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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=162.158.203.26</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<updated>2026-10-17T03:53:23Z</updated>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=User:MiramontesSaddler796&amp;diff=11213</id>
		<title>User:MiramontesSaddler796</title>
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		<updated>2021-02-11T14:19:35Z</updated>

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		<author><name>162.158.203.26</name></author>
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		<id>https://wiki.bgtscc.net/index.php?title=User:EmmalynMohr386&amp;diff=11209</id>
		<title>User:EmmalynMohr386</title>
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		<updated>2021-02-10T15:03:01Z</updated>

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		<author><name>162.158.203.26</name></author>
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		<id>https://wiki.bgtscc.net/index.php?title=User:FisherAndujar952&amp;diff=11182</id>
		<title>User:FisherAndujar952</title>
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		<updated>2021-02-04T16:44:09Z</updated>

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		<author><name>162.158.203.26</name></author>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=User:AllenRitchie220&amp;diff=11164</id>
		<title>User:AllenRitchie220</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=User:AllenRitchie220&amp;diff=11164"/>
		<updated>2021-02-02T14:56:33Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: Created page with &amp;quot;Freelance Digital Advertising Specialists For Hire On-line  At DigitalMarketer, our goal is to clear the confusion concerning the tactics that work and the way to use them to...&amp;quot;&lt;/p&gt;
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		<author><name>162.158.203.26</name></author>
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		<id>https://wiki.bgtscc.net/index.php?title=User:SwinneyByrge640&amp;diff=11138</id>
		<title>User:SwinneyByrge640</title>
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		<id>https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=11073</id>
		<title>Areas by CR</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=11073"/>
		<updated>2021-01-26T23:28:09Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: /* Underdark Level 6-10 */&lt;/p&gt;
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&lt;div&gt;== Note ==&lt;br /&gt;
The Challenge Ratings are based on the idea that you&#039;ll be with a party.&lt;br /&gt;
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If you&#039;re going solo, it&#039;s suggested you add 2-3 levels to the CR (in many cases (Areas), you are better off adding 4-5 Levels...depending on your Build, and especially whether or not your Build utilizes Magic (divine/arcane) or UMD (considering how easily dispellable UMD is from Scrolls).&lt;br /&gt;
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The stated CR of some areas is quite wildly different from the real difficulty.&lt;br /&gt;
&lt;br /&gt;
== Distribution ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Levels&lt;br /&gt;
|  Area Count (needs to be recounted ;-))&lt;br /&gt;
|-&lt;br /&gt;
|00-05&lt;br /&gt;
|  17&lt;br /&gt;
|-&lt;br /&gt;
|05-10&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|  15&lt;br /&gt;
|-&lt;br /&gt;
|15-20&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|25-30&lt;br /&gt;
|    5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|  0.5&lt;br /&gt;
|  Soubar Well&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Chionthar East, Next to BG South - Wyrms Crossing&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Mausoleum (from Graveyard)&lt;br /&gt;
|-&lt;br /&gt;
|   1.5&lt;br /&gt;
|  BG East, Graveyard&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  BG North, Bandit Cave&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Soubar Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Hilltop Ruins Level 1&lt;br /&gt;
|-&lt;br /&gt;
|   2,5&lt;br /&gt;
|  Mausoleum Floor 2&lt;br /&gt;
|-&lt;br /&gt;
|   2.5&lt;br /&gt;
|  Hilltop Ruins Levels 2-3&lt;br /&gt;
|-&lt;br /&gt;
|   2.5&lt;br /&gt;
|  BG, East Gate Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   2.5&lt;br /&gt;
|  Trade Way, Road south of BG&lt;br /&gt;
|-&lt;br /&gt;
|   2.5&lt;br /&gt;
|  Soubar, Bane Temple&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Boareskyr Bridge, Bear Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Gibberling Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Chionthar East, Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  BG, Palace District Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Cloakwood East&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Boareskyr Bridge&lt;br /&gt;
|-&lt;br /&gt;
|   4,5&lt;br /&gt;
|  Underground Ruin (Mausoleum Floor 3)&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Northern Tradeway, Road south of Soubar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 6-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|   6&lt;br /&gt;
|  Lion&#039;s Way, Road south of FAI&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Northern Tradeway, Ant Burrow&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  North of Beregost, Road&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Cloakwood East, Mine&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Ulgoth&#039;s Beard, Island&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  North of Beregost, Goblin Mine&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Thundar&#039;s Ride (CR 8 at night)&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Boareskyr Bridge, Bridgefort&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Sea Cave Trolls, Next to Candlekeep&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  North of Beregost, Overgrown Abandoned Chapel&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  BG, Sewer Bowels&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Thundar&#039;s Ride, Water Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  High Hedge&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Woods of Sharp Teeth and Orc Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Lion&#039;s Way, Gnoll Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Cloakwood Central&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Dragonspear Exterior and Castle&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Cloakwood Central, Minotaur Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  BG, Undercity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 11-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood Central, Hag Cave&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood North-West&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Chionthar West, Next to Ulgoth&#039;s Beard&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Uldoon&#039;s Trail, North of Nashkel&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Skuldaask&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  High Moor South&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Ulgoth&#039;s Beard, Crab Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Ulgoth&#039;s Beard, Pirate Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Xvarts&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Fields of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Troll Claws, Elder Ogre Stronghold&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Gullykin, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  South of Beregost, Road&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Winding Waters &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 16-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Fields of the Dead, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Troll Claws, Ogre Cave&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Corm Orp&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Winding Waters Temple&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Durlag&#039;s Exterior and Tower&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Nashkel Foothills&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
|  Nashkel&#039;s Mine Exterior&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Troll Claws&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Ulcaster Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Durlag&#039;s Labyrinth Levels 1-2&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Nashkel&#039;s Mine&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Cloud Peaks&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Troll Claws, Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Ulcaster Shadow Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Yuan-ti Hills&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 21-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Searing Tunnels and Searing Caverns&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Ice Cave&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Trollclaws, Old Mine&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  High Moor, Spirit Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Wyrm&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Yuan-ti Temple&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Reaching Woods&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Lizard Cave&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Stone Giants&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Vault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Forest of Wyrms&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|  Vault Level 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 26-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Frost Giants&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Graypeaks&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
|  Speartop&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Vault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Netherese Maze&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Lyran&#039;s Hold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Upper Dark Areas ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|  6&lt;br /&gt;
|  Garth Grottoes&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Titanfist Mines&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Kro&#039;s Layrinth&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Kro&#039;s Descend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Varalla&#039;s Passage&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Wine Cellar &amp;amp; Herb Garden&lt;br /&gt;
