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		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15609</id>
		<title>Invocation</title>
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		<updated>2022-06-13T21:40:12Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Updated to reflect warlock changes made on Mar 12, 2022&#039;&#039;&#039;: https://bgtscc.net/viewtopic.php?f=4&amp;amp;t=2716&amp;amp;start=318&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 10 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours. Adds [[Charisma]] modifier as a bonus to one Saving Throw. (Either reflex, will or fortitude)&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Darkness now works like pnp Darkness: It is no longer targeted on the ground but instead radiates from and travels with an object or creature. It provides 20% concealment in a 20-foot radius and lasts one minute per level (maximum 10 minutes). Darkness cannot be removed by Gust of Wind.  All creatures in the area gain concealment. Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. &lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants (only) himself 30% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 10 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 3 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Crawling Eye]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock may cast scrying. When Crawling Eye is cast, the Warlock removes one of their eyes, which grows limbs and can travel at high speeds. Because they have lost one of their eyes, the Warlock takes a 1 point penalty to their Constitution for the duration of the spell, as they must take time to grow a new eye.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for a number of rounds equal to the warlock&#039;s caster level.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Blast]]&lt;br /&gt;
|4rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Brimstone, Hellrime or Tempest: &lt;br /&gt;
&lt;br /&gt;
A Brimstone Blast deals fire damage. Any creature struck must make a Reflex save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
&lt;br /&gt;
A Hellrime Blast deals cold damage and any creature struck must make a Fortitude save or take a -4 penalty to Dexterity for 10 minutes. (Does do not stack.)&lt;br /&gt;
&lt;br /&gt;
A Tempest Blast deals electrical damage and any creatures failing a Reflex save are dazed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, can now be aimed like other cone spells. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2. Can either be cast as a fire cone, or to be teleported forwards a short distance during the spell&#039;s effect.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE effect 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spider-Shape]]&lt;br /&gt;
|4th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can polymorph into a spider, as if by the spell [[Spidershape]]. Warlock spider forms are fiendish.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Warlock&#039;s Call]]&lt;br /&gt;
|?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock may mentally communicate with others, as by the spell [[Sending]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Witchwood Step]]&lt;br /&gt;
|4nd?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours. &lt;br /&gt;
The Warlock is immune to web, paralysis, slows, and any other movement-affecting ability, as by the spell [[Freedom_of_Movement]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursing Blast]]&lt;br /&gt;
|5th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Bewitching or Noxious. &lt;br /&gt;
Bewitching Blast: Will save or be confused for 2 rounds. Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
&lt;br /&gt;
Noxious Blast: Fortitude save or suffer the effects of being dazed for 4 rounds. A dazed creature will do nothing except defend itself. &lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enervating Shadow]]&lt;br /&gt;
|6th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud that grants 50% concealment at night, underground, or while the Warlock is standing in a cloud of Darkness (their own or someone else&#039;s). Any creature that enters the cloud must make a Fortitude saving throw or take a -5 penalty to Strength for 5 rounds. Enervating Shadow has a 5 round duration.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. Reflex save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Forbidding Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Repelling or Hindering.&lt;br /&gt;
&lt;br /&gt;
A Repelling Blast knocks the target back (by 5d6 feet) and down (for 4 seconds), if it fails a Reflex saving throw. &lt;br /&gt;
&lt;br /&gt;
A Hindering blast forces any creature struck to make a Will save or become slowed for 6 rounds. A slowed creature moves and attacks at a drastically reduced rate, taking a -1 penalty on attack rolls, AC, and Reflex saves and moving at half its normal speed. Multiple slow effects don&#039;t stack. This invocation counters and dispels haste.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Misty Vision]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You invoke a misty image of yourself which joins your party and follows your orders. The image is illusory and cannot do physical harm through its attacks, though it will distract enemies and keep them occupied. &lt;br /&gt;
It does not occupy a summon slot.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You put a single subject into a magically induced nightmare that lasts indefinitely. During this time the subject is especially vulnerable and takes increased damage, 1% per caster level. Save : Will negates, Spell resistance : Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Penetrating Blasts]]&lt;br /&gt;
|6th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Penetrating Blasts grants the warlock a +4 bonus to caster level checks to overcome spell resistance. All eldritch blast attacks made while Penetrating Blasts is active have a chance of lowering the target&#039;s SR by 5 if they fail a Will saving throw. Penetrating Blasts lasts 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 6 rounds, 1 swarm per four caster levels. Each swarm has d20 + caster level+CHA-bonus base attack bonus and deals 2d6 magical damage on hit. Does not hit allies. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, if stunned any melee attack gets +4 bonus to hit and they are considered [[Flat-Footed]].) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragonskin]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dragonskin provides Natural AC at a similar progression to Spiderskin, along with 5-20 DR to a specific energy type based on which dragon you choose when casting the spell (acid (green), electricity (blue), fire (red), cold (white)). Characters with the Draconic heritage gain an additional 1 AC from this spell. Dragonskin lasts 10 minutes per level and can only be used on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eyes of the Oracle]]&lt;br /&gt;
|8th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Eyes of the Oracle provides +2 to AC and saves naturally, increasing to +3 if the character has the draconic heritage feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15583</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15583"/>
		<updated>2022-06-05T17:53:07Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Dark Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
(updated to reflect warlock changes)&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 10 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours. Adds [[Charisma]] modifier as a bonus to one Saving Throw. (Either reflex, will or fortitude)&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Darkness now works like pnp Darkness: It is no longer targeted on the ground but instead radiates from and travels with an object or creature. It provides 20% concealment and lasts one minute per level (maximum 10 minutes). Darkness cannot be removed by Gust of Wind.  All creatures in the area gain concealment. Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. &lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 10 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 3 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Crawling Eye]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock may cast scrying. When Crawling Eye is cast, the Warlock removes one of their eyes, which grows limbs and can travel at high speeds. Because they have lost one of their eyes, the Warlock takes a 1 point penalty to their Constitution for the duration of the spell, as they must take time to grow a new eye.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for a number of rounds equal to the warlock&#039;s caster level.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Blast]]&lt;br /&gt;
|4rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Brimstone, Hellrime or Tempest: &lt;br /&gt;
&lt;br /&gt;
A Brimstone Blast deals fire damage. Any creature struck must make a Reflex save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
&lt;br /&gt;
A Hellrime Blast deals cold damage and any creature struck must make a Fortitude save or take a -4 penalty to Dexterity for 10 minutes. (Does do not stack.)&lt;br /&gt;
&lt;br /&gt;
A Tempest Blast deals electrical damage and any creatures failing a Reflex save are dazed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, can now be aimed like other cone spells. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2. Can either be cast as a fire cone, or to be teleported forwards a short distance during the spell&#039;s effect.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE effect 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spider-Shape]]&lt;br /&gt;
|4th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can polymorph into a spider, as if by the spell [[Spidershape]]. Warlock spider forms are fiendish.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Warlock&#039;s Call]]&lt;br /&gt;
|?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock may mentally communicate with others, as by the spell [[Sending]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Witchwood Step]]&lt;br /&gt;
|4nd?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours. &lt;br /&gt;
The Warlock is immune to web, paralysis, slows, and any other movement-affecting ability, as by the spell [[Freedom_of_Movement]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursing Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Bewitching or Noxious. &lt;br /&gt;
Bewitching Blast: Will save or be confused for 2 rounds. Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
&lt;br /&gt;
Noxious Blast: Fortitude save or suffer the effects of being dazed for 4 rounds. A dazed creature will do nothing except defend itself. &lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enervating Shadow]]&lt;br /&gt;
|6th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud that grants 50% concealment at night, underground, or while the Warlock is standing in a cloud of Darkness (their own or someone else&#039;s). Any creature that enters the cloud must make a Fortitude saving throw or take a -5 penalty to Strength for 5 rounds. Enervating Shadow has a 5 round duration.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. Reflex save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Forbidding Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Repelling or Hindering.&lt;br /&gt;
&lt;br /&gt;
A Repelling Blast knocks the target back (by 5d6 feet) and down (for 4 seconds), if it fails a Reflex saving throw. &lt;br /&gt;
&lt;br /&gt;
A Hindering blast forces any creature struck to make a Will save or become slowed for 6 rounds. A slowed creature moves and attacks at a drastically reduced rate, taking a -1 penalty on attack rolls, AC, and Reflex saves and moving at half its normal speed. Multiple slow effects don&#039;t stack. This invocation counters and dispels haste.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Misty Vision]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You invoke a misty image of yourself which joins your party and follows your orders. The image is illusory and cannot do physical harm through its attacks, though it will distract enemies and keep them occupied. &lt;br /&gt;
It does not occupy a summon slot.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You put a single subject into a magically induced nightmare that lasts indefinitely. During this time the subject is especially vulnerable and takes increased damage, 1% per caster level. Save : Will negates, Spell resistance : Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Penetrating Blasts]]&lt;br /&gt;
|6th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Penetrating Blasts grants the warlock a +4 bonus to caster level checks to overcome spell resistance. All eldritch blast attacks made while Penetrating Blasts is active have a chance of lowering the target&#039;s SR by 5 if they fail a Will saving throw. Penetrating Blasts lasts 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 6 rounds, 1 swarm per four caster levels. Each swarm has d20 + caster level+CHA-bonus base attack bonus and deals 2d6 magical damage on hit. Does not hit allies. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, if stunned any melee attack gets +4 bonus to hit and they are considered [[Flat-Footed]].) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragonskin]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dragonskin provides Natural AC at a similar progression to Spiderskin, along with 5-20 DR to a specific energy type based on which dragon you choose when casting the spell (acid (green), electricity (blue), fire (red), cold (white)). Characters with the Draconic heritage gain an additional 1 AC from this spell. Dragonskin lasts 10 minutes per level and can only be used on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eyes of the Oracle]]&lt;br /&gt;
