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		<id>https://wiki.bgtscc.net/index.php?title=Rock_gnome&amp;diff=8878</id>
		<title>Rock gnome</title>
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		<updated>2020-01-29T09:57:42Z</updated>

		<summary type="html">&lt;p&gt;162.158.18.188: /* Game Notes */&lt;/p&gt;
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&lt;div&gt;[[image:78828.jpg|frame|right|Rock gnome to the right]]&lt;br /&gt;
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&#039;&#039;&#039;Rock gnomes&#039;&#039;&#039; are the most common type of [[gnome]]s in the region, and are usually just called gnomes, since they are the only sort that surface dwellers ever see. Equipped by nature with keen curiousity and a knack for mechanical workings, gnomes excel at intricate crafts such as gemcutting, toy making, and clockwork engineering. Gnomes adore [[animal]]s, gems, and jokes, especially pranks. Gnomes stand 3 to 3 1/2 feet tall, with skin that ranges from dark tan to woody brown. Their hair is fair, and their eyes are often some shade of blue. Gnomes generally wear earth tones, but decorate their clothes intricately. Males favor carefully-trimmed beards. Gnomes live 350 to 500 years.&lt;br /&gt;
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The features of the rock gnome [[subrace]] matches those of the gnome race.&lt;br /&gt;
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==Ability adjustment==&lt;br /&gt;
+2 [[Constitution]], -2 [[Strength]].&lt;br /&gt;
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==Racial features==&lt;br /&gt;
[[Image:Icon rockgnome.jpg|right]]&lt;br /&gt;
[[Size]]: Small. As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.&lt;br /&gt;
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[[Favored class]]: [[Bard]]. A [[multiclass]] gnome&#039;s bard class does not count when determining whether he takes an [[Multiclass penalty|XP penalty for multiclassing]].&lt;br /&gt;
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* [[Low-light vision]]: A gnome can see twice as far as a [[human]] in starlight, moonlight, torchlight, and similar conditions of poor illumination. &lt;br /&gt;
* [[Hardiness vs. Illusions]]: +2 racial bonus on [[saving throw]]s against [[illusion]]s.&lt;br /&gt;
* [[Spell Affinity (Illusion)]]: Add +1 to the [[difficulty class]] for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects such as the [[spell focus]] [[feat]].&lt;br /&gt;
* Receive +1 DC with illusion spells. This stacks with spell affinity (illusion) and spell focus feats.&lt;br /&gt;
* [[Battle Training vs. Goblinoids]]: +1 racial bonus on [[attack roll]]s against [[goblinoid]]s (including goblins, hobgoblins, and bugbears).&lt;br /&gt;
* [[Battle Training vs. Reptilians]]: +1 racial bonus on [[attack roll]]s against [[reptilian]]s (including [[kobold]]s and [[lizardfolk]]). &lt;br /&gt;
* [[Battle Training vs. Giants]]: +4 [[dodge bonus]] to [[armor class]] against monsters of the [[giant]] type (such as ogres, trolls, and hill giants).&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus on [[listen]] checks.&lt;br /&gt;
* [[Skill Affinity (Concentration)]]: +2 racial bonus on [[Concentration]] checks.&lt;br /&gt;
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==[[DnD 3.5]] comparison==&lt;br /&gt;
* NWN and NWN2 both exclude language abilities.&lt;br /&gt;
* Gnomish weapon familiarity is not included as hooked hammers are not in NWN2.&lt;br /&gt;
* The spell-like abilities of a gnome are not included in NWN2:&lt;br /&gt;
**1/day - speak with animals (burrowing mammal only, duration 1 minute). &lt;br /&gt;
**A gnome with a [[Charisma]] score of at least 10 also received: 1/day - dancing lights, ghost sound, prestidigitation. &lt;br /&gt;
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==NWN comparison==&lt;br /&gt;
*Instead of illusion affinity, in NWN gnomes gained the bonus feat Spell Focus: Illusion.&lt;br /&gt;
*Gnome&#039;s favorite class in NWN was [[wizard]] instead of bard, which is also a difference between DnD 3.0 and 3.5 rulesets.&lt;br /&gt;
[[Category:Subraces]]&lt;br /&gt;
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==Game Notes==&lt;br /&gt;
Unlike in the original NWN2 game Rock gnomes receive Skill Affinity (concentration) instead (craft alchemy). It gives +2 to your concentration skill.&lt;br /&gt;
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\\ Rock gnomes can now switch between vanilla gnome skeleton and human skeleton in the nexus, with the command &amp;gt;bodyswitch&lt;/div&gt;</summary>
		<author><name>162.158.18.188</name></author>
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