|- &lt;br /&gt;
|   1&lt;br /&gt;
|  S&#039;samath Tombs&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Mushroom Grove&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  South of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  West of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Goblin Lake&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Spore Grove&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 6-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  River Rift&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Northwest of River&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Upper Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Lower Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Southwest of River&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 11-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  North of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Large Crypt &lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mine Cavern&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mines&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Ophidian Tunnels &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 16-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Illithid Hive&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  South of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Myconid Circles&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  East of Mistlake (questionable rating...more like CR 17)&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  The Wilds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 21-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Duergar Compound&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  The Wilds Descent&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Lava Cave&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|  Oghrann&#039;s Ruins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 26-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
|  Oghrann Great Halls&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Netherese Ruins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== And Avernus... ==&lt;br /&gt;
Exists too.&lt;/div&gt;</summary>
		<author><name>162.158.203.26</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=User:162.158.103.190&amp;diff=10962</id>
		<title>User:162.158.103.190</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=User:162.158.103.190&amp;diff=10962"/>
		<updated>2021-01-15T14:40:31Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: Hello my friends. Mixx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am expert of pandemic, and i can help you. &lt;br /&gt;
PS: How are you? I am from France :)/ mixx&lt;/div&gt;</summary>
		<author><name>162.158.203.26</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=10580</id>
		<title>Areas by CR</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=10580"/>
		<updated>2020-12-03T22:14:15Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: /* Underdark Level 25-30 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Note ==&lt;br /&gt;
The Challenge Ratings are based on the idea that you&#039;ll be with a party.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re going solo, it&#039;s suggested you add 2-3 levels to the CR (in many cases (Areas), you are better off adding 4-5 Levels...depending on your Build, and especially whether or not your Build utilizes Magic (divine/arcane) or UMD (considering how easily dispellable UMD is from Scrolls).&lt;br /&gt;
&lt;br /&gt;
The stated CR of some areas is quite wildly different from the real difficulty.&lt;br /&gt;
&lt;br /&gt;
== Distribution ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Levels&lt;br /&gt;
|  Area Count&lt;br /&gt;
|-&lt;br /&gt;
|00-05&lt;br /&gt;
|  17&lt;br /&gt;
|-&lt;br /&gt;
|05-10&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|  15&lt;br /&gt;
|-&lt;br /&gt;
|15-20&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|25-30&lt;br /&gt;
|    5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|0.5&lt;br /&gt;
|  Soubar Well&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Chionthar East, Next to BG South - Wyrms Crossing&lt;br /&gt;
|-&lt;br /&gt;
|1.5&lt;br /&gt;
|  BG East, Graveyard&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  BG East, Graveyard Cave&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  BG North, Bandit Cave&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Soubar Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Hilltop Ruins Level 1&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Hilltop Ruins Levels 2-3&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  BG, East Gate Sewers&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Trade Way, Road south of BG&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Soubar, Bane Temple&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Boareskyr Bridge, Bear Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Gibberling Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Chionthar East, Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  BG, Palace District Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Cloakwood East&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Boareskyr Bridge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 5-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Northern Tradeway, Road south of Soubar&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Lion&#039;s Way, Road south of FAI&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Northern Tradeway, Ant Burrow&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  North of Beregost, Road&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Cloakwood East, Mine&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Ulgoth&#039;s Beard, Island&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  North of Beregost, Goblin Mine&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Thundar&#039;s Ride (CR 8 at night)&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Boareskyr Bridge, Bridgefort&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Sea Cave Trolls, Next to Candlekeep&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  North of Beregost, Overgrown Abandoned Chapel&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  BG, Sewer Bowels&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Thundar&#039;s Ride, Water Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  High Hedge&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Woods of Sharp Teeth and Orc Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Lion&#039;s Way, Gnoll Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Cloakwood Central&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Dragonspear Exterior and Castle&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Cloakwood Central, Minotaur Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  BG, Undercity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 10-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood Central, Hag Cave&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood North-West&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Chionthar West, Next to Ulgoth&#039;s Beard&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Uldoon&#039;s Trail, North of Nashkel&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Skuldaask&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  High Moor South&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Ulgoth&#039;s Beard, Crab Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Xvarts&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Fields of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Troll Claws, Elder Ogre Stronghold&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Gullykin, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  South of Beregost, Road&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 15-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Fields of the Dead, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Troll Claws, Ogre Cave&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Corm Orp&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Winding Waters&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Durlag&#039;s Exterior and Tower&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Nashkel Foothills&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
|  Nashkel&#039;s Mine Exterior&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Troll Claws&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Ulcaster Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Durlag&#039;s Labyrinth Levels 1-2&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Nashkel&#039;s Mine&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Cloud Peaks&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Troll Claws, Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Ulcaster Shadow Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Yuan-ti Hills&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 20-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Searing Tunnels and Searing Caverns&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Ice Cave&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Trollclaws, Old Mine&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  High Moor, Spirit Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Wyrm&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Yuan-ti Temple&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Reaching Woods&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Lizard Cave&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Stone Giants&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Vault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Forest of Wyrms&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|  Vault Level 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 25-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Frost Giants&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Graypeaks&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
|  Speartop&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Vault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Netherese Maze&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Lyran&#039;s Hold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Upper Dark Areas ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|  6&lt;br /&gt;