|8th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Eyes of the Oracle provides +2 to AC and saves naturally, increasing to +3 if the character has the draconic heritage feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15582</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15582"/>
		<updated>2022-06-05T17:49:54Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Greater Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
(updated to reflect warlock changes)&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 10 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours. Adds [[Charisma]] modifier as a bonus to one Saving Throw. (Either reflex, will or fortitude)&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Darkness now works like pnp Darkness: It is no longer targeted on the ground but instead radiates from and travels with an object or creature. It provides 20% concealment and lasts one minute per level (maximum 10 minutes). Darkness cannot be removed by Gust of Wind.  All creatures in the area gain concealment. Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. &lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 10 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 3 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Crawling Eye]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock may cast scrying. When Crawling Eye is cast, the Warlock removes one of their eyes, which grows limbs and can travel at high speeds. Because they have lost one of their eyes, the Warlock takes a 1 point penalty to their Constitution for the duration of the spell, as they must take time to grow a new eye.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for a number of rounds equal to the warlock&#039;s caster level.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Blast]]&lt;br /&gt;
|4rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Brimstone, Hellrime or Tempest: &lt;br /&gt;
&lt;br /&gt;
A Brimstone Blast deals fire damage. Any creature struck must make a Reflex save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
&lt;br /&gt;
A Hellrime Blast deals cold damage and any creature struck must make a Fortitude save or take a -4 penalty to Dexterity for 10 minutes. (Does do not stack.)&lt;br /&gt;
&lt;br /&gt;
A Tempest Blast deals electrical damage and any creatures failing a Reflex save are dazed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, can now be aimed like other cone spells. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2. Can either be cast as a fire cone, or to be teleported forwards a short distance during the spell&#039;s effect.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE effect 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spider-Shape]]&lt;br /&gt;
|4th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can polymorph into a spider, as if by the spell [[Spidershape]]. Warlock spider forms are fiendish.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Warlock&#039;s Call]]&lt;br /&gt;
|?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock may mentally communicate with others, as by the spell [[Sending]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Witchwood Step]]&lt;br /&gt;
|4nd?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours. &lt;br /&gt;
The Warlock is immune to web, paralysis, slows, and any other movement-affecting ability, as by the spell [[Freedom_of_Movement]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursing Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Bewitching or Noxious. &lt;br /&gt;
Bewitching Blast: Will save or be confused for 2 rounds. Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
&lt;br /&gt;
Noxious Blast: Fortitude save or suffer the effects of being dazed for 4 rounds. A dazed creature will do nothing except defend itself. &lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enervating Shadow]]&lt;br /&gt;
|6th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud that grants 50% concealment at night, underground, or while the Warlock is standing in a cloud of Darkness (their own or someone else&#039;s). Any creature that enters the cloud must make a Fortitude saving throw or take a -5 penalty to Strength for 5 rounds. Enervating Shadow has a 5 round duration.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. Reflex save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Forbidding Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Repelling or Hindering.&lt;br /&gt;
&lt;br /&gt;
A Repelling Blast knocks the target back (by 5d6 feet) and down (for 4 seconds), if it fails a Reflex saving throw. &lt;br /&gt;
&lt;br /&gt;
A Hindering blast forces any creature struck to make a Will save or become slowed for 6 rounds. A slowed creature moves and attacks at a drastically reduced rate, taking a -1 penalty on attack rolls, AC, and Reflex saves and moving at half its normal speed. Multiple slow effects don&#039;t stack. This invocation counters and dispels haste.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Misty Vision]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You invoke a misty image of yourself which joins your party and follows your orders. The image is illusory and cannot do physical harm through its attacks, though it will distract enemies and keep them occupied. &lt;br /&gt;
It does not occupy a summon slot.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You put a single subject into a magically induced nightmare that lasts indefinitely. During this time the subject is especially vulnerable and takes increased damage, 1% per caster level. Save : Will negates, Spell resistance : Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Penetrating Blasts]]&lt;br /&gt;
|6th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Penetrating Blasts grants the warlock a +4 bonus to caster level checks to overcome spell resistance. All eldritch blast attacks made while Penetrating Blasts is active have a chance of lowering the target&#039;s SR by 5 if they fail a Will saving throw. Penetrating Blasts lasts 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 6 rounds, 1 swarm per four caster levels. Each swarm has d20 + caster level+CHA-bonus base attack bonus and deals 2d6 magical damage on hit. Does not hit allies. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragonskin]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dragonskin provides Natural AC at a similar progression to Spiderskin, along with 5-20 DR to a specific energy type based on which dragon you choose when casting the spell (acid (green), electricity (blue), fire (red), cold (white)). Characters with the Draconic heritage gain an additional 1 AC from this spell. Dragonskin lasts 10 minutes per level and can only be used on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eyes of the Oracle]]&lt;br /&gt;
|8th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Eyes of the Oracle provides +2 to AC and saves naturally, increasing to +3 if the character has the draconic heritage feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15581</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15581"/>
		<updated>2022-06-05T17:45:16Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
(updated to reflect warlock changes)&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 10 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours. Adds [[Charisma]] modifier as a bonus to one Saving Throw. (Either reflex, will or fortitude)&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Darkness now works like pnp Darkness: It is no longer targeted on the ground but instead radiates from and travels with an object or creature. It provides 20% concealment and lasts one minute per level (maximum 10 minutes). Darkness cannot be removed by Gust of Wind.  All creatures in the area gain concealment. Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. &lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 10 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 3 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Crawling Eye]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock may cast scrying. When Crawling Eye is cast, the Warlock removes one of their eyes, which grows limbs and can travel at high speeds. Because they have lost one of their eyes, the Warlock takes a 1 point penalty to their Constitution for the duration of the spell, as they must take time to grow a new eye.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for a number of rounds equal to the warlock&#039;s caster level.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Blast]]&lt;br /&gt;
|4rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Brimstone, Hellrime or Tempest: &lt;br /&gt;
&lt;br /&gt;
A Brimstone Blast deals fire damage. Any creature struck must make a Reflex save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
&lt;br /&gt;
A Hellrime Blast deals cold damage and any creature struck must make a Fortitude save or take a -4 penalty to Dexterity for 10 minutes. (Does do not stack.)&lt;br /&gt;
&lt;br /&gt;
A Tempest Blast deals electrical damage and any creatures failing a Reflex save are dazed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, can now be aimed like other cone spells. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2. Can either be cast as a fire cone, or to be teleported forwards a short distance during the spell&#039;s effect.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE effect 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spider-Shape]]&lt;br /&gt;
|4th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can polymorph into a spider, as if by the spell [[Spidershape]]. Warlock spider forms are fiendish.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Warlock&#039;s Call]]&lt;br /&gt;
|?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock may mentally communicate with others, as by the spell [[Sending]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Witchwood Step]]&lt;br /&gt;
|4nd?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours. &lt;br /&gt;
The Warlock is immune to web, paralysis, slows, and any other movement-affecting ability, as by the spell [[Freedom_of_Movement]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursing Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Bewitching or Noxious. &lt;br /&gt;
Bewitching Blast: Will save or be confused for 2 rounds. Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
&lt;br /&gt;
Noxious Blast: Fortitude save or suffer the effects of being dazed for 4 rounds. A dazed creature will do nothing except defend itself. &lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enervating Shadow]]&lt;br /&gt;
|6th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud that grants 50% concealment at night, underground, or while the Warlock is standing in a cloud of Darkness (their own or someone else&#039;s). Any creature that enters the cloud must make a Fortitude saving throw or take a -5 penalty to Strength for 5 rounds. Enervating Shadow has a 5 round duration.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. Reflex save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Forbidding Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|This blast allows you to choose which essence you wish to use: Repelling or Hindering.&lt;br /&gt;
&lt;br /&gt;
A Repelling Blast knocks the target back (by 5d6 feet) and down (for 4 seconds), if it fails a Reflex saving throw. &lt;br /&gt;
&lt;br /&gt;
A Hindering blast forces any creature struck to make a Will save or become slowed for 6 rounds. A slowed creature moves and attacks at a drastically reduced rate, taking a -1 penalty on attack rolls, AC, and Reflex saves and moving at half its normal speed. Multiple slow effects don&#039;t stack. This invocation counters and dispels haste.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Misty Vision]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You invoke a misty illusory image of yourself which joins your party and follows your orders. The image is illusory and cannot do physical harm through its attacks, though it will distract enemies and keep them occupied. &lt;br /&gt;
It does not occupy a summon slot.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You put a single subject into a magically induced nightmare that lasts indefinitely. During this time the subject is especially vulnerable and takes increased damage, 1% per caster level. Save : Will negates, Spell resistance : Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Penetrating Blasts]]&lt;br /&gt;
|6th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Penetrating Blasts grants the warlock a +4 bonus to caster level checks to overcome spell resistance. All eldritch blast attacks made while Penetrating Blasts is active have a chance of lowering the target&#039;s SR by 5 if they fail a Will saving throw. Penetrating Blasts lasts 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 6 rounds, 1 swarm per four caster levels. Each swarm has d20 + caster level+CHA-bonus base attack bonus and deals 2d6 magical damage on hit. Does not hit allies. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragonskin]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dragonskin provides Natural AC at a similar progression to Spiderskin, along with 5-20 DR to a specific energy type based on which dragon you choose when casting the spell (acid (green), electricity (blue), fire (red), cold (white)). Characters with the Draconic heritage gain an additional 1 AC from this spell. Dragonskin lasts 10 minutes per level and can only be used on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eyes of the Oracle]]&lt;br /&gt;
