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	<title>Baldur&#039;s Gate The Sword Coast Chronicles wiki - User contributions [en]</title>
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	<updated>2026-10-17T10:56:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Favored_Enemy&amp;diff=9304</id>
		<title>Favored Enemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Favored_Enemy&amp;diff=9304"/>
		<updated>2020-09-10T17:12:15Z</updated>

		<summary type="html">&lt;p&gt;108.162.219.7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Favored enemy is a [[ranger]] ability.&lt;br /&gt;
&lt;br /&gt;
At 1st level, a ranger may select a type of creature as his favored enemy. The ranger gains a +1 bonus on &#039;&#039;&#039;bluff&#039;&#039;&#039;, &#039;&#039;&#039;listen&#039;&#039;&#039;, &#039;&#039;&#039;spot&#039;&#039;&#039;, and &#039;&#039;&#039;taunt&#039;&#039;&#039; checks, and also a +1 bonus on weapon damage rolls against their favored enemy. At 5th level and every five levels after that, the ranger can choose an additional favored enemy and gains +1 to all favored enemy bonuses.&lt;br /&gt;
*The progression of the bonuses for favored enemies matches the one in NWN and is not selectable as in the 3.5 Rules.&lt;br /&gt;
&lt;br /&gt;
=Favored enemy 3.5 Rules=&lt;br /&gt;
At 1st level, a ranger may select a [[creature type|type of creature]] from among those given on the below list. The ranger gains a +2 bonus on [[bluff]], [[listen]], [[sense motive]], [[spot]], and [[survival]] checks when using these skills against creatures of this type. Likewise, he gets a +2 bonus on weapon damage rolls against such creatures.&lt;br /&gt;
&lt;br /&gt;
At 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy from those given on the table. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by 2.&lt;br /&gt;
&lt;br /&gt;
If a specific creature falls into more than one category of favored enemy, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.&lt;br /&gt;
&lt;br /&gt;
=Favored enemy choices=&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
*[[Aberration]]&lt;br /&gt;
*[[Beast]]&lt;br /&gt;
*[[Construct_(Creature_Type)|Construct]]&lt;br /&gt;
*[[Dragon]]&lt;br /&gt;
*[[dwarf|Dwarf]]&lt;br /&gt;
*[[Elemental]]&lt;br /&gt;
*[[elf|Elf]]&lt;br /&gt;
*[[Fey]]&lt;br /&gt;
*[[Giant]]&lt;br /&gt;
*[[gnome|Gnome]]&lt;br /&gt;
*[[Goblinoid]]&lt;br /&gt;
*Half-Elf&lt;br /&gt;
*Half-Orc&lt;br /&gt;
*[[halfling|Halfling]]&lt;br /&gt;
*[[human|Human]]&lt;br /&gt;
*[[Magical beast]]&lt;br /&gt;
*[[Monstrous humanoid]]&lt;br /&gt;
*[[orc|Orc]]&lt;br /&gt;
*[[Outsider]]&lt;br /&gt;
*[[Plant]]&lt;br /&gt;
*[[reptilian|Reptilian]] Humanoid&lt;br /&gt;
*[[Shapechanger]]&lt;br /&gt;
*[[Undead]]&lt;br /&gt;
*[[Vermin]]&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
&lt;br /&gt;
NOTES:  The Paladin Kit, Cavalier as well as the PRC&#039;s Harper Scout and Cave Stalker also grant Favored Enemies.  Note that if Ranger levels are present FE bonuses are calculated as (Ranger Level / 5) + 1, so Ranger 25/Harper Scout 5, while getting a total of 8 FE&#039;s (instead of 7 for Ranger 30) would only get 6 bonus damage vs. those 8 FE&#039;s (vs. +7 damage for pure Ranger).  If no Ranger levels are present, the damage is calculated correctly based on number of FE&#039;s.  So a Cavalier 25/Harper Scout 5 would have 7 FE&#039;s and +7 to skills and damage against those Favored Enemies.&lt;/div&gt;</summary>
		<author><name>108.162.219.7</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Cavalier_(Paladin_Class_Kit)&amp;diff=9303</id>
		<title>Cavalier (Paladin Class Kit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Cavalier_(Paladin_Class_Kit)&amp;diff=9303"/>
		<updated>2020-09-10T17:06:56Z</updated>

		<summary type="html">&lt;p&gt;108.162.219.7: /* Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This kit is not available at character creation and must be unlocked by meeting special requirements, listed below.&lt;br /&gt;
This kit has 19 levels.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Cavaliers lose access to the following abilities:&lt;br /&gt;
* Lay-on-hands.&lt;br /&gt;
* Turn Undead. (also, you cannot &amp;quot;pick-up&amp;quot; Turn Undead from another Class, such as Cleric.  Essentially, this Kit &#039;&#039;&#039;blocks&#039;&#039;&#039; Turn Undead)&lt;br /&gt;
* Remove Disease.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Race: Any&lt;br /&gt;
&lt;br /&gt;
Class: Paladin&lt;br /&gt;
&lt;br /&gt;
===Kit Feats===&lt;br /&gt;
1: Favored Enemy I&lt;br /&gt;
&lt;br /&gt;
2: Extra Smiting&lt;br /&gt;
&lt;br /&gt;
3:&lt;br /&gt;
&lt;br /&gt;
4:&lt;br /&gt;
&lt;br /&gt;
5: Shield Bash,&lt;br /&gt;
&lt;br /&gt;
6: Favored Enemy II&lt;br /&gt;
&lt;br /&gt;
7:&lt;br /&gt;
&lt;br /&gt;
8: Shield Charge&lt;br /&gt;
&lt;br /&gt;
9:&lt;br /&gt;
&lt;br /&gt;
10: Favored Enemy III&lt;br /&gt;
&lt;br /&gt;
11: Shield Slam&lt;br /&gt;
&lt;br /&gt;
12:&lt;br /&gt;
&lt;br /&gt;
13:&lt;br /&gt;
&lt;br /&gt;
14: Favored Enemy IV&lt;br /&gt;
&lt;br /&gt;
15: Epic Prowess&lt;br /&gt;
&lt;br /&gt;
16:&lt;br /&gt;
&lt;br /&gt;
17:&lt;br /&gt;
&lt;br /&gt;
18: Favored Enemy V&lt;br /&gt;
&lt;br /&gt;
19: Great Smiting 1&lt;br /&gt;
&lt;br /&gt;
== Favored Enemy ==&lt;br /&gt;
Specifics: Cavaliers may pick a favored enemy from the ranger list at levels 1, 6, 10, 14, and 18.&lt;br /&gt;
Use: Selection through a conversation triggered by a feat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class courtesy of Rasael and thorough testing by the Quality Control Team.&#039;&#039;&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
&lt;br /&gt;
== Gameplay Notes ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
Currently you receive Great Smiting already on your 18th level of Cavalier.&lt;br /&gt;
&lt;br /&gt;
Because of the way Favored Enemy bonuses are calculated, it is not recommended to mix Ranger levels with Cavalier.  When no Ranger levels are present, you will accurately gain your +1 damage to all FE&#039;s / FE (so +5 w/ 5 FE&#039;s as a Cavalier 19).  However, if Ranger levels are present the calculation is (Ranger level divided by 5) + 1.  So if you were to make a Paladin (Cavalier) 27/ Ranger 3 you would only get 1 damage vs. your 6 FE&#039;s, rather than 5 damage against your 5 FEs.&lt;/div&gt;</summary>
		<author><name>108.162.219.7</name></author>
	</entry>
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