|  Garth Grottoes&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Titanfist Mines&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Kro&#039;s Layrinth&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Kro&#039;s Descend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Varalla&#039;s Passage&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Wine Cellar &amp;amp; Herb Garden&lt;br /&gt;
|- &lt;br /&gt;
|   1&lt;br /&gt;
|  S&#039;samath Tombs&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Mushroom Grove&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  South of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  West of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Goblin Lake&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Spore Grove&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 5-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Northwest of River&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Upper Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Lower Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Southwest of River&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 10-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  North of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Large Crypt &lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mine Cavern&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mines&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 15-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Ophidian Tunnels &lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Illithid Hive&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  South of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Myconid Circles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 20-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  The Wilds&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Duergar Compound&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  The Wilds Descent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 25-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Lava Cave&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|  Oghrann&#039;s Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
|  Oghrann Great Halls&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Netherese Ruins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== And Avernus... ==&lt;br /&gt;
Exists too.&lt;/div&gt;</summary>
		<author><name>162.158.203.26</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=10579</id>
		<title>Areas by CR</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=10579"/>
		<updated>2020-12-03T22:14:04Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: /* Underdark Level 20-25 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Note ==&lt;br /&gt;
The Challenge Ratings are based on the idea that you&#039;ll be with a party.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re going solo, it&#039;s suggested you add 2-3 levels to the CR (in many cases (Areas), you are better off adding 4-5 Levels...depending on your Build, and especially whether or not your Build utilizes Magic (divine/arcane) or UMD (considering how easily dispellable UMD is from Scrolls).&lt;br /&gt;
&lt;br /&gt;
The stated CR of some areas is quite wildly different from the real difficulty.&lt;br /&gt;
&lt;br /&gt;
== Distribution ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Levels&lt;br /&gt;
|  Area Count&lt;br /&gt;
|-&lt;br /&gt;
|00-05&lt;br /&gt;
|  17&lt;br /&gt;
|-&lt;br /&gt;
|05-10&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|  15&lt;br /&gt;
|-&lt;br /&gt;
|15-20&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|25-30&lt;br /&gt;
|    5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|0.5&lt;br /&gt;
|  Soubar Well&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Chionthar East, Next to BG South - Wyrms Crossing&lt;br /&gt;
|-&lt;br /&gt;
|1.5&lt;br /&gt;
|  BG East, Graveyard&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  BG East, Graveyard Cave&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  BG North, Bandit Cave&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Soubar Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Hilltop Ruins Level 1&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Hilltop Ruins Levels 2-3&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  BG, East Gate Sewers&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Trade Way, Road south of BG&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Soubar, Bane Temple&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Boareskyr Bridge, Bear Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Gibberling Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Chionthar East, Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  BG, Palace District Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Cloakwood East&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Boareskyr Bridge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 5-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Northern Tradeway, Road south of Soubar&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Lion&#039;s Way, Road south of FAI&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Northern Tradeway, Ant Burrow&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  North of Beregost, Road&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Cloakwood East, Mine&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Ulgoth&#039;s Beard, Island&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  North of Beregost, Goblin Mine&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Thundar&#039;s Ride (CR 8 at night)&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Boareskyr Bridge, Bridgefort&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Sea Cave Trolls, Next to Candlekeep&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  North of Beregost, Overgrown Abandoned Chapel&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  BG, Sewer Bowels&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Thundar&#039;s Ride, Water Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  High Hedge&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Woods of Sharp Teeth and Orc Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Lion&#039;s Way, Gnoll Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Cloakwood Central&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Dragonspear Exterior and Castle&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Cloakwood Central, Minotaur Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  BG, Undercity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 10-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood Central, Hag Cave&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood North-West&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Chionthar West, Next to Ulgoth&#039;s Beard&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Uldoon&#039;s Trail, North of Nashkel&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Skuldaask&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  High Moor South&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Ulgoth&#039;s Beard, Crab Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Xvarts&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Fields of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Troll Claws, Elder Ogre Stronghold&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Gullykin, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  South of Beregost, Road&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 15-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Fields of the Dead, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Troll Claws, Ogre Cave&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Corm Orp&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Winding Waters&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Durlag&#039;s Exterior and Tower&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Nashkel Foothills&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
|  Nashkel&#039;s Mine Exterior&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Troll Claws&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Ulcaster Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Durlag&#039;s Labyrinth Levels 1-2&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Nashkel&#039;s Mine&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Cloud Peaks&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Troll Claws, Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Ulcaster Shadow Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Yuan-ti Hills&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 20-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Searing Tunnels and Searing Caverns&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Ice Cave&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Trollclaws, Old Mine&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  High Moor, Spirit Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Wyrm&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Yuan-ti Temple&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Reaching Woods&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Lizard Cave&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Stone Giants&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Vault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Forest of Wyrms&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|  Vault Level 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 25-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Frost Giants&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Graypeaks&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
|  Speartop&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Vault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Netherese Maze&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Lyran&#039;s Hold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Upper Dark Areas ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|  6&lt;br /&gt;
|  Garth Grottoes&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Titanfist Mines&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Kro&#039;s Layrinth&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Kro&#039;s Descend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Varalla&#039;s Passage&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Wine Cellar &amp;amp; Herb Garden&lt;br /&gt;
|- &lt;br /&gt;
|   1&lt;br /&gt;