|8th?&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Eyes of the Oracle provides +2 to AC and saves naturally, increasing to +3 if the character has the draconic heritage feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15557</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15557"/>
		<updated>2022-05-28T16:19:09Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Greater Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 10 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Darkness now works like pnp Darkness: It is no longer targeted on the ground but instead radiates from and travels with an object or creature. It provides 20% concealment and lasts one minute per level (maximum 10 minutes). Darkness cannot be removed by Gust of Wind.  All creatures in the area gain concealment. Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. &lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 10 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 3 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for a number of rounds equal to the warlock&#039;s caster level.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, can now be aimed like other cone spells. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2. Can either be cast as a fire cone, or to be teleported forwards a short distance during the spell&#039;s effect.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 6 rounds, 1 swarm per four caster levels. Each swarm has d20 + caster level+CHA-bonus base attack bonus and deals 2d6 magical damage on hit. Does not hit allies. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15556</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15556"/>
		<updated>2022-05-28T16:11:52Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Dark Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 10 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Darkness now works like pnp Darkness: It is no longer targeted on the ground but instead radiates from and travels with an object or creature. It provides 20% concealment and lasts one minute per level (maximum 10 minutes). Darkness cannot be removed by Gust of Wind.  All creatures in the area gain concealment. Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. &lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 10 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 3 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for a number of rounds equal to the warlock&#039;s caster level.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, can now be aimed like other cone spells. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2. Can either be cast as a fire cone, or to be teleported forwards a short distance during the spell&#039;s effect.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15555</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15555"/>
		<updated>2022-05-28T16:10:18Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Lesser Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 10 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Darkness now works like pnp Darkness: It is no longer targeted on the ground but instead radiates from and travels with an object or creature. It provides 20% concealment and lasts one minute per level (maximum 10 minutes). Darkness cannot be removed by Gust of Wind.  All creatures in the area gain concealment. Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. &lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 10 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 3 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for a number of rounds equal to the warlock&#039;s caster level.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, can now be aimed like other cone spells. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2. Can either be cast as a fire cone, or to be teleported forwards a short distance during the spell&#039;s effect.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15554</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15554"/>
		<updated>2022-05-28T16:07:55Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Lesser Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 10 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Darkness now works like pnp Darkness: It is no longer targeted on the ground but instead radiates from and travels with an object or creature. It provides 20% concealment and lasts one minute per level (maximum 10 minutes). Darkness cannot be removed by Gust of Wind.  All creatures in the area gain concealment. Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. &lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 10 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 3 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for a number of rounds equal to the warlock&#039;s caster level.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, can now be aimed like other cone spells. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15553</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15553"/>
		<updated>2022-05-28T15:55:18Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 10 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Darkness now works like pnp Darkness: It is no longer targeted on the ground but instead radiates from and travels with an object or creature. It provides 20% concealment and lasts one minute per level (maximum 10 minutes). Darkness cannot be removed by Gust of Wind.  All creatures in the area gain concealment. Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. &lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 10 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15533</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15533"/>
		<updated>2022-05-24T12:43:37Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 5 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You can create an area of deepest shadow at range in a 20-foot radius. All creatures in the area gain concealment (20% miss chance). Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. The darkness created by this invocation last 60 seconds per level, up to a maximum of 10 minutes.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 5 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15532</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15532"/>
		<updated>2022-05-24T12:40:16Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 5 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You can create an area of deepest shadow at range in a 20-foot radius. All creatures in the area gain concealment (20% miss chance). Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. The darkness created by this invocation last 60 seconds per level, up to a maximum of 10 minutes.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fog Cloud]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Fog Cloud is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. Fog Cloud lasts one minute per level (maximum 5 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws). Frightful Blast no longer has an HD limitation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 5 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15531</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15531"/>
		<updated>2022-05-24T12:33:19Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 5 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)]]&lt;br /&gt;
|1nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|You can create an area of deepest shadow at range in a 20-foot radius. All creatures in the area gain concealment (20% miss chance). Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the darkness spell, including countering or dispelling any light spell of equal or lower level. The darkness created by this invocation last 60 seconds per level, up to a maximum of 10 minutes.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fog Cloud]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Fog Cloud is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. Fog Cloud lasts one minute per level (maximum 5 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 5 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15530</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15530"/>
		<updated>2022-05-24T12:24:30Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. It lasts one minute per level (maximum 5 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of the Beast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock can speak with beasts and animals, as if by the spell Speak with Animals. Call of the Beast lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fog Cloud]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Fog Cloud is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. Fog Cloud lasts one minute per level (maximum 5 minutes) and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 5 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soulreaving Aura]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock harvests spiritual energy from every foe they slay with their eldritch blast, gaining a number of temporary hit points equal to the hit dice of the slain target (up to a maximum of 10) for a number of rounds equal to the target&#039;s hit dice (again a maximum of 10). Soulreaving Aura lasts for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swimming the Styx]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock grows gills and webbing between their digits, allowing them to breathe underwater. Swimming the Styx lasts for 24 hours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15529</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15529"/>
		<updated>2022-05-24T12:16:31Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. Fog Cloud lasts one minute per level (maximum 5 minutes), and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 60 seconds per caster level, up to a maximum of 10 minutes, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 5 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15528</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15528"/>
		<updated>2022-05-24T12:11:30Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 60 seconds per caster level, up to a maximum of 10 minutes, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Miasmic Cloud]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|The Warlock radiates a cloud of mist that grants the warlock 20% concealment against melee attacks. Any creature that enters the cloud must make a Fortitude saving throw or take a -2 penalty to Strength and a -2 penalty to Dexterity until they leave the cloud. Miasmic Cloud lasts one minute per level (maximum 5 minutes) and can be removed by Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. Fog Cloud lasts one minute per level (maximum 5 minutes), and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15527</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15527"/>
		<updated>2022-05-24T12:08:11Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 60 seconds per caster level, up to a maximum of 10 minutes, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[Breath of the Night]]&lt;br /&gt;
|2th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|is a placed AOE zone that provides 20% concealment against melee attackers and 50% concealment against ranged attacks for both people shooting into the cloud and people shooting out of the cloud. Fog Cloud lasts one minute per level (maximum 5 minutes), and can be removed with Gust of Wind.&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15526</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15526"/>
		<updated>2022-05-24T12:04:33Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 60 seconds per caster level, up to a maximum of 10 minutes, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|Has been removed&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Darkness_(invocation)&amp;diff=15525</id>
		<title>Darkness (invocation)</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Darkness_(invocation)&amp;diff=15525"/>
		<updated>2022-05-24T12:03:21Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is darkness.png&lt;br /&gt;
|name=Darkness&lt;br /&gt;
|level_warlock=Least&lt;br /&gt;
|level_innate=1&lt;br /&gt;
|school=&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=S&lt;br /&gt;
|range=Medium&lt;br /&gt;
|area=&lt;br /&gt;
|duration=&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=None&lt;br /&gt;
|save_type=&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=Yes&lt;br /&gt;
|touch_attack_type=&lt;br /&gt;
|empower=&lt;br /&gt;
|extend=&lt;br /&gt;
|maximize=&lt;br /&gt;
|quicken=&lt;br /&gt;
|silent=&lt;br /&gt;
|still=&lt;br /&gt;
|persist=&lt;br /&gt;
|scroll=&lt;br /&gt;
|potion=&lt;br /&gt;
|wand=&lt;br /&gt;
|invocation=&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You can create an area of deepest shadow at range in a 20-foot radius. All creatures in the area gain [[concealment]] (20% miss chance). Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area. This invocation functions like the [[darkness]] spell, including countering or [[dispel]]ling any light spell of equal or lower level. The darkness created by this invocation last 60 seconds per level, up to a maximum of 10 minutes.&lt;br /&gt;
&lt;br /&gt;
==3.5E comparison==&lt;br /&gt;
*NWN2 has the innate level of this invocation to 1, unlike in 3.5E (and the regular [[Darkness]] spell) where is set to 2.&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15524</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15524"/>
