gt;
-No bonus feats.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Sniper&#039;s Vision&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;Prerequisites: Warslinger 1&amp;lt;br /&amp;gt;Specifics: When using a sling, you gain a +1 Attack bonus beyond any enhancement or attack bonus the sling itself already offers. At Warslinger level 6 the bonus increases to +2.&amp;lt;br /&amp;gt;Use: Automatic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Ricochet Shot&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;&lt;br /&gt;
Prerequisites: Warslinger 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Specifics: Once per round as a mode at you may use your expertise with the sling to deliver a ricochetting bullet. The ricochet hits one additional targets beyond the initial target. The ricochette counts as a free attack originating from the previously hit target at a nearby new target, and occurs at a -4 Attack bonus penalty.&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Selected&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Improved Critical: Sling&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;&lt;br /&gt;
Prerequisites: Warslinger 5&amp;lt;br /&amp;gt;&lt;br /&gt;
Specifics: The Warslinger gains the feat Improved Critical: Sling at 5th level, irregardless of qualifying for the feat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Automatic&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: rgb(255, 128, 0);&amp;quot;&amp;gt;Improved Ricochet Shot&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Type of Feat: Class&amp;lt;br /&amp;gt;&lt;br /&gt;
Prerequisites: Warslinger 6&amp;lt;br /&amp;gt;&lt;br /&gt;
Specifics: Ricochetted bullets may now hit three additional targets instead of one. You still need to hit each target to get a subsequent ricochette. You also do 1d6 more bludgeoning damage on a ricochette shot.&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Automatic&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class courtesy of Rasael, thorough testing by the Quality Control Team. Implementation on the server by Luna. From Races of Faerun p. 188.&#039;&#039;&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Shortspear&amp;diff=14182</id>
		<title>Shortspear</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Shortspear&amp;diff=14182"/>
		<updated>2021-11-18T14:32:49Z</updated>

		<summary type="html">&lt;p&gt;172.68.110.127: /* Gameplay Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon|size=Custom&lt;br /&gt;
|crit=20/x3&lt;br /&gt;
|dmgtype = Piercing&lt;br /&gt;
|dmg = 1d6}}&lt;br /&gt;
==Description==&lt;br /&gt;
The shortspear is smaller than other spears, allowing it to be wielded easily with one hand.&lt;br /&gt;
&lt;br /&gt;
==Gameplay Notes==&lt;br /&gt;
Shortspears are set to Tiny for animation purposes. In-universe, they should be Medium weapons. To discourage using them as a light weapon for dual wielding, only one shortspear can be wielded at a time. &lt;br /&gt;
&lt;br /&gt;
Also note that Weapon Finesse does not work for shortspears.&lt;br /&gt;
&lt;br /&gt;
As it is a light weapon -&amp;gt; Power Attack/IPA does not increase damage with Shortspears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Simple weapons]]&lt;br /&gt;
[[Category:Piercing weapons]]&lt;/div&gt;</summary>
		<author><name>172.68.110.127</name></author>
	</entry>
</feed>