|  S&#039;samath Tombs&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Mushroom Grove&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  South of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  West of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Goblin Lake&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Spore Grove&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 5-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Northwest of River&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Upper Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Lower Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Southwest of River&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 10-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  North of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Large Crypt &lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mine Cavern&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mines&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 15-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Ophidian Tunnels &lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Illithid Hive&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  South of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Myconid Circles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 20-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  The Wilds&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Duergar Compound&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  The Wilds Descent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 25-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Lava Cave&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Netherese Ruins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== And Avernus... ==&lt;br /&gt;
Exists too.&lt;/div&gt;</summary>
		<author><name>162.158.203.26</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=10578</id>
		<title>Areas by CR</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=10578"/>
		<updated>2020-12-03T22:13:36Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: /* Underdark Level 20-25 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Note ==&lt;br /&gt;
The Challenge Ratings are based on the idea that you&#039;ll be with a party.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re going solo, it&#039;s suggested you add 2-3 levels to the CR (in many cases (Areas), you are better off adding 4-5 Levels...depending on your Build, and especially whether or not your Build utilizes Magic (divine/arcane) or UMD (considering how easily dispellable UMD is from Scrolls).&lt;br /&gt;
&lt;br /&gt;
The stated CR of some areas is quite wildly different from the real difficulty.&lt;br /&gt;
&lt;br /&gt;
== Distribution ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Levels&lt;br /&gt;
|  Area Count&lt;br /&gt;
|-&lt;br /&gt;
|00-05&lt;br /&gt;
|  17&lt;br /&gt;
|-&lt;br /&gt;
|05-10&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|  15&lt;br /&gt;
|-&lt;br /&gt;
|15-20&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|25-30&lt;br /&gt;
|    5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|0.5&lt;br /&gt;
|  Soubar Well&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Chionthar East, Next to BG South - Wyrms Crossing&lt;br /&gt;
|-&lt;br /&gt;
|1.5&lt;br /&gt;
|  BG East, Graveyard&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  BG East, Graveyard Cave&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  BG North, Bandit Cave&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Soubar Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Hilltop Ruins Level 1&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Hilltop Ruins Levels 2-3&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  BG, East Gate Sewers&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Trade Way, Road south of BG&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Soubar, Bane Temple&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Boareskyr Bridge, Bear Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Gibberling Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Chionthar East, Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  BG, Palace District Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Cloakwood East&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Boareskyr Bridge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 5-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Northern Tradeway, Road south of Soubar&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Lion&#039;s Way, Road south of FAI&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Northern Tradeway, Ant Burrow&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  North of Beregost, Road&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Cloakwood East, Mine&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Ulgoth&#039;s Beard, Island&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  North of Beregost, Goblin Mine&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Thundar&#039;s Ride (CR 8 at night)&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Boareskyr Bridge, Bridgefort&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Sea Cave Trolls, Next to Candlekeep&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  North of Beregost, Overgrown Abandoned Chapel&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  BG, Sewer Bowels&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Thundar&#039;s Ride, Water Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  High Hedge&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Woods of Sharp Teeth and Orc Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Lion&#039;s Way, Gnoll Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Cloakwood Central&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Dragonspear Exterior and Castle&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Cloakwood Central, Minotaur Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  BG, Undercity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 10-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood Central, Hag Cave&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood North-West&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Chionthar West, Next to Ulgoth&#039;s Beard&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Uldoon&#039;s Trail, North of Nashkel&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Skuldaask&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  High Moor South&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Ulgoth&#039;s Beard, Crab Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Xvarts&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Fields of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Troll Claws, Elder Ogre Stronghold&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Gullykin, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  South of Beregost, Road&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 15-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Fields of the Dead, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Troll Claws, Ogre Cave&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Corm Orp&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Winding Waters&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Durlag&#039;s Exterior and Tower&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Nashkel Foothills&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
|  Nashkel&#039;s Mine Exterior&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Troll Claws&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Ulcaster Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Durlag&#039;s Labyrinth Levels 1-2&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Nashkel&#039;s Mine&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Cloud Peaks&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Troll Claws, Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Ulcaster Shadow Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Yuan-ti Hills&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 20-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Searing Tunnels and Searing Caverns&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Ice Cave&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Trollclaws, Old Mine&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  High Moor, Spirit Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Wyrm&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Yuan-ti Temple&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Reaching Woods&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Lizard Cave&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Stone Giants&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Vault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Forest of Wyrms&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|  Vault Level 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 25-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Frost Giants&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Graypeaks&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
|  Speartop&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Vault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Netherese Maze&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Lyran&#039;s Hold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Upper Dark Areas ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|  6&lt;br /&gt;
|  Garth Grottoes&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Titanfist Mines&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Kro&#039;s Layrinth&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Kro&#039;s Descend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Varalla&#039;s Passage&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Wine Cellar &amp;amp; Herb Garden&lt;br /&gt;
|- &lt;br /&gt;
|   1&lt;br /&gt;