		<updated>2022-05-24T11:57:24Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. &lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|Has been removed&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15523</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15523"/>
		<updated>2022-05-24T11:56:28Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|+3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact. Duration: 1 round per caster level.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|Has been removed&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15522</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15522"/>
		<updated>2022-05-24T11:55:51Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|Has been removed&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15521</id>
		<title>Invocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Invocation&amp;diff=15521"/>
		<updated>2022-05-24T11:55:00Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Least Invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
&lt;br /&gt;
Invocations are [[Spell-like ability|Spell-like Abilities]] used by the [[Warlock]].&lt;br /&gt;
&lt;br /&gt;
Their DCs rely on the [[Charisma]] attribute.&lt;br /&gt;
&lt;br /&gt;
Invocations have [[somatic component|somatic]] and occasionally [[verbal component|verbal]] components.&lt;br /&gt;
&lt;br /&gt;
Like [[Eldritch Blast]], they can be used unlimited times per day.&lt;br /&gt;
&lt;br /&gt;
===Least Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Spear]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast range increases to PC&#039;s perception sight range, 131 feet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hideous Blow]]&lt;br /&gt;
|1st&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|A single melee attack each round channels an Eldritch Blast.&lt;br /&gt;
|-&lt;br /&gt;
|[[Draining Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Blast]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Shaken]] for 10 rounds. (-2 attack rolls, damage, and all saving throws)&lt;br /&gt;
|-&lt;br /&gt;
|[[All-Seeing Eyes]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain [[Blind Fight]] feat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beguiling Influence]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Bluff]], [[Diplomacy]], and [[Intimidate]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark One&#039;s Own Luck]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Charisma]] modifier bonus to only one type of [[saving throw|Saving Throws]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (invocation)|Darkness]]&lt;br /&gt;
|1st&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Darkness]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Entropic Warding]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, +4 [[Hide]] and [[Move Silently]], 20% concealment from arrows, rays, and spell ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaps and Bounds]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +4 [[Dexterity]] and [[Tumble]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Whispers]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, +6 [[Lore]] and [[Spellcraft]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Primal Speed]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level. +3 Resistance bonus to [[Reflex]] saves, +15% movement speed. +1 reflex for each Draconic Heritage feat / pact.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quill Barrage]]&lt;br /&gt;
|Has been removed&lt;br /&gt;
|-&lt;br /&gt;
|[[See the Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[See Invisibility]] spell + [[Darkvision]] 60&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Chain]]&lt;br /&gt;
|4th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast will affect an additional target within 30 feet per five caster levels. All secondary targets take half damage. If you miss any target the chain ends there.&lt;br /&gt;
|-&lt;br /&gt;
|[[Beshadowed Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Blind]]ed for 1 round. (-2 AC, 50% melee miss chance, cannot target ranged attacks or spells, considered [[Flat-Footed]])&lt;br /&gt;
|-&lt;br /&gt;
|[[Brimstone Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals fire damage. [[Reflex]] save every round for 2d6 fire damage, duration 1 round per five caster levels. Once a save is made, it stops. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellrime Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals cold damage. [[Fortitude]] save or -4 penalty to [[Dexterity]], duration 10 minutes. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tempest Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals electric damage. [[Reflex]] save or [[Dazed]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Baneful Blast]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast +2d6 damage against a chosen type of foe. When the invocation is used, the warlock selects a racial type (using the ranger&#039;s FE list) as their bane. Baneful Blasts lasts 24 hours. The chosen Bane cannot be changed until the character rests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm (invocation)|Charm]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or [[Charm]]ed for 3 rounds + 1 per two caster levels. (Charmed monsters do not attack or move) Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Curse of Despair]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Will]] save or permanently cursed with -2 [[Strength]], [[Dexterity]], [[Constitution]], [[Intelligence]], [[Wisdom]], and [[Charisma]]. -1 penalty on attack rolls for 10 rounds. Spell Resistance applies. Does not stack with itself or the [[Bestow Curse]] spell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread Seizure]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|[[Fortitude]] save or -3 penalty to attack rolls and -30% movement speed for 3 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestride Exhalation]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE, 15-foot cone. 1d6 per caster level fire damage. [[Reflex]] save for half damage. Max caster level 18, pacted to a dragon max 21. Draconic Heritage pre-max caster level and DC +2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee the Scene]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per two caster levels, [[Haste]] spell centered on the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Frightful Presence]]&lt;br /&gt;
|3rd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|AoE 30-foot centered on caster, [[Will]] save or [[Shaken]] for 10 minutes. (-2 attack rolls, damage, and all saving throws) Immunity to Mind Spells can prevent the fear.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ignore the Pyre]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, Gain resistance equal to your caster level against one energy type. (Acid, Cold, Electricity, Fire, Sonic)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dead Walk]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 hour per caster level, [[Summoning#The_Dead_Walk_(Warlock_Invocation)|Summons]] a Skeleton or Zombie. Upgrades at caster levels 6, 12, and 21.&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Dispelling]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +10) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, the target takes 1 point of damage per two caster levels. No save, but Spell Resistance applies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Walk Unseen]]&lt;br /&gt;
|2nd&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Invisibility]] spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greater Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Cone]]&lt;br /&gt;
|5th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast takes shape of a 30-foot cone. No ranged touch attack. [[Reflex]] save for half damage. Eldritch Cone no longer hits allies, and now gains 50% extra range and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bewitching Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Confused]] for 1 round. (Wander randomly, attack a random nearby creature even allies, or simply stand still) Immunity to Mind Spells can prevent the confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hindering Blast]]&lt;br /&gt;
|4th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Slow]]ed for 2 rounds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Noxious Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Fortitude]] save or [[Dazed]] for 10 rounds. (Stand still and do nothing) Immunity to Mind Spells can prevent the daze.&lt;br /&gt;
|-&lt;br /&gt;
|[[Repelling Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast small AoE centered on the caster. [[Reflex]] save or [[Knockdown|knocked down]] for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vitriolic Blast]]&lt;br /&gt;
|6th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals acid damage and ignores [[Spell Resistance]]. 2d6 acid damage per round for 1 round per five caster levels. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Caustic Web]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Web]] spell. [[Strength]] save each round or immobilized, on save can move at a reduced rate. Entering 2d6 acid damage, plus 1d6 per round they remain inside.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilling Tentacles]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, large AoE. 1d4 tentacles, each on hit 1d6+4 bludgeoning damage, [[Fortitude]] save or paralyzed for 1 round. 2d6 cold damage per round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Devour Magic]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Dispell save 1d20 + your caster level(max +20) against DC 11 + the spell&#039;s caster level for each effect on the target. If any spells are dispelled, gain twice your caster level in temporary hit points. Temporary hit points fade after 1 minute.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellspawned Grace]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, Shapechange into a Hellhound.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenacious Plague]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 3 rounds, 1 swarm per three caster levels. Each swarm has d20 + caster level base attack bonus and deals 2d6 magical damage on hit. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall of Perilous Flame]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 2 rounds per caster level, creates a wall of fire. Deals 2d6 + [[Charisma]] modifier damage per round. Half fire damage, half magic damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberrant Claw]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level,  touched creature grows an Aberrant Claw from its back. The Claw may make one attack each round against targets that are in melee range. To hit it rolls a melee touch attack, whereupon success it does 2d6 bludgeoning damage to the target. The hand also provides +2 deflection AC.&lt;br /&gt;
|-&lt;br /&gt;
|[[Painful Slumber of Ages]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Put a creature to sleep indefinitely.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Polymorph]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Turn a creature into a small animal.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Baleful Domination]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|A single creature becomes your servant, but slowly sickens and dies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dark Invocations===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | ESL&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background:#efefef;color:#000000;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldritch Doom]]&lt;br /&gt;
|8th&lt;br /&gt;
|Blast Shape&lt;br /&gt;
|Eldritch Blast affects all enemies within a 20-foot targeted area. No ranged touch attack. [[Reflex]] save for half damage. Only affects hostiles. Eldritch Doom now bypasses Evasion, and gains 50% extra radius and +1 to its DCs if you have Eldritch Master.&lt;br /&gt;
|-&lt;br /&gt;
|[[Binding Blast]]&lt;br /&gt;
|7th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|[[Will]] save or [[Stunned]] for 1 round. (Stand still and do nothing, melee attacks get +4 bonus to hit them, considered [[Flat-Footed]]) Binding Blast now deals an additional 2d6 magical damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Utterdark Blast]]&lt;br /&gt;
|8th&lt;br /&gt;
|Eldritch Essence&lt;br /&gt;
|Eldritch Blast deals negative energy damage.  [[Fortitude]] save or two negative levels, duration 1 hour. Stacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Foresight]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 10 minutes per caster level, +2 Dodge AC, +2 [[Reflex]] [[saving throw|Saving Throws]], and Immunity to Sneak Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Premonition]]&lt;br /&gt;
|9th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 minute per caster level, DR 15/[[Alchemical Silver]]. Ends after absorbing 150 damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Scales]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, +1 Dodge AC, -2 CHA. Pacted to a dragon +1, Draconic Heritage +1.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadful Word]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Confusion]] spell. [[Will]] save, affects 1d4 +1 per caster level creatures. It now has a 10% chance to outright kill any target that fails their saving throw. Furthermore, the spell now deals 3d6 points of damage even if the target succeeds at their saving throw. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Omen]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Will]] save or -2 AC, -6 AB, -4 Saves, -8 to all skills. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Instill Vulnerability]]&lt;br /&gt;
