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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=162.158.62.234</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=162.158.62.234"/>
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	<updated>2026-10-17T07:09:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=11828</id>
		<title>Arterial Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=11828"/>
		<updated>2021-04-11T17:25:37Z</updated>

		<summary type="html">&lt;p&gt;162.158.62.234: /* Arterial Strike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Arterial Strike&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Type of Feat: General&lt;br /&gt;
 Prerequisite: Base Attack Bonus +4, Sneak attack &lt;br /&gt;
 Use: Selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you hit with a sneak attack, you may choose to forgo +ld6 of extra sneak attack damage to deliver a wound that won&#039;t stop bleeding. Each wound caused in this manner saps an extra 2 point of damage per round from the victim, until the victim receives healing. &lt;br /&gt;
&lt;br /&gt;
Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed). You may deliver only one bleeding wound per attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Melee weapons only!]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Combat Maneuver]]&lt;br /&gt;
[[Category:Feats in development]]&lt;br /&gt;
[[Category:Combat feat]]&lt;/div&gt;</summary>
		<author><name>162.158.62.234</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=11827</id>
		<title>Arterial Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=11827"/>
		<updated>2021-04-11T17:24:49Z</updated>

		<summary type="html">&lt;p&gt;162.158.62.234: Undo revision 11826 by 162.158.62.234 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Arterial Strike&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Type of Feat: General&lt;br /&gt;
 Prerequisite: Base Attack Bonus +4, Sneak attack &lt;br /&gt;
 Use: Selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you hit with a sneak attack, you may choose to forgo +ld6 of extra sneak attack damage to deliver a wound that won&#039;t stop bleeding. Each wound caused in this manner saps an extra 2 point of damage per round from the victim, until the victim receives healing. &lt;br /&gt;
&lt;br /&gt;
Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed). You may deliver only one bleeding wound per attack.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Combat Maneuver]]&lt;br /&gt;
[[Category:Feats in development]]&lt;br /&gt;
[[Category:Combat feat]]&lt;/div&gt;</summary>
		<author><name>162.158.62.234</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=11826</id>
		<title>Arterial Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Arterial_Strike&amp;diff=11826"/>
		<updated>2021-04-11T17:23:04Z</updated>

		<summary type="html">&lt;p&gt;162.158.62.234: /* Gameplay Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Arterial Strike&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Type of Feat: General&lt;br /&gt;
 Prerequisite: Base Attack Bonus +4, Sneak attack &lt;br /&gt;
 Use: Selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you hit with a sneak attack, you may choose to forgo +ld6 of extra sneak attack damage to deliver a wound that won&#039;t stop bleeding. Each wound caused in this manner saps an extra 2 point of damage per round from the victim, until the victim receives healing. &lt;br /&gt;
&lt;br /&gt;
Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed). You may deliver only one bleeding wound per attack.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Melee weapons only!&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Combat Maneuver]]&lt;br /&gt;
[[Category:Feats in development]]&lt;br /&gt;
[[Category:Combat feat]]&lt;/div&gt;</summary>
		<author><name>162.158.62.234</name></author>
	</entry>
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