|  S&#039;samath Tombs&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Mushroom Grove&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  South of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  West of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Goblin Lake&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Spore Grove&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 5-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Northwest of River&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Upper Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Lower Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Southwest of River&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 10-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  North of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Large Crypt &lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mine Cavern&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mines&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 15-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Ophidian Tunnels &lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Illithid Hive&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  South of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Myconid Circles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 20-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  The Wilds&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Duergar Compound&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  The Wilds Descent&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|  Oghrann&#039;s Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
|  Oghrann Great Halls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 25-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Lava Cave&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Netherese Ruins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== And Avernus... ==&lt;br /&gt;
Exists too.&lt;/div&gt;</summary>
		<author><name>162.158.203.26</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=10577</id>
		<title>Areas by CR</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Areas_by_CR&amp;diff=10577"/>
		<updated>2020-12-03T22:12:43Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: /* Upper Dark Areas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Note ==&lt;br /&gt;
The Challenge Ratings are based on the idea that you&#039;ll be with a party.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re going solo, it&#039;s suggested you add 2-3 levels to the CR (in many cases (Areas), you are better off adding 4-5 Levels...depending on your Build, and especially whether or not your Build utilizes Magic (divine/arcane) or UMD (considering how easily dispellable UMD is from Scrolls).&lt;br /&gt;
&lt;br /&gt;
The stated CR of some areas is quite wildly different from the real difficulty.&lt;br /&gt;
&lt;br /&gt;
== Distribution ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Levels&lt;br /&gt;
|  Area Count&lt;br /&gt;
|-&lt;br /&gt;
|00-05&lt;br /&gt;
|  17&lt;br /&gt;
|-&lt;br /&gt;
|05-10&lt;br /&gt;
|  20&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|  15&lt;br /&gt;
|-&lt;br /&gt;
|15-20&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|  13&lt;br /&gt;
|-&lt;br /&gt;
|25-30&lt;br /&gt;
|    5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|0.5&lt;br /&gt;
|  Soubar Well&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Chionthar East, Next to BG South - Wyrms Crossing&lt;br /&gt;
|-&lt;br /&gt;
|1.5&lt;br /&gt;
|  BG East, Graveyard&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  BG East, Graveyard Cave&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  BG North, Bandit Cave&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Soubar Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Hilltop Ruins Level 1&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Hilltop Ruins Levels 2-3&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  BG, East Gate Sewers&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Trade Way, Road south of BG&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|  Soubar, Bane Temple&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Boareskyr Bridge, Bear Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Gibberling Cave&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  Chionthar East, Ruins&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  BG, Palace District Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Cloakwood East&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  Boareskyr Bridge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Surface Level 5-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Northern Tradeway, Road south of Soubar&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Lion&#039;s Way, Road south of FAI&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Northern Tradeway, Ant Burrow&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  North of Beregost, Road&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Cloakwood East, Mine&lt;br /&gt;
|-&lt;br /&gt;
|   6&lt;br /&gt;
|  Ulgoth&#039;s Beard, Island&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  North of Beregost, Goblin Mine&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Thundar&#039;s Ride (CR 8 at night)&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Boareskyr Bridge, Bridgefort&lt;br /&gt;
|-&lt;br /&gt;
|   7&lt;br /&gt;
|  Sea Cave Trolls, Next to Candlekeep&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  North of Beregost, Overgrown Abandoned Chapel&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  BG, Sewer Bowels&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Thundar&#039;s Ride, Water Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  High Hedge&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Woods of Sharp Teeth and Orc Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Lion&#039;s Way, Gnoll Cave&lt;br /&gt;
|-&lt;br /&gt;
|   8&lt;br /&gt;
|  Cloakwood Central&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Dragonspear Exterior and Castle&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Cloakwood Central, Minotaur Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  BG, Undercity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 10-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood Central, Hag Cave&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Cloakwood North-West&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Chionthar West, Next to Ulgoth&#039;s Beard&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Uldoon&#039;s Trail, North of Nashkel&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Skuldaask&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  High Moor South&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Ulgoth&#039;s Beard, Crab Cave&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Xvarts&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Fields of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Troll Claws, Elder Ogre Stronghold&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Gullykin, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  South of Beregost, Road&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 15-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Fields of the Dead, Crypt&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Troll Claws, Ogre Cave&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Corm Orp&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Winding Waters&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Durlag&#039;s Exterior and Tower&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Nashkel Foothills&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
|  Nashkel&#039;s Mine Exterior&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Troll Claws&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Ulcaster Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Durlag&#039;s Labyrinth Levels 1-2&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Nashkel&#039;s Mine&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
|  Cloud Peaks&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Troll Claws, Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Ulcaster Shadow Ruins&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  Yuan-ti Hills&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 20-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Searing Tunnels and Searing Caverns&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Cloakwood North-West, Haunted House Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Ice Cave&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
|  Durlag&#039;s Labyrinth Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Trollclaws, Old Mine&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  High Moor, Spirit Troll Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Wyrm&#039;s Cave&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Yuan-ti Temple&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Reaching Woods&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
|  Lizard Cave&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Stone Giants&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Vault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Forest of Wyrms&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|  Vault Level 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Surface Level 25-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Frost Giants&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
|  Graypeaks&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
|  Speartop&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Vault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
|  Netherese Maze&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Lyran&#039;s Hold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Upper Dark Areas ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|  6&lt;br /&gt;
|  Garth Grottoes&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Titanfist Mines&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Kro&#039;s Layrinth&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
|  Kro&#039;s Descend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 0-5 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Sewers&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Varalla&#039;s Passage&lt;br /&gt;
|-&lt;br /&gt;
|   1&lt;br /&gt;
|  Wine Cellar &amp;amp; Herb Garden&lt;br /&gt;
|- &lt;br /&gt;
|   1&lt;br /&gt;
|  S&#039;samath Tombs&lt;br /&gt;
|-&lt;br /&gt;
|   2&lt;br /&gt;
|  Mushroom Grove&lt;br /&gt;
|-&lt;br /&gt;
|   3&lt;br /&gt;
|  South of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   4&lt;br /&gt;
|  West of Varalla&#039;s&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Goblin Lake&lt;br /&gt;
|-&lt;br /&gt;
|   5&lt;br /&gt;
|  Spore Grove&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 5-10 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Northwest of River&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Upper Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
|   9&lt;br /&gt;
|  Lower Goblin Cave&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|  Southwest of River&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 10-15 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