|7th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 24 hours, [[Fortitude]] save or imbue a single creature with vulnerability to one energy type. (Acid, Cold, Electricity, Fire, Sonic) Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure Shadow Demons]]&lt;br /&gt;
|8th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level (20 max), summon 1d3 16HD Shadow Demons. Uses summon swarm slot and can be improved by Conjuration Focus feats.&lt;br /&gt;
|-&lt;br /&gt;
|[[Otherworldly Leap]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Blink to target location, cooldown 30 seconds. (You must be able to normally reach the selected destination)&lt;br /&gt;
|-&lt;br /&gt;
|[[Retributive Invisibility]]&lt;br /&gt;
|6th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 round per caster level, [[Invisibility, Greater|Greater Invisibility]] spell. If dispelled deals 4d6 sonic damage in a 20-foot area, [[Fortitude]] save or [[Stunned]] for 1 round.&lt;br /&gt;
|-&lt;br /&gt;
|[[Witch Sight]]&lt;br /&gt;
|4th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, can see through Illusion, Sanctuary, Invisibility, Ethereal, and Darkness effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[Word of Changing]]&lt;br /&gt;
|5th&lt;br /&gt;
|Spell-like Ability&lt;br /&gt;
|Duration: 1 turn per caster level, shapechange into various forms.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Magical concepts]]&lt;br /&gt;
[[Category:Warlock invocations]]&lt;br /&gt;
[[Category:Spell lists]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Primal_Speed&amp;diff=15518</id>
		<title>Primal Speed</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Primal_Speed&amp;diff=15518"/>
		<updated>2022-05-23T23:11:51Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=1&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=1&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Draconic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=	1 round per casterlevel&lt;br /&gt;
|duration_type=&lt;br /&gt;
|save=None&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A shower of sparks, flies off your shoulders, cascading to the ground and clinging to your arms and legs. This spell draws upon the natural reflexes of hunters and prey, giving you the ability to react to danger as more primitive beings might. You gain a +3 resistance bonus on Reflex saves and a 15% increase in movement speed. If you are of draconic heritage or pacted to a dragon the bonus increases by +1 for each feat / pact.&lt;br /&gt;
&lt;br /&gt;
1 round per level.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Primal_Speed&amp;diff=15517</id>
		<title>Primal Speed</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Primal_Speed&amp;diff=15517"/>
		<updated>2022-05-23T23:10:35Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=&lt;br /&gt;
|level_druid=2&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=1&lt;br /&gt;
|level_sorwiz=2&lt;br /&gt;
|level_warlock=1&lt;br /&gt;
|level_innate=2&lt;br /&gt;
|school=Transmutation &lt;br /&gt;
|descriptor=Draconic&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Personal&lt;br /&gt;
|area=Self&lt;br /&gt;
|duration=	24 hours&lt;br /&gt;
|duration_type=&lt;br /&gt;
|save=None&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|hostile=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=No}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A shower of sparks, flies off your shoulders, cascading to the ground and clinging to your arms and legs. This spell draws upon the natural reflexes of hunters and prey, giving you the ability to react to danger as more primitive beings might. You gain a +3 resistance bonus on Reflex saves and a 15% increase in movement speed. If you are of draconic heritage or pacted to a dragon the bonus increases by +1 for each feat / pact.&lt;br /&gt;
&lt;br /&gt;
1 round per level.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Wall_of_Greater_Dispel_Magic&amp;diff=15377</id>
		<title>Wall of Greater Dispel Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Wall_of_Greater_Dispel_Magic&amp;diff=15377"/>
		<updated>2022-04-25T17:57:25Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_walldispelgreat.png&lt;br /&gt;
|level_cleric=8&lt;br /&gt;
|level_sorwiz=8&lt;br /&gt;
|level_innate=8&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|descriptor=&lt;br /&gt;
|components=V&lt;br /&gt;
|range=Short&lt;br /&gt;
|area=A straight wall 10-ft. by 1-ft.&lt;br /&gt;
|duration_type=short&lt;br /&gt;
|save=None&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Creatures passing through a Wall of Greater Dispel Magic are subject to a [[Greater Dispel Magic]] spell at the [[caster level]] of the creator of the wall.&lt;br /&gt;
==Bug Notes==&lt;br /&gt;
This spell&#039;s duration description is inaccurate. The actual scripted duration is 1 round per caster level.&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Telthor_Companion&amp;diff=15350</id>
		<title>Telthor Companion</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Telthor_Companion&amp;diff=15350"/>
		<updated>2022-04-10T17:49:35Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Telthor Companion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;b&amp;gt;Telthor Companion&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
 Type of Feat: Class&lt;br /&gt;
 Prerequisite: Spirit Shaman 4&lt;br /&gt;
 Use: Selected&lt;br /&gt;
&lt;br /&gt;
A Telthor wolf companion or an Orglash companion may be summoned (and unsummoned) by the character. An unsummoned companion can be recalled after a short cooldown time. If the companion is killed, it cannot be summoned again until the spirit shaman rests. A spirit shaman receives full companion progression, just like the druid. Natural Bond and Epic Animal Companion can increase your companion&#039;s hit dice.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
You will be granted the animal companion feat after taking this feat. Use the animal companion feat to summon your Telthor Companion. The spirit shaman decides which companion they want the first time they use this feat.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Playable Feats]]&lt;br /&gt;
[[Category:Spirit Shaman feat]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Druid&amp;diff=15342</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Druid&amp;diff=15342"/>
		<updated>2022-04-01T13:35:57Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Druid specific feats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&#039;&#039;&#039;Druids&#039;&#039;&#039; cast [[divine]] [[spell]]s much the same way [[cleric]]s do, though most get their spells from the power of nature rather than from deities. Their spells are oriented toward nature and animals. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. In addition to spells, druids gain an increasing array of magical powers, including the ability to take the shapes of animals, as they advance in level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Alignment]] restrictions&#039;&#039;&#039;: Any partially [[neutral]] - druids, in keeping with nature&#039;s ultimate indifference, must maintain at least some measure of dispassion.&lt;br /&gt;
* &#039;&#039;&#039;Ex-Druids =&#039;&#039;&#039; a druid who changes to a prohibited alignment keeps all of their abilities but is prevented from gaining levels as a druid until she regains an alignment with a neutral component.&lt;br /&gt;
&lt;br /&gt;
{{Class Feature&lt;br /&gt;
&lt;br /&gt;
|HD = 8&lt;br /&gt;
|BAB = M&lt;br /&gt;
|Hsave = [[Fortitude]] &amp;amp; [[Will]]&lt;br /&gt;
|Lsave = [[Reflex]]&lt;br /&gt;
|WP = [[Weapon proficiency (druid)|Druid]] ~  [[club]], [[dagger]], [[dart]], [[quarterstaff]], [[scimitar]], [[sickle]], [[sling]], and [[spear]]).&lt;br /&gt;
They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape.&lt;br /&gt;
|AP = [[Armor proficiency (light)|Light]], [[Armor proficiency (medium)|Medium]] &amp;amp; [[Shield proficiency|Shields]]. (except tower shields)&lt;br /&gt;
|skill = 4&lt;br /&gt;
|Cskill = [[Concentration]], Craft ([[Craft (alchemy)|alchemy]]), [[Diplomacy]], [[Heal (skill)|Heal]], [[Lore: Religion]],[[Lore: Nature]], [[Lore: Local]], [[Listen]], [[Parry]],  [[Spellcraft]], [[Spot]] &amp;amp; [[Survival]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Additional progressions===&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Level&lt;br /&gt;
|Features gained&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Animal companion (feat)|Animal companion]], [[Nature sense]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Woodland stride]]&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[Trackless step]]&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[Resist nature&#039;s lure]],&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[Wild Shape]] 1[[per day|/day]]&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Wild shape 2/day&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Wild shape 3/day&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Venom immunity&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Wild shape 4/day&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|Wild shape 4/day (dire animal shapes); Plant Wildshape &#039;&#039;(MOTB)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Wild shape 5/day&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|[[Elemental Wild Shape]] 1/day (huge elemental shapes)&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|Wild shape 6/day, Elemental wild shape 2/day&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|Elemental wild shape 3/day (elder elemental shapes)&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|Wild shape&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|Bonus feat&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|Wild shape&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|Bonus feat&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|Wild shape&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Animal Companion===&lt;br /&gt;
A druid begins the game with an [[Animal Companion]]. Animal companions are loyal allies in any battle. As your character gains experience, his or her animal companion will also grow in power.&lt;br /&gt;
&lt;br /&gt;
Animal companions cannot be directly controlled by their master. They can be controlled with limited efficiency through vocal commands, and set to defensive or offensive behaviors as well as force them to enter stealth. They become more powerful as the master advances. The only penalty the master suffers from the animal companion&#039;s death is that they cannot summon the companion again until they have rested. Animal companions can be named, but cannot be tinted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Highest level pet comparison====&lt;br /&gt;
&lt;br /&gt;
* [[Epic Animal Companion]] was taken at level 29 druid, level 27 when acquiring the [[Dragon Companion]].&lt;br /&gt;
* Saving throws are in order of [[Fortitude]], [[Reflex]], and [[Will]].&lt;br /&gt;
* Epic animals have all the feats of their earlier form they just don&#039;t show up on the character sheet for some animals.&lt;br /&gt;
* All vanilla pets only have [[Hide]], and [[Move Silently]] skill progression except the Panther, who dumps points into parry/spot/listen crippling its own stealth abilities. It does nothing well as a result.&lt;br /&gt;
* Badgers/Spiders(both the same), Bears, Wolves and Boars(in that order) are the stealthiest pets, outperforming the Epic Panther even at non-epic levels.&lt;br /&gt;
* Bronze Dragon, Blue Dragon are the most alert, and observant pets. The Dragons in particular have higher detection skills than the other pets have in unbuffed stealth.&lt;br /&gt;
* Only Badgers, Bears,, Dragons, and Panthers can be buffed using [[Flame Weapon]].&lt;br /&gt;
* Spiders are considered [[Vermin]], but druid pet spells still affect them unlike the [[Dragon Companion]](which can&#039;t benefit from pet buffs). Poison [[Difficulty_class|DC]] is 17, unsure if this increases to 24 at epic levels.&lt;br /&gt;
* Figure in +6 to all saves versus spells for the [[Dragon Companion]] due to [[Spellcraft]].&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Creature&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Final HP&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Highest AC&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;End Saves&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Attack bonus&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Max Damage&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Skill Progression&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Unique abilities&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Badger progression|&#039;&#039;&#039;Badger&#039;&#039;&#039;]]&lt;br /&gt;
|156&lt;br /&gt;
|31&lt;br /&gt;
|10/14/7&lt;br /&gt;
| +17/+12/+7&lt;br /&gt;
|1d2+2, 1d3+2&lt;br /&gt;
|[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Weapon finesse]], [[Iron will]], [[Rage]], [[Multiattack]], [[Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Boar progression|&#039;&#039;&#039;Boar&#039;&#039;&#039;]]&lt;br /&gt;
|182&lt;br /&gt;
|31&lt;br /&gt;
|11/11/5&lt;br /&gt;
| +14/+9/+4&lt;br /&gt;
|1d8+5&lt;br /&gt;
|[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Toughness]], [[Alertness]], [[Multiattack]], [[Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Brown bear progression|&#039;&#039;&#039;Brown bear&#039;&#039;&#039;]]&lt;br /&gt;
|169&lt;br /&gt;
|29&lt;br /&gt;
|11/12/7&lt;br /&gt;
| +15/+10/+5&lt;br /&gt;
|1d8+6&lt;br /&gt;
|[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Iron will]], [[Multiattack]], [[Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Giant spider progression|&#039;&#039;&#039;Giant spider&#039;&#039;&#039;]]&lt;br /&gt;
