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	<id>https://wiki.bgtscc.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=162.158.159.34</id>
	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<updated>2026-10-17T03:11:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Improved_Uncanny_Dodge&amp;diff=8992</id>
		<title>Improved Uncanny Dodge</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Improved_Uncanny_Dodge&amp;diff=8992"/>
		<updated>2020-05-25T14:45:05Z</updated>

		<summary type="html">&lt;p&gt;162.158.159.34: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo|type=Class&lt;br /&gt;
|Prereq=[[Barbarian]] level 5, [[Rogue]] level 8, [[Assassin]] level 5, [[Dwarven defender]] level 6, [[Shadowdancer]] level 5, [[Shadow thief of amn(PRC)|Shadow Thief of Amn]] level 5; &amp;lt;br&amp;gt;&lt;br /&gt;
|Req=None&lt;br /&gt;
|Specifics=A [[character]] with this feature can no longer be [[flank]]ed. This defense denies another character the option to [[sneak attack]] the character by flanking her, unless the attacker has at least four more [[class level]]s, in their [[class]] which provides sneak attack, than the target does.&lt;br /&gt;
|Use=Automatic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special:&#039;&#039;&#039;&lt;br /&gt;
*If a character has more than one class that provides &#039;&#039;&#039;improved uncanny dodge&#039;&#039;&#039; (or &#039;&#039;&#039;uncanny dodge&#039;&#039;&#039;) the total levels of both classes are used to determine the minimum class level required to flank the character.&lt;br /&gt;
[[category:Class feats]]&lt;/div&gt;</summary>
		<author><name>162.158.159.34</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Uncanny_Dodge&amp;diff=8991</id>
		<title>Uncanny Dodge</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Uncanny_Dodge&amp;diff=8991"/>
		<updated>2020-05-25T14:40:53Z</updated>

		<summary type="html">&lt;p&gt;162.158.159.34: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FeatInfo&lt;br /&gt;
|type=Class&lt;br /&gt;
|Prereq=[[Barbarian]] 2, [[Air (domain)|Air Domain]] 1, [[Rogue]] 4, [[Assassin]] 2, [[Dwarven Defender]] 2, [[Fist of the Forest]] 2, [[Guild Thief]] 2, [[Man-at-Arms]] 17, [[Shadow Dancer]] 2, [[Sacred Fist]] 6&lt;br /&gt;
|Req=[[Improved Uncanny Dodge]]&lt;br /&gt;
|Specifics=The [[character]] retains his [[Dexterity|Dex]] bonus to [[AC]], even if caught [[flat-footed]] or attacked by a hidden or invisible creature.&lt;br /&gt;
|Use=Automatic}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Uncanny Dodge is not upgraded to Improved Uncanny Dodge if a character with the feat gains it again from another class.&lt;br /&gt;
&lt;br /&gt;
==NWN comparison==&lt;br /&gt;
*In NWN, &#039;&#039;&#039;Uncanny dodge&#039;&#039;&#039; also incorporated the reflex bonus provided by [[trap sense]].&lt;br /&gt;
&lt;br /&gt;
==External resources==&lt;br /&gt;
*[[NWNWiki:Uncanny Dodge]]&lt;br /&gt;
[[Category:Class feats]]&lt;/div&gt;</summary>
		<author><name>162.158.159.34</name></author>
	</entry>
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