|  Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  North of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
|  Large Crypt &lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mine Cavern&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
|  Illithid Mines&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 15-20 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
|  Ophidian Tunnels &lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Illithid Hive&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  South of Tarpits&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
|  Myconid Circles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 20-25 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|  The Wilds&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
|  Duergar Compound&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  The Wilds Descent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Underdark Level 25-30 ==&lt;br /&gt;
{| style=&amp;quot;white-space:pre&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|CR&lt;br /&gt;
|  Area&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
|  Lava Cave&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
|  Netherese Ruins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== And Avernus... ==&lt;br /&gt;
Exists too.&lt;/div&gt;</summary>
		<author><name>162.158.203.26</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Warpriest&amp;diff=10518</id>
		<title>Warpriest</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Warpriest&amp;diff=10518"/>
		<updated>2020-12-03T14:23:29Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: /* Battletide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Warpriests are fierce, earthy clerics who pray for peace but prepare for war. Their strong wills, powerful personalities, and devotion to their deities make them fearsome combatants. Warpriests are experts of group warfare and have many powers to protect and rally their allies while terrifying their foes. [[Cleric]]s, [[druid|Druids]], [[ranger|Rangers]] and [[paladin|Paladins]] can become Warpriests to enhance their party&#039;s fighting abilities.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&#039;&#039;&#039;Base Attack Bonus&#039;&#039;&#039;: +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: [[Diplomacy]] 8 ranks, [[Spot]] 5 ranks&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats&#039;&#039;&#039;: [[Combat Casting]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting&#039;&#039;&#039;: Ability to cast 4th [[spell level|level]] [[divine]] spells.&lt;br /&gt;
&lt;br /&gt;
==Class Features==&lt;br /&gt;
&#039;&#039;&#039;Hit Die:&#039;&#039;&#039; d10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Base_attack_bonus| Base Attack Bonus]]:&#039;&#039;&#039; High&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;High Saves:&#039;&#039;&#039; [[Fortitude]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Proficiencies:&#039;&#039;&#039; [[Weapon Proficiency (simple)|Simple]] and [[Weapon Proficiency (martial)|Martial]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor Proficiencies:&#039;&#039;&#039; [[Armor Proficiency (light)|Light]], [[Armor Proficiency (medium)|Medium]], [[Armor Proficiency (heavy)|Heavy]], [[Shield Proficiency|Shields]] (including [[Tower Shield Proficiency|Tower Shields]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Points:&#039;&#039;&#039; 2 + Int [[Ability_modifier| modifier]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Skills:&#039;&#039;&#039; [[Concentration]], [[Craft Alchemy]], [[Craft Armor]], [[Craft Weapon]], [[Diplomacy]], [[Heal (skill)|Heal]], [[Intimidate]], [[Lore: Local]], [[Lore: History]], [[Lore: Religion]], [[Parry]], [[Spellcraft]], [[Spot]], [[Taunt]]&lt;br /&gt;
&lt;br /&gt;
==BGTSCC Features==&lt;br /&gt;
This class has been changed from the base game to include these new features:&lt;br /&gt;
* Receives [[Spot]] as a Class Skill.&lt;br /&gt;
* Each level of Warpriest will advance [[Turn Undead]] progression from other classes.&lt;br /&gt;
&lt;br /&gt;
==Class Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Features Gained&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Warpriest#Remove Fear|Remove Fear]] 1/Day, [[Warpriest#War Glory|War Glory]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Remove Fear 2/Day, +1 Divine Spellcasting Level, [[Warpriest#Inflame|Inflame]] I&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Remove Fear 3/Day, [[Warpriest#Mass Cure Light Wounds|Mass Cure Light Wounds]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Remove Fear 4/Day, +1 Divine Spellcasting Level, Inflame II&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Remove Fear 5/Day, [[Warpriest#Fear Aura|Fear Aura]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Remove Fear 6/Day, +1 Divine Spellcasting Level, Inflame III, [[Warpriest#Battletide|Battletide]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Remove Fear 7/Day, [[Warpriest#Haste|Haste]] 3/Day&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Remove Fear 8/Day, +1 Divine Spellcasting Level, Inflame IV&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Remove Fear 9/Day, [[Warpriest#Mass Heal|Mass Heal]] 1/Day, +1 Divine Spellcasting Level&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Remove Fear 10/Day, +1 Divine Spellcasting Level, Inflame V, [[Warpriest#Implacable Foe|Implacable Foe]] 1/Day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Divine Spellcasting===&lt;br /&gt;
At each even-numbered level and level 9, Warpriests gain new spells [[per day]] and an added level of effective spellcasting in whatever divine spellcasting class gave them access to 4th-level divine spells when become a Warpriest. If a character has multiple classes that give him access to 4th-level Divine Spells, he must choose which spellcasting class will benefit from Warpriest levels when first selecting this prestige class.&lt;br /&gt;
&lt;br /&gt;
===War Glory===&lt;br /&gt;
All allies within 10&#039; of the Warpriest have +1 to hit, though the Warpriest himself does not gain this bonus. All enemies within the same range suffers a -1 morale penalty to [[saving throw]]s and this penalty cannot be resisted in any way (though leaving the radius instantly cancels the effect). This power is always active.&lt;br /&gt;
&lt;br /&gt;
Due to a bug in the script, on hardcore difficulty the penalty affects not just enemies, but all creatures that belong to factions different from the warpriest&#039;s faction. For example, if a party member comes close to a non-companion warpriest npc (let&#039;s say Darovik in MoB official campaign), they will be affected by saving throw decrease, even if the warpriest is not hostile.&lt;br /&gt;
&lt;br /&gt;
===Inflame===&lt;br /&gt;
Starting at 2nd level, a Warpriest can use this ability to grant himself and all allies within 40&#039; a bonus to saving throws vs. fear and mind effects for five rounds. This bonus is +2 at level 2, +4 at level 4, +6 at level 6 and +8 at level 8 and +10 at level 10.&lt;br /&gt;
&lt;br /&gt;
===Remove Fear===&lt;br /&gt;
A Warpriest may cast the [[Remove Fear]] spell once per day per level of the Warpriest.&lt;br /&gt;
&lt;br /&gt;
===Mass Cure Light Wounds===&lt;br /&gt;
Upon reaching 3rd level, a Warpriest can use [[cure light wounds, mass|Mass Cure Light Wounds]] once per day as a spell-like ability. The Chars. Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Fear Aura===&lt;br /&gt;
At 5th level, a Warpriest can create an aura of fear that affects all enemies within a 20&#039; radius. Foes must make a [[Will]] save ([[Difficulty_class|DC]] 10 + Warpriest&#039;s class level + Warpriest&#039;s [[Cha]]risma modifier) or be affected as if by a [[fear|Fear]] spell. This power can be used once per day.&lt;br /&gt;
&lt;br /&gt;
===Battletide===&lt;br /&gt;
At 6th level, a Warpriest can cast [[battletide|Battletide]] as a spell-like ability once per day. The Chars. Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Haste===&lt;br /&gt;
At 7th level, a Warpriest can cast [[haste|Haste]] as a spell-like ability three times per day. The Chars. Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Mass Heal===&lt;br /&gt;
At 9th level, a Warpriest can cast [[Heal, mass|Mass Heal]] as a spell-like ability once per day. The Chars. Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Implacable Foe===&lt;br /&gt;
At 10th level, a Warpriest can bestow all allies within 30&#039; (though not themselves) an extra +20 [[hit point]]s. This ability halves the Warpriest&#039;s movement for ten rounds. After ten rounds all recipients lose 20 hit points. This ability may be used once per day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Prestige classes]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Combat classes]]&lt;br /&gt;
[[Category:Playable Class]]&lt;br /&gt;
[[Category:Spellcasting classes]]&lt;/div&gt;</summary>
		<author><name>162.158.203.26</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Warpriest&amp;diff=10517</id>
		<title>Warpriest</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Warpriest&amp;diff=10517"/>
		<updated>2020-12-03T14:23:00Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: /* Mass Cure Light Wounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Warpriests are fierce, earthy clerics who pray for peace but prepare for war. Their strong wills, powerful personalities, and devotion to their deities make them fearsome combatants. Warpriests are experts of group warfare and have many powers to protect and rally their allies while terrifying their foes. [[Cleric]]s, [[druid|Druids]], [[ranger|Rangers]] and [[paladin|Paladins]] can become Warpriests to enhance their party&#039;s fighting abilities.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&#039;&#039;&#039;Base Attack Bonus&#039;&#039;&#039;: +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: [[Diplomacy]] 8 ranks, [[Spot]] 5 ranks&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats&#039;&#039;&#039;: [[Combat Casting]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting&#039;&#039;&#039;: Ability to cast 4th [[spell level|level]] [[divine]] spells.&lt;br /&gt;
&lt;br /&gt;
==Class Features==&lt;br /&gt;