|117&lt;br /&gt;
|29&lt;br /&gt;
|9/10/6&lt;br /&gt;
| +13/+8/+3&lt;br /&gt;
|1d8+5&lt;br /&gt;
|[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Darkvision]], [[Poison (effect)|Poisonous attacks (1d6 STR)]], [[Iron will]], [[Multiattack]], [[Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Panther progression|&#039;&#039;&#039;Panther&#039;&#039;&#039;]]&lt;br /&gt;
|156&lt;br /&gt;
|30&lt;br /&gt;
|10/15/5&lt;br /&gt;
| +15/+10/+5&lt;br /&gt;
|1d6+6, 1d3+6&lt;br /&gt;
|[[Parry]]/[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Alertness]], [[Skill Focus]] ([[Hide]]), [[Skill Focus]] ([[Move Silently]]), [[Low-light vision]], [[Multiattack]], [[Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Wolf progression|&#039;&#039;&#039;Wolf&#039;&#039;&#039;]]&lt;br /&gt;
|156&lt;br /&gt;
|29&lt;br /&gt;
|10/13/5&lt;br /&gt;
| +13/+8/+3&lt;br /&gt;
|1d6+4&lt;br /&gt;
|[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Knockdown]], [[Weapon focus|Weapon Focus (Creature)]], [[Low-light vision]], [[Multiattack]], [[Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Epic Badger progression|&#039;&#039;&#039;Epic Badger&#039;&#039;&#039;]]&lt;br /&gt;
|276&lt;br /&gt;
|43&lt;br /&gt;
|15/22/10&lt;br /&gt;
| +27/+25/+23/+21&lt;br /&gt;
|1d2+4, 1d3+4&lt;br /&gt;
|[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Weapon finesse]], [[Iron will]], [[Greater Rage]], [[Multiattack]], [[Evasion]], [[Improved Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Epic Boar progression|&#039;&#039;&#039;Epic Boar&#039;&#039;&#039;]]&lt;br /&gt;
|322&lt;br /&gt;
|43&lt;br /&gt;
|16/18/8&lt;br /&gt;
| +25/+23/+21/+19&lt;br /&gt;
|1d8+8&lt;br /&gt;
|[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Alertness]], [[Toughness]], [[Multiattack]], [[Evasion]], [[Improved Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Epic Bear progression|&#039;&#039;&#039;Epic Brown Bear&#039;&#039;&#039;]]&lt;br /&gt;
|299&lt;br /&gt;
|42&lt;br /&gt;
|16/20/10&lt;br /&gt;
| +26/+24/+22/+20&lt;br /&gt;
|1d8+9&lt;br /&gt;
|[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Iron Will]], [[Multiattack]], [[Evasion]], [[Improved Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Epic Dragon, Blue) progression|&#039;&#039;&#039;Epic Dragon, Blue&#039;&#039;&#039;]]&lt;br /&gt;
|364&lt;br /&gt;
|36&lt;br /&gt;
|17/18/16&lt;br /&gt;
| +31/+29/+27/+25/+23/+21&lt;br /&gt;
|1d6+7, 1d8+7&lt;br /&gt;
|[[Spot]]/[[Listen]]/[[Search]]/[[Spellcraft]]&lt;br /&gt;
|[[Alertness]], [[Darkvision]], [[Low-light vision]], [[Multiattack]], [[Evasion]], [[Improved Evasion]], [[Spell Resistance]](22)&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Epic Dragon, Bronze) progression|&#039;&#039;&#039;Epic Dragon, Bronze&#039;&#039;&#039;]]&lt;br /&gt;
|364&lt;br /&gt;
|36&lt;br /&gt;
|17/18/18&lt;br /&gt;
| +31/+29/+27/+25/+23/+21&lt;br /&gt;
|1d6+7, 1d8+7&lt;br /&gt;
|[[Spot]]/[[Listen]]/[[Search]]/[[Spellcraft]]&lt;br /&gt;
|[[Alertness]], [[Darkvision]], [[Low-light vision]], [[Multiattack]], [[Evasion]], [[Improved Evasion]], [[Spell Resistance]](22)&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Epic Giant Spider progression|&#039;&#039;&#039;Epic Giant Spider&#039;&#039;&#039;]]&lt;br /&gt;
|207&lt;br /&gt;
|42&lt;br /&gt;
|14/16/9&lt;br /&gt;
| +24/+22/+20/+18&lt;br /&gt;
|1d8+8&lt;br /&gt;
|[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Darkvision]], [[Poison (effect)|Poisonous attacks (1d6 STR)]], [[Iron Will]], [[Multiattack]], [[Evasion]], [[Improved Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Epic Panther progression|&#039;&#039;&#039;Epic Panther&#039;&#039;&#039;]]&lt;br /&gt;
|276&lt;br /&gt;
|43&lt;br /&gt;
|15/23/8&lt;br /&gt;
| +25/+23/+21/+19&lt;br /&gt;
|1d6+8, 1d3+8&lt;br /&gt;
|[[Parry]]/[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Alertness]], [[Skill Focus]] ([[Hide]]), [[Skill Focus]] ([[Move Silently]]), [[Low-light vision]], [[Multiattack]], [[Evasion]], [[Improved Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal companion#Epic Wolf progression|&#039;&#039;&#039;Epic Wolf&#039;&#039;&#039;]]&lt;br /&gt;
|276&lt;br /&gt;
|42&lt;br /&gt;
|15/21/8&lt;br /&gt;
| +24/+22/+20/+18&lt;br /&gt;
|1d6+7&lt;br /&gt;
|[[Hide]]/[[Move Silently]]&lt;br /&gt;
|[[Knockdown]], [[Weapon Focus|Weapon Focus (Creature)]], [[Low-light vision]], [[Multiattack]], [[Evasion]], [[Improved Evasion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pet Tips====&lt;br /&gt;
&lt;br /&gt;
* Solid buff chain, cast in the following order at levels 18-30: [[Owl&#039;s Insight]], [[Awaken]](Pet Buff), [[Superior Resistance]], [[Jagged Tooth]](Pet Buff), [[Freedom of Movement]]([[Extend Spell]]), [[Tortoise Shell]], [http://nwn2.wikia.com/wiki/Magic_Fang,_Greater Greater Magic Fang](Pet Buff), [[Cat&#039;s Grace]], [[Flame Weapon]]([[Extend Spell]], where applicable), [[Nature&#039;s Avatar]](Pet Buff).&lt;br /&gt;
&lt;br /&gt;
* The [[Epic Gate]]([[Balor]]) feat, or an [[Orglash]] summoned from the appropriate charm are both great additions alongside an epic pet. Be sure to protect your pet from [http://nwn2.wikia.com/wiki/cold_damage cold]([[Orglash]]), and [http://nwn2.wikia.com/wiki/Fire_damage fire]([[Balor]]) damage depending on which one you use. If you use the Orglash, be sure to cast [[Energy Immunity]]([http://nwn2.wikia.com/wiki/Fire_damage Fire]) on it due to its 50% fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
===Nature Sense===&lt;br /&gt;
A druid gains a +2 bonus to Survival and a +2 bonus to Search and Spot while in wilderness areas.&lt;br /&gt;
&lt;br /&gt;
===Woodland Stride===&lt;br /&gt;
Starting at 2nd level, a druid gains a +10% movement increase when in outdoor, natural environments.&lt;br /&gt;
&lt;br /&gt;
===Trackless Step===&lt;br /&gt;
At 3rd level, a druid gains a +4 competence bonus to Hide and Move Silently checks when in wilderness areas.&lt;br /&gt;
&lt;br /&gt;
===Resist Nature&#039;s Lure===&lt;br /&gt;
Starting at 4th level, a druid gains a +2 bonus on saving throws against all Fear spells and effects.&lt;br /&gt;
&lt;br /&gt;
===Wild Shape===&lt;br /&gt;
*At 5th level, a druid gains the ability to turn himself into an animal and back again once per day. A druid can use this ability more times per day at 6th, 7th, 10th, 14th,&amp;amp;nbsp;18th, 22nd, 26th&amp;amp;nbsp;and 30th level. The forms available to him are bear, boar, wolf, or badger.&lt;br /&gt;
*At 12th level, a druid gains the ability to turn himself into a dire animal. The dire form replaces the current animals with dire bear, dire boar, dire wolf, or dire badger.&lt;br /&gt;
&lt;br /&gt;
More details about this ability can be found on the [[Wild Shape]] description page.&lt;br /&gt;
&lt;br /&gt;
===Plant Shape ===&lt;br /&gt;
At 12th level, a druid is able to wild shape into a plant creature - a shambling mound or a treant. Using this ability counts against his normal uses of wild shape.&lt;br /&gt;
&lt;br /&gt;
More details about this ability can be found on the [[Plant Shape]] description page.&lt;br /&gt;
&lt;br /&gt;
===Elemental Shape===&lt;br /&gt;
*At 16th level, a druid becomes able to use wild shape to change into a huge elemental (air, earth, fire, or water) once per day. These elemental forms are in addition to his normal wild shape usage. In addition to the normal effects of wild shape, the druid gains all the elemental&#039;s immunities, extraordinary, supernatural, and spell-like abilities. At 18th level, a druid becomes able to assume elemental form twice per day, and at 20th level he can do so three times per day.&lt;br /&gt;
*At 20th level, a druid gains the ability to turn himself into an elder elemental. The elder form replaces the current elementals with elder air elemental, elder earth elemental, elder fire elemental and elder water elemental.&lt;br /&gt;
&lt;br /&gt;
More details about this ability can be found on the [[Elemental Wild Shape]] description page.&lt;br /&gt;
&lt;br /&gt;
===Venom immunity===&lt;br /&gt;
At 9th level, a druid gains [[immunity]] to all poisons.&lt;br /&gt;
&lt;br /&gt;
==Spellcasting==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{class casting synopsis|ability=Wisdom|type=Divine|prepared=Yes}}&lt;br /&gt;
*[[Druid spell list]]&lt;br /&gt;
*[[Spell progression#Cleric or Druid|Druid spell progression]]: Druids have the same spell progression as [[cleric]]s.&lt;br /&gt;
&lt;br /&gt;
A druid casts divine spells, which are drawn from the druid spell list.&amp;lt;br /&amp;gt;To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a druid&#039;s spell is 10 + the spell level + the druid&#039;s Wisdom modifier.&amp;lt;br /&amp;gt;A druid can cast only a certain number of spells of each spell level per day. In addition, he receives bonus spells per day if he has a high Wisdom score.&amp;lt;br /&amp;gt;A druid may prepare and cast any spell on the druid spell list, provided that he can cast spells of that level, but he must choose which spells to prepare before resting.&lt;br /&gt;
&lt;br /&gt;
===Spontaneous Conversion===&lt;br /&gt;
Druids can [[Spontaneous casting|spontaneously cast]] any &#039;&#039;summon creature&#039;&#039; spell (eg. [[summon creature I]]).&lt;br /&gt;
&lt;br /&gt;
==Special Feats Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Druid specific feats===&lt;br /&gt;
There are a number of feats specifically designed to be used with the Druid class. The following list covers these feats for convenience.&lt;br /&gt;
&lt;br /&gt;
* [[Extra Wild Shape]]: +2 Wild Shape uses/day. Up to +1 Elemental Shape use/day.&lt;br /&gt;
** Not very useful unless you have [[Natural spell]] which lets you cast spells in when shifted.&lt;br /&gt;
** It can however prove useful to players who want to take advantage of [[Elephant&#039;s hide]] or [[Oaken resilience]] multiple times.&lt;br /&gt;
** Does not count towards minimum Wild Shape requirements for feats like [[Magical Beast Wild Shape]] and [[Dragon Shape]].&lt;br /&gt;
&lt;br /&gt;
* [[Elephant&#039;s Hide]]: You can spend one of your wild shapes for the day to give yourself a natural armor bonus of +7 for 10 minutes&lt;br /&gt;
** It only provides +2 AC higher than [[Barkskin]] or [[Spiderskin]] at their highest levels and they do not stack together.&lt;br /&gt;
** Useful if someone needs to free up the spell slots for Barkskin or Spiderskin.&lt;br /&gt;
** Also has these advantages over Barkskin and Spiderskin: it is &amp;quot;cast&amp;quot; instantaneously and is not dispellable.&lt;br /&gt;
** &#039;&#039;Cannot be used while shifted.&#039;&#039; &#039;&#039;Short duration.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Natural Spell]]: Can cast divine/arcane(multiclass) spells while in Wild Shape.&lt;br /&gt;
** A must-have ability for any druid who wants to take full advantage of Wild Shapes.&lt;br /&gt;
** Allows a shifted Druid to cast [[Magic fang]] and [[Magic_fang,_greater|Greater magic fang]] on himself.&lt;br /&gt;
** As of &#039;&#039;v1.12&#039;&#039;, the Druid does not benefit from casting [[Nature&#039;s Avatar]] on himself in Wild Shape, severely limiting the usefulness of Wild Shapes.&lt;br /&gt;
** It does NOT permit a Druid to cast Epic spells while in Wild Shape &#039;&#039;(v1.12 - 1.23)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Oaken Resilience]]: Can spend Wild Shape use to be immune to poison, sleep, and critical hits.&lt;br /&gt;
** Fantastic ability for the critical hit/sneak immunity alone.&lt;br /&gt;
** Cannot be used while shifted, but can prior to shifting. Short duration.&lt;br /&gt;
&lt;br /&gt;
* [[Magical Beast Wild Shape]](Epic): Use one wild shape use to transform into a celestial leopard, phase spider, or winter wolf.&lt;br /&gt;
** Only the [[Celestial leopard|Celestial Leopard]] can be buffed using [[Flame Weapon]], and the added damage bonus of [[Storm Avatar]].&lt;br /&gt;
&lt;br /&gt;
* [[Dragon Shape]](Epic): The character may use wild shape to change into a dragon.&lt;br /&gt;
** As of &#039;&#039;v1.22&#039;&#039;, the Druid &#039;&#039;&#039;DOES&#039;&#039;&#039; benefit from casting [[Magic fang|Magic Fang]], and [[Magic fang, greater|Greater Magic Fang]] on themselves but can no longer do so using the Treant shape.&lt;br /&gt;
** They can use [[Flame Weapon]], and the added damage bonus of [[Storm Avatar]].&lt;br /&gt;
&lt;br /&gt;
* [[Dragon Companion]](Epic): The Druid can summon a small blue dragon or bronze dragon as a companion.&lt;br /&gt;
** See [http://nwn2.wikia.com/wiki/Druid#Highest_level_pet_comparison Pet Comparison].&lt;br /&gt;
&lt;br /&gt;
* [[Epic Animal Companion]] (Epic)&lt;br /&gt;
** Your animal companion&#039;s abilities are determined as if you had three additional levels.&lt;br /&gt;
** See [http://nwn2.wikia.com/wiki/Druid#Highest_level_pet_comparison Pet Comparison].&lt;br /&gt;
&lt;br /&gt;
* [[Legendary Animal Shape]] (Epic): The character may use wild shape to change into a Legendary Animal.&lt;br /&gt;
&lt;br /&gt;
* [[Epic Elemental Shape]]: The character may use wild shape to change into a Epic Elemental.&lt;br /&gt;
&lt;br /&gt;
===Feats from other classes===&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;Automatic&#039;&#039;, and &#039;&#039;Activation&#039;&#039;(if activated before shifting) class feats should carry over to the Druid whether he is shifted into an animal, elemental or other form. &#039;&#039;&#039;There should be no restrictions unless where specifically noted&#039;&#039;&#039;, and this should open up many more combat possibilities and build styles for the player. The following list are some examples of how to use them to your greatest advantage.&lt;br /&gt;
&lt;br /&gt;
* [[Sneak attack]]: All sneak attack bonus damage works normally when a Druid is shifted.&lt;br /&gt;
&lt;br /&gt;
* Barbarian [[Rage]] does work in creature form if activated before Wild Shape.&lt;br /&gt;
&lt;br /&gt;
* Frenzied Berserker [[Frenzy]] does work in creature form if activated before Wild Shape.&lt;br /&gt;
&lt;br /&gt;
===Other combat feats===&lt;br /&gt;
&lt;br /&gt;
Using Wild Shape, the feats Weapon Mastery Unarmed, Unarmed Weapon Focus, Unarmed Weapon Speicalization, Unarmed Improved Critical, and Unarmed Power Critical translate or &amp;quot;morph&amp;quot; temporarily into the appropriate Creature Weapon Feats (only while Shaped, and return to normal when unShaped).&lt;br /&gt;
&lt;br /&gt;
Some other Combat [[Feats]] should function normally whether the Druid is using his Wild shape ability or not. Passive feats that you don&#039;t have to pick from your hotbar are best. For example, a player with [[Great cleave]], [[Circle kick]] or [[Improved parry]] will get full benefits from this feat while attacking in Bear form. However, the same does NOT hold true for feats such as [[Knockdown]], [[Stunning Fist]], [[Whirlwind attack]], [[Expose Weakness]] and so on...&lt;br /&gt;
&lt;br /&gt;
* As a general rule, &#039;&#039;Activation&#039;&#039; type feats(knockdown, [[Expose Weakness|expose weakness]]) are best avoided if you intend to spend your time in wild shape, because changing form prevents you from using most activated abilities(with the exception of spells if you have the [[Natural Spell]] feat).&lt;br /&gt;
&lt;br /&gt;
* On the other hand, &#039;&#039;modes&#039;&#039; like [[Greater Flurry]], [[Track]], [[Darkvision]] and [[Power Attack]] should work normally.&lt;br /&gt;
&lt;br /&gt;
==Important Wild Shape and Character Creation Notes==&lt;br /&gt;
Druids intending to spend most of their time in a [[Wild_shape|Wild Shape]] form (be it animal, plant, elemental, etc) should take note of a few important features of this feat when crafting and leveling their character. Even players who will spend only limited time shapeshifted would do well to become familiar with some of the less obvious caveats and benefits of creature forms.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ability Score===&lt;br /&gt;
* The druid&#039;s &#039;&#039;mental&#039;&#039; ability scores(Intelligence, Wisdom, and Charisma) transfer to the creature form. Wisdom will be especially important for spellcasting whether in or out of creature form. Players who intend to learn the [[Natural Spell]] feat for casting spells in creature form should also make sure their wisdom score is high enough (19 for 9th level spells), as their animal forms will not increase their wisdom.&lt;br /&gt;
** Be careful about relying on items to increase wisdom(see equipment/spellcasting).&lt;br /&gt;
&lt;br /&gt;
* The druid&#039;s &#039;&#039;&#039;physical&#039;&#039;&#039; ability scores (Strength, Dexterity, and Constitution) are &#039;&#039;&#039;completely&#039;&#039;&#039; ignored, and replaced by the new form&#039;s physical abilities. See the entries for [[Wild_shape|Wild Shape]], [[Plant_shape|Plant Shape]], [[Elemental_wild_shape|Elemental Wild Shape]], [[Magical Beast Wild Shape]], and [[Dragon Shape]] for the specific amounts. These new physical abilities affect skills properly, such as additional stealth, tumble, concentration, etc.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Racial ability bonuses, and penalties do not apply when shifted.&#039;&#039;&#039; This means you will not receive your bonuses or penalties to strength, dexterity, etc while shifted.&lt;br /&gt;
** [[Svirfneblin]] do however retain their natural spell resistance when using wild shape, this is due to the fact it is classified as an &#039;&#039;Automatic&#039;&#039; feat and all such feats are typically carried to the new form. I have not tested [[Drow]]/[[Yuan-ti pureblood|Yuan-ti Pureblood]] spell resistance, but both races use seperately numbered feats which may make this ability exclusive to Svirfneblin if it&#039;s a bug.&lt;br /&gt;
&lt;br /&gt;
*Because mental ability scores transfer and physical ones are replaced, the physical abilities can be lower for a wild shape focused druid, or could even be used as dump stats. However, it should be noted that Strength may be important for any druid intending to carry items without being encumbered outside of her creature forms, and Dexterity and Constitution are important defense stats if she gets attacked before she can change forms.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
* In this new form any &#039;&#039;Activated&#039;&#039; bonus abilities(that do not appear on the mode bar), or spells granted by the three items will not function due to the hotbar issues with shifted druids. Max Dex Bonus on armor is ignored when shifted, due to forms having set AC.&lt;br /&gt;
** Your highest enchantment bonus to armor or bracers will transfer as an enchantment bonus to AC&lt;br /&gt;
** Half of your enchantment bonus (rounded down) to your shield will transfer as a shield bonus to AC&lt;br /&gt;
** Your highest deflection bonus will transfer as a deflection bonus to AC&lt;br /&gt;
** Your natural bonus will transfer as a natural bonus to AC&lt;br /&gt;
** Dodge bonus does not transfer to AC&lt;br /&gt;
**Multiple instances of [[ability]] enhancements do not stack &lt;br /&gt;
**For a given skill only the highest bonus is kept&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Creature Weapon&amp;quot; that wild shape forms use rather than unarmed strike cause special problems for the [[Sacred Fist]] class, because having creature weapon isn&#039;t the same as not equipping a weapon. Thus druids with levels in this class that wildshape will take a -8 attack penalty for using a &amp;quot;weapon&amp;quot;. Similarly, medium sized forms will not benefit from [[Weapon Finesse]] due to the creature weapon not being the appropriate size classification.&lt;br /&gt;
&lt;br /&gt;
===Spell and Feat Limitations===&lt;br /&gt;
&lt;br /&gt;
* Your quickbar is disabled when shapeshifted. Any action classified as &#039;&#039;Activation&#039;&#039; that doesn&#039;t appear on the mode bar, &#039;&#039;&#039;including Epic Spells&#039;&#039;&#039;, wild shape racial abilities (Pulses, and the like), character racial abilities (unless cast from right-clicking yourself or an enemy), and the druid&#039;s own [[Oaken Resilience]]/[[Elephant&#039;s Hide]] feats do not function while shifted.&lt;br /&gt;
&lt;br /&gt;
* Druids cannot naturally cast spells in creature form, and they need to learn the [[Natural Spell]] feat to overcome this. For a character who has a wisdom score of at least 13, this becomes available as soon as she gains wild shape. This is an important feat, as it allows the wild-shaped druid to use attack spells on enemies, support spells on allies, and even creature boosting spells on herself (including [[Magic Fang]], [[Magic Fang, Greater|Greater Magic Fang]], and [[Nature&#039;s Avatar]]).&lt;br /&gt;
**Natural Spell allows any form of spellcasting, including spells from other divine classes ([[Cleric]], [[Spirit shaman]]) and even arcane spells ([[Wizard]], [[Bard]], [[Sorcerer]]) to be cast while shifted.&lt;br /&gt;
**However, you still must have enough [[Intelligence]]/[[Charisma]] to cast the arcane spells, and characters relying on items to boost their attributes may not have enough after they change form (if the item is not one that takes effect in creature form, such as a helmet). Note that spells like [[Eagle&#039;s Splendor]]/[[Fox&#039;s Cunning]] should stay in place while you change form, so if an item bonus disappears but a spell&#039;s bonus keeps your charisma high enough, you will still be able to cast. Thus a combination of item and spell boosts can overcome this limitation (though you may lose some prepared spells due to the drop in your main casting stat, which wreaks havoc on a wizard&#039;s spell book. You&#039;ll have to re-prepare your spells all over again frequently).&lt;br /&gt;
**These same problems apply to using items to boost a low wisdom.&lt;br /&gt;
&lt;br /&gt;
* Natural Spell and some other druid abilities usually only affect forms obtained through wild shape and other druid abilities. If a druid casts [[Shapechange]] (9th-level druid spell), it is not the same as using wild shape and she will not be able to cast spells in this form, even with Natural Spell.&lt;br /&gt;
&lt;br /&gt;
* Bard songs and inspirations do not work when wildshaped.&lt;br /&gt;
&lt;br /&gt;
===Size and Movement===&lt;br /&gt;
&lt;br /&gt;
* Wild Shape can change a character&#039;s [[size]] as well. For example, a [[Wild_shape|Dire Bear]] is considered large, while a badger is considered small or tiny(exact size isn&#039;t mentioned in documentation). This makes it especially unfortunate that [[Knockdown]] is not available in creature form, as some large creatures would receive very nice size bonuses against most enemies.&lt;br /&gt;
&lt;br /&gt;
* Besides affecting AC and defense against Knockdown(among other effects), size can also affect a creature&#039;s ability to move. A Treant, for example, takes up a huge amount of space and is unable to move through some areas of the game. Shapeshifting into a treant can sometimes get the character stuck in small areas, if part of the druid&#039;s newly sized form is now overlapping with something, forcing her to change back to druid and move to a more wide-open area. These caveats are very important to consider before changing form, especially during combat.&lt;br /&gt;
&lt;br /&gt;
* Some feats, such as [[Weapon Finesse]] will also be useless due to the increased size of the creature weapon.&lt;br /&gt;
&lt;br /&gt;
===Multiplayer Bugs/Notes===&lt;br /&gt;
&lt;br /&gt;
* Racial ability bonuses(Svirfneblin/Gray Orc Confirmed) to strength, dexterity, constitution, intelligence, wisdom, and charisma are taken away while shifted causing you to lose bonus spells unless you have cast Owl&#039;s Insight/Owl&#039;s Wisdom &#039;&#039;&#039;prior&#039;&#039;&#039; to shifting. This is merely a workaround for losing spells, you still lose -1 [[AC]], [[Difficulty_class|DC]], and [[Will|Will Saves]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Playable Class]]&lt;br /&gt;
[[Category:Base classes]]&lt;br /&gt;
[[Category:Spellcasting classes]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=15335</id>
		<title>Areas by CR</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=15335"/>
		<updated>2022-03-31T21:05:02Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: /* Surface Level 0-5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Note ==&lt;br /&gt;
The Challenge Ratings are based on the idea that you&#039;ll be with a party.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re going solo, it&#039;s suggested you add 2-3 levels to the CR (in many cases (Areas), you are better off adding 4-5 Levels...depending on your Build, and especially whether or not your Build utilizes Magic (divine/arcane) or UMD (considering how easily dispellable UMD is from Scrolls).&lt;br /&gt;
&lt;br /&gt;
The stated CR of some areas is quite wildly different from the real difficulty.&lt;br /&gt;
&lt;br /&gt;
== Distribution ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Levels&lt;br /&gt;
|  Area Count&lt;br /&gt;
|-&lt;br /&gt;
|00-05&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
|05-10&lt;br /&gt;
|  18&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|  16&lt;br /&gt;
|-&lt;br /&gt;
|15-20&lt;br /&gt;
|  15&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|  15&lt;br /&gt;
|-&lt;br /&gt;
|25-30&lt;br /&gt;
|   6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|  0.5&lt;br /&gt;
|  Soubar Well&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Chionthar East, from Outer City -&amp;gt; Wyrms Crossing -turn left before crossing the bridge.&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Mausoleum (from Graveyard)&lt;br /&gt;
|-&lt;br /&gt;
|   1.5&lt;br /&gt;
|  BG Outer City, Graveyard&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  BG North, Bandit Cave&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Soubar Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Hilltop Ruins Level 1&lt;br /&gt;
|-&lt;br /&gt;
|   2,5&lt;br /&gt;
|  Mausoleum Floor 2&lt;br /&gt;
|-&lt;br /&gt;
|   2.5&lt;br /&gt;
|  Hilltop Ruins Levels 2-3&lt;br /&gt;
|-&lt;br /&gt;
|   2.5&lt;br /&gt;
|  BG, East Gate Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   2.5&lt;br /&gt;
|  Trade Way, Road south of BG&lt;br /&gt;
|-&lt;br /&gt;
|   2.5&lt;br /&gt;
|  Soubar, Bane Temple&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Boareskyr Bridge, Bear Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Gibberling Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Chionthar East, Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  BG, Palace District Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Cloakwood East&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Boareskyr Bridge&lt;br /&gt;
|-&lt;br /&gt;
|   4,5&lt;br /&gt;