&#039;&#039;&#039;Hit Die:&#039;&#039;&#039; d10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Base_attack_bonus| Base Attack Bonus]]:&#039;&#039;&#039; High&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;High Saves:&#039;&#039;&#039; [[Fortitude]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Proficiencies:&#039;&#039;&#039; [[Weapon Proficiency (simple)|Simple]] and [[Weapon Proficiency (martial)|Martial]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor Proficiencies:&#039;&#039;&#039; [[Armor Proficiency (light)|Light]], [[Armor Proficiency (medium)|Medium]], [[Armor Proficiency (heavy)|Heavy]], [[Shield Proficiency|Shields]] (including [[Tower Shield Proficiency|Tower Shields]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Points:&#039;&#039;&#039; 2 + Int [[Ability_modifier| modifier]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Skills:&#039;&#039;&#039; [[Concentration]], [[Craft Alchemy]], [[Craft Armor]], [[Craft Weapon]], [[Diplomacy]], [[Heal (skill)|Heal]], [[Intimidate]], [[Lore: Local]], [[Lore: History]], [[Lore: Religion]], [[Parry]], [[Spellcraft]], [[Spot]], [[Taunt]]&lt;br /&gt;
&lt;br /&gt;
==BGTSCC Features==&lt;br /&gt;
This class has been changed from the base game to include these new features:&lt;br /&gt;
* Receives [[Spot]] as a Class Skill.&lt;br /&gt;
* Each level of Warpriest will advance [[Turn Undead]] progression from other classes.&lt;br /&gt;
&lt;br /&gt;
==Class Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Features Gained&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Warpriest#Remove Fear|Remove Fear]] 1/Day, [[Warpriest#War Glory|War Glory]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Remove Fear 2/Day, +1 Divine Spellcasting Level, [[Warpriest#Inflame|Inflame]] I&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Remove Fear 3/Day, [[Warpriest#Mass Cure Light Wounds|Mass Cure Light Wounds]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Remove Fear 4/Day, +1 Divine Spellcasting Level, Inflame II&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Remove Fear 5/Day, [[Warpriest#Fear Aura|Fear Aura]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Remove Fear 6/Day, +1 Divine Spellcasting Level, Inflame III, [[Warpriest#Battletide|Battletide]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Remove Fear 7/Day, [[Warpriest#Haste|Haste]] 3/Day&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Remove Fear 8/Day, +1 Divine Spellcasting Level, Inflame IV&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Remove Fear 9/Day, [[Warpriest#Mass Heal|Mass Heal]] 1/Day, +1 Divine Spellcasting Level&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Remove Fear 10/Day, +1 Divine Spellcasting Level, Inflame V, [[Warpriest#Implacable Foe|Implacable Foe]] 1/Day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Divine Spellcasting===&lt;br /&gt;
At each even-numbered level and level 9, Warpriests gain new spells [[per day]] and an added level of effective spellcasting in whatever divine spellcasting class gave them access to 4th-level divine spells when become a Warpriest. If a character has multiple classes that give him access to 4th-level Divine Spells, he must choose which spellcasting class will benefit from Warpriest levels when first selecting this prestige class.&lt;br /&gt;
&lt;br /&gt;
===War Glory===&lt;br /&gt;
All allies within 10&#039; of the Warpriest have +1 to hit, though the Warpriest himself does not gain this bonus. All enemies within the same range suffers a -1 morale penalty to [[saving throw]]s and this penalty cannot be resisted in any way (though leaving the radius instantly cancels the effect). This power is always active.&lt;br /&gt;
&lt;br /&gt;
Due to a bug in the script, on hardcore difficulty the penalty affects not just enemies, but all creatures that belong to factions different from the warpriest&#039;s faction. For example, if a party member comes close to a non-companion warpriest npc (let&#039;s say Darovik in MoB official campaign), they will be affected by saving throw decrease, even if the warpriest is not hostile.&lt;br /&gt;
&lt;br /&gt;
===Inflame===&lt;br /&gt;
Starting at 2nd level, a Warpriest can use this ability to grant himself and all allies within 40&#039; a bonus to saving throws vs. fear and mind effects for five rounds. This bonus is +2 at level 2, +4 at level 4, +6 at level 6 and +8 at level 8 and +10 at level 10.&lt;br /&gt;
&lt;br /&gt;
===Remove Fear===&lt;br /&gt;
A Warpriest may cast the [[Remove Fear]] spell once per day per level of the Warpriest.&lt;br /&gt;
&lt;br /&gt;
===Mass Cure Light Wounds===&lt;br /&gt;
Upon reaching 3rd level, a Warpriest can use [[cure light wounds, mass|Mass Cure Light Wounds]] once per day as a spell-like ability. The Chars. Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Fear Aura===&lt;br /&gt;
At 5th level, a Warpriest can create an aura of fear that affects all enemies within a 20&#039; radius. Foes must make a [[Will]] save ([[Difficulty_class|DC]] 10 + Warpriest&#039;s class level + Warpriest&#039;s [[Cha]]risma modifier) or be affected as if by a [[fear|Fear]] spell. This power can be used once per day.&lt;br /&gt;
&lt;br /&gt;
===Battletide===&lt;br /&gt;
At 6th level, a Warpriest can cast [[battletide|Battletide]] as a spell-like ability once per day. The Warpriest&#039;s Divine Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Haste===&lt;br /&gt;
At 7th level, a Warpriest can cast [[haste|Haste]] as a spell-like ability three times per day. The Chars. Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Mass Heal===&lt;br /&gt;
At 9th level, a Warpriest can cast [[Heal, mass|Mass Heal]] as a spell-like ability once per day. The Chars. Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Implacable Foe===&lt;br /&gt;
At 10th level, a Warpriest can bestow all allies within 30&#039; (though not themselves) an extra +20 [[hit point]]s. This ability halves the Warpriest&#039;s movement for ten rounds. After ten rounds all recipients lose 20 hit points. This ability may be used once per day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Prestige classes]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Combat classes]]&lt;br /&gt;
[[Category:Playable Class]]&lt;br /&gt;
[[Category:Spellcasting classes]]&lt;/div&gt;</summary>
		<author><name>162.158.203.26</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Warpriest&amp;diff=10516</id>
		<title>Warpriest</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Warpriest&amp;diff=10516"/>
		<updated>2020-12-03T14:22:37Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: /* Mass Heal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Warpriests are fierce, earthy clerics who pray for peace but prepare for war. Their strong wills, powerful personalities, and devotion to their deities make them fearsome combatants. Warpriests are experts of group warfare and have many powers to protect and rally their allies while terrifying their foes. [[Cleric]]s, [[druid|Druids]], [[ranger|Rangers]] and [[paladin|Paladins]] can become Warpriests to enhance their party&#039;s fighting abilities.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&#039;&#039;&#039;Base Attack Bonus&#039;&#039;&#039;: +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: [[Diplomacy]] 8 ranks, [[Spot]] 5 ranks&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats&#039;&#039;&#039;: [[Combat Casting]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting&#039;&#039;&#039;: Ability to cast 4th [[spell level|level]] [[divine]] spells.&lt;br /&gt;
&lt;br /&gt;
==Class Features==&lt;br /&gt;
&#039;&#039;&#039;Hit Die:&#039;&#039;&#039; d10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Base_attack_bonus| Base Attack Bonus]]:&#039;&#039;&#039; High&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;High Saves:&#039;&#039;&#039; [[Fortitude]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Proficiencies:&#039;&#039;&#039; [[Weapon Proficiency (simple)|Simple]] and [[Weapon Proficiency (martial)|Martial]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor Proficiencies:&#039;&#039;&#039; [[Armor Proficiency (light)|Light]], [[Armor Proficiency (medium)|Medium]], [[Armor Proficiency (heavy)|Heavy]], [[Shield Proficiency|Shields]] (including [[Tower Shield Proficiency|Tower Shields]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Points:&#039;&#039;&#039; 2 + Int [[Ability_modifier| modifier]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Skills:&#039;&#039;&#039; [[Concentration]], [[Craft Alchemy]], [[Craft Armor]], [[Craft Weapon]], [[Diplomacy]], [[Heal (skill)|Heal]], [[Intimidate]], [[Lore: Local]], [[Lore: History]], [[Lore: Religion]], [[Parry]], [[Spellcraft]], [[Spot]], [[Taunt]]&lt;br /&gt;
&lt;br /&gt;
==BGTSCC Features==&lt;br /&gt;
This class has been changed from the base game to include these new features:&lt;br /&gt;
* Receives [[Spot]] as a Class Skill.&lt;br /&gt;
* Each level of Warpriest will advance [[Turn Undead]] progression from other classes.&lt;br /&gt;
&lt;br /&gt;
==Class Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Features Gained&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Warpriest#Remove Fear|Remove Fear]] 1/Day, [[Warpriest#War Glory|War Glory]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Remove Fear 2/Day, +1 Divine Spellcasting Level, [[Warpriest#Inflame|Inflame]] I&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Remove Fear 3/Day, [[Warpriest#Mass Cure Light Wounds|Mass Cure Light Wounds]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Remove Fear 4/Day, +1 Divine Spellcasting Level, Inflame II&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Remove Fear 5/Day, [[Warpriest#Fear Aura|Fear Aura]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Remove Fear 6/Day, +1 Divine Spellcasting Level, Inflame III, [[Warpriest#Battletide|Battletide]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Remove Fear 7/Day, [[Warpriest#Haste|Haste]] 3/Day&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Remove Fear 8/Day, +1 Divine Spellcasting Level, Inflame IV&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Remove Fear 9/Day, [[Warpriest#Mass Heal|Mass Heal]] 1/Day, +1 Divine Spellcasting Level&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Remove Fear 10/Day, +1 Divine Spellcasting Level, Inflame V, [[Warpriest#Implacable Foe|Implacable Foe]] 1/Day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Divine Spellcasting===&lt;br /&gt;
At each even-numbered level and level 9, Warpriests gain new spells [[per day]] and an added level of effective spellcasting in whatever divine spellcasting class gave them access to 4th-level divine spells when become a Warpriest. If a character has multiple classes that give him access to 4th-level Divine Spells, he must choose which spellcasting class will benefit from Warpriest levels when first selecting this prestige class.&lt;br /&gt;
&lt;br /&gt;
===War Glory===&lt;br /&gt;
All allies within 10&#039; of the Warpriest have +1 to hit, though the Warpriest himself does not gain this bonus. All enemies within the same range suffers a -1 morale penalty to [[saving throw]]s and this penalty cannot be resisted in any way (though leaving the radius instantly cancels the effect). This power is always active.&lt;br /&gt;
&lt;br /&gt;
Due to a bug in the script, on hardcore difficulty the penalty affects not just enemies, but all creatures that belong to factions different from the warpriest&#039;s faction. For example, if a party member comes close to a non-companion warpriest npc (let&#039;s say Darovik in MoB official campaign), they will be affected by saving throw decrease, even if the warpriest is not hostile.&lt;br /&gt;
&lt;br /&gt;
===Inflame===&lt;br /&gt;
Starting at 2nd level, a Warpriest can use this ability to grant himself and all allies within 40&#039; a bonus to saving throws vs. fear and mind effects for five rounds. This bonus is +2 at level 2, +4 at level 4, +6 at level 6 and +8 at level 8 and +10 at level 10.&lt;br /&gt;
&lt;br /&gt;
===Remove Fear===&lt;br /&gt;
A Warpriest may cast the [[Remove Fear]] spell once per day per level of the Warpriest.&lt;br /&gt;
&lt;br /&gt;
===Mass Cure Light Wounds===&lt;br /&gt;
Upon reaching 3rd level, a Warpriest can use [[cure light wounds, mass|Mass Cure Light Wounds]] once per day as a spell-like ability. The Warpriest&#039;s Divine Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Fear Aura===&lt;br /&gt;
At 5th level, a Warpriest can create an aura of fear that affects all enemies within a 20&#039; radius. Foes must make a [[Will]] save ([[Difficulty_class|DC]] 10 + Warpriest&#039;s class level + Warpriest&#039;s [[Cha]]risma modifier) or be affected as if by a [[fear|Fear]] spell. This power can be used once per day.&lt;br /&gt;
&lt;br /&gt;
===Battletide===&lt;br /&gt;
At 6th level, a Warpriest can cast [[battletide|Battletide]] as a spell-like ability once per day. The Warpriest&#039;s Divine Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Haste===&lt;br /&gt;
At 7th level, a Warpriest can cast [[haste|Haste]] as a spell-like ability three times per day. The Chars. Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Mass Heal===&lt;br /&gt;
At 9th level, a Warpriest can cast [[Heal, mass|Mass Heal]] as a spell-like ability once per day. The Chars. Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Implacable Foe===&lt;br /&gt;
At 10th level, a Warpriest can bestow all allies within 30&#039; (though not themselves) an extra +20 [[hit point]]s. This ability halves the Warpriest&#039;s movement for ten rounds. After ten rounds all recipients lose 20 hit points. This ability may be used once per day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Prestige classes]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Combat classes]]&lt;br /&gt;
[[Category:Playable Class]]&lt;br /&gt;
[[Category:Spellcasting classes]]&lt;/div&gt;</summary>
		<author><name>162.158.203.26</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Warpriest&amp;diff=10515</id>
		<title>Warpriest</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Warpriest&amp;diff=10515"/>
		<updated>2020-12-03T14:22:15Z</updated>

		<summary type="html">&lt;p&gt;162.158.203.26: /* Haste */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Warpriests are fierce, earthy clerics who pray for peace but prepare for war. Their strong wills, powerful personalities, and devotion to their deities make them fearsome combatants. Warpriests are experts of group warfare and have many powers to protect and rally their allies while terrifying their foes. [[Cleric]]s, [[druid|Druids]], [[ranger|Rangers]] and [[paladin|Paladins]] can become Warpriests to enhance their party&#039;s fighting abilities.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&#039;&#039;&#039;Base Attack Bonus&#039;&#039;&#039;: +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: [[Diplomacy]] 8 ranks, [[Spot]] 5 ranks&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats&#039;&#039;&#039;: [[Combat Casting]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting&#039;&#039;&#039;: Ability to cast 4th [[spell level|level]] [[divine]] spells.&lt;br /&gt;
&lt;br /&gt;
==Class Features==&lt;br /&gt;
&#039;&#039;&#039;Hit Die:&#039;&#039;&#039; d10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Base_attack_bonus| Base Attack Bonus]]:&#039;&#039;&#039; High&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;High Saves:&#039;&#039;&#039; [[Fortitude]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Proficiencies:&#039;&#039;&#039; [[Weapon Proficiency (simple)|Simple]] and [[Weapon Proficiency (martial)|Martial]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor Proficiencies:&#039;&#039;&#039; [[Armor Proficiency (light)|Light]], [[Armor Proficiency (medium)|Medium]], [[Armor Proficiency (heavy)|Heavy]], [[Shield Proficiency|Shields]] (including [[Tower Shield Proficiency|Tower Shields]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Points:&#039;&#039;&#039; 2 + Int [[Ability_modifier| modifier]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Skills:&#039;&#039;&#039; [[Concentration]], [[Craft Alchemy]], [[Craft Armor]], [[Craft Weapon]], [[Diplomacy]], [[Heal (skill)|Heal]], [[Intimidate]], [[Lore: Local]], [[Lore: History]], [[Lore: Religion]], [[Parry]], [[Spellcraft]], [[Spot]], [[Taunt]]&lt;br /&gt;
&lt;br /&gt;
==BGTSCC Features==&lt;br /&gt;
This class has been changed from the base game to include these new features:&lt;br /&gt;
* Receives [[Spot]] as a Class Skill.&lt;br /&gt;
* Each level of Warpriest will advance [[Turn Undead]] progression from other classes.&lt;br /&gt;
&lt;br /&gt;
==Class Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Features Gained&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Warpriest#Remove Fear|Remove Fear]] 1/Day, [[Warpriest#War Glory|War Glory]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Remove Fear 2/Day, +1 Divine Spellcasting Level, [[Warpriest#Inflame|Inflame]] I&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Remove Fear 3/Day, [[Warpriest#Mass Cure Light Wounds|Mass Cure Light Wounds]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Remove Fear 4/Day, +1 Divine Spellcasting Level, Inflame II&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Remove Fear 5/Day, [[Warpriest#Fear Aura|Fear Aura]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Remove Fear 6/Day, +1 Divine Spellcasting Level, Inflame III, [[Warpriest#Battletide|Battletide]] 1/Day&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Remove Fear 7/Day, [[Warpriest#Haste|Haste]] 3/Day&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Remove Fear 8/Day, +1 Divine Spellcasting Level, Inflame IV&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Remove Fear 9/Day, [[Warpriest#Mass Heal|Mass Heal]] 1/Day, +1 Divine Spellcasting Level&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Remove Fear 10/Day, +1 Divine Spellcasting Level, Inflame V, [[Warpriest#Implacable Foe|Implacable Foe]] 1/Day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Divine Spellcasting===&lt;br /&gt;
At each even-numbered level and level 9, Warpriests gain new spells [[per day]] and an added level of effective spellcasting in whatever divine spellcasting class gave them access to 4th-level divine spells when become a Warpriest. If a character has multiple classes that give him access to 4th-level Divine Spells, he must choose which spellcasting class will benefit from Warpriest levels when first selecting this prestige class.&lt;br /&gt;
&lt;br /&gt;
===War Glory===&lt;br /&gt;
All allies within 10&#039; of the Warpriest have +1 to hit, though the Warpriest himself does not gain this bonus. All enemies within the same range suffers a -1 morale penalty to [[saving throw]]s and this penalty cannot be resisted in any way (though leaving the radius instantly cancels the effect). This power is always active.&lt;br /&gt;
&lt;br /&gt;
Due to a bug in the script, on hardcore difficulty the penalty affects not just enemies, but all creatures that belong to factions different from the warpriest&#039;s faction. For example, if a party member comes close to a non-companion warpriest npc (let&#039;s say Darovik in MoB official campaign), they will be affected by saving throw decrease, even if the warpriest is not hostile.&lt;br /&gt;
&lt;br /&gt;
===Inflame===&lt;br /&gt;
Starting at 2nd level, a Warpriest can use this ability to grant himself and all allies within 40&#039; a bonus to saving throws vs. fear and mind effects for five rounds. This bonus is +2 at level 2, +4 at level 4, +6 at level 6 and +8 at level 8 and +10 at level 10.&lt;br /&gt;
&lt;br /&gt;
===Remove Fear===&lt;br /&gt;
A Warpriest may cast the [[Remove Fear]] spell once per day per level of the Warpriest.&lt;br /&gt;
&lt;br /&gt;
===Mass Cure Light Wounds===&lt;br /&gt;
Upon reaching 3rd level, a Warpriest can use [[cure light wounds, mass|Mass Cure Light Wounds]] once per day as a spell-like ability. The Warpriest&#039;s Divine Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Fear Aura===&lt;br /&gt;
At 5th level, a Warpriest can create an aura of fear that affects all enemies within a 20&#039; radius. Foes must make a [[Will]] save ([[Difficulty_class|DC]] 10 + Warpriest&#039;s class level + Warpriest&#039;s [[Cha]]risma modifier) or be affected as if by a [[fear|Fear]] spell. This power can be used once per day.&lt;br /&gt;
&lt;br /&gt;
===Battletide===&lt;br /&gt;
At 6th level, a Warpriest can cast [[battletide|Battletide]] as a spell-like ability once per day. The Warpriest&#039;s Divine Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Haste===&lt;br /&gt;
At 7th level, a Warpriest can cast [[haste|Haste]] as a spell-like ability three times per day. The Chars. Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Mass Heal===&lt;br /&gt;
At 9th level, a Warpriest can cast [[Heal, mass|Mass Heal]] as a spell-like ability once per day. The Warpriest&#039;s Divine Caster level is used to determine the caster level for this spell.&lt;br /&gt;
&lt;br /&gt;
===Implacable Foe===&lt;br /&gt;
At 10th level, a Warpriest can bestow all allies within 30&#039; (though not themselves) an extra +20 [[hit point]]s. This ability halves the Warpriest&#039;s movement for ten rounds. After ten rounds all recipients lose 20 hit points. This ability may be used once per day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Prestige classes]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Combat classes]]&lt;br /&gt;
[[Category:Playable Class]]&lt;br /&gt;
[[Category:Spellcasting classes]]&lt;/div&gt;</summary>
		<author><name>162.158.203.26</name></author>
	</entry>
</feed>