|  Underground Ruin (Mausoleum Floor 3)&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Northern Tradeway, Road south of Soubar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 6-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Lion&#039;s Way, Road south of FAI&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Northern Tradeway, Ant Burrow&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  North of Beregost, Road&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Cloakwood East, Mine&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Ulgoth&#039;s Beard, Island&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  North of Beregost, Goblin Mine&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Thundar&#039;s Ride (CR 8 at night)&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Boareskyr Bridge, Bridgefort&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Sea Cave Trolls, Next to Candlekeep&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  North of Beregost, Overgrown Abandoned Chapel&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  BG, Sewer Bowels&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Thundar&#039;s Ride, Water Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  High Hedge&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Woods of Sharp Teeth and Orc Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Lion&#039;s Way, Gnoll Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Cloakwood Central&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Dragonspear Exterior and Castle&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Cloakwood Central, Minotaur Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  BG, Undercity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 11-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood Central, Hag Cave&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood North-West&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Chionthar West, Next to Ulgoth&#039;s Beard&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Uldoon&#039;s Trail, North of Nashkel&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Skuldask&#039;s Cave (probably higher)&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  High Moor Ruins (careful very dangerous)&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  High Moor South&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Ulgoth&#039;s Beard, Crab Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Ulgoth&#039;s Beard, Pirate Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Xvarts&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Fields of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Troll Claws, Elder Ogre Stronghold&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Gullykin, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  South of Beregost, Wyverns&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Winding Waters &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 16-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Fields of the Dead, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Troll Claws, Ogre Cave&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Corm Orp&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Winding Waters Temple&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Durlag&#039;s Exterior and Tower&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Nashkel Foothills&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
|  Nashkel&#039;s Mine Exterior&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Troll Claws&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Ulcaster Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Durlag&#039;s Labyrinth Levels 1-2&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Nashkel&#039;s Mine&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Cloud Peaks&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Troll Claws, Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Ulcaster Shadow Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Yuan-ti Hills&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 21-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Searing Tunnels and Searing Caverns&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Ice Cave&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Trollclaws, Old Mine&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  High Moor, Spirit Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Wyrm&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Yuan-ti Temple&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Reaching Woods&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Lizard Cave&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Stone Giants&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Cloudpeaks - Lich Cave&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Vault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Forest of Wyrms&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|  Vault Level 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 26-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
|  Ziggurat&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Frost Giants Castle&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Graypeaks&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
|  Speartop&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Vault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Netherese Maze&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Lyran&#039;s Hold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Upper Dark Areas ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|  6&lt;br /&gt;
|  Gauth Grottoes&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Titanfist Mines&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Kro&#039;s Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Kro&#039;s Descent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Varalla&#039;s Passage&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Wine Cellar &amp;amp; Herb Garden&lt;br /&gt;
|- &lt;br /&gt;
|   1&lt;br /&gt;
|  S&#039;samath Tombs&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Mushroom Grove&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  South of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  West of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Goblin Lake&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Spore Grove&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 6-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  River Rift&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Northwest of River&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Upper Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Lower Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Southwest of River&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 11-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  North of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Large Crypt &lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mine Cavern&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mines&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Ophidian Tunnels &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 16-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Illithid Hive&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  South of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Myconid Circles&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  East of Mistlake (questionable rating...more like CR 17)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 21-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Duergar Compound&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  The Wilds&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  The Wilds Descent&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Lava Cave&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|  Oghrann&#039;s Ruins&lt;br /&gt;
|-&lt;br /&gt;
| ??&lt;br /&gt;
|  Illithid Mines (Deep)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 26-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
|  Oghrann Great Halls&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Netherese Ruins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== And Avernus... ==&lt;br /&gt;
Exists too.&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Hellfire_Warlock&amp;diff=15334</id>
		<title>Hellfire Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Hellfire_Warlock&amp;diff=15334"/>
		<updated>2022-03-30T20:09:22Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.40: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
The hellfire warlocks are a secretive group of specialist warlocks who have mastered hellfire, a dangerous energy found only in the Nine Hells. By tapping into this infernal power, these characters learn to infuse their eldritch blasts and magic items that they wield with the dark power of hellfire.&lt;br /&gt;
 &lt;br /&gt;
A character can achieve a maximum of 3 levels in the Hellfire warlock prestige class.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; [[Intimidate]] 6, [[Lore: The Planes]] 12, [[Spellcraft]] 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting:&#039;&#039;&#039; Must have [[Elemental Blast]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Evil.&lt;br /&gt;
&lt;br /&gt;
==Class features progression==&lt;br /&gt;
{{Class base features|hit die=d6&lt;br /&gt;
|proficiencies=None&lt;br /&gt;
|skill pts=2&lt;br /&gt;
|class skills=[[Concentration]], [[Intimidate]], [[Lore: Arcana]], [[Lore: The Planes]], [[Lore: Religion]], [[Lore: Local]], [[Spellcraft]], [[Use magic device|Use Magic Device]]&lt;br /&gt;
|BAB=Medium&lt;br /&gt;
|high save=[[Will]]&lt;br /&gt;
|low save=[[Reflex]], [[Fortitude]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Additional progressions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Level&amp;amp;nbsp;||Features gained&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Hellfire warlock#Hellfire Blast|Hellfire Blast]] +2d6&lt;br /&gt;
|-&lt;br /&gt;
|2||Hellfire Blast +4d6, [[Hellfire warlock#Summon Baatezu|Summon Baatezu]], [[Hellfire warlock#Resistance to Fire|Resistance to Fire]] 10&lt;br /&gt;
|-&lt;br /&gt;
|3||Hellfire Blast +6d6, [[Hellfire warlock#Hellfire Shield|Hellfire Shield]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Invocations===&lt;br /&gt;
At each level, you gain new invocations known and an increase in invoker level as if you had also gained a level in the warlock class. You do not, however, gain any other benefit a character of that class would have gained.&lt;br /&gt;
&lt;br /&gt;
===Hellfire Blast===&lt;br /&gt;
Whenever you use your Eldritch blast ability, you can change your Eldritch blast into a hellfire blast. A hellfire blast deals your normal Eldritch blast damage plus an extra 2d6 points of damage per class level. If your blast hits multiple targets (for example, the Eldritch chain or Eldritch cone blast shape invocations), each target takes the extra damage. This damage is not fire damage. Hellfire burns hotter than any normal fire.&lt;br /&gt;
&lt;br /&gt;
Each time you use this ability, you take 1 point of Constitution damage. This is mainly because of the dangerous nature of Hellfire this supernatural flame burns your enemies flesh and soul, but also takes a little of you as well. &lt;br /&gt;
&lt;br /&gt;
===Resistance to Fire===&lt;br /&gt;
At 2nd level, you gain resistance to fire 10. This resistance stacks with any resistance to fire you have gained from [[warlock]] class levels.  ***Note that due to a bug the energy resistance does not stack with Warlock Resistance, so its best to chose something other than fire***&lt;br /&gt;
&lt;br /&gt;
===Summon Baatezu===&lt;br /&gt;
Once per day, the Hellfire Warlock can randomly summon a Baatezu from the Nine Hells to fight for the party. Control of the Baatezu lasts for a number of rounds equal to 1 round per hellfire warlock level + 1d8 + their Charisma bonus. When the ability expires, the caster loses dominance over the Baatezu - which can have disastrous consequences, as devils typically despise being bothered by lesser beings. The caster is advised not to leave this up to chance, and dispel this summons before this time is up, sending the Baatezu back to the Nine Hells - though the devil might not attack, this method is the only certain way of avoiding a violent confrontation with the angry creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
\\Uses the same summon slot as epic gate.&lt;br /&gt;
&lt;br /&gt;
===Hellfire Shield===&lt;br /&gt;
You can call up hellfire to surround yourself with a protective barrier. Whenever someone directs a melee attack against you, you can, as an immediate action, aim a blast of hellfire at that creature. This blast deals damage equal to your eldritch blast (including bonus damage from the hellfire blast ability). This blast automatically strikes the target, which can attempt a Reflex saving throw for half damage (DC 10 + 1/2 your character level + your Cha modifier).&lt;br /&gt;
&lt;br /&gt;
Each time you use this ability, you take 1 point of Constitution damage.  This is mainly because of the dangerous nature of Hellfire this supernatural flame burns your enemies flesh and soul, but also takes a little of you as well. &lt;br /&gt;
&lt;br /&gt;
== Gameplay notes ==&lt;br /&gt;
Both Hellfire Blast and Hellfire Shield are &amp;quot;play modes&amp;quot;, in a similar vein to, for instance, Power Attack. This means you do not have to enable them at all times.&lt;br /&gt;
&lt;br /&gt;
This also means that you can apply an essence and shape to your eldricht blast as you would normally do (for instance, Eldricht Chain, Hellrime Blast).&lt;br /&gt;
&lt;br /&gt;
Finally, it should be noted that the constitution damage only applies if you actually hit a target: if for instance you cast an Eldricht Doom where there is no foe to hit, the constitution damage will not apply.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
If you block constitution drain you cannot use your hellfire abilities (custom server change)&lt;br /&gt;
*Hellfire Shield halves damage on a &#039;&#039;failed&#039;&#039; save.&lt;br /&gt;
*Class levels now stack with Warlock to determine Eldritch Blast Damage.&lt;br /&gt;
*RPGplayer&#039;s warlock fix has been added, which fixes issues relating to hellfire shield, Hellfire blast and constitution damage not being applied or dispellable. &lt;br /&gt;
&lt;br /&gt;
[[Category:Prestige Class]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Playable Class]]&lt;/div&gt;</summary>
		<author><name>162.158.203.40</name></author>
	</entry>
</feed>